1. 74e2929 [GLESv3] Texture state tracking upgrades by Lingfeng Yang · 7 years ago
  2. e6556dc [GLESv3] versions, es > 2, encoder by Lingfeng Yang · 7 years ago
  3. 1ae9d73 Fix out-of-bounds vertex arrays by Lingfeng Yang · 8 years ago
  4. fe2a31d [GLESv3][VAO] enable/pointer for vertex attribs when possible by Lingfeng Yang · 8 years ago
  5. de51dfb Fix build (part 2) by Lingfeng Yang · 8 years ago
  6. 8e2b6e0 Speed up draw-call-bound apps with index range cache by Lingfeng Yang · 8 years ago
  7. e00ec9d [AMD] Fix segfault in glCopyTexImage + cube map luminance by Lingfeng Yang · 8 years ago
  8. b5c03d5 [CTS][deqp] avoid rebinding textures in glTex(Sub)Image2D by Lingfeng Yang · 8 years ago
  9. ae30fe8 Revert "glGetProgramiv validation on the guest" by Yahan Zhou · 8 years ago
  10. b2856fc glGetProgramiv validation on the guest by Yahan Zhou · 8 years ago
  11. 2a20829 Fix glTexSubImage2D by Yahan Zhou · 8 years ago
  12. e41f4ef [cherry-pick] Optimize glGetIntegerv to reduce the cost of translating by Lizhe Liu · 9 years ago
  13. 6906660 Stricter FBO completeness checks by Lingfeng Yang · 8 years ago
  14. 57cb41b Validate presence of framebuffer attachment's object by Lingfeng Yang · 8 years ago
  15. b7f0908 Checksum for GL pipe communication by Yahan Zhou · 8 years ago
  16. 7eb60a5 Create EGL image targets from client objects. by Nicolas Capens · 9 years ago
  17. 73568cd Set proper error code for glShaderBinary function by Bo Hu · 9 years ago
  18. 26a9298 Fix eglDestroyContext and glTexImage2D by bohu · 10 years ago
  19. 02fdb69 opengl: Fix a few function name typos. by David 'Digit' Turner · 10 years ago
  20. 56bf82f Guard against negative buffer size by bohu · 10 years ago
  21. b85b275 migrate opengl and system from development/tools by keunyoung · 11 years ago