keunyoung | b85b275 | 2013-03-08 12:28:03 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | #include "GLClientState.h" |
| 17 | #include "ErrorLog.h" |
| 18 | #include <stdio.h> |
| 19 | #include <stdlib.h> |
| 20 | #include <string.h> |
| 21 | #include "glUtils.h" |
| 22 | #include <cutils/log.h> |
| 23 | |
| 24 | #ifndef MAX |
| 25 | #define MAX(a, b) ((a) < (b) ? (b) : (a)) |
| 26 | #endif |
| 27 | |
| 28 | GLClientState::GLClientState(int nLocations) |
| 29 | { |
| 30 | if (nLocations < LAST_LOCATION) { |
| 31 | nLocations = LAST_LOCATION; |
| 32 | } |
| 33 | m_nLocations = nLocations; |
| 34 | m_states = new VertexAttribState[m_nLocations]; |
| 35 | for (int i = 0; i < m_nLocations; i++) { |
| 36 | m_states[i].enabled = 0; |
| 37 | m_states[i].enableDirty = false; |
| 38 | } |
| 39 | m_currentArrayVbo = 0; |
| 40 | m_currentIndexVbo = 0; |
| 41 | // init gl constans; |
| 42 | m_states[VERTEX_LOCATION].glConst = GL_VERTEX_ARRAY; |
| 43 | m_states[NORMAL_LOCATION].glConst = GL_NORMAL_ARRAY; |
| 44 | m_states[COLOR_LOCATION].glConst = GL_COLOR_ARRAY; |
| 45 | m_states[POINTSIZE_LOCATION].glConst = GL_POINT_SIZE_ARRAY_OES; |
| 46 | m_states[TEXCOORD0_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 47 | m_states[TEXCOORD1_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 48 | m_states[TEXCOORD2_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 49 | m_states[TEXCOORD3_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 50 | m_states[TEXCOORD4_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 51 | m_states[TEXCOORD5_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 52 | m_states[TEXCOORD6_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 53 | m_states[TEXCOORD7_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY; |
| 54 | m_states[MATRIXINDEX_LOCATION].glConst = GL_MATRIX_INDEX_ARRAY_OES; |
| 55 | m_states[WEIGHT_LOCATION].glConst = GL_WEIGHT_ARRAY_OES; |
| 56 | m_activeTexture = 0; |
| 57 | m_currentProgram = 0; |
| 58 | |
| 59 | m_pixelStore.unpack_alignment = 4; |
| 60 | m_pixelStore.pack_alignment = 4; |
| 61 | |
| 62 | memset(m_tex.unit, 0, sizeof(m_tex.unit)); |
| 63 | m_tex.activeUnit = &m_tex.unit[0]; |
| 64 | m_tex.textures = NULL; |
| 65 | m_tex.numTextures = 0; |
| 66 | m_tex.allocTextures = 0; |
| 67 | } |
| 68 | |
| 69 | GLClientState::~GLClientState() |
| 70 | { |
| 71 | delete m_states; |
| 72 | } |
| 73 | |
| 74 | void GLClientState::enable(int location, int state) |
| 75 | { |
| 76 | if (!validLocation(location)) { |
| 77 | return; |
| 78 | } |
| 79 | |
| 80 | m_states[location].enableDirty |= (state != m_states[location].enabled); |
| 81 | m_states[location].enabled = state; |
| 82 | } |
| 83 | |
| 84 | void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data) |
| 85 | { |
| 86 | if (!validLocation(location)) { |
| 87 | return; |
| 88 | } |
| 89 | m_states[location].size = size; |
| 90 | m_states[location].type = type; |
| 91 | m_states[location].stride = stride; |
| 92 | m_states[location].data = (void*)data; |
| 93 | m_states[location].bufferObject = m_currentArrayVbo; |
| 94 | m_states[location].elementSize = glSizeof(type) * size; |
| 95 | m_states[location].normalized = normalized; |
| 96 | } |
| 97 | |
| 98 | void GLClientState::setBufferObject(int location, GLuint id) |
| 99 | { |
| 100 | if (!validLocation(location)) { |
| 101 | return; |
| 102 | } |
| 103 | |
| 104 | m_states[location].bufferObject = id; |
| 105 | } |
| 106 | |
| 107 | const GLClientState::VertexAttribState * GLClientState::getState(int location) |
| 108 | { |
| 109 | if (!validLocation(location)) { |
| 110 | return NULL; |
| 111 | } |
| 112 | return & m_states[location]; |
| 113 | } |
| 114 | |
| 115 | const GLClientState::VertexAttribState * GLClientState::getStateAndEnableDirty(int location, bool *enableChanged) |
| 116 | { |
| 117 | if (!validLocation(location)) { |
| 118 | return NULL; |
| 119 | } |
| 120 | |
| 121 | if (enableChanged) { |
| 122 | *enableChanged = m_states[location].enableDirty; |
| 123 | } |
| 124 | |
| 125 | m_states[location].enableDirty = false; |
| 126 | return & m_states[location]; |
| 127 | } |
| 128 | |
| 129 | int GLClientState::getLocation(GLenum loc) |
| 130 | { |
| 131 | int retval; |
| 132 | |
| 133 | switch(loc) { |
| 134 | case GL_VERTEX_ARRAY: |
| 135 | retval = int(VERTEX_LOCATION); |
| 136 | break; |
| 137 | case GL_NORMAL_ARRAY: |
| 138 | retval = int(NORMAL_LOCATION); |
| 139 | break; |
| 140 | case GL_COLOR_ARRAY: |
| 141 | retval = int(COLOR_LOCATION); |
| 142 | break; |
| 143 | case GL_POINT_SIZE_ARRAY_OES: |
| 144 | retval = int(POINTSIZE_LOCATION); |
| 145 | break; |
| 146 | case GL_TEXTURE_COORD_ARRAY: |
| 147 | retval = int (TEXCOORD0_LOCATION + m_activeTexture); |
| 148 | break; |
| 149 | case GL_MATRIX_INDEX_ARRAY_OES: |
| 150 | retval = int (MATRIXINDEX_LOCATION); |
| 151 | break; |
| 152 | case GL_WEIGHT_ARRAY_OES: |
| 153 | retval = int (WEIGHT_LOCATION); |
| 154 | break; |
| 155 | default: |
| 156 | retval = loc; |
| 157 | } |
| 158 | return retval; |
| 159 | } |
| 160 | |
| 161 | void GLClientState::getClientStatePointer(GLenum pname, GLvoid** params) |
| 162 | { |
| 163 | const GLClientState::VertexAttribState *state = NULL; |
| 164 | switch (pname) { |
| 165 | case GL_VERTEX_ARRAY_POINTER: { |
| 166 | state = getState(GLClientState::VERTEX_LOCATION); |
| 167 | break; |
| 168 | } |
| 169 | case GL_NORMAL_ARRAY_POINTER: { |
| 170 | state = getState(GLClientState::NORMAL_LOCATION); |
| 171 | break; |
| 172 | } |
| 173 | case GL_COLOR_ARRAY_POINTER: { |
| 174 | state = getState(GLClientState::COLOR_LOCATION); |
| 175 | break; |
| 176 | } |
| 177 | case GL_TEXTURE_COORD_ARRAY_POINTER: { |
| 178 | state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION); |
| 179 | break; |
| 180 | } |
| 181 | case GL_POINT_SIZE_ARRAY_POINTER_OES: { |
| 182 | state = getState(GLClientState::POINTSIZE_LOCATION); |
| 183 | break; |
| 184 | } |
| 185 | case GL_MATRIX_INDEX_ARRAY_POINTER_OES: { |
| 186 | state = getState(GLClientState::MATRIXINDEX_LOCATION); |
| 187 | break; |
| 188 | } |
| 189 | case GL_WEIGHT_ARRAY_POINTER_OES: { |
| 190 | state = getState(GLClientState::WEIGHT_LOCATION); |
| 191 | break; |
| 192 | } |
| 193 | } |
| 194 | if (state && params) |
| 195 | *params = state->data; |
| 196 | } |
| 197 | |
| 198 | int GLClientState::setPixelStore(GLenum param, GLint value) |
| 199 | { |
| 200 | int retval = 0; |
| 201 | switch(param) { |
| 202 | case GL_UNPACK_ALIGNMENT: |
| 203 | if (value == 1 || value == 2 || value == 4 || value == 8) { |
| 204 | m_pixelStore.unpack_alignment = value; |
| 205 | } else { |
| 206 | retval = GL_INVALID_VALUE; |
| 207 | } |
| 208 | break; |
| 209 | case GL_PACK_ALIGNMENT: |
| 210 | if (value == 1 || value == 2 || value == 4 || value == 8) { |
| 211 | m_pixelStore.pack_alignment = value; |
| 212 | } else { |
| 213 | retval = GL_INVALID_VALUE; |
| 214 | } |
| 215 | break; |
| 216 | default: |
| 217 | retval = GL_INVALID_ENUM; |
| 218 | } |
| 219 | return retval; |
| 220 | } |
| 221 | |
| 222 | |
| 223 | |
| 224 | |
| 225 | size_t GLClientState::pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack) const |
| 226 | { |
bohu | bd119bf | 2014-10-17 13:48:06 -0700 | [diff] [blame] | 227 | if (width <= 0 || height <= 0) return 0; |
| 228 | |
keunyoung | b85b275 | 2013-03-08 12:28:03 -0800 | [diff] [blame] | 229 | int pixelsize = glUtilsPixelBitSize(format, type) >> 3; |
| 230 | |
| 231 | int alignment = pack ? m_pixelStore.pack_alignment : m_pixelStore.unpack_alignment; |
| 232 | |
| 233 | if (pixelsize == 0 ) { |
| 234 | ERR("unknown pixel size: width: %d height: %d format: %d type: %d pack: %d align: %d\n", |
| 235 | width, height, format, type, pack, alignment); |
| 236 | } |
| 237 | size_t linesize = pixelsize * width; |
| 238 | size_t aligned_linesize = int(linesize / alignment) * alignment; |
| 239 | if (aligned_linesize < linesize) { |
| 240 | aligned_linesize += alignment; |
| 241 | } |
| 242 | return aligned_linesize * height; |
| 243 | } |
| 244 | |
| 245 | GLenum GLClientState::setActiveTextureUnit(GLenum texture) |
| 246 | { |
| 247 | GLuint unit = texture - GL_TEXTURE0; |
| 248 | if (unit >= MAX_TEXTURE_UNITS) { |
| 249 | return GL_INVALID_OPERATION; |
| 250 | } |
| 251 | m_tex.activeUnit = &m_tex.unit[unit]; |
| 252 | return GL_NO_ERROR; |
| 253 | } |
| 254 | |
| 255 | GLenum GLClientState::getActiveTextureUnit() const |
| 256 | { |
| 257 | return GL_TEXTURE0 + (m_tex.activeUnit - &m_tex.unit[0]); |
| 258 | } |
| 259 | |
| 260 | void GLClientState::enableTextureTarget(GLenum target) |
| 261 | { |
| 262 | switch (target) { |
| 263 | case GL_TEXTURE_2D: |
| 264 | m_tex.activeUnit->enables |= (1u << TEXTURE_2D); |
| 265 | break; |
| 266 | case GL_TEXTURE_EXTERNAL_OES: |
| 267 | m_tex.activeUnit->enables |= (1u << TEXTURE_EXTERNAL); |
| 268 | break; |
| 269 | } |
| 270 | } |
| 271 | |
| 272 | void GLClientState::disableTextureTarget(GLenum target) |
| 273 | { |
| 274 | switch (target) { |
| 275 | case GL_TEXTURE_2D: |
| 276 | m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); |
| 277 | break; |
| 278 | case GL_TEXTURE_EXTERNAL_OES: |
| 279 | m_tex.activeUnit->enables &= ~(1u << TEXTURE_EXTERNAL); |
| 280 | break; |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | GLenum GLClientState::getPriorityEnabledTarget(GLenum allDisabled) const |
| 285 | { |
| 286 | unsigned int enables = m_tex.activeUnit->enables; |
| 287 | if (enables & (1u << TEXTURE_EXTERNAL)) { |
| 288 | return GL_TEXTURE_EXTERNAL_OES; |
| 289 | } else if (enables & (1u << TEXTURE_2D)) { |
| 290 | return GL_TEXTURE_2D; |
| 291 | } else { |
| 292 | return allDisabled; |
| 293 | } |
| 294 | } |
| 295 | |
| 296 | int GLClientState::compareTexId(const void* pid, const void* prec) |
| 297 | { |
| 298 | const GLuint* id = (const GLuint*)pid; |
| 299 | const TextureRec* rec = (const TextureRec*)prec; |
| 300 | return (GLint)(*id) - (GLint)rec->id; |
| 301 | } |
| 302 | |
| 303 | GLenum GLClientState::bindTexture(GLenum target, GLuint texture, |
| 304 | GLboolean* firstUse) |
| 305 | { |
| 306 | GLboolean first = GL_FALSE; |
| 307 | TextureRec* texrec = NULL; |
| 308 | if (texture != 0) { |
| 309 | if (m_tex.textures) { |
| 310 | texrec = (TextureRec*)bsearch(&texture, m_tex.textures, |
| 311 | m_tex.numTextures, sizeof(TextureRec), compareTexId); |
| 312 | } |
| 313 | if (!texrec) { |
| 314 | if (!(texrec = addTextureRec(texture, target))) { |
| 315 | return GL_OUT_OF_MEMORY; |
| 316 | } |
| 317 | first = GL_TRUE; |
| 318 | } |
| 319 | if (target != texrec->target) { |
| 320 | return GL_INVALID_OPERATION; |
| 321 | } |
| 322 | } |
| 323 | |
| 324 | switch (target) { |
| 325 | case GL_TEXTURE_2D: |
| 326 | m_tex.activeUnit->texture[TEXTURE_2D] = texture; |
| 327 | break; |
| 328 | case GL_TEXTURE_EXTERNAL_OES: |
| 329 | m_tex.activeUnit->texture[TEXTURE_EXTERNAL] = texture; |
| 330 | break; |
| 331 | } |
| 332 | |
| 333 | if (firstUse) { |
| 334 | *firstUse = first; |
| 335 | } |
| 336 | |
| 337 | return GL_NO_ERROR; |
| 338 | } |
| 339 | |
| 340 | GLClientState::TextureRec* GLClientState::addTextureRec(GLuint id, |
| 341 | GLenum target) |
| 342 | { |
| 343 | if (m_tex.numTextures == m_tex.allocTextures) { |
| 344 | const GLuint MAX_TEXTURES = 0xFFFFFFFFu; |
| 345 | |
| 346 | GLuint newAlloc; |
| 347 | if (MAX_TEXTURES - m_tex.allocTextures >= m_tex.allocTextures) { |
| 348 | newAlloc = MAX(4, 2 * m_tex.allocTextures); |
| 349 | } else { |
| 350 | if (m_tex.allocTextures == MAX_TEXTURES) { |
| 351 | return NULL; |
| 352 | } |
| 353 | newAlloc = MAX_TEXTURES; |
| 354 | } |
| 355 | |
| 356 | TextureRec* newTextures = (TextureRec*)realloc(m_tex.textures, |
| 357 | newAlloc * sizeof(TextureRec)); |
| 358 | if (!newTextures) { |
| 359 | return NULL; |
| 360 | } |
| 361 | |
| 362 | m_tex.textures = newTextures; |
| 363 | m_tex.allocTextures = newAlloc; |
| 364 | } |
| 365 | |
| 366 | TextureRec* tex = m_tex.textures + m_tex.numTextures; |
| 367 | TextureRec* prev = tex - 1; |
| 368 | while (tex != m_tex.textures && id < prev->id) { |
| 369 | *tex-- = *prev--; |
| 370 | } |
| 371 | tex->id = id; |
| 372 | tex->target = target; |
| 373 | m_tex.numTextures++; |
| 374 | |
| 375 | return tex; |
| 376 | } |
| 377 | |
| 378 | GLuint GLClientState::getBoundTexture(GLenum target) const |
| 379 | { |
| 380 | switch (target) { |
| 381 | case GL_TEXTURE_2D: |
| 382 | return m_tex.activeUnit->texture[TEXTURE_2D]; |
| 383 | case GL_TEXTURE_EXTERNAL_OES: |
| 384 | return m_tex.activeUnit->texture[TEXTURE_EXTERNAL]; |
| 385 | default: |
| 386 | return 0; |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | void GLClientState::deleteTextures(GLsizei n, const GLuint* textures) |
| 391 | { |
| 392 | // Updating the textures array could be made more efficient when deleting |
| 393 | // several textures: |
| 394 | // - compacting the array could be done in a single pass once the deleted |
| 395 | // textures are marked, or |
| 396 | // - could swap deleted textures to the end and re-sort. |
| 397 | TextureRec* texrec; |
| 398 | for (const GLuint* texture = textures; texture != textures + n; texture++) { |
| 399 | texrec = (TextureRec*)bsearch(texture, m_tex.textures, |
| 400 | m_tex.numTextures, sizeof(TextureRec), compareTexId); |
| 401 | if (texrec) { |
| 402 | const TextureRec* end = m_tex.textures + m_tex.numTextures; |
| 403 | memmove(texrec, texrec + 1, |
| 404 | (end - texrec - 1) * sizeof(TextureRec)); |
| 405 | m_tex.numTextures--; |
| 406 | |
| 407 | for (TextureUnit* unit = m_tex.unit; |
| 408 | unit != m_tex.unit + MAX_TEXTURE_UNITS; |
| 409 | unit++) |
| 410 | { |
| 411 | if (unit->texture[TEXTURE_2D] == *texture) { |
| 412 | unit->texture[TEXTURE_2D] = 0; |
| 413 | } else if (unit->texture[TEXTURE_EXTERNAL] == *texture) { |
| 414 | unit->texture[TEXTURE_EXTERNAL] = 0; |
| 415 | } |
| 416 | } |
| 417 | } |
| 418 | } |
| 419 | } |