goldfish-opengl: don't filter out DEVICE_LOCAL_BIT

Conform to spec on scenarious like this:

"In a unified memory architecture (UMA) system there is often only
a single memory heap which is considered to be equally “local” to
the host and to the device, and such an implementation must advertise
the heap as device-local"

https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkPhysicalDeviceMemoryProperties.html

BUG=202552093
TEST=run Zink + gfxstream + UMA, which hits this

Change-Id: I0e2c57a5847f445068e259a4f53c1692dd303dd3
1 file changed