ps3: use symbolic names for video modes
Use symbolic names for video modes
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/drivers/ps3/ps3av.c b/drivers/ps3/ps3av.c
index 9671d0c..6f2f90e 100644
--- a/drivers/ps3/ps3av.c
+++ b/drivers/ps3/ps3av.c
@@ -542,7 +542,7 @@
static void ps3av_set_videomode_cont(u32 id, u32 old_id)
{
- static int vesa = 0;
+ static int vesa;
int res;
/* video signal off */
@@ -552,9 +552,9 @@
* AV backend needs non-VESA mode setting at least one time
* when VESA mode is used.
*/
- if (vesa == 0 && (id & PS3AV_MODE_MASK) >= 11) {
+ if (vesa == 0 && (id & PS3AV_MODE_MASK) >= PS3AV_MODE_WXGA) {
/* vesa mode */
- ps3av_set_videomode_packet(2); /* 480P */
+ ps3av_set_videomode_packet(PS3AV_MODE_480P);
}
vesa = 1;
@@ -594,20 +594,21 @@
unsigned mask : 19;
unsigned id : 4;
} ps3av_preferred_modes[] = {
- { .mask = PS3AV_RESBIT_WUXGA << SHIFT_VESA, .id = 13 },
- { .mask = PS3AV_RESBIT_1920x1080P << SHIFT_60, .id = 5 },
- { .mask = PS3AV_RESBIT_1920x1080P << SHIFT_50, .id = 10 },
- { .mask = PS3AV_RESBIT_1920x1080I << SHIFT_60, .id = 4 },
- { .mask = PS3AV_RESBIT_1920x1080I << SHIFT_50, .id = 9 },
- { .mask = PS3AV_RESBIT_SXGA << SHIFT_VESA, .id = 12 },
- { .mask = PS3AV_RESBIT_WXGA << SHIFT_VESA, .id = 11 },
- { .mask = PS3AV_RESBIT_1280x720P << SHIFT_60, .id = 3 },
- { .mask = PS3AV_RESBIT_1280x720P << SHIFT_50, .id = 8 },
- { .mask = PS3AV_RESBIT_720x480P << SHIFT_60, .id = 2 },
- { .mask = PS3AV_RESBIT_720x576P << SHIFT_50, .id = 7 },
+ { PS3AV_RESBIT_WUXGA << SHIFT_VESA, PS3AV_MODE_WUXGA },
+ { PS3AV_RESBIT_1920x1080P << SHIFT_60, PS3AV_MODE_1080P60 },
+ { PS3AV_RESBIT_1920x1080P << SHIFT_50, PS3AV_MODE_1080P50 },
+ { PS3AV_RESBIT_1920x1080I << SHIFT_60, PS3AV_MODE_1080I60 },
+ { PS3AV_RESBIT_1920x1080I << SHIFT_50, PS3AV_MODE_1080I50 },
+ { PS3AV_RESBIT_SXGA << SHIFT_VESA, PS3AV_MODE_SXGA },
+ { PS3AV_RESBIT_WXGA << SHIFT_VESA, PS3AV_MODE_WXGA },
+ { PS3AV_RESBIT_1280x720P << SHIFT_60, PS3AV_MODE_720P60 },
+ { PS3AV_RESBIT_1280x720P << SHIFT_50, PS3AV_MODE_720P50 },
+ { PS3AV_RESBIT_720x480P << SHIFT_60, PS3AV_MODE_480P },
+ { PS3AV_RESBIT_720x576P << SHIFT_50, PS3AV_MODE_576P },
};
-static int ps3av_resbit2id(u32 res_50, u32 res_60, u32 res_vesa)
+static enum ps3av_mode_num ps3av_resbit2id(u32 res_50, u32 res_60,
+ u32 res_vesa)
{
unsigned int i;
u32 res_all;
@@ -636,9 +637,9 @@
return 0;
}
-static int ps3av_hdmi_get_id(struct ps3av_info_monitor *info)
+static enum ps3av_mode_num ps3av_hdmi_get_id(struct ps3av_info_monitor *info)
{
- int id;
+ enum ps3av_mode_num id;
if (safe_mode)
return PS3AV_DEFAULT_HDMI_MODE_ID_REG_60;
@@ -852,7 +853,7 @@
/* auto mode */
option = id & ~PS3AV_MODE_MASK;
- if ((id & PS3AV_MODE_MASK) == 0) {
+ if ((id & PS3AV_MODE_MASK) == PS3AV_MODE_AUTO) {
id = ps3av_auto_videomode(&ps3av->av_hw_conf);
if (id < 1) {
printk(KERN_ERR "%s: invalid id :%d\n", __func__, id);
@@ -958,7 +959,7 @@
return -ENOMEM;
mutex_init(&ps3av->mutex);
- ps3av->ps3av_mode = 0;
+ ps3av->ps3av_mode = PS3AV_MODE_AUTO;
ps3av->dev = dev;
INIT_WORK(&ps3av->work, ps3avd);
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index 044a423..1f982bd 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -338,7 +338,7 @@
static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo *var,
u32 *ddr_line_length, u32 *xdr_line_length)
{
- unsigned int i, mode;
+ unsigned int i, fi, mode;
for (i = 0; i < ARRAY_SIZE(ps3fb_modedb); i++)
if (var->xres == ps3fb_modedb[i].xres &&
@@ -359,7 +359,8 @@
found:
/* Cropped broadcast modes use the full line length */
- *ddr_line_length = ps3fb_modedb[i < 10 ? i + 13 : i].xres * BPP;
+ fi = i < PS3AV_MODE_1080P50 ? i + PS3AV_MODE_WUXGA : i;
+ *ddr_line_length = ps3fb_modedb[fi].xres * BPP;
if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
*xdr_line_length = GPU_ALIGN_UP(max(var->xres,
@@ -370,7 +371,9 @@
*xdr_line_length = *ddr_line_length;
/* Full broadcast modes have the full mode bit set */
- mode = i > 12 ? (i - 12) | PS3FB_FULL_MODE_BIT : i + 1;
+ mode = i+1;
+ if (mode > PS3AV_MODE_WUXGA)
+ mode = (mode - PS3AV_MODE_WUXGA) | PS3FB_FULL_MODE_BIT;
pr_debug("ps3fb_find_mode: mode %u\n", mode);
@@ -382,14 +385,14 @@
u32 mode = id & PS3AV_MODE_MASK;
u32 flags;
- if (mode < 1 || mode > 13)
+ if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA)
return NULL;
flags = id & ~PS3AV_MODE_MASK;
- if (mode <= 10 && flags & PS3FB_FULL_MODE_BIT) {
+ if (mode <= PS3AV_MODE_1080P50 && flags & PS3FB_FULL_MODE_BIT) {
/* Full broadcast mode */
- return &ps3fb_modedb[mode + 12];
+ return &ps3fb_modedb[mode + PS3AV_MODE_WUXGA - 1];
}
return &ps3fb_modedb[mode - 1];
@@ -1080,7 +1083,7 @@
if (!ps3fb_mode)
ps3fb_mode = ps3av_get_mode();
- dev_dbg(&dev->core, "ps3av_mode:%d\n", ps3fb_mode);
+ dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode);
if (ps3fb_mode > 0 &&
!ps3av_video_mode2res(ps3fb_mode, &xres, &yres)) {