blob: ef15a107ddc5a7e5c0412832b6f34f5ea1ff3d58 [file] [log] [blame]
# List of apps and optional libraries (Java and native) to put in the add-on system image.
PRODUCT_PACKAGES := \
PlatformLibraryClient \
com.example.android.platform_library \
libplatform_library_jni
# Manually copy the optional library XML files in the system image.
PRODUCT_COPY_FILES := \
device/sample/frameworks/PlatformLibrary/com.example.android.platform_library.xml:system/etc/permissions/com.example.android.platform_library.xml
# name of the add-on
PRODUCT_SDK_ADDON_NAME := platform_library
# Copy the manifest and hardware files for the SDK add-on.
# The content of those files is manually created for now.
PRODUCT_SDK_ADDON_COPY_FILES := \
device/sample/sdk_addon/manifest.ini:manifest.ini \
device/sample/sdk_addon/hardware.ini:hardware.ini \
$(call find-copy-subdir-files,*,device/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
# Add this to PRODUCT_SDK_ADDON_COPY_FILES to copy the files for an
# emulator skin (or for samples)
#$(call find-copy-subdir-files,*,device/sample/skins/WVGAMedDpi,skins/WVGAMedDpi)
# Copy the jar files for the optional libraries that are exposed as APIs.
PRODUCT_SDK_ADDON_COPY_MODULES := \
com.example.android.platform_library:libs/platform_library.jar
# Rules for public APIs
PRODUCT_SDK_ADDON_STUB_DEFS := $(LOCAL_PATH)/addon_stub_defs
# Name of the doc to generate and put in the add-on. This must match the name defined
# in the optional library with the tag
# LOCAL_MODULE:= platform_library
# in the documentation section.
PRODUCT_SDK_ADDON_DOC_MODULES := platform_library
# This add-on extends the default sdk product.
$(call inherit-product, $(SRC_TARGET_DIR)/product/sdk.mk)
# Real name of the add-on. This is the name used to build the add-on.
# Use 'make PRODUCT-<PRODUCT_NAME>-sdk_addon' to build the add-on.
PRODUCT_NAME := sample_addon