Linux-2.6.12-rc2

Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.

Let it rip!
diff --git a/sound/oss/awe_wave.c b/sound/oss/awe_wave.c
new file mode 100644
index 0000000..d2b9bed
--- /dev/null
+++ b/sound/oss/awe_wave.c
@@ -0,0 +1,6147 @@
+/*
+ * sound/awe_wave.c
+ *
+ * The low level driver for the AWE32/SB32/AWE64 wave table synth.
+ *   version 0.4.4; Jan. 4, 2000
+ *
+ * Copyright (C) 1996-2000 Takashi Iwai
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+/*
+ * Changelog:
+ * Aug 18, 2003, Adam Belay <ambx1@neo.rr.com>
+ * - detection code rewrite
+ */
+
+#include <linux/awe_voice.h>
+#include <linux/config.h>
+#include <linux/init.h>
+#include <linux/module.h>
+#include <linux/string.h>
+#include <linux/pnp.h>
+
+#include "sound_config.h"
+
+#include "awe_wave.h"
+#include "awe_hw.h"
+
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+#include "tuning.h"
+#include <linux/ultrasound.h>
+#endif
+
+/*
+ * debug message
+ */
+
+#ifdef AWE_DEBUG_ON
+#define DEBUG(LVL,XXX)	{if (ctrls[AWE_MD_DEBUG_MODE] > LVL) { XXX; }}
+#define ERRMSG(XXX)	{if (ctrls[AWE_MD_DEBUG_MODE]) { XXX; }}
+#define FATALERR(XXX)	XXX
+#else
+#define DEBUG(LVL,XXX) /**/
+#define ERRMSG(XXX)	XXX
+#define FATALERR(XXX)	XXX
+#endif
+
+/*
+ * bank and voice record
+ */
+
+typedef struct _sf_list sf_list;
+typedef struct _awe_voice_list awe_voice_list;
+typedef struct _awe_sample_list awe_sample_list;
+
+/* soundfont record */
+struct _sf_list {
+	unsigned short sf_id;	/* id number */
+	unsigned short type;	/* lock & shared flags */
+	int num_info;		/* current info table index */
+	int num_sample;		/* current sample table index */
+	int mem_ptr;		/* current word byte pointer */
+	awe_voice_list *infos, *last_infos;	/* instruments */
+	awe_sample_list *samples, *last_samples;	/* samples */
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+	sf_list *shared;	/* shared list */
+	unsigned char name[AWE_PATCH_NAME_LEN];	/* sharing id */
+#endif
+	sf_list *next, *prev;
+};
+
+/* instrument list */
+struct _awe_voice_list {
+	awe_voice_info v;	/* instrument information */
+	sf_list *holder;	/* parent sf_list of this record */
+	unsigned char bank, instr;	/* preset number information */
+	char type, disabled;	/* type=normal/mapped, disabled=boolean */
+	awe_voice_list *next;	/* linked list with same sf_id */
+	awe_voice_list *next_instr;	/* instrument list */
+	awe_voice_list *next_bank;	/* hash table list */
+};
+
+/* voice list type */
+#define V_ST_NORMAL	0
+#define V_ST_MAPPED	1
+
+/* sample list */
+struct _awe_sample_list {
+	awe_sample_info v;	/* sample information */
+	sf_list *holder;	/* parent sf_list of this record */
+	awe_sample_list *next;	/* linked list with same sf_id */
+};
+
+/* sample and information table */
+static int current_sf_id;	/* current number of fonts */
+static int locked_sf_id;	/* locked position */
+static sf_list *sfhead, *sftail;	/* linked-lists */
+
+#define awe_free_mem_ptr() (sftail ? sftail->mem_ptr : 0)
+#define awe_free_info() (sftail ? sftail->num_info : 0)
+#define awe_free_sample() (sftail ? sftail->num_sample : 0)
+
+#define AWE_MAX_PRESETS		256
+#define AWE_DEFAULT_PRESET	0
+#define AWE_DEFAULT_BANK	0
+#define AWE_DEFAULT_DRUM	0
+#define AWE_DRUM_BANK		128
+
+#define MAX_LAYERS	AWE_MAX_VOICES
+
+/* preset table index */
+static awe_voice_list *preset_table[AWE_MAX_PRESETS];
+
+/*
+ * voice table
+ */
+
+/* effects table */
+typedef	struct FX_Rec { /* channel effects */
+	unsigned char flags[AWE_FX_END];
+	short val[AWE_FX_END];
+} FX_Rec;
+
+
+/* channel parameters */
+typedef struct _awe_chan_info {
+	int channel;		/* channel number */
+	int bank;		/* current tone bank */
+	int instr;		/* current program */
+	int bender;		/* midi pitchbend (-8192 - 8192) */
+	int bender_range;	/* midi bender range (x100) */
+	int panning;		/* panning (0-127) */
+	int main_vol;		/* channel volume (0-127) */
+	int expression_vol;	/* midi expression (0-127) */
+	int chan_press;		/* channel pressure */
+	int sustained;		/* sustain status in MIDI */
+	FX_Rec fx;		/* effects */
+	FX_Rec fx_layer[MAX_LAYERS]; /* layer effects */
+} awe_chan_info;
+
+/* voice parameters */
+typedef struct _voice_info {
+	int state;
+#define AWE_ST_OFF		(1<<0)	/* no sound */
+#define AWE_ST_ON		(1<<1)	/* playing */
+#define AWE_ST_STANDBY		(1<<2)	/* stand by for playing */
+#define AWE_ST_SUSTAINED	(1<<3)	/* sustained */
+#define AWE_ST_MARK		(1<<4)	/* marked for allocation */
+#define AWE_ST_DRAM		(1<<5)	/* DRAM read/write */
+#define AWE_ST_FM		(1<<6)	/* reserved for FM */
+#define AWE_ST_RELEASED		(1<<7)	/* released */
+
+	int ch;			/* midi channel */
+	int key;		/* internal key for search */
+	int layer;		/* layer number (for channel mode only) */
+	int time;		/* allocated time */
+	awe_chan_info	*cinfo;	/* channel info */
+
+	int note;		/* midi key (0-127) */
+	int velocity;		/* midi velocity (0-127) */
+	int sostenuto;		/* sostenuto on/off */
+	awe_voice_info *sample;	/* assigned voice */
+
+	/* EMU8000 parameters */
+	int apitch;		/* pitch parameter */
+	int avol;		/* volume parameter */
+	int apan;		/* panning parameter */
+	int acutoff;		/* cutoff parameter */
+	short aaux;		/* aux word */
+} voice_info;
+
+/* voice information */
+static voice_info voices[AWE_MAX_VOICES];
+
+#define IS_NO_SOUND(v)	(voices[v].state & (AWE_ST_OFF|AWE_ST_RELEASED|AWE_ST_STANDBY|AWE_ST_SUSTAINED))
+#define IS_NO_EFFECT(v)	(voices[v].state != AWE_ST_ON)
+#define IS_PLAYING(v)	(voices[v].state & (AWE_ST_ON|AWE_ST_SUSTAINED|AWE_ST_RELEASED))
+#define IS_EMPTY(v)	(voices[v].state & (AWE_ST_OFF|AWE_ST_MARK|AWE_ST_DRAM|AWE_ST_FM))
+
+
+/* MIDI channel effects information (for hw control) */
+static awe_chan_info channels[AWE_MAX_CHANNELS];
+
+
+/*
+ * global variables
+ */
+
+#ifndef AWE_DEFAULT_BASE_ADDR
+#define AWE_DEFAULT_BASE_ADDR	0	/* autodetect */
+#endif
+
+#ifndef AWE_DEFAULT_MEM_SIZE
+#define AWE_DEFAULT_MEM_SIZE	-1	/* autodetect */
+#endif
+
+static int io = AWE_DEFAULT_BASE_ADDR; /* Emu8000 base address */
+static int memsize = AWE_DEFAULT_MEM_SIZE; /* memory size in Kbytes */
+#ifdef CONFIG_PNP
+static int isapnp = -1;
+#else
+static int isapnp;
+#endif
+
+MODULE_AUTHOR("Takashi Iwai <iwai@ww.uni-erlangen.de>");
+MODULE_DESCRIPTION("SB AWE32/64 WaveTable driver");
+MODULE_LICENSE("GPL");
+
+module_param(io, int, 0);
+MODULE_PARM_DESC(io, "base i/o port of Emu8000");
+module_param(memsize, int, 0);
+MODULE_PARM_DESC(memsize, "onboard DRAM size in Kbytes");
+module_param(isapnp, bool, 0);
+MODULE_PARM_DESC(isapnp, "use ISAPnP detection");
+
+/* DRAM start offset */
+static int awe_mem_start = AWE_DRAM_OFFSET;
+
+/* maximum channels for playing */
+static int awe_max_voices = AWE_MAX_VOICES;
+
+static int patch_opened;		/* sample already loaded? */
+
+static char atten_relative = FALSE;
+static short atten_offset;
+
+static int awe_present = FALSE;		/* awe device present? */
+static int awe_busy = FALSE;		/* awe device opened? */
+
+static int my_dev = -1;
+
+#define DEFAULT_DRUM_FLAGS	((1 << 9) | (1 << 25))
+#define IS_DRUM_CHANNEL(c)	(drum_flags & (1 << (c)))
+#define DRUM_CHANNEL_ON(c)	(drum_flags |= (1 << (c)))
+#define DRUM_CHANNEL_OFF(c)	(drum_flags &= ~(1 << (c)))
+static unsigned int drum_flags = DEFAULT_DRUM_FLAGS; /* channel flags */
+
+static int playing_mode = AWE_PLAY_INDIRECT;
+#define SINGLE_LAYER_MODE()	(playing_mode == AWE_PLAY_INDIRECT || playing_mode == AWE_PLAY_DIRECT)
+#define MULTI_LAYER_MODE()	(playing_mode == AWE_PLAY_MULTI || playing_mode == AWE_PLAY_MULTI2)
+
+static int current_alloc_time;  	/* voice allocation index for channel mode */
+
+static struct synth_info awe_info = {
+	"AWE32 Synth",		/* name */
+	0,			/* device */
+	SYNTH_TYPE_SAMPLE,	/* synth_type */
+	SAMPLE_TYPE_AWE32,	/* synth_subtype */
+	0,			/* perc_mode (obsolete) */
+	AWE_MAX_VOICES,		/* nr_voices */
+	0,			/* nr_drums (obsolete) */
+	400			/* instr_bank_size */
+};
+
+
+static struct voice_alloc_info *voice_alloc;	/* set at initialization */
+
+
+/*
+ * function prototypes
+ */
+
+static int awe_request_region(void);
+static void awe_release_region(void);
+
+static void awe_reset_samples(void);
+/* emu8000 chip i/o access */
+static void setup_ports(int p1, int p2, int p3);
+static void awe_poke(unsigned short cmd, unsigned short port, unsigned short data);
+static void awe_poke_dw(unsigned short cmd, unsigned short port, unsigned int data);
+static unsigned short awe_peek(unsigned short cmd, unsigned short port);
+static unsigned int awe_peek_dw(unsigned short cmd, unsigned short port);
+static void awe_wait(unsigned short delay);
+
+/* initialize emu8000 chip */
+static void awe_initialize(void);
+
+/* set voice parameters */
+static void awe_init_ctrl_parms(int init_all);
+static void awe_init_voice_info(awe_voice_info *vp);
+static void awe_init_voice_parm(awe_voice_parm *pp);
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+static int freq_to_note(int freq);
+static int calc_rate_offset(int Hz);
+/*static int calc_parm_delay(int msec);*/
+static int calc_parm_hold(int msec);
+static int calc_parm_attack(int msec);
+static int calc_parm_decay(int msec);
+static int calc_parm_search(int msec, short *table);
+#endif /* gus compat */
+
+/* turn on/off note */
+static void awe_note_on(int voice);
+static void awe_note_off(int voice);
+static void awe_terminate(int voice);
+static void awe_exclusive_off(int voice);
+static void awe_note_off_all(int do_sustain);
+
+/* calculate voice parameters */
+typedef void (*fx_affect_func)(int voice, int forced);
+static void awe_set_pitch(int voice, int forced);
+static void awe_set_voice_pitch(int voice, int forced);
+static void awe_set_volume(int voice, int forced);
+static void awe_set_voice_vol(int voice, int forced);
+static void awe_set_pan(int voice, int forced);
+static void awe_fx_fmmod(int voice, int forced);
+static void awe_fx_tremfrq(int voice, int forced);
+static void awe_fx_fm2frq2(int voice, int forced);
+static void awe_fx_filterQ(int voice, int forced);
+static void awe_calc_pitch(int voice);
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+static void awe_calc_pitch_from_freq(int voice, int freq);
+#endif
+static void awe_calc_volume(int voice);
+static void awe_update_volume(void);
+static void awe_change_master_volume(short val);
+static void awe_voice_init(int voice, int init_all);
+static void awe_channel_init(int ch, int init_all);
+static void awe_fx_init(int ch);
+static void awe_send_effect(int voice, int layer, int type, int val);
+static void awe_modwheel_change(int voice, int value);
+
+/* sequencer interface */
+static int awe_open(int dev, int mode);
+static void awe_close(int dev);
+static int awe_ioctl(int dev, unsigned int cmd, void __user * arg);
+static int awe_kill_note(int dev, int voice, int note, int velocity);
+static int awe_start_note(int dev, int v, int note_num, int volume);
+static int awe_set_instr(int dev, int voice, int instr_no);
+static int awe_set_instr_2(int dev, int voice, int instr_no);
+static void awe_reset(int dev);
+static void awe_hw_control(int dev, unsigned char *event);
+static int awe_load_patch(int dev, int format, const char __user *addr,
+			  int offs, int count, int pmgr_flag);
+static void awe_aftertouch(int dev, int voice, int pressure);
+static void awe_controller(int dev, int voice, int ctrl_num, int value);
+static void awe_panning(int dev, int voice, int value);
+static void awe_volume_method(int dev, int mode);
+static void awe_bender(int dev, int voice, int value);
+static int awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc);
+static void awe_setup_voice(int dev, int voice, int chn);
+
+#define awe_key_pressure(dev,voice,key,press) awe_start_note(dev,voice,(key)+128,press)
+
+/* hardware controls */
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+static void awe_hw_gus_control(int dev, int cmd, unsigned char *event);
+#endif
+static void awe_hw_awe_control(int dev, int cmd, unsigned char *event);
+static void awe_voice_change(int voice, fx_affect_func func);
+static void awe_sostenuto_on(int voice, int forced);
+static void awe_sustain_off(int voice, int forced);
+static void awe_terminate_and_init(int voice, int forced);
+
+/* voice search */
+static int awe_search_key(int bank, int preset, int note);
+static awe_voice_list *awe_search_instr(int bank, int preset, int note);
+static int awe_search_multi_voices(awe_voice_list *rec, int note, int velocity, awe_voice_info **vlist);
+static void awe_alloc_multi_voices(int ch, int note, int velocity, int key);
+static void awe_alloc_one_voice(int voice, int note, int velocity);
+static int awe_clear_voice(void);
+
+/* load / remove patches */
+static int awe_open_patch(awe_patch_info *patch, const char __user *addr, int count);
+static int awe_close_patch(awe_patch_info *patch, const char __user *addr, int count);
+static int awe_unload_patch(awe_patch_info *patch, const char __user *addr, int count);
+static int awe_load_info(awe_patch_info *patch, const char __user *addr, int count);
+static int awe_remove_info(awe_patch_info *patch, const char __user *addr, int count);
+static int awe_load_data(awe_patch_info *patch, const char __user *addr, int count);
+static int awe_replace_data(awe_patch_info *patch, const char __user *addr, int count);
+static int awe_load_map(awe_patch_info *patch, const char __user *addr, int count);
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+static int awe_load_guspatch(const char __user *addr, int offs, int size, int pmgr_flag);
+#endif
+/*static int awe_probe_info(awe_patch_info *patch, const char __user *addr, int count);*/
+static int awe_probe_data(awe_patch_info *patch, const char __user *addr, int count);
+static sf_list *check_patch_opened(int type, char *name);
+static int awe_write_wave_data(const char __user *addr, int offset, awe_sample_list *sp, int channels);
+static int awe_create_sf(int type, char *name);
+static void awe_free_sf(sf_list *sf);
+static void add_sf_info(sf_list *sf, awe_voice_list *rec);
+static void add_sf_sample(sf_list *sf, awe_sample_list *smp);
+static void purge_old_list(awe_voice_list *rec, awe_voice_list *next);
+static void add_info_list(awe_voice_list *rec);
+static void awe_remove_samples(int sf_id);
+static void rebuild_preset_list(void);
+static short awe_set_sample(awe_voice_list *rec);
+static awe_sample_list *search_sample_index(sf_list *sf, int sample);
+
+static int is_identical_holder(sf_list *sf1, sf_list *sf2);
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+static int is_identical_name(unsigned char *name, sf_list *p);
+static int is_shared_sf(unsigned char *name);
+static int info_duplicated(sf_list *sf, awe_voice_list *rec);
+#endif /* allow sharing */
+
+/* lowlevel functions */
+static void awe_init_audio(void);
+static void awe_init_dma(void);
+static void awe_init_array(void);
+static void awe_send_array(unsigned short *data);
+static void awe_tweak_voice(int voice);
+static void awe_tweak(void);
+static void awe_init_fm(void);
+static int awe_open_dram_for_write(int offset, int channels);
+static void awe_open_dram_for_check(void);
+static void awe_close_dram(void);
+/*static void awe_write_dram(unsigned short c);*/
+static int awe_detect_base(int addr);
+static int awe_detect(void);
+static void awe_check_dram(void);
+static int awe_load_chorus_fx(awe_patch_info *patch, const char __user *addr, int count);
+static void awe_set_chorus_mode(int mode);
+static void awe_update_chorus_mode(void);
+static int awe_load_reverb_fx(awe_patch_info *patch, const char __user *addr, int count);
+static void awe_set_reverb_mode(int mode);
+static void awe_update_reverb_mode(void);
+static void awe_equalizer(int bass, int treble);
+static void awe_update_equalizer(void);
+
+#ifdef CONFIG_AWE32_MIXER
+static void attach_mixer(void);
+static void unload_mixer(void);
+#endif
+
+#ifdef CONFIG_AWE32_MIDIEMU
+static void attach_midiemu(void);
+static void unload_midiemu(void);
+#endif
+
+#define limitvalue(x, a, b) if ((x) < (a)) (x) = (a); else if ((x) > (b)) (x) = (b)
+
+/*
+ * control parameters
+ */
+
+
+#ifdef AWE_USE_NEW_VOLUME_CALC
+#define DEF_VOLUME_CALC	TRUE
+#else
+#define DEF_VOLUME_CALC	FALSE
+#endif /* new volume */
+
+#define DEF_ZERO_ATTEN		32	/* 12dB below */
+#define DEF_MOD_SENSE		18
+#define DEF_CHORUS_MODE		2
+#define DEF_REVERB_MODE		4
+#define DEF_BASS_LEVEL		5
+#define DEF_TREBLE_LEVEL	9
+
+static struct CtrlParmsDef {
+	int value;
+	int init_each_time;
+	void (*update)(void);
+} ctrl_parms[AWE_MD_END] = {
+	{0,0, NULL}, {0,0, NULL}, /* <-- not used */
+	{AWE_VERSION_NUMBER, FALSE, NULL},
+	{TRUE, FALSE, NULL}, /* exclusive */
+	{TRUE, FALSE, NULL}, /* realpan */
+	{AWE_DEFAULT_BANK, FALSE, NULL}, /* gusbank */
+	{FALSE, TRUE, NULL}, /* keep effect */
+	{DEF_ZERO_ATTEN, FALSE, awe_update_volume}, /* zero_atten */
+	{FALSE, FALSE, NULL}, /* chn_prior */
+	{DEF_MOD_SENSE, FALSE, NULL}, /* modwheel sense */
+	{AWE_DEFAULT_PRESET, FALSE, NULL}, /* def_preset */
+	{AWE_DEFAULT_BANK, FALSE, NULL}, /* def_bank */
+	{AWE_DEFAULT_DRUM, FALSE, NULL}, /* def_drum */
+	{FALSE, FALSE, NULL}, /* toggle_drum_bank */
+	{DEF_VOLUME_CALC, FALSE, awe_update_volume}, /* new_volume_calc */
+	{DEF_CHORUS_MODE, FALSE, awe_update_chorus_mode}, /* chorus mode */
+	{DEF_REVERB_MODE, FALSE, awe_update_reverb_mode}, /* reverb mode */
+	{DEF_BASS_LEVEL, FALSE, awe_update_equalizer}, /* bass level */
+	{DEF_TREBLE_LEVEL, FALSE, awe_update_equalizer}, /* treble level */
+	{0, FALSE, NULL},	/* debug mode */
+	{FALSE, FALSE, NULL}, /* pan exchange */
+};
+
+static int ctrls[AWE_MD_END];
+
+
+/*
+ * synth operation table
+ */
+
+static struct synth_operations awe_operations =
+{
+	.owner		= THIS_MODULE,
+	.id		= "EMU8K",
+	.info		= &awe_info,
+	.midi_dev	= 0,
+	.synth_type	= SYNTH_TYPE_SAMPLE,
+	.synth_subtype	= SAMPLE_TYPE_AWE32,
+	.open		= awe_open,
+	.close		= awe_close,
+	.ioctl		= awe_ioctl,
+	.kill_note	= awe_kill_note,
+	.start_note	= awe_start_note,
+	.set_instr	= awe_set_instr_2,
+	.reset		= awe_reset,
+	.hw_control	= awe_hw_control,
+	.load_patch	= awe_load_patch,
+	.aftertouch	= awe_aftertouch,
+	.controller	= awe_controller,
+	.panning	= awe_panning,
+	.volume_method	= awe_volume_method,
+	.bender		= awe_bender,
+	.alloc_voice	= awe_alloc,
+	.setup_voice	= awe_setup_voice
+};
+
+static void free_tables(void)
+{
+	if (sftail) {
+		sf_list *p, *prev;
+		for (p = sftail; p; p = prev) {
+			prev = p->prev;
+			awe_free_sf(p);
+		}
+	}
+	sfhead = sftail = NULL;
+}
+
+/*
+ * clear sample tables 
+ */
+
+static void
+awe_reset_samples(void)
+{
+	/* free all bank tables */
+	memset(preset_table, 0, sizeof(preset_table));
+	free_tables();
+
+	current_sf_id = 0;
+	locked_sf_id = 0;
+	patch_opened = 0;
+}
+
+
+/*
+ * EMU register access
+ */
+
+/* select a given AWE32 pointer */
+static int awe_ports[5];
+static int port_setuped = FALSE;
+static int awe_cur_cmd = -1;
+#define awe_set_cmd(cmd) \
+if (awe_cur_cmd != cmd) { outw(cmd, awe_ports[Pointer]); awe_cur_cmd = cmd; }
+
+/* write 16bit data */
+static void
+awe_poke(unsigned short cmd, unsigned short port, unsigned short data)
+{
+	awe_set_cmd(cmd);
+	outw(data, awe_ports[port]);
+}
+
+/* write 32bit data */
+static void
+awe_poke_dw(unsigned short cmd, unsigned short port, unsigned int data)
+{
+	unsigned short addr = awe_ports[port];
+	awe_set_cmd(cmd);
+	outw(data, addr);		/* write lower 16 bits */
+	outw(data >> 16, addr + 2);	/* write higher 16 bits */
+}
+
+/* read 16bit data */
+static unsigned short
+awe_peek(unsigned short cmd, unsigned short port)
+{
+	unsigned short k;
+	awe_set_cmd(cmd);
+	k = inw(awe_ports[port]);
+	return k;
+}
+
+/* read 32bit data */
+static unsigned int
+awe_peek_dw(unsigned short cmd, unsigned short port)
+{
+	unsigned int k1, k2;
+	unsigned short addr = awe_ports[port];
+	awe_set_cmd(cmd);
+	k1 = inw(addr);
+	k2 = inw(addr + 2);
+	k1 |= k2 << 16;
+	return k1;
+}
+
+/* wait delay number of AWE32 44100Hz clocks */
+#ifdef WAIT_BY_LOOP /* wait by loop -- that's not good.. */
+static void
+awe_wait(unsigned short delay)
+{
+	unsigned short clock, target;
+	unsigned short port = awe_ports[AWE_WC_Port];
+	int counter;
+  
+	/* sample counter */
+	awe_set_cmd(AWE_WC_Cmd);
+	clock = (unsigned short)inw(port);
+	target = clock + delay;
+	counter = 0;
+	if (target < clock) {
+		for (; (unsigned short)inw(port) > target; counter++)
+			if (counter > 65536)
+				break;
+	}
+	for (; (unsigned short)inw(port) < target; counter++)
+		if (counter > 65536)
+			break;
+}
+#else
+
+static void awe_wait(unsigned short delay)
+{
+	current->state = TASK_INTERRUPTIBLE;
+	schedule_timeout((HZ*(unsigned long)delay + 44099)/44100);
+}
+/*
+static void awe_wait(unsigned short delay)
+{
+	udelay(((unsigned long)delay * 1000000L + 44099) / 44100);
+}
+*/
+#endif /* wait by loop */
+
+/* write a word data */
+#define awe_write_dram(c)	awe_poke(AWE_SMLD, c)
+
+/*
+ * AWE32 voice parameters
+ */
+
+/* initialize voice_info record */
+static void
+awe_init_voice_info(awe_voice_info *vp)
+{
+	vp->sample = 0;
+	vp->rate_offset = 0;
+
+	vp->start = 0;
+	vp->end = 0;
+	vp->loopstart = 0;
+	vp->loopend = 0;
+	vp->mode = 0;
+	vp->root = 60;
+	vp->tune = 0;
+	vp->low = 0;
+	vp->high = 127;
+	vp->vellow = 0;
+	vp->velhigh = 127;
+
+	vp->fixkey = -1;
+	vp->fixvel = -1;
+	vp->fixpan = -1;
+	vp->pan = -1;
+
+	vp->exclusiveClass = 0;
+	vp->amplitude = 127;
+	vp->attenuation = 0;
+	vp->scaleTuning = 100;
+
+	awe_init_voice_parm(&vp->parm);
+}
+
+/* initialize voice_parm record:
+ * Env1/2: delay=0, attack=0, hold=0, sustain=0, decay=0, release=0.
+ * Vibrato and Tremolo effects are zero.
+ * Cutoff is maximum.
+ * Chorus and Reverb effects are zero.
+ */
+static void
+awe_init_voice_parm(awe_voice_parm *pp)
+{
+	pp->moddelay = 0x8000;
+	pp->modatkhld = 0x7f7f;
+	pp->moddcysus = 0x7f7f;
+	pp->modrelease = 0x807f;
+	pp->modkeyhold = 0;
+	pp->modkeydecay = 0;
+
+	pp->voldelay = 0x8000;
+	pp->volatkhld = 0x7f7f;
+	pp->voldcysus = 0x7f7f;
+	pp->volrelease = 0x807f;
+	pp->volkeyhold = 0;
+	pp->volkeydecay = 0;
+
+	pp->lfo1delay = 0x8000;
+	pp->lfo2delay = 0x8000;
+	pp->pefe = 0;
+
+	pp->fmmod = 0;
+	pp->tremfrq = 0;
+	pp->fm2frq2 = 0;
+
+	pp->cutoff = 0xff;
+	pp->filterQ = 0;
+
+	pp->chorus = 0;
+	pp->reverb = 0;
+}	
+
+
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+
+/* convert frequency mHz to abstract cents (= midi key * 100) */
+static int
+freq_to_note(int mHz)
+{
+	/* abscents = log(mHz/8176) / log(2) * 1200 */
+	unsigned int max_val = (unsigned int)0xffffffff / 10000;
+	int i, times;
+	unsigned int base;
+	unsigned int freq;
+	int note, tune;
+
+	if (mHz == 0)
+		return 0;
+	if (mHz < 0)
+		return 12799; /* maximum */
+
+	freq = mHz;
+	note = 0;
+	for (base = 8176 * 2; freq >= base; base *= 2) {
+		note += 12;
+		if (note >= 128) /* over maximum */
+			return 12799;
+	}
+	base /= 2;
+
+	/* to avoid overflow... */
+	times = 10000;
+	while (freq > max_val) {
+		max_val *= 10;
+		times /= 10;
+		base /= 10;
+	}
+
+	freq = freq * times / base;
+	for (i = 0; i < 12; i++) {
+		if (freq < semitone_tuning[i+1])
+			break;
+		note++;
+	}
+
+	tune = 0;
+	freq = freq * 10000 / semitone_tuning[i];
+	for (i = 0; i < 100; i++) {
+		if (freq < cent_tuning[i+1])
+			break;
+		tune++;
+	}
+
+	return note * 100 + tune;
+}
+
+
+/* convert Hz to AWE32 rate offset:
+ * sample pitch offset for the specified sample rate
+ * rate=44100 is no offset, each 4096 is 1 octave (twice).
+ * eg, when rate is 22050, this offset becomes -4096.
+ */
+static int
+calc_rate_offset(int Hz)
+{
+	/* offset = log(Hz / 44100) / log(2) * 4096 */
+	int freq, base, i;
+
+	/* maybe smaller than max (44100Hz) */
+	if (Hz <= 0 || Hz >= 44100) return 0;
+
+	base = 0;
+	for (freq = Hz * 2; freq < 44100; freq *= 2)
+		base++;
+	base *= 1200;
+
+	freq = 44100 * 10000 / (freq/2);
+	for (i = 0; i < 12; i++) {
+		if (freq < semitone_tuning[i+1])
+			break;
+		base += 100;
+	}
+	freq = freq * 10000 / semitone_tuning[i];
+	for (i = 0; i < 100; i++) {
+		if (freq < cent_tuning[i+1])
+			break;
+		base++;
+	}
+	return -base * 4096 / 1200;
+}
+
+
+/*
+ * convert envelope time parameter to AWE32 raw parameter
+ */
+
+/* attack & decay/release time table (msec) */
+static short attack_time_tbl[128] = {
+32767, 32767, 5989, 4235, 2994, 2518, 2117, 1780, 1497, 1373, 1259, 1154, 1058, 970, 890, 816,
+707, 691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377,
+361, 345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188,
+180, 172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94,
+90, 86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47,
+45, 43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23,
+22, 21, 20, 19, 19, 18, 17, 16, 16, 15, 15, 14, 13, 13, 12, 12,
+11, 11, 10, 10, 10, 9, 9, 8, 8, 8, 8, 7, 7, 7, 6, 0,
+};
+
+static short decay_time_tbl[128] = {
+32767, 32767, 22614, 15990, 11307, 9508, 7995, 6723, 5653, 5184, 4754, 4359, 3997, 3665, 3361, 3082,
+2828, 2765, 2648, 2535, 2428, 2325, 2226, 2132, 2042, 1955, 1872, 1793, 1717, 1644, 1574, 1507,
+1443, 1382, 1324, 1267, 1214, 1162, 1113, 1066, 978, 936, 897, 859, 822, 787, 754, 722,
+691, 662, 634, 607, 581, 557, 533, 510, 489, 468, 448, 429, 411, 393, 377, 361,
+345, 331, 317, 303, 290, 278, 266, 255, 244, 234, 224, 214, 205, 196, 188, 180,
+172, 165, 158, 151, 145, 139, 133, 127, 122, 117, 112, 107, 102, 98, 94, 90,
+86, 82, 79, 75, 72, 69, 66, 63, 61, 58, 56, 53, 51, 49, 47, 45,
+43, 41, 39, 37, 36, 34, 33, 31, 30, 29, 28, 26, 25, 24, 23, 22,
+};
+
+#define calc_parm_delay(msec) (0x8000 - (msec) * 1000 / 725);
+
+/* delay time = 0x8000 - msec/92 */
+static int
+calc_parm_hold(int msec)
+{
+	int val = (0x7f * 92 - msec) / 92;
+	if (val < 1) val = 1;
+	if (val > 127) val = 127;
+	return val;
+}
+
+/* attack time: search from time table */
+static int
+calc_parm_attack(int msec)
+{
+	return calc_parm_search(msec, attack_time_tbl);
+}
+
+/* decay/release time: search from time table */
+static int
+calc_parm_decay(int msec)
+{
+	return calc_parm_search(msec, decay_time_tbl);
+}
+
+/* search an index for specified time from given time table */
+static int
+calc_parm_search(int msec, short *table)
+{
+	int left = 1, right = 127, mid;
+	while (left < right) {
+		mid = (left + right) / 2;
+		if (msec < (int)table[mid])
+			left = mid + 1;
+		else
+			right = mid;
+	}
+	return left;
+}
+#endif /* AWE_HAS_GUS_COMPATIBILITY */
+
+
+/*
+ * effects table
+ */
+
+/* set an effect value */
+#define FX_FLAG_OFF	0
+#define FX_FLAG_SET	1
+#define FX_FLAG_ADD	2
+
+#define FX_SET(rec,type,value) \
+	((rec)->flags[type] = FX_FLAG_SET, (rec)->val[type] = (value))
+#define FX_ADD(rec,type,value) \
+	((rec)->flags[type] = FX_FLAG_ADD, (rec)->val[type] = (value))
+#define FX_UNSET(rec,type) \
+	((rec)->flags[type] = FX_FLAG_OFF, (rec)->val[type] = 0)
+
+/* check the effect value is set */
+#define FX_ON(rec,type)	((rec)->flags[type])
+
+#define PARM_BYTE	0
+#define PARM_WORD	1
+#define PARM_SIGN	2
+
+static struct PARM_DEFS {
+	int type;	/* byte or word */
+	int low, high;	/* value range */
+	fx_affect_func realtime;	/* realtime paramater change */
+} parm_defs[] = {
+	{PARM_WORD, 0, 0x8000, NULL},	/* env1 delay */
+	{PARM_BYTE, 1, 0x7f, NULL},	/* env1 attack */
+	{PARM_BYTE, 0, 0x7e, NULL},	/* env1 hold */
+	{PARM_BYTE, 1, 0x7f, NULL},	/* env1 decay */
+	{PARM_BYTE, 1, 0x7f, NULL},	/* env1 release */
+	{PARM_BYTE, 0, 0x7f, NULL},	/* env1 sustain */
+	{PARM_BYTE, 0, 0xff, NULL},	/* env1 pitch */
+	{PARM_BYTE, 0, 0xff, NULL},	/* env1 cutoff */
+
+	{PARM_WORD, 0, 0x8000, NULL},	/* env2 delay */
+	{PARM_BYTE, 1, 0x7f, NULL},	/* env2 attack */
+	{PARM_BYTE, 0, 0x7e, NULL},	/* env2 hold */
+	{PARM_BYTE, 1, 0x7f, NULL},	/* env2 decay */
+	{PARM_BYTE, 1, 0x7f, NULL},	/* env2 release */
+	{PARM_BYTE, 0, 0x7f, NULL},	/* env2 sustain */
+
+	{PARM_WORD, 0, 0x8000, NULL},	/* lfo1 delay */
+	{PARM_BYTE, 0, 0xff, awe_fx_tremfrq},	/* lfo1 freq */
+	{PARM_SIGN, -128, 127, awe_fx_tremfrq},	/* lfo1 volume */
+	{PARM_SIGN, -128, 127, awe_fx_fmmod},	/* lfo1 pitch */
+	{PARM_BYTE, 0, 0xff, awe_fx_fmmod},	/* lfo1 cutoff */
+
+	{PARM_WORD, 0, 0x8000, NULL},	/* lfo2 delay */
+	{PARM_BYTE, 0, 0xff, awe_fx_fm2frq2},	/* lfo2 freq */
+	{PARM_SIGN, -128, 127, awe_fx_fm2frq2},	/* lfo2 pitch */
+
+	{PARM_WORD, 0, 0xffff, awe_set_voice_pitch},	/* initial pitch */
+	{PARM_BYTE, 0, 0xff, NULL},	/* chorus */
+	{PARM_BYTE, 0, 0xff, NULL},	/* reverb */
+	{PARM_BYTE, 0, 0xff, awe_set_volume},	/* initial cutoff */
+	{PARM_BYTE, 0, 15, awe_fx_filterQ},	/* initial resonance */
+
+	{PARM_WORD, 0, 0xffff, NULL},	/* sample start */
+	{PARM_WORD, 0, 0xffff, NULL},	/* loop start */
+	{PARM_WORD, 0, 0xffff, NULL},	/* loop end */
+	{PARM_WORD, 0, 0xffff, NULL},	/* coarse sample start */
+	{PARM_WORD, 0, 0xffff, NULL},	/* coarse loop start */
+	{PARM_WORD, 0, 0xffff, NULL},	/* coarse loop end */
+	{PARM_BYTE, 0, 0xff, awe_set_volume},	/* initial attenuation */
+};
+
+
+static unsigned char
+FX_BYTE(FX_Rec *rec, FX_Rec *lay, int type, unsigned char value)
+{
+	int effect = 0;
+	int on = 0;
+	if (lay && (on = FX_ON(lay, type)) != 0)
+		effect = lay->val[type];
+	if (!on && (on = FX_ON(rec, type)) != 0)
+		effect = rec->val[type];
+	if (on == FX_FLAG_ADD) {
+		if (parm_defs[type].type == PARM_SIGN) {
+			if (value > 0x7f)
+				effect += (int)value - 0x100;
+			else
+				effect += (int)value;
+		} else {
+			effect += (int)value;
+		}
+	}
+	if (on) {
+		if (effect < parm_defs[type].low)
+			effect = parm_defs[type].low;
+		else if (effect > parm_defs[type].high)
+			effect = parm_defs[type].high;
+		return (unsigned char)effect;
+	}
+	return value;
+}
+
+/* get word effect value */
+static unsigned short
+FX_WORD(FX_Rec *rec, FX_Rec *lay, int type, unsigned short value)
+{
+	int effect = 0;
+	int on = 0;
+	if (lay && (on = FX_ON(lay, type)) != 0)
+		effect = lay->val[type];
+	if (!on && (on = FX_ON(rec, type)) != 0)
+		effect = rec->val[type];
+	if (on == FX_FLAG_ADD)
+		effect += (int)value;
+	if (on) {
+		if (effect < parm_defs[type].low)
+			effect = parm_defs[type].low;
+		else if (effect > parm_defs[type].high)
+			effect = parm_defs[type].high;
+		return (unsigned short)effect;
+	}
+	return value;
+}
+
+/* get word (upper=type1/lower=type2) effect value */
+static unsigned short
+FX_COMB(FX_Rec *rec, FX_Rec *lay, int type1, int type2, unsigned short value)
+{
+	unsigned short tmp;
+	tmp = FX_BYTE(rec, lay, type1, (unsigned char)(value >> 8));
+	tmp <<= 8;
+	tmp |= FX_BYTE(rec, lay, type2, (unsigned char)(value & 0xff));
+	return tmp;
+}
+
+/* address offset */
+static int
+FX_OFFSET(FX_Rec *rec, FX_Rec *lay, int lo, int hi, int mode)
+{
+	int addr = 0;
+	if (lay && FX_ON(lay, hi))
+		addr = (short)lay->val[hi];
+	else if (FX_ON(rec, hi))
+		addr = (short)rec->val[hi];
+	addr = addr << 15;
+	if (lay && FX_ON(lay, lo))
+		addr += (short)lay->val[lo];
+	else if (FX_ON(rec, lo))
+		addr += (short)rec->val[lo];
+	if (!(mode & AWE_SAMPLE_8BITS))
+		addr /= 2;
+	return addr;
+}
+
+
+/*
+ * turn on/off sample
+ */
+
+/* table for volume target calculation */
+static unsigned short voltarget[16] = { 
+   0xEAC0, 0XE0C8, 0XD740, 0XCE20, 0XC560, 0XBD08, 0XB500, 0XAD58,
+   0XA5F8, 0X9EF0, 0X9830, 0X91C0, 0X8B90, 0X85A8, 0X8000, 0X7A90
+};
+
+static void
+awe_note_on(int voice)
+{
+	unsigned int temp;
+	int addr;
+	int vtarget, ftarget, ptarget, pitch;
+	awe_voice_info *vp;
+	awe_voice_parm_block *parm;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	/* A voice sample must assigned before calling */
+	if ((vp = voices[voice].sample) == NULL || vp->index == 0)
+		return;
+
+	parm = (awe_voice_parm_block*)&vp->parm;
+
+	/* channel to be silent and idle */
+	awe_poke(AWE_DCYSUSV(voice), 0x0080);
+	awe_poke(AWE_VTFT(voice), 0x0000FFFF);
+	awe_poke(AWE_CVCF(voice), 0x0000FFFF);
+	awe_poke(AWE_PTRX(voice), 0);
+	awe_poke(AWE_CPF(voice), 0);
+
+	/* set pitch offset */
+	awe_set_pitch(voice, TRUE);
+
+	/* modulation & volume envelope */
+	if (parm->modatk >= 0x80 && parm->moddelay >= 0x8000) {
+		awe_poke(AWE_ENVVAL(voice), 0xBFFF);
+		pitch = (parm->env1pit<<4) + voices[voice].apitch;
+		if (pitch > 0xffff) pitch = 0xffff;
+		/* calculate filter target */
+		ftarget = parm->cutoff + parm->env1fc;
+		limitvalue(ftarget, 0, 255);
+		ftarget <<= 8;
+	} else {
+		awe_poke(AWE_ENVVAL(voice),
+			 FX_WORD(fx, fx_lay, AWE_FX_ENV1_DELAY, parm->moddelay));
+		ftarget = parm->cutoff;
+		ftarget <<= 8;
+		pitch = voices[voice].apitch;
+	}
+
+	/* calcualte pitch target */
+	if (pitch != 0xffff) {
+		ptarget = 1 << (pitch >> 12);
+		if (pitch & 0x800) ptarget += (ptarget*0x102e)/0x2710;
+		if (pitch & 0x400) ptarget += (ptarget*0x764)/0x2710;
+		if (pitch & 0x200) ptarget += (ptarget*0x389)/0x2710;
+		ptarget += (ptarget>>1);
+		if (ptarget > 0xffff) ptarget = 0xffff;
+
+	} else ptarget = 0xffff;
+	if (parm->modatk >= 0x80)
+		awe_poke(AWE_ATKHLD(voice),
+			 FX_BYTE(fx, fx_lay, AWE_FX_ENV1_HOLD, parm->modhld) << 8 | 0x7f);
+	else
+		awe_poke(AWE_ATKHLD(voice),
+			 FX_COMB(fx, fx_lay, AWE_FX_ENV1_HOLD, AWE_FX_ENV1_ATTACK,
+				 vp->parm.modatkhld));
+	awe_poke(AWE_DCYSUS(voice),
+		 FX_COMB(fx, fx_lay, AWE_FX_ENV1_SUSTAIN, AWE_FX_ENV1_DECAY,
+			  vp->parm.moddcysus));
+
+	if (parm->volatk >= 0x80 && parm->voldelay >= 0x8000) {
+		awe_poke(AWE_ENVVOL(voice), 0xBFFF);
+		vtarget = voltarget[voices[voice].avol%0x10]>>(voices[voice].avol>>4);
+	} else {
+		awe_poke(AWE_ENVVOL(voice),
+			 FX_WORD(fx, fx_lay, AWE_FX_ENV2_DELAY, vp->parm.voldelay));
+		vtarget = 0;
+	}
+	if (parm->volatk >= 0x80)
+		awe_poke(AWE_ATKHLDV(voice),
+			 FX_BYTE(fx, fx_lay, AWE_FX_ENV2_HOLD, parm->volhld) << 8 | 0x7f);
+	else
+		awe_poke(AWE_ATKHLDV(voice),
+			 FX_COMB(fx, fx_lay, AWE_FX_ENV2_HOLD, AWE_FX_ENV2_ATTACK,
+			 vp->parm.volatkhld));
+	/* decay/sustain parameter for volume envelope must be set at last */
+
+	/* cutoff and volume */
+	awe_set_volume(voice, TRUE);
+
+	/* modulation envelope heights */
+	awe_poke(AWE_PEFE(voice),
+		 FX_COMB(fx, fx_lay, AWE_FX_ENV1_PITCH, AWE_FX_ENV1_CUTOFF,
+			 vp->parm.pefe));
+
+	/* lfo1/2 delay */
+	awe_poke(AWE_LFO1VAL(voice),
+		 FX_WORD(fx, fx_lay, AWE_FX_LFO1_DELAY, vp->parm.lfo1delay));
+	awe_poke(AWE_LFO2VAL(voice),
+		 FX_WORD(fx, fx_lay, AWE_FX_LFO2_DELAY, vp->parm.lfo2delay));
+
+	/* lfo1 pitch & cutoff shift */
+	awe_fx_fmmod(voice, TRUE);
+	/* lfo1 volume & freq */
+	awe_fx_tremfrq(voice, TRUE);
+	/* lfo2 pitch & freq */
+	awe_fx_fm2frq2(voice, TRUE);
+	/* pan & loop start */
+	awe_set_pan(voice, TRUE);
+
+	/* chorus & loop end (chorus 8bit, MSB) */
+	addr = vp->loopend - 1;
+	addr += FX_OFFSET(fx, fx_lay, AWE_FX_LOOP_END,
+			  AWE_FX_COARSE_LOOP_END, vp->mode);
+	temp = FX_BYTE(fx, fx_lay, AWE_FX_CHORUS, vp->parm.chorus);
+	temp = (temp <<24) | (unsigned int)addr;
+	awe_poke_dw(AWE_CSL(voice), temp);
+	DEBUG(4,printk("AWE32: [-- loopend=%x/%x]\n", vp->loopend, addr));
+
+	/* Q & current address (Q 4bit value, MSB) */
+	addr = vp->start - 1;
+	addr += FX_OFFSET(fx, fx_lay, AWE_FX_SAMPLE_START,
+			  AWE_FX_COARSE_SAMPLE_START, vp->mode);
+	temp = FX_BYTE(fx, fx_lay, AWE_FX_FILTERQ, vp->parm.filterQ);
+	temp = (temp<<28) | (unsigned int)addr;
+	awe_poke_dw(AWE_CCCA(voice), temp);
+	DEBUG(4,printk("AWE32: [-- startaddr=%x/%x]\n", vp->start, addr));
+
+	/* clear unknown registers */
+	awe_poke_dw(AWE_00A0(voice), 0);
+	awe_poke_dw(AWE_0080(voice), 0);
+
+	/* reset volume */
+	awe_poke_dw(AWE_VTFT(voice), (vtarget<<16)|ftarget);
+	awe_poke_dw(AWE_CVCF(voice), (vtarget<<16)|ftarget);
+
+	/* set reverb */
+	temp = FX_BYTE(fx, fx_lay, AWE_FX_REVERB, vp->parm.reverb);
+	temp = (temp << 8) | (ptarget << 16) | voices[voice].aaux;
+	awe_poke_dw(AWE_PTRX(voice), temp);
+	awe_poke_dw(AWE_CPF(voice), ptarget << 16);
+	/* turn on envelope */
+	awe_poke(AWE_DCYSUSV(voice),
+		 FX_COMB(fx, fx_lay, AWE_FX_ENV2_SUSTAIN, AWE_FX_ENV2_DECAY,
+			  vp->parm.voldcysus));
+
+	voices[voice].state = AWE_ST_ON;
+
+	/* clear voice position for the next note on this channel */
+	if (SINGLE_LAYER_MODE()) {
+		FX_UNSET(fx, AWE_FX_SAMPLE_START);
+		FX_UNSET(fx, AWE_FX_COARSE_SAMPLE_START);
+	}
+}
+
+
+/* turn off the voice */
+static void
+awe_note_off(int voice)
+{
+	awe_voice_info *vp;
+	unsigned short tmp;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	if ((vp = voices[voice].sample) == NULL) {
+		voices[voice].state = AWE_ST_OFF;
+		return;
+	}
+
+	tmp = 0x8000 | FX_BYTE(fx, fx_lay, AWE_FX_ENV1_RELEASE,
+			       (unsigned char)vp->parm.modrelease);
+	awe_poke(AWE_DCYSUS(voice), tmp);
+	tmp = 0x8000 | FX_BYTE(fx, fx_lay, AWE_FX_ENV2_RELEASE,
+			       (unsigned char)vp->parm.volrelease);
+	awe_poke(AWE_DCYSUSV(voice), tmp);
+	voices[voice].state = AWE_ST_RELEASED;
+}
+
+/* force to terminate the voice (no releasing echo) */
+static void
+awe_terminate(int voice)
+{
+	awe_poke(AWE_DCYSUSV(voice), 0x807F);
+	awe_tweak_voice(voice);
+	voices[voice].state = AWE_ST_OFF;
+}
+
+/* turn off other voices with the same exclusive class (for drums) */
+static void
+awe_exclusive_off(int voice)
+{
+	int i, exclass;
+
+	if (voices[voice].sample == NULL)
+		return;
+	if ((exclass = voices[voice].sample->exclusiveClass) == 0)
+		return;	/* not exclusive */
+
+	/* turn off voices with the same class */
+	for (i = 0; i < awe_max_voices; i++) {
+		if (i != voice && IS_PLAYING(i) &&
+		    voices[i].sample && voices[i].ch == voices[voice].ch &&
+		    voices[i].sample->exclusiveClass == exclass) {
+			DEBUG(4,printk("AWE32: [exoff(%d)]\n", i));
+			awe_terminate(i);
+			awe_voice_init(i, TRUE);
+		}
+	}
+}
+
+
+/*
+ * change the parameters of an audible voice
+ */
+
+/* change pitch */
+static void
+awe_set_pitch(int voice, int forced)
+{
+	if (IS_NO_EFFECT(voice) && !forced) return;
+	awe_poke(AWE_IP(voice), voices[voice].apitch);
+	DEBUG(3,printk("AWE32: [-- pitch=%x]\n", voices[voice].apitch));
+}
+
+/* calculate & change pitch */
+static void
+awe_set_voice_pitch(int voice, int forced)
+{
+	awe_calc_pitch(voice);
+	awe_set_pitch(voice, forced);
+}
+
+/* change volume & cutoff */
+static void
+awe_set_volume(int voice, int forced)
+{
+	awe_voice_info *vp;
+	unsigned short tmp2;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	if (!IS_PLAYING(voice) && !forced) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index == 0)
+		return;
+
+	tmp2 = FX_BYTE(fx, fx_lay, AWE_FX_CUTOFF,
+		       (unsigned char)voices[voice].acutoff);
+	tmp2 = (tmp2 << 8);
+	tmp2 |= FX_BYTE(fx, fx_lay, AWE_FX_ATTEN,
+			(unsigned char)voices[voice].avol);
+	awe_poke(AWE_IFATN(voice), tmp2);
+}
+
+/* calculate & change volume */
+static void
+awe_set_voice_vol(int voice, int forced)
+{
+	if (IS_EMPTY(voice))
+		return;
+	awe_calc_volume(voice);
+	awe_set_volume(voice, forced);
+}
+
+
+/* change pan; this could make a click noise.. */
+static void
+awe_set_pan(int voice, int forced)
+{
+	unsigned int temp;
+	int addr;
+	awe_voice_info *vp;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	if (IS_NO_EFFECT(voice) && !forced) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index == 0)
+		return;
+
+	/* pan & loop start (pan 8bit, MSB, 0:right, 0xff:left) */
+	if (vp->fixpan > 0)	/* 0-127 */
+		temp = 255 - (int)vp->fixpan * 2;
+	else {
+		int pos = 0;
+		if (vp->pan >= 0) /* 0-127 */
+			pos = (int)vp->pan * 2 - 128;
+		pos += voices[voice].cinfo->panning; /* -128 - 127 */
+		temp = 127 - pos;
+	}
+	limitvalue(temp, 0, 255);
+	if (ctrls[AWE_MD_PAN_EXCHANGE]) {
+		temp = 255 - temp;
+	}
+	if (forced || temp != voices[voice].apan) {
+		voices[voice].apan = temp;
+		if (temp == 0)
+			voices[voice].aaux = 0xff;
+		else
+			voices[voice].aaux = (-temp) & 0xff;
+		addr = vp->loopstart - 1;
+		addr += FX_OFFSET(fx, fx_lay, AWE_FX_LOOP_START,
+				  AWE_FX_COARSE_LOOP_START, vp->mode);
+		temp = (temp<<24) | (unsigned int)addr;
+		awe_poke_dw(AWE_PSST(voice), temp);
+		DEBUG(4,printk("AWE32: [-- loopstart=%x/%x]\n", vp->loopstart, addr));
+	}
+}
+
+/* effects change during playing */
+static void
+awe_fx_fmmod(int voice, int forced)
+{
+	awe_voice_info *vp;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	if (IS_NO_EFFECT(voice) && !forced) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index == 0)
+		return;
+	awe_poke(AWE_FMMOD(voice),
+		 FX_COMB(fx, fx_lay, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
+			 vp->parm.fmmod));
+}
+
+/* set tremolo (lfo1) volume & frequency */
+static void
+awe_fx_tremfrq(int voice, int forced)
+{
+	awe_voice_info *vp;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	if (IS_NO_EFFECT(voice) && !forced) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index == 0)
+		return;
+	awe_poke(AWE_TREMFRQ(voice),
+		 FX_COMB(fx, fx_lay, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
+			 vp->parm.tremfrq));
+}
+
+/* set lfo2 pitch & frequency */
+static void
+awe_fx_fm2frq2(int voice, int forced)
+{
+	awe_voice_info *vp;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	if (IS_NO_EFFECT(voice) && !forced) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index == 0)
+		return;
+	awe_poke(AWE_FM2FRQ2(voice),
+		 FX_COMB(fx, fx_lay, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
+			 vp->parm.fm2frq2));
+}
+
+
+/* Q & current address (Q 4bit value, MSB) */
+static void
+awe_fx_filterQ(int voice, int forced)
+{
+	unsigned int addr;
+	awe_voice_info *vp;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	if (IS_NO_EFFECT(voice) && !forced) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index == 0)
+		return;
+
+	addr = awe_peek_dw(AWE_CCCA(voice)) & 0xffffff;
+	addr |= (FX_BYTE(fx, fx_lay, AWE_FX_FILTERQ, vp->parm.filterQ) << 28);
+	awe_poke_dw(AWE_CCCA(voice), addr);
+}
+
+/*
+ * calculate pitch offset
+ *
+ * 0xE000 is no pitch offset at 44100Hz sample.
+ * Every 4096 is one octave.
+ */
+
+static void
+awe_calc_pitch(int voice)
+{
+	voice_info *vp = &voices[voice];
+	awe_voice_info *ap;
+	awe_chan_info *cp = voices[voice].cinfo;
+	int offset;
+
+	/* search voice information */
+	if ((ap = vp->sample) == NULL)
+			return;
+	if (ap->index == 0) {
+		DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
+		if (awe_set_sample((awe_voice_list*)ap) == 0)
+			return;
+	}
+
+	/* calculate offset */
+	if (ap->fixkey >= 0) {
+		DEBUG(3,printk("AWE32: p-> fixkey(%d) tune(%d)\n", ap->fixkey, ap->tune));
+		offset = (ap->fixkey - ap->root) * 4096 / 12;
+	} else {
+		DEBUG(3,printk("AWE32: p(%d)-> root(%d) tune(%d)\n", vp->note, ap->root, ap->tune));
+		offset = (vp->note - ap->root) * 4096 / 12;
+		DEBUG(4,printk("AWE32: p-> ofs=%d\n", offset));
+	}
+	offset = (offset * ap->scaleTuning) / 100;
+	DEBUG(4,printk("AWE32: p-> scale* ofs=%d\n", offset));
+	offset += ap->tune * 4096 / 1200;
+	DEBUG(4,printk("AWE32: p-> tune+ ofs=%d\n", offset));
+	if (cp->bender != 0) {
+		DEBUG(3,printk("AWE32: p-> bend(%d) %d\n", voice, cp->bender));
+		/* (819200: 1 semitone) ==> (4096: 12 semitones) */
+		offset += cp->bender * cp->bender_range / 2400;
+	}
+
+	/* add initial pitch correction */
+	if (FX_ON(&cp->fx_layer[vp->layer], AWE_FX_INIT_PITCH))
+		offset += cp->fx_layer[vp->layer].val[AWE_FX_INIT_PITCH];
+	else if (FX_ON(&cp->fx, AWE_FX_INIT_PITCH))
+		offset += cp->fx.val[AWE_FX_INIT_PITCH];
+
+	/* 0xe000: root pitch */
+	vp->apitch = 0xe000 + ap->rate_offset + offset;
+	DEBUG(4,printk("AWE32: p-> sum aofs=%x, rate_ofs=%d\n", vp->apitch, ap->rate_offset));
+	if (vp->apitch > 0xffff)
+		vp->apitch = 0xffff;
+	if (vp->apitch < 0)
+		vp->apitch = 0;
+}
+
+
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+/* calculate MIDI key and semitone from the specified frequency */
+static void
+awe_calc_pitch_from_freq(int voice, int freq)
+{
+	voice_info *vp = &voices[voice];
+	awe_voice_info *ap;
+	FX_Rec *fx = &voices[voice].cinfo->fx;
+	FX_Rec *fx_lay = NULL;
+	int offset;
+	int note;
+
+	if (voices[voice].layer < MAX_LAYERS)
+		fx_lay = &voices[voice].cinfo->fx_layer[voices[voice].layer];
+
+	/* search voice information */
+	if ((ap = vp->sample) == NULL)
+		return;
+	if (ap->index == 0) {
+		DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
+		if (awe_set_sample((awe_voice_list*)ap) == 0)
+			return;
+	}
+	note = freq_to_note(freq);
+	offset = (note - ap->root * 100 + ap->tune) * 4096 / 1200;
+	offset = (offset * ap->scaleTuning) / 100;
+	if (fx_lay && FX_ON(fx_lay, AWE_FX_INIT_PITCH))
+		offset += fx_lay->val[AWE_FX_INIT_PITCH];
+	else if (FX_ON(fx, AWE_FX_INIT_PITCH))
+		offset += fx->val[AWE_FX_INIT_PITCH];
+	vp->apitch = 0xe000 + ap->rate_offset + offset;
+	if (vp->apitch > 0xffff)
+		vp->apitch = 0xffff;
+	if (vp->apitch < 0)
+		vp->apitch = 0;
+}
+#endif /* AWE_HAS_GUS_COMPATIBILITY */
+
+
+/*
+ * calculate volume attenuation
+ *
+ * Voice volume is controlled by volume attenuation parameter.
+ * So volume becomes maximum when avol is 0 (no attenuation), and
+ * minimum when 255 (-96dB or silence).
+ */
+
+static int vol_table[128] = {
+	255,111,95,86,79,74,70,66,63,61,58,56,54,52,50,49,
+	47,46,45,43,42,41,40,39,38,37,36,35,34,34,33,32,
+	31,31,30,29,29,28,27,27,26,26,25,24,24,23,23,22,
+	22,21,21,21,20,20,19,19,18,18,18,17,17,16,16,16,
+	15,15,15,14,14,14,13,13,13,12,12,12,11,11,11,10,
+	10,10,10,9,9,9,8,8,8,8,7,7,7,7,6,6,
+	6,6,5,5,5,5,5,4,4,4,4,3,3,3,3,3,
+	2,2,2,2,2,1,1,1,1,1,0,0,0,0,0,0,
+};
+
+/* tables for volume->attenuation calculation */
+static unsigned char voltab1[128] = {
+   0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63,
+   0x63, 0x2b, 0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22,
+   0x21, 0x20, 0x1f, 0x1e, 0x1e, 0x1d, 0x1c, 0x1b, 0x1b, 0x1a,
+   0x19, 0x19, 0x18, 0x17, 0x17, 0x16, 0x16, 0x15, 0x15, 0x14,
+   0x14, 0x13, 0x13, 0x13, 0x12, 0x12, 0x11, 0x11, 0x11, 0x10,
+   0x10, 0x10, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x0e, 0x0e, 0x0d,
+   0x0d, 0x0d, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0b, 0x0b, 0x0b,
+   0x0b, 0x0a, 0x0a, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, 0x09,
+   0x08, 0x08, 0x08, 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x06,
+   0x06, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04,
+   0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x03, 0x02,
+   0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01,
+   0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+static unsigned char voltab2[128] = {
+   0x32, 0x31, 0x30, 0x2f, 0x2e, 0x2d, 0x2c, 0x2b, 0x2a, 0x2a,
+   0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x24, 0x23, 0x22, 0x21,
+   0x21, 0x20, 0x1f, 0x1e, 0x1e, 0x1d, 0x1c, 0x1c, 0x1b, 0x1a,
+   0x1a, 0x19, 0x19, 0x18, 0x18, 0x17, 0x16, 0x16, 0x15, 0x15,
+   0x14, 0x14, 0x13, 0x13, 0x13, 0x12, 0x12, 0x11, 0x11, 0x10,
+   0x10, 0x10, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d,
+   0x0d, 0x0c, 0x0c, 0x0c, 0x0b, 0x0b, 0x0b, 0x0b, 0x0a, 0x0a,
+   0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, 0x09, 0x08, 0x08, 0x08,
+   0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x06,
+   0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
+   0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03,
+   0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01,
+   0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+static unsigned char expressiontab[128] = {
+   0x7f, 0x6c, 0x62, 0x5a, 0x54, 0x50, 0x4b, 0x48, 0x45, 0x42,
+   0x40, 0x3d, 0x3b, 0x39, 0x38, 0x36, 0x34, 0x33, 0x31, 0x30,
+   0x2f, 0x2d, 0x2c, 0x2b, 0x2a, 0x29, 0x28, 0x27, 0x26, 0x25,
+   0x24, 0x24, 0x23, 0x22, 0x21, 0x21, 0x20, 0x1f, 0x1e, 0x1e,
+   0x1d, 0x1d, 0x1c, 0x1b, 0x1b, 0x1a, 0x1a, 0x19, 0x18, 0x18,
+   0x17, 0x17, 0x16, 0x16, 0x15, 0x15, 0x15, 0x14, 0x14, 0x13,
+   0x13, 0x12, 0x12, 0x11, 0x11, 0x11, 0x10, 0x10, 0x0f, 0x0f,
+   0x0f, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d, 0x0d, 0x0c, 0x0c, 0x0c,
+   0x0b, 0x0b, 0x0b, 0x0a, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09,
+   0x08, 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x06,
+   0x06, 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x04, 0x03,
+   0x03, 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01,
+   0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
+static void
+awe_calc_volume(int voice)
+{
+	voice_info *vp = &voices[voice];
+	awe_voice_info *ap;
+	awe_chan_info *cp = voices[voice].cinfo;
+	int vol;
+
+	/* search voice information */
+	if ((ap = vp->sample) == NULL)
+		return;
+
+	ap = vp->sample;
+	if (ap->index == 0) {
+		DEBUG(3,printk("AWE32: set sample (%d)\n", ap->sample));
+		if (awe_set_sample((awe_voice_list*)ap) == 0)
+			return;
+	}
+	
+	if (ctrls[AWE_MD_NEW_VOLUME_CALC]) {
+		int main_vol = cp->main_vol * ap->amplitude / 127;
+		limitvalue(vp->velocity, 0, 127);
+		limitvalue(main_vol, 0, 127);
+		limitvalue(cp->expression_vol, 0, 127);
+
+		vol = voltab1[main_vol] + voltab2[vp->velocity];
+		vol = (vol * 8) / 3;
+		vol += ap->attenuation;
+		if (cp->expression_vol < 127)
+			vol += ((0x100 - vol) * expressiontab[cp->expression_vol])/128;
+		vol += atten_offset;
+		if (atten_relative)
+			vol += ctrls[AWE_MD_ZERO_ATTEN];
+		limitvalue(vol, 0, 255);
+		vp->avol = vol;
+		
+	} else {
+		/* 0 - 127 */
+		vol = (vp->velocity * cp->main_vol * cp->expression_vol) / (127*127);
+		vol = vol * ap->amplitude / 127;
+
+		if (vol < 0) vol = 0;
+		if (vol > 127) vol = 127;
+
+		/* calc to attenuation */
+		vol = vol_table[vol];
+		vol += (int)ap->attenuation;
+		vol += atten_offset;
+		if (atten_relative)
+			vol += ctrls[AWE_MD_ZERO_ATTEN];
+		if (vol > 255) vol = 255;
+
+		vp->avol = vol;
+	}
+	if (cp->bank !=  AWE_DRUM_BANK && ((awe_voice_parm_block*)(&ap->parm))->volatk < 0x7d) {
+		int atten;
+		if (vp->velocity < 70) atten = 70;
+		else atten = vp->velocity;
+		vp->acutoff = (atten * ap->parm.cutoff + 0xa0) >> 7;
+	} else {
+		vp->acutoff = ap->parm.cutoff;
+	}
+	DEBUG(3,printk("AWE32: [-- voice(%d) vol=%x]\n", voice, vol));
+}
+
+/* change master volume */
+static void
+awe_change_master_volume(short val)
+{
+	limitvalue(val, 0, 127);
+	atten_offset = vol_table[val];
+	atten_relative = TRUE;
+	awe_update_volume();
+}
+
+/* update volumes of all available channels */
+static void awe_update_volume(void)
+{
+	int i;
+	for (i = 0; i < awe_max_voices; i++)
+		awe_set_voice_vol(i, TRUE);
+}
+
+/* set sostenuto on */
+static void awe_sostenuto_on(int voice, int forced)
+{
+	if (IS_NO_EFFECT(voice) && !forced) return;
+	voices[voice].sostenuto = 127;
+}
+
+
+/* drop sustain */
+static void awe_sustain_off(int voice, int forced)
+{
+	if (voices[voice].state == AWE_ST_SUSTAINED) {
+		awe_note_off(voice);
+		awe_fx_init(voices[voice].ch);
+		awe_voice_init(voice, FALSE);
+	}
+}
+
+
+/* terminate and initialize voice */
+static void awe_terminate_and_init(int voice, int forced)
+{
+	awe_terminate(voice);
+	awe_fx_init(voices[voice].ch);
+	awe_voice_init(voice, TRUE);
+}
+
+
+/*
+ * synth operation routines
+ */
+
+#define AWE_VOICE_KEY(v)	(0x8000 | (v))
+#define AWE_CHAN_KEY(c,n)	(((c) << 8) | ((n) + 1))
+#define KEY_CHAN_MATCH(key,c)	(((key) >> 8) == (c))
+
+/* initialize the voice */
+static void
+awe_voice_init(int voice, int init_all)
+{
+	voice_info *vp = &voices[voice];
+
+	/* reset voice search key */
+	if (playing_mode == AWE_PLAY_DIRECT)
+		vp->key = AWE_VOICE_KEY(voice);
+	else
+		vp->key = 0;
+
+	/* clear voice mapping */
+	voice_alloc->map[voice] = 0;
+
+	/* touch the timing flag */
+	vp->time = current_alloc_time;
+
+	/* initialize other parameters if necessary */
+	if (init_all) {
+		vp->note = -1;
+		vp->velocity = 0;
+		vp->sostenuto = 0;
+
+		vp->sample = NULL;
+		vp->cinfo = &channels[voice];
+		vp->ch = voice;
+		vp->state = AWE_ST_OFF;
+
+		/* emu8000 parameters */
+		vp->apitch = 0;
+		vp->avol = 255;
+		vp->apan = -1;
+	}
+}
+
+/* clear effects */
+static void awe_fx_init(int ch)
+{
+	if (SINGLE_LAYER_MODE() && !ctrls[AWE_MD_KEEP_EFFECT]) {
+		memset(&channels[ch].fx, 0, sizeof(channels[ch].fx));
+		memset(&channels[ch].fx_layer, 0, sizeof(&channels[ch].fx_layer));
+	}
+}
+
+/* initialize channel info */
+static void awe_channel_init(int ch, int init_all)
+{
+	awe_chan_info *cp = &channels[ch];
+	cp->channel = ch;
+	if (init_all) {
+		cp->panning = 0; /* zero center */
+		cp->bender_range = 200; /* sense * 100 */
+		cp->main_vol = 127;
+		if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(ch)) {
+			cp->instr = ctrls[AWE_MD_DEF_DRUM];
+			cp->bank = AWE_DRUM_BANK;
+		} else {
+			cp->instr = ctrls[AWE_MD_DEF_PRESET];
+			cp->bank = ctrls[AWE_MD_DEF_BANK];
+		}
+	}
+
+	cp->bender = 0; /* zero tune skew */
+	cp->expression_vol = 127;
+	cp->chan_press = 0;
+	cp->sustained = 0;
+
+	if (! ctrls[AWE_MD_KEEP_EFFECT]) {
+		memset(&cp->fx, 0, sizeof(cp->fx));
+		memset(&cp->fx_layer, 0, sizeof(cp->fx_layer));
+	}
+}
+
+
+/* change the voice parameters; voice = channel */
+static void awe_voice_change(int voice, fx_affect_func func)
+{
+	int i; 
+	switch (playing_mode) {
+	case AWE_PLAY_DIRECT:
+		func(voice, FALSE);
+		break;
+	case AWE_PLAY_INDIRECT:
+		for (i = 0; i < awe_max_voices; i++)
+			if (voices[i].key == AWE_VOICE_KEY(voice))
+				func(i, FALSE);
+		break;
+	default:
+		for (i = 0; i < awe_max_voices; i++)
+			if (KEY_CHAN_MATCH(voices[i].key, voice))
+				func(i, FALSE);
+		break;
+	}
+}
+
+
+/*
+ * device open / close
+ */
+
+/* open device:
+ *   reset status of all voices, and clear sample position flag
+ */
+static int
+awe_open(int dev, int mode)
+{
+	if (awe_busy)
+		return -EBUSY;
+
+	awe_busy = TRUE;
+
+	/* set default mode */
+	awe_init_ctrl_parms(FALSE);
+	atten_relative = TRUE;
+	atten_offset = 0;
+	drum_flags = DEFAULT_DRUM_FLAGS;
+	playing_mode = AWE_PLAY_INDIRECT;
+
+	/* reset voices & channels */
+	awe_reset(dev);
+
+	patch_opened = 0;
+
+	return 0;
+}
+
+
+/* close device:
+ *   reset all voices again (terminate sounds)
+ */
+static void
+awe_close(int dev)
+{
+	awe_reset(dev);
+	awe_busy = FALSE;
+}
+
+
+/* set miscellaneous mode parameters
+ */
+static void
+awe_init_ctrl_parms(int init_all)
+{
+	int i;
+	for (i = 0; i < AWE_MD_END; i++) {
+		if (init_all || ctrl_parms[i].init_each_time)
+			ctrls[i] = ctrl_parms[i].value;
+	}
+}
+
+
+/* sequencer I/O control:
+ */
+static int
+awe_ioctl(int dev, unsigned int cmd, void __user *arg)
+{
+	switch (cmd) {
+	case SNDCTL_SYNTH_INFO:
+		if (playing_mode == AWE_PLAY_DIRECT)
+			awe_info.nr_voices = awe_max_voices;
+		else
+			awe_info.nr_voices = AWE_MAX_CHANNELS;
+		if (copy_to_user(arg, &awe_info, sizeof(awe_info)))
+			return -EFAULT;
+		return 0;
+		break;
+
+	case SNDCTL_SEQ_RESETSAMPLES:
+		awe_reset(dev);
+		awe_reset_samples();
+		return 0;
+		break;
+
+	case SNDCTL_SEQ_PERCMODE:
+		/* what's this? */
+		return 0;
+		break;
+
+	case SNDCTL_SYNTH_MEMAVL:
+		return memsize - awe_free_mem_ptr() * 2;
+		break;
+
+	default:
+		printk(KERN_WARNING "AWE32: unsupported ioctl %d\n", cmd);
+		return -EINVAL;
+		break;
+	}
+}
+
+
+static int voice_in_range(int voice)
+{
+	if (playing_mode == AWE_PLAY_DIRECT) {
+		if (voice < 0 || voice >= awe_max_voices)
+			return FALSE;
+	} else {
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return FALSE;
+	}
+	return TRUE;
+}
+
+static void release_voice(int voice, int do_sustain)
+{
+	if (IS_NO_SOUND(voice))
+		return;
+	if (do_sustain && (voices[voice].cinfo->sustained == 127 ||
+			    voices[voice].sostenuto == 127))
+		voices[voice].state = AWE_ST_SUSTAINED;
+	else {
+		awe_note_off(voice);
+		awe_fx_init(voices[voice].ch);
+		awe_voice_init(voice, FALSE);
+	}
+}
+
+/* release all notes */
+static void awe_note_off_all(int do_sustain)
+{
+	int i;
+	for (i = 0; i < awe_max_voices; i++)
+		release_voice(i, do_sustain);
+}
+
+/* kill a voice:
+ *   not terminate, just release the voice.
+ */
+static int
+awe_kill_note(int dev, int voice, int note, int velocity)
+{
+	int i, v2, key;
+
+	DEBUG(2,printk("AWE32: [off(%d) nt=%d vl=%d]\n", voice, note, velocity));
+	if (! voice_in_range(voice))
+		return -EINVAL;
+
+	switch (playing_mode) {
+	case AWE_PLAY_DIRECT:
+	case AWE_PLAY_INDIRECT:
+		key = AWE_VOICE_KEY(voice);
+		break;
+
+	case AWE_PLAY_MULTI2:
+		v2 = voice_alloc->map[voice] >> 8;
+		voice_alloc->map[voice] = 0;
+		voice = v2;
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return -EINVAL;
+		/* continue to below */
+	default:
+		key = AWE_CHAN_KEY(voice, note);
+		break;
+	}
+
+	for (i = 0; i < awe_max_voices; i++) {
+		if (voices[i].key == key)
+			release_voice(i, TRUE);
+	}
+	return 0;
+}
+
+
+static void start_or_volume_change(int voice, int velocity)
+{
+	voices[voice].velocity = velocity;
+	awe_calc_volume(voice);
+	if (voices[voice].state == AWE_ST_STANDBY)
+		awe_note_on(voice);
+	else if (voices[voice].state == AWE_ST_ON)
+		awe_set_volume(voice, FALSE);
+}
+
+static void set_and_start_voice(int voice, int state)
+{
+	/* calculate pitch & volume parameters */
+	voices[voice].state = state;
+	awe_calc_pitch(voice);
+	awe_calc_volume(voice);
+	if (state == AWE_ST_ON)
+		awe_note_on(voice);
+}
+
+/* start a voice:
+ *   if note is 255, identical with aftertouch function.
+ *   Otherwise, start a voice with specified not and volume.
+ */
+static int
+awe_start_note(int dev, int voice, int note, int velocity)
+{
+	int i, key, state, volonly;
+
+	DEBUG(2,printk("AWE32: [on(%d) nt=%d vl=%d]\n", voice, note, velocity));
+	if (! voice_in_range(voice))
+		return -EINVAL;
+	    
+	if (velocity == 0)
+		state = AWE_ST_STANDBY; /* stand by for playing */
+	else
+		state = AWE_ST_ON;	/* really play */
+	volonly = FALSE;
+
+	switch (playing_mode) {
+	case AWE_PLAY_DIRECT:
+	case AWE_PLAY_INDIRECT:
+		key = AWE_VOICE_KEY(voice);
+		if (note == 255)
+			volonly = TRUE;
+		break;
+
+	case AWE_PLAY_MULTI2:
+		voice = voice_alloc->map[voice] >> 8;
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return -EINVAL;
+		/* continue to below */
+	default:
+		if (note >= 128) { /* key volume mode */
+			note -= 128;
+			volonly = TRUE;
+		}
+		key = AWE_CHAN_KEY(voice, note);
+		break;
+	}
+
+	/* dynamic volume change */
+	if (volonly) {
+		for (i = 0; i < awe_max_voices; i++) {
+			if (voices[i].key == key)
+				start_or_volume_change(i, velocity);
+		}
+		return 0;
+	}
+
+	/* if the same note still playing, stop it */
+	if (playing_mode != AWE_PLAY_DIRECT || ctrls[AWE_MD_EXCLUSIVE_SOUND]) {
+		for (i = 0; i < awe_max_voices; i++)
+			if (voices[i].key == key) {
+				if (voices[i].state == AWE_ST_ON) {
+					awe_note_off(i);
+					awe_voice_init(i, FALSE);
+				} else if (voices[i].state == AWE_ST_STANDBY)
+					awe_voice_init(i, TRUE);
+			}
+	}
+
+	/* allocate voices */
+	if (playing_mode == AWE_PLAY_DIRECT)
+		awe_alloc_one_voice(voice, note, velocity);
+	else
+		awe_alloc_multi_voices(voice, note, velocity, key);
+
+	/* turn off other voices exlusively (for drums) */
+	for (i = 0; i < awe_max_voices; i++)
+		if (voices[i].key == key)
+			awe_exclusive_off(i);
+
+	/* set up pitch and volume parameters */
+	for (i = 0; i < awe_max_voices; i++) {
+		if (voices[i].key == key && voices[i].state == AWE_ST_OFF)
+			set_and_start_voice(i, state);
+	}
+
+	return 0;
+}
+
+
+/* calculate hash key */
+static int
+awe_search_key(int bank, int preset, int note)
+{
+	unsigned int key;
+
+#if 1 /* new hash table */
+	if (bank == AWE_DRUM_BANK)
+		key = preset + note + 128;
+	else
+		key = bank + preset;
+#else
+	key = preset;
+#endif
+	key %= AWE_MAX_PRESETS;
+
+	return (int)key;
+}
+
+
+/* search instrument from hash table */
+static awe_voice_list *
+awe_search_instr(int bank, int preset, int note)
+{
+	awe_voice_list *p;
+	int key, key2;
+
+	key = awe_search_key(bank, preset, note);
+	for (p = preset_table[key]; p; p = p->next_bank) {
+		if (p->instr == preset && p->bank == bank)
+			return p;
+	}
+	key2 = awe_search_key(bank, preset, 0); /* search default */
+	if (key == key2)
+		return NULL;
+	for (p = preset_table[key2]; p; p = p->next_bank) {
+		if (p->instr == preset && p->bank == bank)
+			return p;
+	}
+	return NULL;
+}
+
+
+/* assign the instrument to a voice */
+static int
+awe_set_instr_2(int dev, int voice, int instr_no)
+{
+	if (playing_mode == AWE_PLAY_MULTI2) {
+		voice = voice_alloc->map[voice] >> 8;
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return -EINVAL;
+	}
+	return awe_set_instr(dev, voice, instr_no);
+}
+
+/* assign the instrument to a channel; voice is the channel number */
+static int
+awe_set_instr(int dev, int voice, int instr_no)
+{
+	awe_chan_info *cinfo;
+
+	if (! voice_in_range(voice))
+		return -EINVAL;
+
+	if (instr_no < 0 || instr_no >= AWE_MAX_PRESETS)
+		return -EINVAL;
+
+	cinfo = &channels[voice];
+	cinfo->instr = instr_no;
+	DEBUG(2,printk("AWE32: [program(%d) %d]\n", voice, instr_no));
+
+	return 0;
+}
+
+
+/* reset all voices; terminate sounds and initialize parameters */
+static void
+awe_reset(int dev)
+{
+	int i;
+	current_alloc_time = 0;
+	/* don't turn off voice 31 and 32.  they are used also for FM voices */
+	for (i = 0; i < awe_max_voices; i++) {
+		awe_terminate(i);
+		awe_voice_init(i, TRUE);
+	}
+	for (i = 0; i < AWE_MAX_CHANNELS; i++)
+		awe_channel_init(i, TRUE);
+	for (i = 0; i < 16; i++) {
+		awe_operations.chn_info[i].controllers[CTL_MAIN_VOLUME] = 127;
+		awe_operations.chn_info[i].controllers[CTL_EXPRESSION] = 127;
+	}
+	awe_init_fm();
+	awe_tweak();
+}
+
+
+/* hardware specific control:
+ *   GUS specific and AWE32 specific controls are available.
+ */
+static void
+awe_hw_control(int dev, unsigned char *event)
+{
+	int cmd = event[2];
+	if (cmd & _AWE_MODE_FLAG)
+		awe_hw_awe_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+	else
+		awe_hw_gus_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
+#endif
+}
+
+
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+
+/* GUS compatible controls */
+static void
+awe_hw_gus_control(int dev, int cmd, unsigned char *event)
+{
+	int voice, i, key;
+	unsigned short p1;
+	short p2;
+	int plong;
+
+	if (MULTI_LAYER_MODE())
+		return;
+	if (cmd == _GUS_NUMVOICES)
+		return;
+
+	voice = event[3];
+	if (! voice_in_range(voice))
+		return;
+
+	p1 = *(unsigned short *) &event[4];
+	p2 = *(short *) &event[6];
+	plong = *(int*) &event[4];
+
+	switch (cmd) {
+	case _GUS_VOICESAMPLE:
+		awe_set_instr(dev, voice, p1);
+		return;
+
+	case _GUS_VOICEBALA:
+		/* 0 to 15 --> -128 to 127 */
+		awe_panning(dev, voice, ((int)p1 << 4) - 128);
+		return;
+
+	case _GUS_VOICEVOL:
+	case _GUS_VOICEVOL2:
+		/* not supported yet */
+		return;
+
+	case _GUS_RAMPRANGE:
+	case _GUS_RAMPRATE:
+	case _GUS_RAMPMODE:
+	case _GUS_RAMPON:
+	case _GUS_RAMPOFF:
+		/* volume ramping not supported */
+		return;
+
+	case _GUS_VOLUME_SCALE:
+		return;
+
+	case _GUS_VOICE_POS:
+		FX_SET(&channels[voice].fx, AWE_FX_SAMPLE_START,
+		       (short)(plong & 0x7fff));
+		FX_SET(&channels[voice].fx, AWE_FX_COARSE_SAMPLE_START,
+		       (plong >> 15) & 0xffff);
+		return;
+	}
+
+	key = AWE_VOICE_KEY(voice);
+	for (i = 0; i < awe_max_voices; i++) {
+		if (voices[i].key == key) {
+			switch (cmd) {
+			case _GUS_VOICEON:
+				awe_note_on(i);
+				break;
+
+			case _GUS_VOICEOFF:
+				awe_terminate(i);
+				awe_fx_init(voices[i].ch);
+				awe_voice_init(i, TRUE);
+				break;
+
+			case _GUS_VOICEFADE:
+				awe_note_off(i);
+				awe_fx_init(voices[i].ch);
+				awe_voice_init(i, FALSE);
+				break;
+
+			case _GUS_VOICEFREQ:
+				awe_calc_pitch_from_freq(i, plong);
+				break;
+			}
+		}
+	}
+}
+
+#endif /* gus_compat */
+
+
+/* AWE32 specific controls */
+static void
+awe_hw_awe_control(int dev, int cmd, unsigned char *event)
+{
+	int voice;
+	unsigned short p1;
+	short p2;
+	int i;
+
+	voice = event[3];
+	if (! voice_in_range(voice))
+		return;
+
+	if (playing_mode == AWE_PLAY_MULTI2) {
+		voice = voice_alloc->map[voice] >> 8;
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return;
+	}
+
+	p1 = *(unsigned short *) &event[4];
+	p2 = *(short *) &event[6];
+
+	switch (cmd) {
+	case _AWE_DEBUG_MODE:
+		ctrls[AWE_MD_DEBUG_MODE] = p1;
+		printk(KERN_DEBUG "AWE32: debug mode = %d\n", ctrls[AWE_MD_DEBUG_MODE]);
+		break;
+	case _AWE_REVERB_MODE:
+		ctrls[AWE_MD_REVERB_MODE] = p1;
+		awe_update_reverb_mode();
+		break;
+
+	case _AWE_CHORUS_MODE:
+		ctrls[AWE_MD_CHORUS_MODE] = p1;
+		awe_update_chorus_mode();
+		break;
+		      
+	case _AWE_REMOVE_LAST_SAMPLES:
+		DEBUG(0,printk("AWE32: remove last samples\n"));
+		awe_reset(0);
+		if (locked_sf_id > 0)
+			awe_remove_samples(locked_sf_id);
+		break;
+
+	case _AWE_INITIALIZE_CHIP:
+		awe_initialize();
+		break;
+
+	case _AWE_SEND_EFFECT:
+		i = -1;
+		if (p1 >= 0x100) {
+			i = (p1 >> 8);
+			if (i < 0 || i >= MAX_LAYERS)
+				break;
+		}
+		awe_send_effect(voice, i, p1, p2);
+		break;
+
+	case _AWE_RESET_CHANNEL:
+		awe_channel_init(voice, !p1);
+		break;
+		
+	case _AWE_TERMINATE_ALL:
+		awe_reset(0);
+		break;
+
+	case _AWE_TERMINATE_CHANNEL:
+		awe_voice_change(voice, awe_terminate_and_init);
+		break;
+
+	case _AWE_RELEASE_ALL:
+		awe_note_off_all(FALSE);
+		break;
+	case _AWE_NOTEOFF_ALL:
+		awe_note_off_all(TRUE);
+		break;
+
+	case _AWE_INITIAL_VOLUME:
+		DEBUG(0,printk("AWE32: init attenuation %d\n", p1));
+		atten_relative = (char)p2;
+		atten_offset = (short)p1;
+		awe_update_volume();
+		break;
+
+	case _AWE_CHN_PRESSURE:
+		channels[voice].chan_press = p1;
+		awe_modwheel_change(voice, p1);
+		break;
+
+	case _AWE_CHANNEL_MODE:
+		DEBUG(0,printk("AWE32: channel mode = %d\n", p1));
+		playing_mode = p1;
+		awe_reset(0);
+		break;
+
+	case _AWE_DRUM_CHANNELS:
+		DEBUG(0,printk("AWE32: drum flags = %x\n", p1));
+		drum_flags = *(unsigned int*)&event[4];
+		break;
+
+	case _AWE_MISC_MODE:
+		DEBUG(0,printk("AWE32: ctrl parms = %d %d\n", p1, p2));
+		if (p1 > AWE_MD_VERSION && p1 < AWE_MD_END) {
+			ctrls[p1] = p2;
+			if (ctrl_parms[p1].update)
+				ctrl_parms[p1].update();
+		}
+		break;
+
+	case _AWE_EQUALIZER:
+		ctrls[AWE_MD_BASS_LEVEL] = p1;
+		ctrls[AWE_MD_TREBLE_LEVEL] = p2;
+		awe_update_equalizer();
+		break;
+
+	default:
+		DEBUG(0,printk("AWE32: hw control cmd=%d voice=%d\n", cmd, voice));
+		break;
+	}
+}
+
+
+/* change effects */
+static void
+awe_send_effect(int voice, int layer, int type, int val)
+{
+	awe_chan_info *cinfo;
+	FX_Rec *fx;
+	int mode;
+
+	cinfo = &channels[voice];
+	if (layer >= 0 && layer < MAX_LAYERS)
+		fx = &cinfo->fx_layer[layer];
+	else
+		fx = &cinfo->fx;
+
+	if (type & 0x40)
+		mode = FX_FLAG_OFF;
+	else if (type & 0x80)
+		mode = FX_FLAG_ADD;
+	else
+		mode = FX_FLAG_SET;
+	type &= 0x3f;
+
+	if (type >= 0 && type < AWE_FX_END) {
+		DEBUG(2,printk("AWE32: effects (%d) %d %d\n", voice, type, val));
+		if (mode == FX_FLAG_SET)
+			FX_SET(fx, type, val);
+		else if (mode == FX_FLAG_ADD)
+			FX_ADD(fx, type, val);
+		else
+			FX_UNSET(fx, type);
+		if (mode != FX_FLAG_OFF && parm_defs[type].realtime) {
+			DEBUG(2,printk("AWE32: fx_realtime (%d)\n", voice));
+			awe_voice_change(voice, parm_defs[type].realtime);
+		}
+	}
+}
+
+
+/* change modulation wheel; voice is already mapped on multi2 mode */
+static void
+awe_modwheel_change(int voice, int value)
+{
+	int i;
+	awe_chan_info *cinfo;
+
+	cinfo = &channels[voice];
+	i = value * ctrls[AWE_MD_MOD_SENSE] / 1200;
+	FX_ADD(&cinfo->fx, AWE_FX_LFO1_PITCH, i);
+	awe_voice_change(voice, awe_fx_fmmod);
+	FX_ADD(&cinfo->fx, AWE_FX_LFO2_PITCH, i);
+	awe_voice_change(voice, awe_fx_fm2frq2);
+}
+
+
+/* voice pressure change */
+static void
+awe_aftertouch(int dev, int voice, int pressure)
+{
+	int note;
+
+	DEBUG(2,printk("AWE32: [after(%d) %d]\n", voice, pressure));
+	if (! voice_in_range(voice))
+		return;
+
+	switch (playing_mode) {
+	case AWE_PLAY_DIRECT:
+	case AWE_PLAY_INDIRECT:
+		awe_start_note(dev, voice, 255, pressure);
+		break;
+	case AWE_PLAY_MULTI2:
+		note = (voice_alloc->map[voice] & 0xff) - 1;
+		awe_key_pressure(dev, voice, note + 0x80, pressure);
+		break;
+	}
+}
+
+
+/* voice control change */
+static void
+awe_controller(int dev, int voice, int ctrl_num, int value)
+{
+	awe_chan_info *cinfo;
+
+	if (! voice_in_range(voice))
+		return;
+
+	if (playing_mode == AWE_PLAY_MULTI2) {
+		voice = voice_alloc->map[voice] >> 8;
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return;
+	}
+
+	cinfo = &channels[voice];
+
+	switch (ctrl_num) {
+	case CTL_BANK_SELECT: /* MIDI control #0 */
+		DEBUG(2,printk("AWE32: [bank(%d) %d]\n", voice, value));
+		if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(voice) &&
+		    !ctrls[AWE_MD_TOGGLE_DRUM_BANK])
+			break;
+		if (value < 0 || value > 255)
+			break;
+		cinfo->bank = value;
+		if (cinfo->bank == AWE_DRUM_BANK)
+			DRUM_CHANNEL_ON(cinfo->channel);
+		else
+			DRUM_CHANNEL_OFF(cinfo->channel);
+		awe_set_instr(dev, voice, cinfo->instr);
+		break;
+
+	case CTL_MODWHEEL: /* MIDI control #1 */
+		DEBUG(2,printk("AWE32: [modwheel(%d) %d]\n", voice, value));
+		awe_modwheel_change(voice, value);
+		break;
+
+	case CTRL_PITCH_BENDER: /* SEQ1 V2 contorl */
+		DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, value));
+		/* zero centered */
+		cinfo->bender = value;
+		awe_voice_change(voice, awe_set_voice_pitch);
+		break;
+
+	case CTRL_PITCH_BENDER_RANGE: /* SEQ1 V2 control */
+		DEBUG(2,printk("AWE32: [range(%d) %d]\n", voice, value));
+		/* value = sense x 100 */
+		cinfo->bender_range = value;
+		/* no audible pitch change yet.. */
+		break;
+
+	case CTL_EXPRESSION: /* MIDI control #11 */
+		if (SINGLE_LAYER_MODE())
+			value /= 128;
+	case CTRL_EXPRESSION: /* SEQ1 V2 control */
+		DEBUG(2,printk("AWE32: [expr(%d) %d]\n", voice, value));
+		/* 0 - 127 */
+		cinfo->expression_vol = value;
+		awe_voice_change(voice, awe_set_voice_vol);
+		break;
+
+	case CTL_PAN:	/* MIDI control #10 */
+		DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, value));
+		/* (0-127) -> signed 8bit */
+		cinfo->panning = value * 2 - 128;
+		if (ctrls[AWE_MD_REALTIME_PAN])
+			awe_voice_change(voice, awe_set_pan);
+		break;
+
+	case CTL_MAIN_VOLUME:	/* MIDI control #7 */
+		if (SINGLE_LAYER_MODE())
+			value = (value * 100) / 16383;
+	case CTRL_MAIN_VOLUME:	/* SEQ1 V2 control */
+		DEBUG(2,printk("AWE32: [mainvol(%d) %d]\n", voice, value));
+		/* 0 - 127 */
+		cinfo->main_vol = value;
+		awe_voice_change(voice, awe_set_voice_vol);
+		break;
+
+	case CTL_EXT_EFF_DEPTH: /* reverb effects: 0-127 */
+		DEBUG(2,printk("AWE32: [reverb(%d) %d]\n", voice, value));
+		FX_SET(&cinfo->fx, AWE_FX_REVERB, value * 2);
+		break;
+
+	case CTL_CHORUS_DEPTH: /* chorus effects: 0-127 */
+		DEBUG(2,printk("AWE32: [chorus(%d) %d]\n", voice, value));
+		FX_SET(&cinfo->fx, AWE_FX_CHORUS, value * 2);
+		break;
+
+	case 120:  /* all sounds off */
+		awe_note_off_all(FALSE);
+		break;
+	case 123:  /* all notes off */
+		awe_note_off_all(TRUE);
+		break;
+
+	case CTL_SUSTAIN: /* MIDI control #64 */
+		cinfo->sustained = value;
+		if (value != 127)
+			awe_voice_change(voice, awe_sustain_off);
+		break;
+
+	case CTL_SOSTENUTO: /* MIDI control #66 */
+		if (value == 127)
+			awe_voice_change(voice, awe_sostenuto_on);
+		else
+			awe_voice_change(voice, awe_sustain_off);
+		break;
+
+	default:
+		DEBUG(0,printk("AWE32: [control(%d) ctrl=%d val=%d]\n",
+			   voice, ctrl_num, value));
+		break;
+	}
+}
+
+
+/* voice pan change (value = -128 - 127) */
+static void
+awe_panning(int dev, int voice, int value)
+{
+	awe_chan_info *cinfo;
+
+	if (! voice_in_range(voice))
+		return;
+
+	if (playing_mode == AWE_PLAY_MULTI2) {
+		voice = voice_alloc->map[voice] >> 8;
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return;
+	}
+
+	cinfo = &channels[voice];
+	cinfo->panning = value;
+	DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, cinfo->panning));
+	if (ctrls[AWE_MD_REALTIME_PAN])
+		awe_voice_change(voice, awe_set_pan);
+}
+
+
+/* volume mode change */
+static void
+awe_volume_method(int dev, int mode)
+{
+	/* not impremented */
+	DEBUG(0,printk("AWE32: [volmethod mode=%d]\n", mode));
+}
+
+
+/* pitch wheel change: 0-16384 */
+static void
+awe_bender(int dev, int voice, int value)
+{
+	awe_chan_info *cinfo;
+
+	if (! voice_in_range(voice))
+		return;
+
+	if (playing_mode == AWE_PLAY_MULTI2) {
+		voice = voice_alloc->map[voice] >> 8;
+		if (voice < 0 || voice >= AWE_MAX_CHANNELS)
+			return;
+	}
+
+	/* convert to zero centered value */
+	cinfo = &channels[voice];
+	cinfo->bender = value - 8192;
+	DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, cinfo->bender));
+	awe_voice_change(voice, awe_set_voice_pitch);
+}
+
+
+/*
+ * load a sound patch:
+ *   three types of patches are accepted: AWE, GUS, and SYSEX.
+ */
+
+static int
+awe_load_patch(int dev, int format, const char __user *addr,
+	       int offs, int count, int pmgr_flag)
+{
+	awe_patch_info patch;
+	int rc = 0;
+
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+	if (format == GUS_PATCH) {
+		return awe_load_guspatch(addr, offs, count, pmgr_flag);
+	} else
+#endif
+	if (format == SYSEX_PATCH) {
+		/* no system exclusive message supported yet */
+		return 0;
+	} else if (format != AWE_PATCH) {
+		printk(KERN_WARNING "AWE32 Error: Invalid patch format (key) 0x%x\n", format);
+		return -EINVAL;
+	}
+	
+	if (count < AWE_PATCH_INFO_SIZE) {
+		printk(KERN_WARNING "AWE32 Error: Patch header too short\n");
+		return -EINVAL;
+	}
+	if (copy_from_user(((char*)&patch) + offs, addr + offs, 
+			   AWE_PATCH_INFO_SIZE - offs))
+		return -EFAULT;
+
+	count -= AWE_PATCH_INFO_SIZE;
+	if (count < patch.len) {
+		printk(KERN_WARNING "AWE32: sample: Patch record too short (%d<%d)\n",
+		       count, patch.len);
+		return -EINVAL;
+	}
+	
+	switch (patch.type) {
+	case AWE_LOAD_INFO:
+		rc = awe_load_info(&patch, addr, count);
+		break;
+	case AWE_LOAD_DATA:
+		rc = awe_load_data(&patch, addr, count);
+		break;
+	case AWE_OPEN_PATCH:
+		rc = awe_open_patch(&patch, addr, count);
+		break;
+	case AWE_CLOSE_PATCH:
+		rc = awe_close_patch(&patch, addr, count);
+		break;
+	case AWE_UNLOAD_PATCH:
+		rc = awe_unload_patch(&patch, addr, count);
+		break;
+	case AWE_REPLACE_DATA:
+		rc = awe_replace_data(&patch, addr, count);
+		break;
+	case AWE_MAP_PRESET:
+		rc = awe_load_map(&patch, addr, count);
+		break;
+	/* case AWE_PROBE_INFO:
+		rc = awe_probe_info(&patch, addr, count);
+		break;*/
+	case AWE_PROBE_DATA:
+		rc = awe_probe_data(&patch, addr, count);
+		break;
+	case AWE_REMOVE_INFO:
+		rc = awe_remove_info(&patch, addr, count);
+		break;
+	case AWE_LOAD_CHORUS_FX:
+		rc = awe_load_chorus_fx(&patch, addr, count);
+		break;
+	case AWE_LOAD_REVERB_FX:
+		rc = awe_load_reverb_fx(&patch, addr, count);
+		break;
+
+	default:
+		printk(KERN_WARNING "AWE32 Error: unknown patch format type %d\n",
+		       patch.type);
+		rc = -EINVAL;
+	}
+
+	return rc;
+}
+
+
+/* create an sf list record */
+static int
+awe_create_sf(int type, char *name)
+{
+	sf_list *rec;
+
+	/* terminate sounds */
+	awe_reset(0);
+	rec = (sf_list *)kmalloc(sizeof(*rec), GFP_KERNEL);
+	if (rec == NULL)
+		return 1; /* no memory */
+	rec->sf_id = current_sf_id + 1;
+	rec->type = type;
+	if (/*current_sf_id == 0 ||*/ (type & AWE_PAT_LOCKED) != 0)
+		locked_sf_id = current_sf_id + 1;
+	rec->num_info = awe_free_info();
+	rec->num_sample = awe_free_sample();
+	rec->mem_ptr = awe_free_mem_ptr();
+	rec->infos = rec->last_infos = NULL;
+	rec->samples = rec->last_samples = NULL;
+
+	/* add to linked-list */
+	rec->next = NULL;
+	rec->prev = sftail;
+	if (sftail)
+		sftail->next = rec;
+	else
+		sfhead = rec;
+	sftail = rec;
+	current_sf_id++;
+
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+	rec->shared = NULL;
+	if (name)
+		memcpy(rec->name, name, AWE_PATCH_NAME_LEN);
+	else
+		strcpy(rec->name, "*TEMPORARY*");
+	if (current_sf_id > 1 && name && (type & AWE_PAT_SHARED) != 0) {
+		/* is the current font really a shared font? */
+		if (is_shared_sf(rec->name)) {
+			/* check if the shared font is already installed */
+			sf_list *p;
+			for (p = rec->prev; p; p = p->prev) {
+				if (is_identical_name(rec->name, p)) {
+					rec->shared = p;
+					break;
+				}
+			}
+		}
+	}
+#endif /* allow sharing */
+
+	return 0;
+}
+
+
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+
+/* check if the given name is a valid shared name */
+#define ASC_TO_KEY(c) ((c) - 'A' + 1)
+static int is_shared_sf(unsigned char *name)
+{
+	static unsigned char id_head[4] = {
+		ASC_TO_KEY('A'), ASC_TO_KEY('W'), ASC_TO_KEY('E'),
+		AWE_MAJOR_VERSION,
+	};
+	if (memcmp(name, id_head, 4) == 0)
+		return TRUE;
+	return FALSE;
+}
+
+/* check if the given name matches to the existing list */
+static int is_identical_name(unsigned char *name, sf_list *p) 
+{
+	char *id = p->name;
+	if (is_shared_sf(id) && memcmp(id, name, AWE_PATCH_NAME_LEN) == 0)
+		return TRUE;
+	return FALSE;
+}
+
+/* check if the given voice info exists */
+static int info_duplicated(sf_list *sf, awe_voice_list *rec)
+{
+	/* search for all sharing lists */
+	for (; sf; sf = sf->shared) {
+		awe_voice_list *p;
+		for (p = sf->infos; p; p = p->next) {
+			if (p->type == V_ST_NORMAL &&
+			    p->bank == rec->bank &&
+			    p->instr == rec->instr &&
+			    p->v.low == rec->v.low &&
+			    p->v.high == rec->v.high &&
+			    p->v.sample == rec->v.sample)
+				return TRUE;
+		}
+	}
+	return FALSE;
+}
+
+#endif /* AWE_ALLOW_SAMPLE_SHARING */
+
+
+/* free sf_list record */
+/* linked-list in this function is not cared */
+static void
+awe_free_sf(sf_list *sf)
+{
+	if (sf->infos) {
+		awe_voice_list *p, *next;
+		for (p = sf->infos; p; p = next) {
+			next = p->next;
+			kfree(p);
+		}
+	}
+	if (sf->samples) {
+		awe_sample_list *p, *next;
+		for (p = sf->samples; p; p = next) {
+			next = p->next;
+			kfree(p);
+		}
+	}
+	kfree(sf);
+}
+
+
+/* open patch; create sf list and set opened flag */
+static int
+awe_open_patch(awe_patch_info *patch, const char __user *addr, int count)
+{
+	awe_open_parm parm;
+	int shared;
+
+	if (copy_from_user(&parm, addr + AWE_PATCH_INFO_SIZE, sizeof(parm)))
+		return -EFAULT;
+	shared = FALSE;
+
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+	if (sftail && (parm.type & AWE_PAT_SHARED) != 0) {
+		/* is the previous font the same font? */
+		if (is_identical_name(parm.name, sftail)) {
+			/* then append to the previous */
+			shared = TRUE;
+			awe_reset(0);
+			if (parm.type & AWE_PAT_LOCKED)
+				locked_sf_id = current_sf_id;
+		}
+	}
+#endif /* allow sharing */
+	if (! shared) {
+		if (awe_create_sf(parm.type, parm.name)) {
+			printk(KERN_ERR "AWE32: can't open: failed to alloc new list\n");
+			return -ENOMEM;
+		}
+	}
+	patch_opened = TRUE;
+	return current_sf_id;
+}
+
+/* check if the patch is already opened */
+static sf_list *
+check_patch_opened(int type, char *name)
+{
+	if (! patch_opened) {
+		if (awe_create_sf(type, name)) {
+			printk(KERN_ERR "AWE32: failed to alloc new list\n");
+			return NULL;
+		}
+		patch_opened = TRUE;
+		return sftail;
+	}
+	return sftail;
+}
+
+/* close the patch; if no voice is loaded, remove the patch */
+static int
+awe_close_patch(awe_patch_info *patch, const char __user *addr, int count)
+{
+	if (patch_opened && sftail) {
+		/* if no voice is loaded, release the current patch */
+		if (sftail->infos == NULL) {
+			awe_reset(0);
+			awe_remove_samples(current_sf_id - 1);
+		}
+	}
+	patch_opened = 0;
+	return 0;
+}
+
+
+/* remove the latest patch */
+static int
+awe_unload_patch(awe_patch_info *patch, const char __user *addr, int count)
+{
+	if (current_sf_id > 0 && current_sf_id > locked_sf_id) {
+		awe_reset(0);
+		awe_remove_samples(current_sf_id - 1);
+	}
+	return 0;
+}
+
+/* allocate voice info list records */
+static awe_voice_list *
+alloc_new_info(void)
+{
+	awe_voice_list *newlist;
+	
+	newlist = (awe_voice_list *)kmalloc(sizeof(*newlist), GFP_KERNEL);
+	if (newlist == NULL) {
+		printk(KERN_ERR "AWE32: can't alloc info table\n");
+		return NULL;
+	}
+	return newlist;
+}
+
+/* allocate sample info list records */
+static awe_sample_list *
+alloc_new_sample(void)
+{
+	awe_sample_list *newlist;
+	
+	newlist = (awe_sample_list *)kmalloc(sizeof(*newlist), GFP_KERNEL);
+	if (newlist == NULL) {
+		printk(KERN_ERR "AWE32: can't alloc sample table\n");
+		return NULL;
+	}
+	return newlist;
+}
+
+/* load voice map */
+static int
+awe_load_map(awe_patch_info *patch, const char __user *addr, int count)
+{
+	awe_voice_map map;
+	awe_voice_list *rec, *p;
+	sf_list *sf;
+
+	/* get the link info */
+	if (count < sizeof(map)) {
+		printk(KERN_WARNING "AWE32 Error: invalid patch info length\n");
+		return -EINVAL;
+	}
+	if (copy_from_user(&map, addr + AWE_PATCH_INFO_SIZE, sizeof(map)))
+		return -EFAULT;
+	
+	/* check if the identical mapping already exists */
+	p = awe_search_instr(map.map_bank, map.map_instr, map.map_key);
+	for (; p; p = p->next_instr) {
+		if (p->type == V_ST_MAPPED &&
+		    p->v.start == map.src_instr &&
+		    p->v.end == map.src_bank &&
+		    p->v.fixkey == map.src_key)
+			return 0; /* already present! */
+	}
+
+	if ((sf = check_patch_opened(AWE_PAT_TYPE_MAP, NULL)) == NULL)
+		return -ENOMEM;
+
+	if ((rec = alloc_new_info()) == NULL)
+		return -ENOMEM;
+
+	rec->bank = map.map_bank;
+	rec->instr = map.map_instr;
+	rec->type = V_ST_MAPPED;
+	rec->disabled = FALSE;
+	awe_init_voice_info(&rec->v);
+	if (map.map_key >= 0) {
+		rec->v.low = map.map_key;
+		rec->v.high = map.map_key;
+	}
+	rec->v.start = map.src_instr;
+	rec->v.end = map.src_bank;
+	rec->v.fixkey = map.src_key;
+	add_sf_info(sf, rec);
+	add_info_list(rec);
+
+	return 0;
+}
+
+#if 0
+/* probe preset in the current list -- nothing to be loaded */
+static int
+awe_probe_info(awe_patch_info *patch, const char __user *addr, int count)
+{
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+	awe_voice_map map;
+	awe_voice_list *p;
+
+	if (! patch_opened)
+		return -EINVAL;
+
+	/* get the link info */
+	if (count < sizeof(map)) {
+		printk(KERN_WARNING "AWE32 Error: invalid patch info length\n");
+		return -EINVAL;
+	}
+	if (copy_from_user(&map, addr + AWE_PATCH_INFO_SIZE, sizeof(map)))
+		return -EFAULT;
+	
+	/* check if the identical mapping already exists */
+	if (sftail == NULL)
+		return -EINVAL;
+	p = awe_search_instr(map.src_bank, map.src_instr, map.src_key);
+	for (; p; p = p->next_instr) {
+		if (p->type == V_ST_NORMAL &&
+		    is_identical_holder(p->holder, sftail) &&
+		    p->v.low <= map.src_key &&
+		    p->v.high >= map.src_key)
+			return 0; /* already present! */
+	}
+#endif /* allow sharing */
+	return -EINVAL;
+}
+#endif
+
+/* probe sample in the current list -- nothing to be loaded */
+static int
+awe_probe_data(awe_patch_info *patch, const char __user *addr, int count)
+{
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+	if (! patch_opened)
+		return -EINVAL;
+
+	/* search the specified sample by optarg */
+	if (search_sample_index(sftail, patch->optarg) != NULL)
+		return 0;
+#endif /* allow sharing */
+	return -EINVAL;
+}
+
+		
+/* remove the present instrument layers */
+static int
+remove_info(sf_list *sf, int bank, int instr)
+{
+	awe_voice_list *prev, *next, *p;
+	int removed = 0;
+
+	prev = NULL;
+	for (p = sf->infos; p; p = next) {
+		next = p->next;
+		if (p->type == V_ST_NORMAL &&
+		    p->bank == bank && p->instr == instr) {
+			/* remove this layer */
+			if (prev)
+				prev->next = next;
+			else
+				sf->infos = next;
+			if (p == sf->last_infos)
+				sf->last_infos = prev;
+			sf->num_info--;
+			removed++;
+			kfree(p);
+		} else
+			prev = p;
+	}
+	if (removed)
+		rebuild_preset_list();
+	return removed;
+}
+
+/* load voice information data */
+static int
+awe_load_info(awe_patch_info *patch, const char __user *addr, int count)
+{
+	int offset;
+	awe_voice_rec_hdr hdr;
+	int i;
+	int total_size;
+	sf_list *sf;
+	awe_voice_list *rec;
+
+	if (count < AWE_VOICE_REC_SIZE) {
+		printk(KERN_WARNING "AWE32 Error: invalid patch info length\n");
+		return -EINVAL;
+	}
+
+	offset = AWE_PATCH_INFO_SIZE;
+	if (copy_from_user((char*)&hdr, addr + offset, AWE_VOICE_REC_SIZE))
+		return -EFAULT;
+	offset += AWE_VOICE_REC_SIZE;
+
+	if (hdr.nvoices <= 0 || hdr.nvoices >= 100) {
+		printk(KERN_WARNING "AWE32 Error: Invalid voice number %d\n", hdr.nvoices);
+		return -EINVAL;
+	}
+	total_size = AWE_VOICE_REC_SIZE + AWE_VOICE_INFO_SIZE * hdr.nvoices;
+	if (count < total_size) {
+		printk(KERN_WARNING "AWE32 Error: patch length(%d) is smaller than nvoices(%d)\n",
+		       count, hdr.nvoices);
+		return -EINVAL;
+	}
+
+	if ((sf = check_patch_opened(AWE_PAT_TYPE_MISC, NULL)) == NULL)
+		return -ENOMEM;
+
+	switch (hdr.write_mode) {
+	case AWE_WR_EXCLUSIVE:
+		/* exclusive mode - if the instrument already exists,
+		   return error */
+		for (rec = sf->infos; rec; rec = rec->next) {
+			if (rec->type == V_ST_NORMAL &&
+			    rec->bank == hdr.bank &&
+			    rec->instr == hdr.instr)
+				return -EINVAL;
+		}
+		break;
+	case AWE_WR_REPLACE:
+		/* replace mode - remove the instrument if it already exists */
+		remove_info(sf, hdr.bank, hdr.instr);
+		break;
+	}
+
+	/* append new layers */
+	for (i = 0; i < hdr.nvoices; i++) {
+		rec = alloc_new_info();
+		if (rec == NULL)
+			return -ENOMEM;
+
+		rec->bank = hdr.bank;
+		rec->instr = hdr.instr;
+		rec->type = V_ST_NORMAL;
+		rec->disabled = FALSE;
+
+		/* copy awe_voice_info parameters */
+		if (copy_from_user(&rec->v, addr + offset, AWE_VOICE_INFO_SIZE)) {
+			kfree(rec);
+			return -EFAULT;
+		}
+		offset += AWE_VOICE_INFO_SIZE;
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+		if (sf && sf->shared) {
+			if (info_duplicated(sf, rec)) {
+				kfree(rec);
+				continue;
+			}
+		}
+#endif /* allow sharing */
+		if (rec->v.mode & AWE_MODE_INIT_PARM)
+			awe_init_voice_parm(&rec->v.parm);
+		add_sf_info(sf, rec);
+		awe_set_sample(rec);
+		add_info_list(rec);
+	}
+
+	return 0;
+}
+
+
+/* remove instrument layers */
+static int
+awe_remove_info(awe_patch_info *patch, const char __user *addr, int count)
+{
+	unsigned char bank, instr;
+	sf_list *sf;
+
+	if (! patch_opened || (sf = sftail) == NULL) {
+		printk(KERN_WARNING "AWE32: remove_info: patch not opened\n");
+		return -EINVAL;
+	}
+
+	bank = ((unsigned short)patch->optarg >> 8) & 0xff;
+	instr = (unsigned short)patch->optarg & 0xff;
+	if (! remove_info(sf, bank, instr))
+		return -EINVAL;
+	return 0;
+}
+
+
+/* load wave sample data */
+static int
+awe_load_data(awe_patch_info *patch, const char __user *addr, int count)
+{
+	int offset, size;
+	int rc;
+	awe_sample_info tmprec;
+	awe_sample_list *rec;
+	sf_list *sf;
+
+	if ((sf = check_patch_opened(AWE_PAT_TYPE_MISC, NULL)) == NULL)
+		return -ENOMEM;
+
+	size = (count - AWE_SAMPLE_INFO_SIZE) / 2;
+	offset = AWE_PATCH_INFO_SIZE;
+	if (copy_from_user(&tmprec, addr + offset, AWE_SAMPLE_INFO_SIZE))
+		return -EFAULT;
+	offset += AWE_SAMPLE_INFO_SIZE;
+	if (size != tmprec.size) {
+		printk(KERN_WARNING "AWE32: load: sample size differed (%d != %d)\n",
+		       tmprec.size, size);
+		return -EINVAL;
+	}
+
+	if (search_sample_index(sf, tmprec.sample) != NULL) {
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+		/* if shared sample, skip this data */
+		if (sf->type & AWE_PAT_SHARED)
+			return 0;
+#endif /* allow sharing */
+		DEBUG(1,printk("AWE32: sample data %d already present\n", tmprec.sample));
+		return -EINVAL;
+	}
+
+	if ((rec = alloc_new_sample()) == NULL)
+		return -ENOMEM;
+
+	memcpy(&rec->v, &tmprec, sizeof(tmprec));
+
+	if (rec->v.size > 0) {
+		if ((rc = awe_write_wave_data(addr, offset, rec, -1)) < 0) {
+			kfree(rec);
+			return rc;
+		}
+		sf->mem_ptr += rc;
+	}
+
+	add_sf_sample(sf, rec);
+	return 0;
+}
+
+
+/* replace wave sample data */
+static int
+awe_replace_data(awe_patch_info *patch, const char __user *addr, int count)
+{
+	int offset;
+	int size;
+	int rc;
+	int channels;
+	awe_sample_info cursmp;
+	int save_mem_ptr;
+	sf_list *sf;
+	awe_sample_list *rec;
+
+	if (! patch_opened || (sf = sftail) == NULL) {
+		printk(KERN_WARNING "AWE32: replace: patch not opened\n");
+		return -EINVAL;
+	}
+
+	size = (count - AWE_SAMPLE_INFO_SIZE) / 2;
+	offset = AWE_PATCH_INFO_SIZE;
+	if (copy_from_user(&cursmp, addr + offset, AWE_SAMPLE_INFO_SIZE))
+		return -EFAULT;
+	offset += AWE_SAMPLE_INFO_SIZE;
+	if (cursmp.size == 0 || size != cursmp.size) {
+		printk(KERN_WARNING "AWE32: replace: invalid sample size (%d!=%d)\n",
+		       cursmp.size, size);
+		return -EINVAL;
+	}
+	channels = patch->optarg;
+	if (channels <= 0 || channels > AWE_NORMAL_VOICES) {
+		printk(KERN_WARNING "AWE32: replace: invalid channels %d\n", channels);
+		return -EINVAL;
+	}
+
+	for (rec = sf->samples; rec; rec = rec->next) {
+		if (rec->v.sample == cursmp.sample)
+			break;
+	}
+	if (rec == NULL) {
+		printk(KERN_WARNING "AWE32: replace: cannot find existing sample data %d\n",
+		       cursmp.sample);
+		return -EINVAL;
+	}
+		
+	if (rec->v.size != cursmp.size) {
+		printk(KERN_WARNING "AWE32: replace: exiting size differed (%d!=%d)\n",
+		       rec->v.size, cursmp.size);
+		return -EINVAL;
+	}
+
+	save_mem_ptr = awe_free_mem_ptr();
+	sftail->mem_ptr = rec->v.start - awe_mem_start;
+	memcpy(&rec->v, &cursmp, sizeof(cursmp));
+	rec->v.sf_id = current_sf_id;
+	if ((rc = awe_write_wave_data(addr, offset, rec, channels)) < 0)
+		return rc;
+	sftail->mem_ptr = save_mem_ptr;
+
+	return 0;
+}
+
+
+/*----------------------------------------------------------------*/
+
+static const char __user *readbuf_addr;
+static int readbuf_offs;
+static int readbuf_flags;
+
+/* initialize read buffer */
+static int
+readbuf_init(const char __user *addr, int offset, awe_sample_info *sp)
+{
+	readbuf_addr = addr;
+	readbuf_offs = offset;
+	readbuf_flags = sp->mode_flags;
+	return 0;
+}
+
+/* read directly from user buffer */
+static unsigned short
+readbuf_word(int pos)
+{
+	unsigned short c;
+	/* read from user buffer */
+	if (readbuf_flags & AWE_SAMPLE_8BITS) {
+		unsigned char cc;
+		get_user(cc, (unsigned char __user *)(readbuf_addr + readbuf_offs + pos));
+		c = (unsigned short)cc << 8; /* convert 8bit -> 16bit */
+	} else {
+		get_user(c, (unsigned short __user *)(readbuf_addr + readbuf_offs + pos * 2));
+	}
+	if (readbuf_flags & AWE_SAMPLE_UNSIGNED)
+		c ^= 0x8000; /* unsigned -> signed */
+	return c;
+}
+
+#define readbuf_word_cache	readbuf_word
+#define readbuf_end()		/**/
+
+/*----------------------------------------------------------------*/
+
+#define BLANK_LOOP_START	8
+#define BLANK_LOOP_END		40
+#define BLANK_LOOP_SIZE		48
+
+/* loading onto memory - return the actual written size */
+static int 
+awe_write_wave_data(const char __user *addr, int offset, awe_sample_list *list, int channels)
+{
+	int i, truesize, dram_offset;
+	awe_sample_info *sp = &list->v;
+	int rc;
+
+	/* be sure loop points start < end */
+	if (sp->loopstart > sp->loopend) {
+		int tmp = sp->loopstart;
+		sp->loopstart = sp->loopend;
+		sp->loopend = tmp;
+	}
+
+	/* compute true data size to be loaded */
+	truesize = sp->size;
+	if (sp->mode_flags & (AWE_SAMPLE_BIDIR_LOOP|AWE_SAMPLE_REVERSE_LOOP))
+		truesize += sp->loopend - sp->loopstart;
+	if (sp->mode_flags & AWE_SAMPLE_NO_BLANK)
+		truesize += BLANK_LOOP_SIZE;
+	if (awe_free_mem_ptr() + truesize >= memsize/2) {
+		DEBUG(-1,printk("AWE32 Error: Sample memory full\n"));
+		return -ENOSPC;
+	}
+
+	/* recalculate address offset */
+	sp->end -= sp->start;
+	sp->loopstart -= sp->start;
+	sp->loopend -= sp->start;
+
+	dram_offset = awe_free_mem_ptr() + awe_mem_start;
+	sp->start = dram_offset;
+	sp->end += dram_offset;
+	sp->loopstart += dram_offset;
+	sp->loopend += dram_offset;
+
+	/* set the total size (store onto obsolete checksum value) */
+	if (sp->size == 0)
+		sp->checksum = 0;
+	else
+		sp->checksum = truesize;
+
+	if ((rc = awe_open_dram_for_write(dram_offset, channels)) != 0)
+		return rc;
+
+	if (readbuf_init(addr, offset, sp) < 0)
+		return -ENOSPC;
+
+	for (i = 0; i < sp->size; i++) {
+		unsigned short c;
+		c = readbuf_word(i);
+		awe_write_dram(c);
+		if (i == sp->loopend &&
+		    (sp->mode_flags & (AWE_SAMPLE_BIDIR_LOOP|AWE_SAMPLE_REVERSE_LOOP))) {
+			int looplen = sp->loopend - sp->loopstart;
+			/* copy reverse loop */
+			int k;
+			for (k = 1; k <= looplen; k++) {
+				c = readbuf_word_cache(i - k);
+				awe_write_dram(c);
+			}
+			if (sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP) {
+				sp->end += looplen;
+			} else {
+				sp->start += looplen;
+				sp->end += looplen;
+			}
+		}
+	}
+	readbuf_end();
+
+	/* if no blank loop is attached in the sample, add it */
+	if (sp->mode_flags & AWE_SAMPLE_NO_BLANK) {
+		for (i = 0; i < BLANK_LOOP_SIZE; i++)
+			awe_write_dram(0);
+		if (sp->mode_flags & AWE_SAMPLE_SINGLESHOT) {
+			sp->loopstart = sp->end + BLANK_LOOP_START;
+			sp->loopend = sp->end + BLANK_LOOP_END;
+		}
+	}
+
+	awe_close_dram();
+
+	/* initialize FM */
+	awe_init_fm();
+
+	return truesize;
+}
+
+
+/*----------------------------------------------------------------*/
+
+#ifdef AWE_HAS_GUS_COMPATIBILITY
+
+/* calculate GUS envelope time:
+ * is this correct?  i have no idea..
+ */
+static int
+calc_gus_envelope_time(int rate, int start, int end)
+{
+	int r, p, t;
+	r = (3 - ((rate >> 6) & 3)) * 3;
+	p = rate & 0x3f;
+	t = end - start;
+	if (t < 0) t = -t;
+	if (13 > r)
+		t = t << (13 - r);
+	else
+		t = t >> (r - 13);
+	return (t * 10) / (p * 441);
+}
+
+#define calc_gus_sustain(val)  (0x7f - vol_table[(val)/2])
+#define calc_gus_attenuation(val)	vol_table[(val)/2]
+
+/* load GUS patch */
+static int
+awe_load_guspatch(const char __user *addr, int offs, int size, int pmgr_flag)
+{
+	struct patch_info patch;
+	awe_voice_info *rec;
+	awe_sample_info *smp;
+	awe_voice_list *vrec;
+	awe_sample_list *smprec;
+	int sizeof_patch;
+	int note, rc;
+	sf_list *sf;
+
+	sizeof_patch = (int)((long)&patch.data[0] - (long)&patch); /* header size */
+	if (size < sizeof_patch) {
+		printk(KERN_WARNING "AWE32 Error: Patch header too short\n");
+		return -EINVAL;
+	}
+	if (copy_from_user(((char*)&patch) + offs, addr + offs, sizeof_patch - offs))
+		return -EFAULT;
+	size -= sizeof_patch;
+	if (size < patch.len) {
+		printk(KERN_WARNING "AWE32 Error: Patch record too short (%d<%d)\n",
+		       size, patch.len);
+		return -EINVAL;
+	}
+	if ((sf = check_patch_opened(AWE_PAT_TYPE_GUS, NULL)) == NULL)
+		return -ENOMEM;
+	if ((smprec = alloc_new_sample()) == NULL)
+		return -ENOMEM;
+	if ((vrec = alloc_new_info()) == NULL) {
+		kfree(smprec);
+		return -ENOMEM;
+	}
+
+	smp = &smprec->v;
+	smp->sample = sf->num_sample;
+	smp->start = 0;
+	smp->end = patch.len;
+	smp->loopstart = patch.loop_start;
+	smp->loopend = patch.loop_end;
+	smp->size = patch.len;
+
+	/* set up mode flags */
+	smp->mode_flags = 0;
+	if (!(patch.mode & WAVE_16_BITS))
+		smp->mode_flags |= AWE_SAMPLE_8BITS;
+	if (patch.mode & WAVE_UNSIGNED)
+		smp->mode_flags |= AWE_SAMPLE_UNSIGNED;
+	smp->mode_flags |= AWE_SAMPLE_NO_BLANK;
+	if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP|WAVE_LOOP_BACK)))
+		smp->mode_flags |= AWE_SAMPLE_SINGLESHOT;
+	if (patch.mode & WAVE_BIDIR_LOOP)
+		smp->mode_flags |= AWE_SAMPLE_BIDIR_LOOP;
+	if (patch.mode & WAVE_LOOP_BACK)
+		smp->mode_flags |= AWE_SAMPLE_REVERSE_LOOP;
+
+	DEBUG(0,printk("AWE32: [sample %d mode %x]\n", patch.instr_no, smp->mode_flags));
+	if (patch.mode & WAVE_16_BITS) {
+		/* convert to word offsets */
+		smp->size /= 2;
+		smp->end /= 2;
+		smp->loopstart /= 2;
+		smp->loopend /= 2;
+	}
+	smp->checksum_flag = 0;
+	smp->checksum = 0;
+
+	if ((rc = awe_write_wave_data(addr, sizeof_patch, smprec, -1)) < 0)
+		return rc;
+	sf->mem_ptr += rc;
+	add_sf_sample(sf, smprec);
+
+	/* set up voice info */
+	rec = &vrec->v;
+	awe_init_voice_info(rec);
+	rec->sample = sf->num_info; /* the last sample */
+	rec->rate_offset = calc_rate_offset(patch.base_freq);
+	note = freq_to_note(patch.base_note);
+	rec->root = note / 100;
+	rec->tune = -(note % 100);
+	rec->low = freq_to_note(patch.low_note) / 100;
+	rec->high = freq_to_note(patch.high_note) / 100;
+	DEBUG(1,printk("AWE32: [gus base offset=%d, note=%d, range=%d-%d(%d-%d)]\n",
+		       rec->rate_offset, note,
+		       rec->low, rec->high,
+	      patch.low_note, patch.high_note));
+	/* panning position; -128 - 127 => 0-127 */
+	rec->pan = (patch.panning + 128) / 2;
+
+	/* detuning is ignored */
+	/* 6points volume envelope */
+	if (patch.mode & WAVE_ENVELOPES) {
+		int attack, hold, decay, release;
+		attack = calc_gus_envelope_time
+			(patch.env_rate[0], 0, patch.env_offset[0]);
+		hold = calc_gus_envelope_time
+			(patch.env_rate[1], patch.env_offset[0],
+			 patch.env_offset[1]);
+		decay = calc_gus_envelope_time
+			(patch.env_rate[2], patch.env_offset[1],
+			 patch.env_offset[2]);
+		release = calc_gus_envelope_time
+			(patch.env_rate[3], patch.env_offset[1],
+			 patch.env_offset[4]);
+		release += calc_gus_envelope_time
+			(patch.env_rate[4], patch.env_offset[3],
+			 patch.env_offset[4]);
+		release += calc_gus_envelope_time
+			(patch.env_rate[5], patch.env_offset[4],
+			 patch.env_offset[5]);
+		rec->parm.volatkhld = (calc_parm_hold(hold) << 8) |
+			calc_parm_attack(attack);
+		rec->parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |
+			calc_parm_decay(decay);
+		rec->parm.volrelease = 0x8000 | calc_parm_decay(release);
+		DEBUG(2,printk("AWE32: [gusenv atk=%d, hld=%d, dcy=%d, rel=%d]\n", attack, hold, decay, release));
+		rec->attenuation = calc_gus_attenuation(patch.env_offset[0]);
+	}
+
+	/* tremolo effect */
+	if (patch.mode & WAVE_TREMOLO) {
+		int rate = (patch.tremolo_rate * 1000 / 38) / 42;
+		rec->parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;
+		DEBUG(2,printk("AWE32: [gusenv tremolo rate=%d, dep=%d, tremfrq=%x]\n",
+			       patch.tremolo_rate, patch.tremolo_depth,
+			       rec->parm.tremfrq));
+	}
+	/* vibrato effect */
+	if (patch.mode & WAVE_VIBRATO) {
+		int rate = (patch.vibrato_rate * 1000 / 38) / 42;
+		rec->parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;
+		DEBUG(2,printk("AWE32: [gusenv vibrato rate=%d, dep=%d, tremfrq=%x]\n",
+			       patch.tremolo_rate, patch.tremolo_depth,
+			       rec->parm.tremfrq));
+	}
+	
+	/* scale_freq, scale_factor, volume, and fractions not implemented */
+
+	/* append to the tail of the list */
+	vrec->bank = ctrls[AWE_MD_GUS_BANK];
+	vrec->instr = patch.instr_no;
+	vrec->disabled = FALSE;
+	vrec->type = V_ST_NORMAL;
+
+	add_sf_info(sf, vrec);
+	add_info_list(vrec);
+
+	/* set the voice index */
+	awe_set_sample(vrec);
+
+	return 0;
+}
+
+#endif  /* AWE_HAS_GUS_COMPATIBILITY */
+
+/*
+ * sample and voice list handlers
+ */
+
+/* append this to the current sf list */
+static void add_sf_info(sf_list *sf, awe_voice_list *rec)
+{
+	if (sf == NULL)
+		return;
+	rec->holder = sf;
+	rec->v.sf_id = sf->sf_id;
+	if (sf->last_infos)
+		sf->last_infos->next = rec;
+	else
+		sf->infos = rec;
+	sf->last_infos = rec;
+	rec->next = NULL;
+	sf->num_info++;
+}
+
+/* prepend this sample to sf list */
+static void add_sf_sample(sf_list *sf, awe_sample_list *rec)
+{
+	if (sf == NULL)
+		return;
+	rec->holder = sf;
+	rec->v.sf_id = sf->sf_id;
+	if (sf->last_samples)
+		sf->last_samples->next = rec;
+	else
+		sf->samples = rec;
+	sf->last_samples = rec;
+	rec->next = NULL;
+	sf->num_sample++;
+}
+
+/* purge the old records which don't belong with the same file id */
+static void purge_old_list(awe_voice_list *rec, awe_voice_list *next)
+{
+	rec->next_instr = next;
+	if (rec->bank == AWE_DRUM_BANK) {
+		/* remove samples with the same note range */
+		awe_voice_list *cur, *prev = rec;
+		int low = rec->v.low;
+		int high = rec->v.high;
+		for (cur = next; cur; cur = cur->next_instr) {
+			if (cur->v.low == low &&
+			    cur->v.high == high &&
+			    ! is_identical_holder(cur->holder, rec->holder))
+				prev->next_instr = cur->next_instr;
+			else
+				prev = cur;
+		}
+	} else {
+		if (! is_identical_holder(next->holder, rec->holder))
+			/* remove all samples */
+			rec->next_instr = NULL;
+	}
+}
+
+/* prepend to top of the preset table */
+static void add_info_list(awe_voice_list *rec)
+{
+	awe_voice_list *prev, *cur;
+	int key;
+
+	if (rec->disabled)
+		return;
+
+	key = awe_search_key(rec->bank, rec->instr, rec->v.low);
+	prev = NULL;
+	for (cur = preset_table[key]; cur; cur = cur->next_bank) {
+		/* search the first record with the same bank number */
+		if (cur->instr == rec->instr && cur->bank == rec->bank) {
+			/* replace the list with the new record */
+			rec->next_bank = cur->next_bank;
+			if (prev)
+				prev->next_bank = rec;
+			else
+				preset_table[key] = rec;
+			purge_old_list(rec, cur);
+			return;
+		}
+		prev = cur;
+	}
+
+	/* this is the first bank record.. just add this */
+	rec->next_instr = NULL;
+	rec->next_bank = preset_table[key];
+	preset_table[key] = rec;
+}
+
+/* remove samples later than the specified sf_id */
+static void
+awe_remove_samples(int sf_id)
+{
+	sf_list *p, *prev;
+
+	if (sf_id <= 0) {
+		awe_reset_samples();
+		return;
+	}
+	/* already removed? */
+	if (current_sf_id <= sf_id)
+		return;
+
+	for (p = sftail; p; p = prev) {
+		if (p->sf_id <= sf_id)
+			break;
+		prev = p->prev;
+		awe_free_sf(p);
+	}
+	sftail = p;
+	if (sftail) {
+		sf_id = sftail->sf_id;
+		sftail->next = NULL;
+	} else {
+		sf_id = 0;
+		sfhead = NULL;
+	}
+	current_sf_id = sf_id;
+	if (locked_sf_id > sf_id)
+		locked_sf_id = sf_id;
+
+	rebuild_preset_list();
+}
+
+/* rebuild preset search list */
+static void rebuild_preset_list(void)
+{
+	sf_list *p;
+	awe_voice_list *rec;
+
+	memset(preset_table, 0, sizeof(preset_table));
+
+	for (p = sfhead; p; p = p->next) {
+		for (rec = p->infos; rec; rec = rec->next)
+			add_info_list(rec);
+	}
+}
+
+/* compare the given sf_id pair */
+static int is_identical_holder(sf_list *sf1, sf_list *sf2)
+{
+	if (sf1 == NULL || sf2 == NULL)
+		return FALSE;
+	if (sf1 == sf2)
+		return TRUE;
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+	{
+		/* compare with the sharing id */
+		sf_list *p;
+		int counter = 0;
+		if (sf1->sf_id < sf2->sf_id) { /* make sure id1 > id2 */
+			sf_list *tmp; tmp = sf1; sf1 = sf2; sf2 = tmp;
+		}
+		for (p = sf1->shared; p; p = p->shared) {
+			if (counter++ > current_sf_id)
+				break; /* strange sharing loop.. quit */
+			if (p == sf2)
+				return TRUE;
+		}
+	}
+#endif /* allow sharing */
+	return FALSE;
+}
+
+/* search the sample index matching with the given sample id */
+static awe_sample_list *
+search_sample_index(sf_list *sf, int sample)
+{
+	awe_sample_list *p;
+#ifdef AWE_ALLOW_SAMPLE_SHARING
+	int counter = 0;
+	while (sf) {
+		for (p = sf->samples; p; p = p->next) {
+			if (p->v.sample == sample)
+				return p;
+		}
+		sf = sf->shared;
+		if (counter++ > current_sf_id)
+			break; /* strange sharing loop.. quit */
+	}
+#else
+	if (sf) {
+		for (p = sf->samples; p; p = p->next) {
+			if (p->v.sample == sample)
+				return p;
+		}
+	}
+#endif
+	return NULL;
+}
+
+/* search the specified sample */
+/* non-zero = found */
+static short
+awe_set_sample(awe_voice_list *rec)
+{
+	awe_sample_list *smp;
+	awe_voice_info *vp = &rec->v;
+
+	vp->index = 0;
+	if ((smp = search_sample_index(rec->holder, vp->sample)) == NULL)
+		return 0;
+
+	/* set the actual sample offsets */
+	vp->start += smp->v.start;
+	vp->end += smp->v.end;
+	vp->loopstart += smp->v.loopstart;
+	vp->loopend += smp->v.loopend;
+	/* copy mode flags */
+	vp->mode = smp->v.mode_flags;
+	/* set flag */
+	vp->index = 1;
+
+	return 1;
+}
+
+
+/*
+ * voice allocation
+ */
+
+/* look for all voices associated with the specified note & velocity */
+static int
+awe_search_multi_voices(awe_voice_list *rec, int note, int velocity,
+			awe_voice_info **vlist)
+{
+	int nvoices;
+
+	nvoices = 0;
+	for (; rec; rec = rec->next_instr) {
+		if (note >= rec->v.low &&
+		    note <= rec->v.high &&
+		    velocity >= rec->v.vellow &&
+		    velocity <= rec->v.velhigh) {
+			if (rec->type == V_ST_MAPPED) {
+				/* mapper */
+				vlist[0] = &rec->v;
+				return -1;
+			}
+			vlist[nvoices++] = &rec->v;
+			if (nvoices >= AWE_MAX_VOICES)
+				break;
+		}
+	}
+	return nvoices;	
+}
+
+/* store the voice list from the specified note and velocity.
+   if the preset is mapped, seek for the destination preset, and rewrite
+   the note number if necessary.
+   */
+static int
+really_alloc_voices(int bank, int instr, int *note, int velocity, awe_voice_info **vlist)
+{
+	int nvoices;
+	awe_voice_list *vrec;
+	int level = 0;
+
+	for (;;) {
+		vrec = awe_search_instr(bank, instr, *note);
+		nvoices = awe_search_multi_voices(vrec, *note, velocity, vlist);
+		if (nvoices == 0) {
+			if (bank == AWE_DRUM_BANK)
+				/* search default drumset */
+				vrec = awe_search_instr(bank, ctrls[AWE_MD_DEF_DRUM], *note);
+			else
+				/* search default preset */
+				vrec = awe_search_instr(ctrls[AWE_MD_DEF_BANK], instr, *note);
+			nvoices = awe_search_multi_voices(vrec, *note, velocity, vlist);
+		}
+		if (nvoices == 0) {
+			if (bank == AWE_DRUM_BANK && ctrls[AWE_MD_DEF_DRUM] != 0)
+				/* search default drumset */
+				vrec = awe_search_instr(bank, 0, *note);
+			else if (bank != AWE_DRUM_BANK && ctrls[AWE_MD_DEF_BANK] != 0)
+				/* search default preset */
+				vrec = awe_search_instr(0, instr, *note);
+			nvoices = awe_search_multi_voices(vrec, *note, velocity, vlist);
+		}
+		if (nvoices < 0) { /* mapping */
+			int key = vlist[0]->fixkey;
+			instr = vlist[0]->start;
+			bank = vlist[0]->end;
+			if (level++ > 5) {
+				printk(KERN_ERR "AWE32: too deep mapping level\n");
+				return 0;
+			}
+			if (key >= 0)
+				*note = key;
+		} else
+			break;
+	}
+
+	return nvoices;
+}
+
+/* allocate voices corresponding note and velocity; supports multiple insts. */
+static void
+awe_alloc_multi_voices(int ch, int note, int velocity, int key)
+{
+	int i, v, nvoices, bank;
+	awe_voice_info *vlist[AWE_MAX_VOICES];
+
+	if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(ch))
+		bank = AWE_DRUM_BANK; /* always search drumset */
+	else
+		bank = channels[ch].bank;
+
+	/* check the possible voices; note may be changeable if mapped */
+	nvoices = really_alloc_voices(bank, channels[ch].instr,
+				      &note, velocity, vlist);
+
+	/* set the voices */
+	current_alloc_time++;
+	for (i = 0; i < nvoices; i++) {
+		v = awe_clear_voice();
+		voices[v].key = key;
+		voices[v].ch = ch;
+		voices[v].note = note;
+		voices[v].velocity = velocity;
+		voices[v].time = current_alloc_time;
+		voices[v].cinfo = &channels[ch];
+		voices[v].sample = vlist[i];
+		voices[v].state = AWE_ST_MARK;
+		voices[v].layer = nvoices - i - 1;  /* in reverse order */
+	}
+
+	/* clear the mark in allocated voices */
+	for (i = 0; i < awe_max_voices; i++) {
+		if (voices[i].state == AWE_ST_MARK)
+			voices[i].state = AWE_ST_OFF;
+			
+	}
+}
+
+
+/* search an empty voice.
+   if no empty voice is found, at least terminate a voice
+   */
+static int
+awe_clear_voice(void)
+{
+	enum {
+		OFF=0, RELEASED, SUSTAINED, PLAYING, END
+	};
+	struct voice_candidate_t {
+		int best;
+		int time;
+		int vtarget;
+	} candidate[END];
+	int i, type, vtarget;
+
+	vtarget = 0xffff;
+	for (type = OFF; type < END; type++) {
+		candidate[type].best = -1;
+		candidate[type].time = current_alloc_time + 1;
+		candidate[type].vtarget = vtarget;
+	}
+
+	for (i = 0; i < awe_max_voices; i++) {
+		if (voices[i].state & AWE_ST_OFF)
+			type = OFF;
+		else if (voices[i].state & AWE_ST_RELEASED)
+			type = RELEASED;
+		else if (voices[i].state & AWE_ST_SUSTAINED)
+			type = SUSTAINED;
+		else if (voices[i].state & ~AWE_ST_MARK)
+			type = PLAYING;
+		else
+			continue;
+#ifdef AWE_CHECK_VTARGET
+		/* get current volume */
+		vtarget = (awe_peek_dw(AWE_VTFT(i)) >> 16) & 0xffff;
+#endif
+		if (candidate[type].best < 0 ||
+		    vtarget < candidate[type].vtarget ||
+		    (vtarget == candidate[type].vtarget &&
+		     voices[i].time < candidate[type].time)) {
+			candidate[type].best = i;
+			candidate[type].time = voices[i].time;
+			candidate[type].vtarget = vtarget;
+		}
+	}
+
+	for (type = OFF; type < END; type++) {
+		if ((i = candidate[type].best) >= 0) {
+			if (voices[i].state != AWE_ST_OFF)
+				awe_terminate(i);
+			awe_voice_init(i, TRUE);
+			return i;
+		}
+	}
+	return 0;
+}
+
+
+/* search sample for the specified note & velocity and set it on the voice;
+ * note that voice is the voice index (not channel index)
+ */
+static void
+awe_alloc_one_voice(int voice, int note, int velocity)
+{
+	int ch, nvoices, bank;
+	awe_voice_info *vlist[AWE_MAX_VOICES];
+
+	ch = voices[voice].ch;
+	if (MULTI_LAYER_MODE() && IS_DRUM_CHANNEL(voice))
+		bank = AWE_DRUM_BANK; /* always search drumset */
+	else
+		bank = voices[voice].cinfo->bank;
+
+	nvoices = really_alloc_voices(bank, voices[voice].cinfo->instr,
+				      &note, velocity, vlist);
+	if (nvoices > 0) {
+		voices[voice].time = ++current_alloc_time;
+		voices[voice].sample = vlist[0]; /* use the first one */
+		voices[voice].layer = 0;
+		voices[voice].note = note;
+		voices[voice].velocity = velocity;
+	}
+}
+
+
+/*
+ * sequencer2 functions
+ */
+
+/* search an empty voice; used by sequencer2 */
+static int
+awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc)
+{
+	playing_mode = AWE_PLAY_MULTI2;
+	awe_info.nr_voices = AWE_MAX_CHANNELS;
+	return awe_clear_voice();
+}
+
+
+/* set up voice; used by sequencer2 */
+static void
+awe_setup_voice(int dev, int voice, int chn)
+{
+	struct channel_info *info;
+	if (synth_devs[dev] == NULL ||
+	    (info = &synth_devs[dev]->chn_info[chn]) == NULL)
+		return;
+
+	if (voice < 0 || voice >= awe_max_voices)
+		return;
+
+	DEBUG(2,printk("AWE32: [setup(%d) ch=%d]\n", voice, chn));
+	channels[chn].expression_vol = info->controllers[CTL_EXPRESSION];
+	channels[chn].main_vol = info->controllers[CTL_MAIN_VOLUME];
+	channels[chn].panning =
+		info->controllers[CTL_PAN] * 2 - 128; /* signed 8bit */
+	channels[chn].bender = info->bender_value; /* zero center */
+	channels[chn].bank = info->controllers[CTL_BANK_SELECT];
+	channels[chn].sustained = info->controllers[CTL_SUSTAIN];
+	if (info->controllers[CTL_EXT_EFF_DEPTH]) {
+		FX_SET(&channels[chn].fx, AWE_FX_REVERB,
+		       info->controllers[CTL_EXT_EFF_DEPTH] * 2);
+	}
+	if (info->controllers[CTL_CHORUS_DEPTH]) {
+		FX_SET(&channels[chn].fx, AWE_FX_CHORUS,
+		       info->controllers[CTL_CHORUS_DEPTH] * 2);
+	}
+	awe_set_instr(dev, chn, info->pgm_num);
+}
+
+
+#ifdef CONFIG_AWE32_MIXER
+/*
+ * AWE32 mixer device control
+ */
+
+static int awe_mixer_ioctl(int dev, unsigned int cmd, void __user *arg);
+
+static int my_mixerdev = -1;
+
+static struct mixer_operations awe_mixer_operations = {
+	.owner	= THIS_MODULE,
+	.id	= "AWE",
+	.name	= "AWE32 Equalizer",
+	.ioctl	= awe_mixer_ioctl,
+};
+
+static void __init attach_mixer(void)
+{
+	if ((my_mixerdev = sound_alloc_mixerdev()) >= 0) {
+		mixer_devs[my_mixerdev] = &awe_mixer_operations;
+	}
+}
+
+static void unload_mixer(void)
+{
+	if (my_mixerdev >= 0)
+		sound_unload_mixerdev(my_mixerdev);
+}
+
+static int
+awe_mixer_ioctl(int dev, unsigned int cmd, void __user * arg)
+{
+	int i, level, value;
+
+	if (((cmd >> 8) & 0xff) != 'M')
+		return -EINVAL;
+
+	if (get_user(level, (int __user *)arg))
+		return -EFAULT;
+	level = ((level & 0xff) + (level >> 8)) / 2;
+	DEBUG(0,printk("AWEMix: cmd=%x val=%d\n", cmd & 0xff, level));
+
+	if (_SIOC_DIR(cmd) & _SIOC_WRITE) {
+		switch (cmd & 0xff) {
+		case SOUND_MIXER_BASS:
+			value = level * 12 / 100;
+			if (value >= 12)
+				value = 11;
+			ctrls[AWE_MD_BASS_LEVEL] = value;
+			awe_update_equalizer();
+			break;
+		case SOUND_MIXER_TREBLE:
+			value = level * 12 / 100;
+			if (value >= 12)
+				value = 11;
+			ctrls[AWE_MD_TREBLE_LEVEL] = value;
+			awe_update_equalizer();
+			break;
+		case SOUND_MIXER_VOLUME:
+			level = level * 127 / 100;
+			if (level >= 128) level = 127;
+			atten_relative = FALSE;
+			atten_offset = vol_table[level];
+			awe_update_volume();
+			break;
+		}
+	}
+	switch (cmd & 0xff) {
+	case SOUND_MIXER_BASS:
+		level = ctrls[AWE_MD_BASS_LEVEL] * 100 / 24;
+		level = (level << 8) | level;
+		break;
+	case SOUND_MIXER_TREBLE:
+		level = ctrls[AWE_MD_TREBLE_LEVEL] * 100 / 24;
+		level = (level << 8) | level;
+		break;
+	case SOUND_MIXER_VOLUME:
+		value = atten_offset;
+		if (atten_relative)
+			value += ctrls[AWE_MD_ZERO_ATTEN];
+		for (i = 127; i > 0; i--) {
+			if (value <= vol_table[i])
+				break;
+		}
+		level = i * 100 / 127;
+		level = (level << 8) | level;
+		break;
+	case SOUND_MIXER_DEVMASK:
+		level = SOUND_MASK_BASS|SOUND_MASK_TREBLE|SOUND_MASK_VOLUME;
+		break;
+	default:
+		level = 0;
+		break;
+	}
+	if (put_user(level, (int __user *)arg))
+		return -EFAULT;
+	return level;
+}
+#endif /* CONFIG_AWE32_MIXER */
+
+
+/*
+ * initialization of Emu8000
+ */
+
+/* intiailize audio channels */
+static void
+awe_init_audio(void)
+{
+	int ch;
+
+	/* turn off envelope engines */
+	for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
+		awe_poke(AWE_DCYSUSV(ch), 0x80);
+	}
+  
+	/* reset all other parameters to zero */
+	for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
+		awe_poke(AWE_ENVVOL(ch), 0);
+		awe_poke(AWE_ENVVAL(ch), 0);
+		awe_poke(AWE_DCYSUS(ch), 0);
+		awe_poke(AWE_ATKHLDV(ch), 0);
+		awe_poke(AWE_LFO1VAL(ch), 0);
+		awe_poke(AWE_ATKHLD(ch), 0);
+		awe_poke(AWE_LFO2VAL(ch), 0);
+		awe_poke(AWE_IP(ch), 0);
+		awe_poke(AWE_IFATN(ch), 0);
+		awe_poke(AWE_PEFE(ch), 0);
+		awe_poke(AWE_FMMOD(ch), 0);
+		awe_poke(AWE_TREMFRQ(ch), 0);
+		awe_poke(AWE_FM2FRQ2(ch), 0);
+		awe_poke_dw(AWE_PTRX(ch), 0);
+		awe_poke_dw(AWE_VTFT(ch), 0);
+		awe_poke_dw(AWE_PSST(ch), 0);
+		awe_poke_dw(AWE_CSL(ch), 0);
+		awe_poke_dw(AWE_CCCA(ch), 0);
+	}
+
+	for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
+		awe_poke_dw(AWE_CPF(ch), 0);
+		awe_poke_dw(AWE_CVCF(ch), 0);
+	}
+}
+
+
+/* initialize DMA address */
+static void
+awe_init_dma(void)
+{
+	awe_poke_dw(AWE_SMALR, 0);
+	awe_poke_dw(AWE_SMARR, 0);
+	awe_poke_dw(AWE_SMALW, 0);
+	awe_poke_dw(AWE_SMARW, 0);
+}
+
+
+/* initialization arrays; from ADIP */
+
+static unsigned short init1[128] = {
+	0x03ff, 0x0030,  0x07ff, 0x0130, 0x0bff, 0x0230,  0x0fff, 0x0330,
+	0x13ff, 0x0430,  0x17ff, 0x0530, 0x1bff, 0x0630,  0x1fff, 0x0730,
+	0x23ff, 0x0830,  0x27ff, 0x0930, 0x2bff, 0x0a30,  0x2fff, 0x0b30,
+	0x33ff, 0x0c30,  0x37ff, 0x0d30, 0x3bff, 0x0e30,  0x3fff, 0x0f30,
+
+	0x43ff, 0x0030,  0x47ff, 0x0130, 0x4bff, 0x0230,  0x4fff, 0x0330,
+	0x53ff, 0x0430,  0x57ff, 0x0530, 0x5bff, 0x0630,  0x5fff, 0x0730,
+	0x63ff, 0x0830,  0x67ff, 0x0930, 0x6bff, 0x0a30,  0x6fff, 0x0b30,
+	0x73ff, 0x0c30,  0x77ff, 0x0d30, 0x7bff, 0x0e30,  0x7fff, 0x0f30,
+
+	0x83ff, 0x0030,  0x87ff, 0x0130, 0x8bff, 0x0230,  0x8fff, 0x0330,
+	0x93ff, 0x0430,  0x97ff, 0x0530, 0x9bff, 0x0630,  0x9fff, 0x0730,
+	0xa3ff, 0x0830,  0xa7ff, 0x0930, 0xabff, 0x0a30,  0xafff, 0x0b30,
+	0xb3ff, 0x0c30,  0xb7ff, 0x0d30, 0xbbff, 0x0e30,  0xbfff, 0x0f30,
+
+	0xc3ff, 0x0030,  0xc7ff, 0x0130, 0xcbff, 0x0230,  0xcfff, 0x0330,
+	0xd3ff, 0x0430,  0xd7ff, 0x0530, 0xdbff, 0x0630,  0xdfff, 0x0730,
+	0xe3ff, 0x0830,  0xe7ff, 0x0930, 0xebff, 0x0a30,  0xefff, 0x0b30,
+	0xf3ff, 0x0c30,  0xf7ff, 0x0d30, 0xfbff, 0x0e30,  0xffff, 0x0f30,
+};
+
+static unsigned short init2[128] = {
+	0x03ff, 0x8030, 0x07ff, 0x8130, 0x0bff, 0x8230, 0x0fff, 0x8330,
+	0x13ff, 0x8430, 0x17ff, 0x8530, 0x1bff, 0x8630, 0x1fff, 0x8730,
+	0x23ff, 0x8830, 0x27ff, 0x8930, 0x2bff, 0x8a30, 0x2fff, 0x8b30,
+	0x33ff, 0x8c30, 0x37ff, 0x8d30, 0x3bff, 0x8e30, 0x3fff, 0x8f30,
+
+	0x43ff, 0x8030, 0x47ff, 0x8130, 0x4bff, 0x8230, 0x4fff, 0x8330,
+	0x53ff, 0x8430, 0x57ff, 0x8530, 0x5bff, 0x8630, 0x5fff, 0x8730,
+	0x63ff, 0x8830, 0x67ff, 0x8930, 0x6bff, 0x8a30, 0x6fff, 0x8b30,
+	0x73ff, 0x8c30, 0x77ff, 0x8d30, 0x7bff, 0x8e30, 0x7fff, 0x8f30,
+
+	0x83ff, 0x8030, 0x87ff, 0x8130, 0x8bff, 0x8230, 0x8fff, 0x8330,
+	0x93ff, 0x8430, 0x97ff, 0x8530, 0x9bff, 0x8630, 0x9fff, 0x8730,
+	0xa3ff, 0x8830, 0xa7ff, 0x8930, 0xabff, 0x8a30, 0xafff, 0x8b30,
+	0xb3ff, 0x8c30, 0xb7ff, 0x8d30, 0xbbff, 0x8e30, 0xbfff, 0x8f30,
+
+	0xc3ff, 0x8030, 0xc7ff, 0x8130, 0xcbff, 0x8230, 0xcfff, 0x8330,
+	0xd3ff, 0x8430, 0xd7ff, 0x8530, 0xdbff, 0x8630, 0xdfff, 0x8730,
+	0xe3ff, 0x8830, 0xe7ff, 0x8930, 0xebff, 0x8a30, 0xefff, 0x8b30,
+	0xf3ff, 0x8c30, 0xf7ff, 0x8d30, 0xfbff, 0x8e30, 0xffff, 0x8f30,
+};
+
+static unsigned short init3[128] = {
+	0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
+	0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x8F7C, 0x167E, 0xF254,
+	0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x8BAA, 0x1B6D, 0xF234,
+	0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x86E7, 0x229E, 0xF224,
+
+	0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x87F6, 0x2C28, 0xF254,
+	0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x8F02, 0x1341, 0xF264,
+	0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x8FA9, 0x3EB5, 0xF294,
+	0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0xC4C3, 0x3EBB, 0xC5C3,
+
+	0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x8671, 0x14FD, 0x8287,
+	0x3EBC, 0xE610, 0x3EC8, 0x8C7B, 0x031A, 0x87E6, 0x3EC8, 0x86F7,
+	0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x821F, 0x3ECA, 0x8386,
+	0x3EC1, 0x8C03, 0x3EC9, 0x831E, 0x3ECA, 0x8C4C, 0x3EBF, 0x8C55,
+
+	0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x8EAD, 0x3EC8, 0xD308,
+	0x3EC2, 0x8F7E, 0x3ECB, 0x8219, 0x3ECB, 0xD26E, 0x3EC5, 0x831F,
+	0x3EC6, 0xC308, 0x3EC3, 0xB2FF, 0x3EC9, 0x8265, 0x3EC9, 0x8319,
+	0x1342, 0xD36E, 0x3EC7, 0xB3FF, 0x0000, 0x8365, 0x1420, 0x9570,
+};
+
+static unsigned short init4[128] = {
+	0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
+	0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x0F7C, 0x167E, 0x7254,
+	0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x0BAA, 0x1B6D, 0x7234,
+	0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x06E7, 0x229E, 0x7224,
+
+	0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x07F6, 0x2C28, 0x7254,
+	0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x0F02, 0x1341, 0x7264,
+	0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x0FA9, 0x3EB5, 0x7294,
+	0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0x44C3, 0x3EBB, 0x45C3,
+
+	0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x0671, 0x14FD, 0x0287,
+	0x3EBC, 0xE610, 0x3EC8, 0x0C7B, 0x031A, 0x07E6, 0x3EC8, 0x86F7,
+	0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x021F, 0x3ECA, 0x0386,
+	0x3EC1, 0x0C03, 0x3EC9, 0x031E, 0x3ECA, 0x8C4C, 0x3EBF, 0x0C55,
+
+	0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x0EAD, 0x3EC8, 0xD308,
+	0x3EC2, 0x8F7E, 0x3ECB, 0x0219, 0x3ECB, 0xD26E, 0x3EC5, 0x031F,
+	0x3EC6, 0xC308, 0x3EC3, 0x32FF, 0x3EC9, 0x0265, 0x3EC9, 0x8319,
+	0x1342, 0xD36E, 0x3EC7, 0x33FF, 0x0000, 0x8365, 0x1420, 0x9570,
+};
+
+
+/* send initialization arrays to start up */
+static void
+awe_init_array(void)
+{
+	awe_send_array(init1);
+	awe_wait(1024);
+	awe_send_array(init2);
+	awe_send_array(init3);
+	awe_poke_dw(AWE_HWCF4, 0);
+	awe_poke_dw(AWE_HWCF5, 0x83);
+	awe_poke_dw(AWE_HWCF6, 0x8000);
+	awe_send_array(init4);
+}
+
+/* send an initialization array */
+static void
+awe_send_array(unsigned short *data)
+{
+	int i;
+	unsigned short *p;
+
+	p = data;
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT1(i), *p);
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT2(i), *p);
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT3(i), *p);
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT4(i), *p);
+}
+
+
+/*
+ * set up awe32 channels to some known state.
+ */
+
+/* set the envelope & LFO parameters to the default values; see ADIP */
+static void
+awe_tweak_voice(int i)
+{
+	/* set all mod/vol envelope shape to minimum */
+	awe_poke(AWE_ENVVOL(i), 0x8000);
+	awe_poke(AWE_ENVVAL(i), 0x8000);
+	awe_poke(AWE_DCYSUS(i), 0x7F7F);
+	awe_poke(AWE_ATKHLDV(i), 0x7F7F);
+	awe_poke(AWE_ATKHLD(i), 0x7F7F);
+	awe_poke(AWE_PEFE(i), 0);  /* mod envelope height to zero */
+	awe_poke(AWE_LFO1VAL(i), 0x8000); /* no delay for LFO1 */
+	awe_poke(AWE_LFO2VAL(i), 0x8000);
+	awe_poke(AWE_IP(i), 0xE000);	/* no pitch shift */
+	awe_poke(AWE_IFATN(i), 0xFF00);	/* volume to minimum */
+	awe_poke(AWE_FMMOD(i), 0);
+	awe_poke(AWE_TREMFRQ(i), 0);
+	awe_poke(AWE_FM2FRQ2(i), 0);
+}
+
+static void
+awe_tweak(void)
+{
+	int i;
+	/* reset all channels */
+	for (i = 0; i < awe_max_voices; i++)
+		awe_tweak_voice(i);
+}
+
+
+/*
+ *  initializes the FM section of AWE32;
+ *   see Vince Vu's unofficial AWE32 programming guide
+ */
+
+static void
+awe_init_fm(void)
+{
+#ifndef AWE_ALWAYS_INIT_FM
+	/* if no extended memory is on board.. */
+	if (memsize <= 0)
+		return;
+#endif
+	DEBUG(3,printk("AWE32: initializing FM\n"));
+
+	/* Initialize the last two channels for DRAM refresh and producing
+	   the reverb and chorus effects for Yamaha OPL-3 synthesizer */
+
+	/* 31: FM left channel, 0xffffe0-0xffffe8 */
+	awe_poke(AWE_DCYSUSV(30), 0x80);
+	awe_poke_dw(AWE_PSST(30), 0xFFFFFFE0); /* full left */
+	awe_poke_dw(AWE_CSL(30), 0x00FFFFE8 |
+		    (DEF_FM_CHORUS_DEPTH << 24));
+	awe_poke_dw(AWE_PTRX(30), (DEF_FM_REVERB_DEPTH << 8));
+	awe_poke_dw(AWE_CPF(30), 0);
+	awe_poke_dw(AWE_CCCA(30), 0x00FFFFE3);
+
+	/* 32: FM right channel, 0xfffff0-0xfffff8 */
+	awe_poke(AWE_DCYSUSV(31), 0x80);
+	awe_poke_dw(AWE_PSST(31), 0x00FFFFF0); /* full right */
+	awe_poke_dw(AWE_CSL(31), 0x00FFFFF8 |
+		    (DEF_FM_CHORUS_DEPTH << 24));
+	awe_poke_dw(AWE_PTRX(31), (DEF_FM_REVERB_DEPTH << 8));
+	awe_poke_dw(AWE_CPF(31), 0x8000);
+	awe_poke_dw(AWE_CCCA(31), 0x00FFFFF3);
+
+	/* skew volume & cutoff */
+	awe_poke_dw(AWE_VTFT(30), 0x8000FFFF);
+	awe_poke_dw(AWE_VTFT(31), 0x8000FFFF);
+
+	voices[30].state = AWE_ST_FM;
+	voices[31].state = AWE_ST_FM;
+
+	/* change maximum channels to 30 */
+	awe_max_voices = AWE_NORMAL_VOICES;
+	if (playing_mode == AWE_PLAY_DIRECT)
+		awe_info.nr_voices = awe_max_voices;
+	else
+		awe_info.nr_voices = AWE_MAX_CHANNELS;
+	voice_alloc->max_voice = awe_max_voices;
+}
+
+/*
+ *  AWE32 DRAM access routines
+ */
+
+/* open DRAM write accessing mode */
+static int
+awe_open_dram_for_write(int offset, int channels)
+{
+	int vidx[AWE_NORMAL_VOICES];
+	int i;
+
+	if (channels < 0 || channels >= AWE_NORMAL_VOICES) {
+		channels = AWE_NORMAL_VOICES;
+		for (i = 0; i < AWE_NORMAL_VOICES; i++)
+			vidx[i] = i;
+	} else {
+		for (i = 0; i < channels; i++) {
+			vidx[i] = awe_clear_voice();
+			voices[vidx[i]].state = AWE_ST_MARK;
+		}
+	}
+
+	/* use all channels for DMA transfer */
+	for (i = 0; i < channels; i++) {
+		if (vidx[i] < 0) continue;
+		awe_poke(AWE_DCYSUSV(vidx[i]), 0x80);
+		awe_poke_dw(AWE_VTFT(vidx[i]), 0);
+		awe_poke_dw(AWE_CVCF(vidx[i]), 0);
+		awe_poke_dw(AWE_PTRX(vidx[i]), 0x40000000);
+		awe_poke_dw(AWE_CPF(vidx[i]), 0x40000000);
+		awe_poke_dw(AWE_PSST(vidx[i]), 0);
+		awe_poke_dw(AWE_CSL(vidx[i]), 0);
+		awe_poke_dw(AWE_CCCA(vidx[i]), 0x06000000);
+		voices[vidx[i]].state = AWE_ST_DRAM;
+	}
+	/* point channels 31 & 32 to ROM samples for DRAM refresh */
+	awe_poke_dw(AWE_VTFT(30), 0);
+	awe_poke_dw(AWE_PSST(30), 0x1d8);
+	awe_poke_dw(AWE_CSL(30), 0x1e0);
+	awe_poke_dw(AWE_CCCA(30), 0x1d8);
+	awe_poke_dw(AWE_VTFT(31), 0);
+	awe_poke_dw(AWE_PSST(31), 0x1d8);
+	awe_poke_dw(AWE_CSL(31), 0x1e0);
+	awe_poke_dw(AWE_CCCA(31), 0x1d8);
+	voices[30].state = AWE_ST_FM;
+	voices[31].state = AWE_ST_FM;
+
+	/* if full bit is on, not ready to write on */
+	if (awe_peek_dw(AWE_SMALW) & 0x80000000) {
+		for (i = 0; i < channels; i++) {
+			awe_poke_dw(AWE_CCCA(vidx[i]), 0);
+			voices[vidx[i]].state = AWE_ST_OFF;
+		}
+		printk("awe: not ready to write..\n");
+		return -EPERM;
+	}
+
+	/* set address to write */
+	awe_poke_dw(AWE_SMALW, offset);
+
+	return 0;
+}
+
+/* open DRAM for RAM size detection */
+static void
+awe_open_dram_for_check(void)
+{
+	int i;
+	for (i = 0; i < AWE_NORMAL_VOICES; i++) {
+		awe_poke(AWE_DCYSUSV(i), 0x80);
+		awe_poke_dw(AWE_VTFT(i), 0);
+		awe_poke_dw(AWE_CVCF(i), 0);
+		awe_poke_dw(AWE_PTRX(i), 0x40000000);
+		awe_poke_dw(AWE_CPF(i), 0x40000000);
+		awe_poke_dw(AWE_PSST(i), 0);
+		awe_poke_dw(AWE_CSL(i), 0);
+		if (i & 1) /* DMA write */
+			awe_poke_dw(AWE_CCCA(i), 0x06000000);
+		else	   /* DMA read */
+			awe_poke_dw(AWE_CCCA(i), 0x04000000);
+		voices[i].state = AWE_ST_DRAM;
+	}
+}
+
+
+/* close dram access */
+static void
+awe_close_dram(void)
+{
+	int i;
+	/* wait until FULL bit in SMAxW register be false */
+	for (i = 0; i < 10000; i++) {
+		if (!(awe_peek_dw(AWE_SMALW) & 0x80000000))
+			break;
+		awe_wait(10);
+	}
+
+	for (i = 0; i < AWE_NORMAL_VOICES; i++) {
+		if (voices[i].state == AWE_ST_DRAM) {
+			awe_poke_dw(AWE_CCCA(i), 0);
+			awe_poke(AWE_DCYSUSV(i), 0x807F);
+			voices[i].state = AWE_ST_OFF;
+		}
+	}
+}
+
+
+/*
+ * check dram size on AWE board
+ */
+
+/* any three numbers you like */
+#define UNIQUE_ID1	0x1234
+#define UNIQUE_ID2	0x4321
+#define UNIQUE_ID3	0xABCD
+
+static void __init
+awe_check_dram(void)
+{
+	if (awe_present) /* already initialized */
+		return;
+
+	if (memsize >= 0) { /* given by config file or module option */
+		memsize *= 1024; /* convert to Kbytes */
+		return;
+	}
+
+	awe_open_dram_for_check();
+
+	memsize = 0;
+
+	/* set up unique two id numbers */
+	awe_poke_dw(AWE_SMALW, AWE_DRAM_OFFSET);
+	awe_poke(AWE_SMLD, UNIQUE_ID1);
+	awe_poke(AWE_SMLD, UNIQUE_ID2);
+
+	while (memsize < AWE_MAX_DRAM_SIZE) {
+		awe_wait(5);
+		/* read a data on the DRAM start address */
+		awe_poke_dw(AWE_SMALR, AWE_DRAM_OFFSET);
+		awe_peek(AWE_SMLD); /* discard stale data  */
+		if (awe_peek(AWE_SMLD) != UNIQUE_ID1)
+			break;
+		if (awe_peek(AWE_SMLD) != UNIQUE_ID2)
+			break;
+		memsize += 512;  /* increment 512kbytes */
+		/* Write a unique data on the test address;
+		 * if the address is out of range, the data is written on
+		 * 0x200000(=AWE_DRAM_OFFSET).  Then the two id words are
+		 * broken by this data.
+		 */
+		awe_poke_dw(AWE_SMALW, AWE_DRAM_OFFSET + memsize*512L);
+		awe_poke(AWE_SMLD, UNIQUE_ID3);
+		awe_wait(5);
+		/* read a data on the just written DRAM address */
+		awe_poke_dw(AWE_SMALR, AWE_DRAM_OFFSET + memsize*512L);
+		awe_peek(AWE_SMLD); /* discard stale data  */
+		if (awe_peek(AWE_SMLD) != UNIQUE_ID3)
+			break;
+	}
+	awe_close_dram();
+
+	DEBUG(0,printk("AWE32: %d Kbytes memory detected\n", memsize));
+
+	/* convert to Kbytes */
+	memsize *= 1024;
+}
+
+
+/*----------------------------------------------------------------*/
+
+/*
+ * chorus and reverb controls; from VV's guide
+ */
+
+/* 5 parameters for each chorus mode; 3 x 16bit, 2 x 32bit */
+static char chorus_defined[AWE_CHORUS_NUMBERS];
+static awe_chorus_fx_rec chorus_parm[AWE_CHORUS_NUMBERS] = {
+	{0xE600, 0x03F6, 0xBC2C ,0x00000000, 0x0000006D}, /* chorus 1 */
+	{0xE608, 0x031A, 0xBC6E, 0x00000000, 0x0000017C}, /* chorus 2 */
+	{0xE610, 0x031A, 0xBC84, 0x00000000, 0x00000083}, /* chorus 3 */
+	{0xE620, 0x0269, 0xBC6E, 0x00000000, 0x0000017C}, /* chorus 4 */
+	{0xE680, 0x04D3, 0xBCA6, 0x00000000, 0x0000005B}, /* feedback */
+	{0xE6E0, 0x044E, 0xBC37, 0x00000000, 0x00000026}, /* flanger */
+	{0xE600, 0x0B06, 0xBC00, 0x0000E000, 0x00000083}, /* short delay */
+	{0xE6C0, 0x0B06, 0xBC00, 0x0000E000, 0x00000083}, /* short delay + feedback */
+};
+
+static int
+awe_load_chorus_fx(awe_patch_info *patch, const char __user *addr, int count)
+{
+	if (patch->optarg < AWE_CHORUS_PREDEFINED || patch->optarg >= AWE_CHORUS_NUMBERS) {
+		printk(KERN_WARNING "AWE32 Error: invalid chorus mode %d for uploading\n", patch->optarg);
+		return -EINVAL;
+	}
+	if (count < sizeof(awe_chorus_fx_rec)) {
+		printk(KERN_WARNING "AWE32 Error: too short chorus fx parameters\n");
+		return -EINVAL;
+	}
+	if (copy_from_user(&chorus_parm[patch->optarg], addr + AWE_PATCH_INFO_SIZE,
+			   sizeof(awe_chorus_fx_rec)))
+		return -EFAULT;
+	chorus_defined[patch->optarg] = TRUE;
+	return 0;
+}
+
+static void
+awe_set_chorus_mode(int effect)
+{
+	if (effect < 0 || effect >= AWE_CHORUS_NUMBERS ||
+	    (effect >= AWE_CHORUS_PREDEFINED && !chorus_defined[effect]))
+		return;
+	awe_poke(AWE_INIT3(9), chorus_parm[effect].feedback);
+	awe_poke(AWE_INIT3(12), chorus_parm[effect].delay_offset);
+	awe_poke(AWE_INIT4(3), chorus_parm[effect].lfo_depth);
+	awe_poke_dw(AWE_HWCF4, chorus_parm[effect].delay);
+	awe_poke_dw(AWE_HWCF5, chorus_parm[effect].lfo_freq);
+	awe_poke_dw(AWE_HWCF6, 0x8000);
+	awe_poke_dw(AWE_HWCF7, 0x0000);
+}
+
+static void
+awe_update_chorus_mode(void)
+{
+	awe_set_chorus_mode(ctrls[AWE_MD_CHORUS_MODE]);
+}
+
+/*----------------------------------------------------------------*/
+
+/* reverb mode settings; write the following 28 data of 16 bit length
+ *   on the corresponding ports in the reverb_cmds array
+ */
+static char reverb_defined[AWE_CHORUS_NUMBERS];
+static awe_reverb_fx_rec reverb_parm[AWE_REVERB_NUMBERS] = {
+{{  /* room 1 */
+	0xB488, 0xA450, 0x9550, 0x84B5, 0x383A, 0x3EB5, 0x72F4,
+	0x72A4, 0x7254, 0x7204, 0x7204, 0x7204, 0x4416, 0x4516,
+	0xA490, 0xA590, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
+	0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
+}},
+{{  /* room 2 */
+	0xB488, 0xA458, 0x9558, 0x84B5, 0x383A, 0x3EB5, 0x7284,
+	0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4448, 0x4548,
+	0xA440, 0xA540, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
+	0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
+}},
+{{  /* room 3 */
+	0xB488, 0xA460, 0x9560, 0x84B5, 0x383A, 0x3EB5, 0x7284,
+	0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4416, 0x4516,
+	0xA490, 0xA590, 0x842C, 0x852C, 0x842C, 0x852C, 0x842B,
+	0x852B, 0x842B, 0x852B, 0x842A, 0x852A, 0x842A, 0x852A,
+}},
+{{  /* hall 1 */
+	0xB488, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7284,
+	0x7254, 0x7224, 0x7224, 0x7254, 0x7284, 0x4448, 0x4548,
+	0xA440, 0xA540, 0x842B, 0x852B, 0x842B, 0x852B, 0x842A,
+	0x852A, 0x842A, 0x852A, 0x8429, 0x8529, 0x8429, 0x8529,
+}},
+{{  /* hall 2 */
+	0xB488, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7254,
+	0x7234, 0x7224, 0x7254, 0x7264, 0x7294, 0x44C3, 0x45C3,
+	0xA404, 0xA504, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
+	0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
+}},
+{{  /* plate */
+	0xB4FF, 0xA470, 0x9570, 0x84B5, 0x383A, 0x3EB5, 0x7234,
+	0x7234, 0x7234, 0x7234, 0x7234, 0x7234, 0x4448, 0x4548,
+	0xA440, 0xA540, 0x842A, 0x852A, 0x842A, 0x852A, 0x8429,
+	0x8529, 0x8429, 0x8529, 0x8428, 0x8528, 0x8428, 0x8528,
+}},
+{{  /* delay */
+	0xB4FF, 0xA470, 0x9500, 0x84B5, 0x333A, 0x39B5, 0x7204,
+	0x7204, 0x7204, 0x7204, 0x7204, 0x72F4, 0x4400, 0x4500,
+	0xA4FF, 0xA5FF, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420,
+	0x8520, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420, 0x8520,
+}},
+{{  /* panning delay */
+	0xB4FF, 0xA490, 0x9590, 0x8474, 0x333A, 0x39B5, 0x7204,
+	0x7204, 0x7204, 0x7204, 0x7204, 0x72F4, 0x4400, 0x4500,
+	0xA4FF, 0xA5FF, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420,
+	0x8520, 0x8420, 0x8520, 0x8420, 0x8520, 0x8420, 0x8520,
+}},
+};
+
+static struct ReverbCmdPair {
+	unsigned short cmd, port;
+} reverb_cmds[28] = {
+  {AWE_INIT1(0x03)}, {AWE_INIT1(0x05)}, {AWE_INIT4(0x1F)}, {AWE_INIT1(0x07)},
+  {AWE_INIT2(0x14)}, {AWE_INIT2(0x16)}, {AWE_INIT1(0x0F)}, {AWE_INIT1(0x17)},
+  {AWE_INIT1(0x1F)}, {AWE_INIT2(0x07)}, {AWE_INIT2(0x0F)}, {AWE_INIT2(0x17)},
+  {AWE_INIT2(0x1D)}, {AWE_INIT2(0x1F)}, {AWE_INIT3(0x01)}, {AWE_INIT3(0x03)},
+  {AWE_INIT1(0x09)}, {AWE_INIT1(0x0B)}, {AWE_INIT1(0x11)}, {AWE_INIT1(0x13)},
+  {AWE_INIT1(0x19)}, {AWE_INIT1(0x1B)}, {AWE_INIT2(0x01)}, {AWE_INIT2(0x03)},
+  {AWE_INIT2(0x09)}, {AWE_INIT2(0x0B)}, {AWE_INIT2(0x11)}, {AWE_INIT2(0x13)},
+};
+
+static int
+awe_load_reverb_fx(awe_patch_info *patch, const char __user *addr, int count)
+{
+	if (patch->optarg < AWE_REVERB_PREDEFINED || patch->optarg >= AWE_REVERB_NUMBERS) {
+		printk(KERN_WARNING "AWE32 Error: invalid reverb mode %d for uploading\n", patch->optarg);
+		return -EINVAL;
+	}
+	if (count < sizeof(awe_reverb_fx_rec)) {
+		printk(KERN_WARNING "AWE32 Error: too short reverb fx parameters\n");
+		return -EINVAL;
+	}
+	if (copy_from_user(&reverb_parm[patch->optarg], addr + AWE_PATCH_INFO_SIZE,
+			   sizeof(awe_reverb_fx_rec)))
+		return -EFAULT;
+	reverb_defined[patch->optarg] = TRUE;
+	return 0;
+}
+
+static void
+awe_set_reverb_mode(int effect)
+{
+	int i;
+	if (effect < 0 || effect >= AWE_REVERB_NUMBERS ||
+	    (effect >= AWE_REVERB_PREDEFINED && !reverb_defined[effect]))
+		return;
+	for (i = 0; i < 28; i++)
+		awe_poke(reverb_cmds[i].cmd, reverb_cmds[i].port,
+			 reverb_parm[effect].parms[i]);
+}
+
+static void
+awe_update_reverb_mode(void)
+{
+	awe_set_reverb_mode(ctrls[AWE_MD_REVERB_MODE]);
+}
+
+/*
+ * treble/bass equalizer control
+ */
+
+static unsigned short bass_parm[12][3] = {
+	{0xD26A, 0xD36A, 0x0000}, /* -12 dB */
+	{0xD25B, 0xD35B, 0x0000}, /*  -8 */
+	{0xD24C, 0xD34C, 0x0000}, /*  -6 */
+	{0xD23D, 0xD33D, 0x0000}, /*  -4 */
+	{0xD21F, 0xD31F, 0x0000}, /*  -2 */
+	{0xC208, 0xC308, 0x0001}, /*   0 (HW default) */
+	{0xC219, 0xC319, 0x0001}, /*  +2 */
+	{0xC22A, 0xC32A, 0x0001}, /*  +4 */
+	{0xC24C, 0xC34C, 0x0001}, /*  +6 */
+	{0xC26E, 0xC36E, 0x0001}, /*  +8 */
+	{0xC248, 0xC348, 0x0002}, /* +10 */
+	{0xC26A, 0xC36A, 0x0002}, /* +12 dB */
+};
+
+static unsigned short treble_parm[12][9] = {
+	{0x821E, 0xC26A, 0x031E, 0xC36A, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001}, /* -12 dB */
+	{0x821E, 0xC25B, 0x031E, 0xC35B, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+	{0x821E, 0xC24C, 0x031E, 0xC34C, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+	{0x821E, 0xC23D, 0x031E, 0xC33D, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+	{0x821E, 0xC21F, 0x031E, 0xC31F, 0x021E, 0xD208, 0x831E, 0xD308, 0x0001},
+	{0x821E, 0xD208, 0x031E, 0xD308, 0x021E, 0xD208, 0x831E, 0xD308, 0x0002},
+	{0x821E, 0xD208, 0x031E, 0xD308, 0x021D, 0xD219, 0x831D, 0xD319, 0x0002},
+	{0x821E, 0xD208, 0x031E, 0xD308, 0x021C, 0xD22A, 0x831C, 0xD32A, 0x0002},
+	{0x821E, 0xD208, 0x031E, 0xD308, 0x021A, 0xD24C, 0x831A, 0xD34C, 0x0002},
+	{0x821E, 0xD208, 0x031E, 0xD308, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002}, /* +8 (HW default) */
+	{0x821D, 0xD219, 0x031D, 0xD319, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002},
+	{0x821C, 0xD22A, 0x031C, 0xD32A, 0x0219, 0xD26E, 0x8319, 0xD36E, 0x0002}, /* +12 dB */
+};
+
+
+/*
+ * set Emu8000 digital equalizer; from 0 to 11 [-12dB - 12dB]
+ */
+static void
+awe_equalizer(int bass, int treble)
+{
+	unsigned short w;
+
+	if (bass < 0 || bass > 11 || treble < 0 || treble > 11)
+		return;
+	awe_poke(AWE_INIT4(0x01), bass_parm[bass][0]);
+	awe_poke(AWE_INIT4(0x11), bass_parm[bass][1]);
+	awe_poke(AWE_INIT3(0x11), treble_parm[treble][0]);
+	awe_poke(AWE_INIT3(0x13), treble_parm[treble][1]);
+	awe_poke(AWE_INIT3(0x1B), treble_parm[treble][2]);
+	awe_poke(AWE_INIT4(0x07), treble_parm[treble][3]);
+	awe_poke(AWE_INIT4(0x0B), treble_parm[treble][4]);
+	awe_poke(AWE_INIT4(0x0D), treble_parm[treble][5]);
+	awe_poke(AWE_INIT4(0x17), treble_parm[treble][6]);
+	awe_poke(AWE_INIT4(0x19), treble_parm[treble][7]);
+	w = bass_parm[bass][2] + treble_parm[treble][8];
+	awe_poke(AWE_INIT4(0x15), (unsigned short)(w + 0x0262));
+	awe_poke(AWE_INIT4(0x1D), (unsigned short)(w + 0x8362));
+}
+
+static void awe_update_equalizer(void)
+{
+	awe_equalizer(ctrls[AWE_MD_BASS_LEVEL], ctrls[AWE_MD_TREBLE_LEVEL]);
+}
+
+
+/*----------------------------------------------------------------*/
+
+#ifdef CONFIG_AWE32_MIDIEMU
+
+/*
+ * Emu8000 MIDI Emulation
+ */
+
+/*
+ * midi queue record
+ */
+
+/* queue type */
+enum { Q_NONE, Q_VARLEN, Q_READ, Q_SYSEX, };
+
+#define MAX_MIDIBUF	64
+
+/* midi status */
+typedef struct MidiStatus {
+	int queue;	/* queue type */
+	int qlen;	/* queue length */
+	int read;	/* chars read */
+	int status;	/* current status */
+	int chan;	/* current channel */
+	unsigned char buf[MAX_MIDIBUF];
+} MidiStatus;
+
+/* MIDI mode type */
+enum { MODE_GM, MODE_GS, MODE_XG, };
+
+/* NRPN / CC -> Emu8000 parameter converter */
+typedef struct {
+	int control;
+	int awe_effect;
+	unsigned short (*convert)(int val);
+} ConvTable;
+
+
+/*
+ * prototypes
+ */
+
+static int awe_midi_open(int dev, int mode, void (*input)(int,unsigned char), void (*output)(int));
+static void awe_midi_close(int dev);
+static int awe_midi_ioctl(int dev, unsigned cmd, void __user * arg);
+static int awe_midi_outputc(int dev, unsigned char midi_byte);
+
+static void init_midi_status(MidiStatus *st);
+static void clear_rpn(void);
+static void get_midi_char(MidiStatus *st, int c);
+/*static void queue_varlen(MidiStatus *st, int c);*/
+static void special_event(MidiStatus *st, int c);
+static void queue_read(MidiStatus *st, int c);
+static void midi_note_on(MidiStatus *st);
+static void midi_note_off(MidiStatus *st);
+static void midi_key_pressure(MidiStatus *st);
+static void midi_channel_pressure(MidiStatus *st);
+static void midi_pitch_wheel(MidiStatus *st);
+static void midi_program_change(MidiStatus *st);
+static void midi_control_change(MidiStatus *st);
+static void midi_select_bank(MidiStatus *st, int val);
+static void midi_nrpn_event(MidiStatus *st);
+static void midi_rpn_event(MidiStatus *st);
+static void midi_detune(int chan, int coarse, int fine);
+static void midi_system_exclusive(MidiStatus *st);
+static int send_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val);
+static int add_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val);
+static int xg_control_change(MidiStatus *st, int cmd, int val);
+
+#define numberof(ary)	(sizeof(ary)/sizeof(ary[0]))
+
+
+/*
+ * OSS Midi device record
+ */
+
+static struct midi_operations awe_midi_operations =
+{
+	.owner		= THIS_MODULE,
+	.info		= {"AWE Midi Emu", 0, 0, SNDCARD_SB},
+	.in_info	= {0},
+	.open		= awe_midi_open, /*open*/
+	.close		= awe_midi_close, /*close*/
+	.ioctl		= awe_midi_ioctl, /*ioctl*/
+	.outputc	= awe_midi_outputc, /*outputc*/
+};
+
+static int my_mididev = -1;
+
+static void __init attach_midiemu(void)
+{
+	if ((my_mididev = sound_alloc_mididev()) < 0)
+		printk ("Sound: Too many midi devices detected\n");
+	else
+		midi_devs[my_mididev] = &awe_midi_operations;
+}
+
+static void unload_midiemu(void)
+{
+	if (my_mididev >= 0)
+		sound_unload_mididev(my_mididev);
+}
+
+
+/*
+ * open/close midi device
+ */
+
+static int midi_opened = FALSE;
+
+static int midi_mode;
+static int coarsetune, finetune;
+
+static int xg_mapping = TRUE;
+static int xg_bankmode;
+
+/* effect sensitivity */
+
+#define FX_CUTOFF	0
+#define FX_RESONANCE	1
+#define FX_ATTACK	2
+#define FX_RELEASE	3
+#define FX_VIBRATE	4
+#define FX_VIBDEPTH	5
+#define FX_VIBDELAY	6
+#define FX_NUMS		7
+
+#define DEF_FX_CUTOFF		170
+#define DEF_FX_RESONANCE	6
+#define DEF_FX_ATTACK		50
+#define DEF_FX_RELEASE		50
+#define DEF_FX_VIBRATE		30
+#define DEF_FX_VIBDEPTH		4
+#define DEF_FX_VIBDELAY		1500
+
+/* effect sense: */
+static int gs_sense[] = 
+{
+	DEF_FX_CUTOFF, DEF_FX_RESONANCE, DEF_FX_ATTACK, DEF_FX_RELEASE,
+	DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY
+};
+static int xg_sense[] = 
+{
+	DEF_FX_CUTOFF, DEF_FX_RESONANCE, DEF_FX_ATTACK, DEF_FX_RELEASE,
+	DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY
+};
+
+
+/* current status */
+static MidiStatus curst;
+
+
+static int
+awe_midi_open (int dev, int mode,
+	       void (*input)(int,unsigned char),
+	       void (*output)(int))
+{
+	if (midi_opened)
+		return -EBUSY;
+
+	midi_opened = TRUE;
+
+	midi_mode = MODE_GM;
+
+	curst.queue = Q_NONE;
+	curst.qlen = 0;
+	curst.read = 0;
+	curst.status = 0;
+	curst.chan = 0;
+	memset(curst.buf, 0, sizeof(curst.buf));
+
+	init_midi_status(&curst);
+
+	return 0;
+}
+
+static void
+awe_midi_close (int dev)
+{
+	midi_opened = FALSE;
+}
+
+
+static int
+awe_midi_ioctl (int dev, unsigned cmd, void __user *arg)
+{
+	return -EPERM;
+}
+
+static int
+awe_midi_outputc (int dev, unsigned char midi_byte)
+{
+	if (! midi_opened)
+		return 1;
+
+	/* force to change playing mode */
+	playing_mode = AWE_PLAY_MULTI;
+
+	get_midi_char(&curst, midi_byte);
+	return 1;
+}
+
+
+/*
+ * initialize
+ */
+
+static void init_midi_status(MidiStatus *st)
+{
+	clear_rpn();
+	coarsetune = 0;
+	finetune = 0;
+}
+
+
+/*
+ * RPN & NRPN
+ */
+
+#define MAX_MIDI_CHANNELS	16
+
+/* RPN & NRPN */
+static unsigned char nrpn[MAX_MIDI_CHANNELS];  /* current event is NRPN? */
+static int msb_bit;  /* current event is msb for RPN/NRPN */
+/* RPN & NRPN indeces */
+static unsigned char rpn_msb[MAX_MIDI_CHANNELS], rpn_lsb[MAX_MIDI_CHANNELS];
+/* RPN & NRPN values */
+static int rpn_val[MAX_MIDI_CHANNELS];
+
+static void clear_rpn(void)
+{
+	int i;
+	for (i = 0; i < MAX_MIDI_CHANNELS; i++) {
+		nrpn[i] = 0;
+		rpn_msb[i] = 127;
+		rpn_lsb[i] = 127;
+		rpn_val[i] = 0;
+	}
+	msb_bit = 0;
+}
+
+
+/*
+ * process midi queue
+ */
+
+/* status event types */
+typedef void (*StatusEvent)(MidiStatus *st);
+static struct StatusEventList {
+	StatusEvent process;
+	int qlen;
+} status_event[8] = {
+	{midi_note_off, 2},
+	{midi_note_on, 2},
+	{midi_key_pressure, 2},
+	{midi_control_change, 2},
+	{midi_program_change, 1},
+	{midi_channel_pressure, 1},
+	{midi_pitch_wheel, 2},
+	{NULL, 0},
+};
+
+
+/* read a char from fifo and process it */
+static void get_midi_char(MidiStatus *st, int c)
+{
+	if (c == 0xfe) {
+		/* ignore active sense */
+		st->queue = Q_NONE;
+		return;
+	}
+
+	switch (st->queue) {
+	/* case Q_VARLEN: queue_varlen(st, c); break;*/
+	case Q_READ:
+	case Q_SYSEX:
+		queue_read(st, c);
+		break;
+	case Q_NONE:
+		st->read = 0;
+		if ((c & 0xf0) == 0xf0) {
+			special_event(st, c);
+		} else if (c & 0x80) { /* status change */
+			st->status = (c >> 4) & 0x07;
+			st->chan = c & 0x0f;
+			st->queue = Q_READ;
+			st->qlen = status_event[st->status].qlen;
+			if (st->qlen == 0)
+				st->queue = Q_NONE;
+		}
+		break;
+	}
+}
+
+/* 0xfx events */
+static void special_event(MidiStatus *st, int c)
+{
+	switch (c) {
+	case 0xf0: /* system exclusive */
+		st->queue = Q_SYSEX;
+		st->qlen = 0;
+		break;
+	case 0xf1: /* MTC quarter frame */
+	case 0xf3: /* song select */
+		st->queue = Q_READ;
+		st->qlen = 1;
+		break;
+	case 0xf2: /* song position */
+		st->queue = Q_READ;
+		st->qlen = 2;
+		break;
+	}
+}
+
+#if 0
+/* read variable length value */
+static void queue_varlen(MidiStatus *st, int c)
+{
+	st->qlen += (c & 0x7f);
+	if (c & 0x80) {
+		st->qlen <<= 7;
+		return;
+	}
+	if (st->qlen <= 0) {
+		st->qlen = 0;
+		st->queue = Q_NONE;
+	}
+	st->queue = Q_READ;
+	st->read = 0;
+}
+#endif
+
+
+/* read a char */
+static void queue_read(MidiStatus *st, int c)
+{
+	if (st->read < MAX_MIDIBUF) {
+		if (st->queue != Q_SYSEX)
+			c &= 0x7f;
+		st->buf[st->read] = (unsigned char)c;
+	}
+	st->read++;
+	if (st->queue == Q_SYSEX && c == 0xf7) {
+		midi_system_exclusive(st);
+		st->queue = Q_NONE;
+	} else if (st->queue == Q_READ && st->read >= st->qlen) {
+		if (status_event[st->status].process)
+			status_event[st->status].process(st);
+		st->queue = Q_NONE;
+	}
+}
+
+
+/*
+ * status events
+ */
+
+/* note on */
+static void midi_note_on(MidiStatus *st)
+{
+	DEBUG(2,printk("midi: note_on (%d) %d %d\n", st->chan, st->buf[0], st->buf[1]));
+	if (st->buf[1] == 0)
+		midi_note_off(st);
+	else
+		awe_start_note(0, st->chan, st->buf[0], st->buf[1]);
+}
+
+/* note off */
+static void midi_note_off(MidiStatus *st)
+{
+	DEBUG(2,printk("midi: note_off (%d) %d %d\n", st->chan, st->buf[0], st->buf[1]));
+	awe_kill_note(0, st->chan, st->buf[0], st->buf[1]);
+}
+
+/* key pressure change */
+static void midi_key_pressure(MidiStatus *st)
+{
+	awe_key_pressure(0, st->chan, st->buf[0], st->buf[1]);
+}
+
+/* channel pressure change */
+static void midi_channel_pressure(MidiStatus *st)
+{
+	channels[st->chan].chan_press = st->buf[0];
+	awe_modwheel_change(st->chan, st->buf[0]);
+}
+
+/* pitch wheel change */
+static void midi_pitch_wheel(MidiStatus *st)
+{
+	int val = (int)st->buf[1] * 128 + st->buf[0];
+	awe_bender(0, st->chan, val);
+}
+
+/* program change */
+static void midi_program_change(MidiStatus *st)
+{
+	int preset;
+	preset = st->buf[0];
+	if (midi_mode == MODE_GS && IS_DRUM_CHANNEL(st->chan) && preset == 127)
+		preset = 0;
+	else if (midi_mode == MODE_XG && xg_mapping && IS_DRUM_CHANNEL(st->chan))
+		preset += 64;
+
+	awe_set_instr(0, st->chan, preset);
+}
+
+#define send_effect(chan,type,val) awe_send_effect(chan,-1,type,val)
+#define add_effect(chan,type,val) awe_send_effect(chan,-1,(type)|0x80,val)
+#define unset_effect(chan,type) awe_send_effect(chan,-1,(type)|0x40,0)
+
+/* midi control change */
+static void midi_control_change(MidiStatus *st)
+{
+	int cmd = st->buf[0];
+	int val = st->buf[1];
+
+	DEBUG(2,printk("midi: control (%d) %d %d\n", st->chan, cmd, val));
+	if (midi_mode == MODE_XG) {
+		if (xg_control_change(st, cmd, val))
+			return;
+	}
+
+	/* controls #31 - #64 are LSB of #0 - #31 */
+	msb_bit = 1;
+	if (cmd >= 0x20 && cmd < 0x40) {
+		msb_bit = 0;
+		cmd -= 0x20;
+	}
+
+	switch (cmd) {
+	case CTL_SOFT_PEDAL:
+		if (val == 127)
+			add_effect(st->chan, AWE_FX_CUTOFF, -160);
+		else
+			unset_effect(st->chan, AWE_FX_CUTOFF);
+		break;
+
+	case CTL_BANK_SELECT:
+		midi_select_bank(st, val);
+		break;
+		
+	/* set RPN/NRPN parameter */
+	case CTL_REGIST_PARM_NUM_MSB:
+		nrpn[st->chan]=0; rpn_msb[st->chan]=val;
+		break;
+	case CTL_REGIST_PARM_NUM_LSB:
+		nrpn[st->chan]=0; rpn_lsb[st->chan]=val;
+		break;
+	case CTL_NONREG_PARM_NUM_MSB:
+		nrpn[st->chan]=1; rpn_msb[st->chan]=val;
+		break;
+	case CTL_NONREG_PARM_NUM_LSB:
+		nrpn[st->chan]=1; rpn_lsb[st->chan]=val;
+		break;
+
+	/* send RPN/NRPN entry */
+	case CTL_DATA_ENTRY:
+		if (msb_bit)
+			rpn_val[st->chan] = val * 128;
+		else
+			rpn_val[st->chan] |= val;
+		if (nrpn[st->chan])
+			midi_nrpn_event(st);
+		else
+			midi_rpn_event(st);
+		break;
+
+	/* increase/decrease data entry */
+	case CTL_DATA_INCREMENT:
+		rpn_val[st->chan]++;
+		midi_rpn_event(st);
+		break;
+	case CTL_DATA_DECREMENT:
+		rpn_val[st->chan]--;
+		midi_rpn_event(st);
+		break;
+
+	/* default */
+	default:
+		awe_controller(0, st->chan, cmd, val);
+		break;
+	}
+}
+
+/* tone bank change */
+static void midi_select_bank(MidiStatus *st, int val)
+{
+	if (midi_mode == MODE_XG && msb_bit) {
+		xg_bankmode = val;
+		/* XG MSB value; not normal bank selection */
+		switch (val) {
+		case 127: /* remap to drum channel */
+			awe_controller(0, st->chan, CTL_BANK_SELECT, 128);
+			break;
+		default: /* remap to normal channel */
+			awe_controller(0, st->chan, CTL_BANK_SELECT, val);
+			break;
+		}
+		return;
+	} else if (midi_mode == MODE_GS && !msb_bit)
+		/* ignore LSB bank in GS mode (used for mapping) */
+		return;
+
+	/* normal bank controls; accept both MSB and LSB */
+	if (! IS_DRUM_CHANNEL(st->chan)) {
+		if (midi_mode == MODE_XG) {
+			if (xg_bankmode) return;
+			if (val == 64 || val == 126)
+				val = 0;
+		} else if (midi_mode == MODE_GS && val == 127)
+			val = 0;
+		awe_controller(0, st->chan, CTL_BANK_SELECT, val);
+	}
+}
+
+
+/*
+ * RPN events
+ */
+
+static void midi_rpn_event(MidiStatus *st)
+{
+	int type;
+	type = (rpn_msb[st->chan]<<8) | rpn_lsb[st->chan];
+	switch (type) {
+	case 0x0000: /* Pitch bend sensitivity */
+		/* MSB only / 1 semitone per 128 */
+		if (msb_bit) {
+			channels[st->chan].bender_range = 
+				rpn_val[st->chan] * 100 / 128;
+		}
+		break;
+					
+	case 0x0001: /* fine tuning: */
+		/* MSB/LSB, 8192=center, 100/8192 cent step */
+		finetune = rpn_val[st->chan] - 8192;
+		midi_detune(st->chan, coarsetune, finetune);
+		break;
+
+	case 0x0002: /* coarse tuning */
+		/* MSB only / 8192=center, 1 semitone per 128 */
+		if (msb_bit) {
+			coarsetune = rpn_val[st->chan] - 8192;
+			midi_detune(st->chan, coarsetune, finetune);
+		}
+		break;
+
+	case 0x7F7F: /* "lock-in" RPN */
+		break;
+	}
+}
+
+
+/* tuning:
+ *   coarse = -8192 to 8192 (100 cent per 128)
+ *   fine = -8192 to 8192 (max=100cent)
+ */
+static void midi_detune(int chan, int coarse, int fine)
+{
+	/* 4096 = 1200 cents in AWE parameter */
+	int val;
+	val = coarse * 4096 / (12 * 128);
+	val += fine / 24;
+	if (val)
+		send_effect(chan, AWE_FX_INIT_PITCH, val);
+	else
+		unset_effect(chan, AWE_FX_INIT_PITCH);
+}
+
+
+/*
+ * system exclusive message
+ * GM/GS/XG macros are accepted
+ */
+
+static void midi_system_exclusive(MidiStatus *st)
+{
+	/* GM on */
+	static unsigned char gm_on_macro[] = {
+		0x7e,0x7f,0x09,0x01,
+	};
+	/* XG on */
+	static unsigned char xg_on_macro[] = {
+		0x43,0x10,0x4c,0x00,0x00,0x7e,0x00,
+	};
+	/* GS prefix
+	 * drum channel: XX=0x1?(channel), YY=0x15, ZZ=on/off
+	 * reverb mode: XX=0x01, YY=0x30, ZZ=0-7
+	 * chorus mode: XX=0x01, YY=0x38, ZZ=0-7
+	 */
+	static unsigned char gs_pfx_macro[] = {
+		0x41,0x10,0x42,0x12,0x40,/*XX,YY,ZZ*/
+	};
+
+#if 0
+	/* SC88 system mode set
+	 * single module mode: XX=1
+	 * double module mode: XX=0
+	 */
+	static unsigned char gs_mode_macro[] = {
+		0x41,0x10,0x42,0x12,0x00,0x00,0x7F,/*ZZ*/
+	};
+	/* SC88 display macro: XX=01:bitmap, 00:text
+	 */
+	static unsigned char gs_disp_macro[] = {
+		0x41,0x10,0x45,0x12,0x10,/*XX,00*/
+	};
+#endif
+
+	/* GM on */
+	if (memcmp(st->buf, gm_on_macro, sizeof(gm_on_macro)) == 0) {
+		if (midi_mode != MODE_GS && midi_mode != MODE_XG)
+			midi_mode = MODE_GM;
+		init_midi_status(st);
+	}
+
+	/* GS macros */
+	else if (memcmp(st->buf, gs_pfx_macro, sizeof(gs_pfx_macro)) == 0) {
+		if (midi_mode != MODE_GS && midi_mode != MODE_XG)
+			midi_mode = MODE_GS;
+
+		if (st->buf[5] == 0x00 && st->buf[6] == 0x7f && st->buf[7] == 0x00) {
+			/* GS reset */
+			init_midi_status(st);
+		}
+
+		else if ((st->buf[5] & 0xf0) == 0x10 && st->buf[6] == 0x15) {
+			/* drum pattern */
+			int p = st->buf[5] & 0x0f;
+			if (p == 0) p = 9;
+			else if (p < 10) p--;
+			if (st->buf[7] == 0)
+				DRUM_CHANNEL_OFF(p);
+			else
+				DRUM_CHANNEL_ON(p);
+
+		} else if ((st->buf[5] & 0xf0) == 0x10 && st->buf[6] == 0x21) {
+			/* program */
+			int p = st->buf[5] & 0x0f;
+			if (p == 0) p = 9;
+			else if (p < 10) p--;
+			if (! IS_DRUM_CHANNEL(p))
+				awe_set_instr(0, p, st->buf[7]);
+
+		} else if (st->buf[5] == 0x01 && st->buf[6] == 0x30) {
+			/* reverb mode */
+			awe_set_reverb_mode(st->buf[7]);
+
+		} else if (st->buf[5] == 0x01 && st->buf[6] == 0x38) {
+			/* chorus mode */
+			awe_set_chorus_mode(st->buf[7]);
+
+		} else if (st->buf[5] == 0x00 && st->buf[6] == 0x04) {
+			/* master volume */
+			awe_change_master_volume(st->buf[7]);
+
+		}
+	}
+
+	/* XG on */
+	else if (memcmp(st->buf, xg_on_macro, sizeof(xg_on_macro)) == 0) {
+		midi_mode = MODE_XG;
+		xg_mapping = TRUE;
+		xg_bankmode = 0;
+	}
+}
+
+
+/*----------------------------------------------------------------*/
+
+/*
+ * convert NRPN/control values
+ */
+
+static int send_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val)
+{
+	int i, cval;
+	for (i = 0; i < num_tables; i++) {
+		if (table[i].control == type) {
+			cval = table[i].convert(val);
+			send_effect(st->chan, table[i].awe_effect, cval);
+			return TRUE;
+		}
+	}
+	return FALSE;
+}
+
+static int add_converted_effect(ConvTable *table, int num_tables, MidiStatus *st, int type, int val)
+{
+	int i, cval;
+	for (i = 0; i < num_tables; i++) {
+		if (table[i].control == type) {
+			cval = table[i].convert(val);
+			add_effect(st->chan, table[i].awe_effect|0x80, cval);
+			return TRUE;
+		}
+	}
+	return FALSE;
+}
+
+
+/*
+ * AWE32 NRPN effects
+ */
+
+static unsigned short fx_delay(int val);
+static unsigned short fx_attack(int val);
+static unsigned short fx_hold(int val);
+static unsigned short fx_decay(int val);
+static unsigned short fx_the_value(int val);
+static unsigned short fx_twice_value(int val);
+static unsigned short fx_conv_pitch(int val);
+static unsigned short fx_conv_Q(int val);
+
+/* function for each NRPN */		/* [range]  units */
+#define fx_env1_delay	fx_delay	/* [0,5900] 4msec */
+#define fx_env1_attack	fx_attack	/* [0,5940] 1msec */
+#define fx_env1_hold	fx_hold		/* [0,8191] 1msec */
+#define fx_env1_decay	fx_decay	/* [0,5940] 4msec */
+#define fx_env1_release	fx_decay	/* [0,5940] 4msec */
+#define fx_env1_sustain	fx_the_value	/* [0,127] 0.75dB */
+#define fx_env1_pitch	fx_the_value	/* [-127,127] 9.375cents */
+#define fx_env1_cutoff	fx_the_value	/* [-127,127] 56.25cents */
+
+#define fx_env2_delay	fx_delay	/* [0,5900] 4msec */
+#define fx_env2_attack	fx_attack	/* [0,5940] 1msec */
+#define fx_env2_hold	fx_hold		/* [0,8191] 1msec */
+#define fx_env2_decay	fx_decay	/* [0,5940] 4msec */
+#define fx_env2_release	fx_decay	/* [0,5940] 4msec */
+#define fx_env2_sustain	fx_the_value	/* [0,127] 0.75dB */
+
+#define fx_lfo1_delay	fx_delay	/* [0,5900] 4msec */
+#define fx_lfo1_freq	fx_twice_value	/* [0,127] 84mHz */
+#define fx_lfo1_volume	fx_twice_value	/* [0,127] 0.1875dB */
+#define fx_lfo1_pitch	fx_the_value	/* [-127,127] 9.375cents */
+#define fx_lfo1_cutoff	fx_twice_value	/* [-64,63] 56.25cents */
+
+#define fx_lfo2_delay	fx_delay	/* [0,5900] 4msec */
+#define fx_lfo2_freq	fx_twice_value	/* [0,127] 84mHz */
+#define fx_lfo2_pitch	fx_the_value	/* [-127,127] 9.375cents */
+
+#define fx_init_pitch	fx_conv_pitch	/* [-8192,8192] cents */
+#define fx_chorus	fx_the_value	/* [0,255] -- */
+#define fx_reverb	fx_the_value	/* [0,255] -- */
+#define fx_cutoff	fx_twice_value	/* [0,127] 62Hz */
+#define fx_filterQ	fx_conv_Q	/* [0,127] -- */
+
+static unsigned short fx_delay(int val)
+{
+	return (unsigned short)calc_parm_delay(val);
+}
+
+static unsigned short fx_attack(int val)
+{
+	return (unsigned short)calc_parm_attack(val);
+}
+
+static unsigned short fx_hold(int val)
+{
+	return (unsigned short)calc_parm_hold(val);
+}
+
+static unsigned short fx_decay(int val)
+{
+	return (unsigned short)calc_parm_decay(val);
+}
+
+static unsigned short fx_the_value(int val)
+{
+	return (unsigned short)(val & 0xff);
+}
+
+static unsigned short fx_twice_value(int val)
+{
+	return (unsigned short)((val * 2) & 0xff);
+}
+
+static unsigned short fx_conv_pitch(int val)
+{
+	return (short)(val * 4096 / 1200);
+}
+
+static unsigned short fx_conv_Q(int val)
+{
+	return (unsigned short)((val / 8) & 0xff);
+}
+
+
+static ConvTable awe_effects[] =
+{
+	{ 0, AWE_FX_LFO1_DELAY,	fx_lfo1_delay},
+	{ 1, AWE_FX_LFO1_FREQ,	fx_lfo1_freq},
+	{ 2, AWE_FX_LFO2_DELAY,	fx_lfo2_delay},
+	{ 3, AWE_FX_LFO2_FREQ,	fx_lfo2_freq},
+
+	{ 4, AWE_FX_ENV1_DELAY,	fx_env1_delay},
+	{ 5, AWE_FX_ENV1_ATTACK,fx_env1_attack},
+	{ 6, AWE_FX_ENV1_HOLD,	fx_env1_hold},
+	{ 7, AWE_FX_ENV1_DECAY,	fx_env1_decay},
+	{ 8, AWE_FX_ENV1_SUSTAIN,	fx_env1_sustain},
+	{ 9, AWE_FX_ENV1_RELEASE,	fx_env1_release},
+
+	{10, AWE_FX_ENV2_DELAY,	fx_env2_delay},
+	{11, AWE_FX_ENV2_ATTACK,	fx_env2_attack},
+	{12, AWE_FX_ENV2_HOLD,	fx_env2_hold},
+	{13, AWE_FX_ENV2_DECAY,	fx_env2_decay},
+	{14, AWE_FX_ENV2_SUSTAIN,	fx_env2_sustain},
+	{15, AWE_FX_ENV2_RELEASE,	fx_env2_release},
+
+	{16, AWE_FX_INIT_PITCH,	fx_init_pitch},
+	{17, AWE_FX_LFO1_PITCH,	fx_lfo1_pitch},
+	{18, AWE_FX_LFO2_PITCH,	fx_lfo2_pitch},
+	{19, AWE_FX_ENV1_PITCH,	fx_env1_pitch},
+	{20, AWE_FX_LFO1_VOLUME,	fx_lfo1_volume},
+	{21, AWE_FX_CUTOFF,		fx_cutoff},
+	{22, AWE_FX_FILTERQ,	fx_filterQ},
+	{23, AWE_FX_LFO1_CUTOFF,	fx_lfo1_cutoff},
+	{24, AWE_FX_ENV1_CUTOFF,	fx_env1_cutoff},
+	{25, AWE_FX_CHORUS,		fx_chorus},
+	{26, AWE_FX_REVERB,		fx_reverb},
+};
+
+static int num_awe_effects = numberof(awe_effects);
+
+
+/*
+ * GS(SC88) NRPN effects; still experimental
+ */
+
+/* cutoff: quarter semitone step, max=255 */
+static unsigned short gs_cutoff(int val)
+{
+	return (val - 64) * gs_sense[FX_CUTOFF] / 50;
+}
+
+/* resonance: 0 to 15(max) */
+static unsigned short gs_filterQ(int val)
+{
+	return (val - 64) * gs_sense[FX_RESONANCE] / 50;
+}
+
+/* attack: */
+static unsigned short gs_attack(int val)
+{
+	return -(val - 64) * gs_sense[FX_ATTACK] / 50;
+}
+
+/* decay: */
+static unsigned short gs_decay(int val)
+{
+	return -(val - 64) * gs_sense[FX_RELEASE] / 50;
+}
+
+/* release: */
+static unsigned short gs_release(int val)
+{
+	return -(val - 64) * gs_sense[FX_RELEASE] / 50;
+}
+
+/* vibrato freq: 0.042Hz step, max=255 */
+static unsigned short gs_vib_rate(int val)
+{
+	return (val - 64) * gs_sense[FX_VIBRATE] / 50;
+}
+
+/* vibrato depth: max=127, 1 octave */
+static unsigned short gs_vib_depth(int val)
+{
+	return (val - 64) * gs_sense[FX_VIBDEPTH] / 50;
+}
+
+/* vibrato delay: -0.725msec step */
+static unsigned short gs_vib_delay(int val)
+{
+	return -(val - 64) * gs_sense[FX_VIBDELAY] / 50;
+}
+
+static ConvTable gs_effects[] =
+{
+	{32, AWE_FX_CUTOFF,	gs_cutoff},
+	{33, AWE_FX_FILTERQ,	gs_filterQ},
+	{99, AWE_FX_ENV2_ATTACK, gs_attack},
+	{100, AWE_FX_ENV2_DECAY, gs_decay},
+	{102, AWE_FX_ENV2_RELEASE, gs_release},
+	{8, AWE_FX_LFO1_FREQ, gs_vib_rate},
+	{9, AWE_FX_LFO1_VOLUME, gs_vib_depth},
+	{10, AWE_FX_LFO1_DELAY, gs_vib_delay},
+};
+
+static int num_gs_effects = numberof(gs_effects);
+
+
+/*
+ * NRPN events: accept as AWE32/SC88 specific controls
+ */
+
+static void midi_nrpn_event(MidiStatus *st)
+{
+	if (rpn_msb[st->chan] == 127 && rpn_lsb[st->chan] <= 26) {
+		if (! msb_bit) /* both MSB/LSB necessary */
+			send_converted_effect(awe_effects, num_awe_effects,
+					      st, rpn_lsb[st->chan],
+					      rpn_val[st->chan] - 8192);
+	} else if (rpn_msb[st->chan] == 1) {
+		if (msb_bit) /* only MSB is valid */
+			add_converted_effect(gs_effects, num_gs_effects,
+					     st, rpn_lsb[st->chan],
+					     rpn_val[st->chan] / 128);
+	}
+}
+
+
+/*
+ * XG control effects; still experimental
+ */
+
+/* cutoff: quarter semitone step, max=255 */
+static unsigned short xg_cutoff(int val)
+{
+	return (val - 64) * xg_sense[FX_CUTOFF] / 64;
+}
+
+/* resonance: 0(open) to 15(most nasal) */
+static unsigned short xg_filterQ(int val)
+{
+	return (val - 64) * xg_sense[FX_RESONANCE] / 64;
+}
+
+/* attack: */
+static unsigned short xg_attack(int val)
+{
+	return -(val - 64) * xg_sense[FX_ATTACK] / 64;
+}
+
+/* release: */
+static unsigned short xg_release(int val)
+{
+	return -(val - 64) * xg_sense[FX_RELEASE] / 64;
+}
+
+static ConvTable xg_effects[] =
+{
+	{71, AWE_FX_CUTOFF,	xg_cutoff},
+	{74, AWE_FX_FILTERQ,	xg_filterQ},
+	{72, AWE_FX_ENV2_RELEASE, xg_release},
+	{73, AWE_FX_ENV2_ATTACK, xg_attack},
+};
+
+static int num_xg_effects = numberof(xg_effects);
+
+static int xg_control_change(MidiStatus *st, int cmd, int val)
+{
+	return add_converted_effect(xg_effects, num_xg_effects, st, cmd, val);
+}
+
+#endif /* CONFIG_AWE32_MIDIEMU */
+
+
+/*----------------------------------------------------------------*/
+
+
+/*
+ * initialization of AWE driver
+ */
+
+static void
+awe_initialize(void)
+{
+	DEBUG(0,printk("AWE32: initializing..\n"));
+
+	/* initialize hardware configuration */
+	awe_poke(AWE_HWCF1, 0x0059);
+	awe_poke(AWE_HWCF2, 0x0020);
+
+	/* disable audio; this seems to reduce a clicking noise a bit.. */
+	awe_poke(AWE_HWCF3, 0);
+
+	/* initialize audio channels */
+	awe_init_audio();
+
+	/* initialize DMA */
+	awe_init_dma();
+
+	/* initialize init array */
+	awe_init_array();
+
+	/* check DRAM memory size */
+	awe_check_dram();
+
+	/* initialize the FM section of the AWE32 */
+	awe_init_fm();
+
+	/* set up voice envelopes */
+	awe_tweak();
+
+	/* enable audio */
+	awe_poke(AWE_HWCF3, 0x0004);
+
+	/* set default values */
+	awe_init_ctrl_parms(TRUE);
+
+	/* set equalizer */
+	awe_update_equalizer();
+
+	/* set reverb & chorus modes */
+	awe_update_reverb_mode();
+	awe_update_chorus_mode();
+}
+
+
+/*
+ * Core Device Management Functions
+ */
+
+/* store values to i/o port array */
+static void setup_ports(int port1, int port2, int port3)
+{
+	awe_ports[0] = port1;
+	if (port2 == 0)
+		port2 = port1 + 0x400;
+	awe_ports[1] = port2;
+	awe_ports[2] = port2 + 2;
+	if (port3 == 0)
+		port3 = port1 + 0x800;
+	awe_ports[3] = port3;
+	awe_ports[4] = port3 + 2;
+
+	port_setuped = TRUE;
+}
+
+/*
+ * port request
+ *  0x620-623, 0xA20-A23, 0xE20-E23
+ */
+
+static int
+awe_request_region(void)
+{
+	if (! port_setuped)
+		return 0;
+	if (! request_region(awe_ports[0], 4, "sound driver (AWE32)"))
+		return 0;
+	if (! request_region(awe_ports[1], 4, "sound driver (AWE32)"))
+		goto err_out;
+	if (! request_region(awe_ports[3], 4, "sound driver (AWE32)"))
+		goto err_out1;
+	return 1;
+err_out1:
+	release_region(awe_ports[1], 4);
+err_out:
+	release_region(awe_ports[0], 4);
+	return 0;
+}
+
+static void
+awe_release_region(void)
+{
+	if (! port_setuped) return;
+	release_region(awe_ports[0], 4);
+	release_region(awe_ports[1], 4);
+	release_region(awe_ports[3], 4);
+}
+
+static int awe_attach_device(void)
+{
+	if (awe_present) return 0; /* for OSS38.. called twice? */
+
+	/* reserve I/O ports for awedrv */
+	if (! awe_request_region()) {
+		printk(KERN_ERR "AWE32: I/O area already used.\n");
+		return 0;
+	}
+
+	/* set buffers to NULL */
+	sfhead = sftail = NULL;
+
+	my_dev = sound_alloc_synthdev();
+	if (my_dev == -1) {
+		printk(KERN_ERR "AWE32 Error: too many synthesizers\n");
+		awe_release_region();
+		return 0;
+	}
+
+	voice_alloc = &awe_operations.alloc;
+	voice_alloc->max_voice = awe_max_voices;
+	synth_devs[my_dev] = &awe_operations;
+
+#ifdef CONFIG_AWE32_MIXER
+	attach_mixer();
+#endif
+#ifdef CONFIG_AWE32_MIDIEMU
+	attach_midiemu();
+#endif
+
+	/* clear all samples */
+	awe_reset_samples();
+
+	/* initialize AWE32 hardware */
+	awe_initialize();
+
+	sprintf(awe_info.name, "AWE32-%s (RAM%dk)",
+		AWEDRV_VERSION, memsize/1024);
+	printk(KERN_INFO "<SoundBlaster EMU8000 (RAM%dk)>\n", memsize/1024);
+
+	awe_present = TRUE;
+
+	return 1;
+}
+
+static void awe_dettach_device(void)
+{
+	if (awe_present) {
+		awe_reset_samples();
+		awe_release_region();
+		free_tables();
+#ifdef CONFIG_AWE32_MIXER
+		unload_mixer();
+#endif
+#ifdef CONFIG_AWE32_MIDIEMU
+		unload_midiemu();
+#endif
+		sound_unload_synthdev(my_dev);
+		awe_present = FALSE;
+	}
+}
+
+
+/*
+ * Legacy device Probing
+ */
+
+/* detect emu8000 chip on the specified address; from VV's guide */
+
+static int __init
+awe_detect_base(int addr)
+{
+	setup_ports(addr, 0, 0);
+	if ((awe_peek(AWE_U1) & 0x000F) != 0x000C)
+		return 0;
+	if ((awe_peek(AWE_HWCF1) & 0x007E) != 0x0058)
+		return 0;
+	if ((awe_peek(AWE_HWCF2) & 0x0003) != 0x0003)
+		return 0;
+        DEBUG(0,printk("AWE32 found at %x\n", addr));
+	return 1;
+}
+
+static int __init awe_detect_legacy_devices(void)
+{
+	int base;
+	for (base = 0x620; base <= 0x680; base += 0x20)
+		if (awe_detect_base(base)) {
+			awe_attach_device();
+			return 1;
+			}
+	DEBUG(0,printk("AWE32 Legacy detection failed\n"));
+	return 0;
+}
+
+
+/*
+ * PnP device Probing
+ */
+
+static struct pnp_device_id awe_pnp_ids[] = {
+	{.id = "CTL0021", .driver_data = 0}, /* AWE32 WaveTable */
+	{.id = "CTL0022", .driver_data = 0}, /* AWE64 WaveTable */
+	{.id = "CTL0023", .driver_data = 0}, /* AWE64 Gold WaveTable */
+	{ } /* terminator */
+};
+
+MODULE_DEVICE_TABLE(pnp, awe_pnp_ids);
+
+static int awe_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *dev_id)
+{
+	int io1, io2, io3;
+
+	if (awe_present) {
+		printk(KERN_ERR "AWE32: This driver only supports one AWE32 device, skipping.\n");
+	}
+
+	if (!pnp_port_valid(dev,0) ||
+	    !pnp_port_valid(dev,1) ||
+	    !pnp_port_valid(dev,2)) {
+		printk(KERN_ERR "AWE32: The PnP device does not have the required resources.\n");
+		return -EINVAL;
+	}
+	io1 = pnp_port_start(dev,0);
+	io2 = pnp_port_start(dev,1);
+	io3 = pnp_port_start(dev,2);
+	printk(KERN_INFO "AWE32: A PnP Wave Table was detected at IO's %#x,%#x,%#x\n.",
+	       io1, io2, io3);
+	setup_ports(io1, io2, io3);
+
+	awe_attach_device();
+	return 0;
+}
+
+static void awe_pnp_remove(struct pnp_dev *dev)
+{
+	awe_dettach_device();
+}
+
+static struct pnp_driver awe_pnp_driver = {
+	.name		= "AWE32",
+	.id_table	= awe_pnp_ids,
+	.probe		= awe_pnp_probe,
+	.remove		= awe_pnp_remove,
+};
+
+static int __init awe_detect_pnp_devices(void)
+{
+	int ret;
+
+	ret = pnp_register_driver(&awe_pnp_driver);
+	if (ret<0)
+		printk(KERN_ERR "AWE32: PnP support is unavailable.\n");
+	return ret;
+}
+
+
+/*
+ * device / lowlevel (module) interface
+ */
+
+static int __init
+awe_detect(void)
+{
+	printk(KERN_INFO "AWE32: Probing for WaveTable...\n");
+	if (isapnp) {
+		if (awe_detect_pnp_devices()>=0)
+			return 1;
+	} else
+		printk(KERN_INFO "AWE32: Skipping PnP detection.\n");
+
+	if (awe_detect_legacy_devices())
+		return 1;
+
+	return 0;
+}
+
+static int __init attach_awe(void)
+{
+	return awe_detect() ? 0 : -ENODEV;
+}
+
+static void __exit unload_awe(void)
+{
+	pnp_unregister_driver(&awe_pnp_driver);
+	awe_dettach_device();
+}
+
+
+module_init(attach_awe);
+module_exit(unload_awe);
+
+#ifndef MODULE
+static int __init setup_awe(char *str)
+{
+	/* io, memsize, isapnp */
+	int ints[4];
+
+	str = get_options(str, ARRAY_SIZE(ints), ints);
+
+	io = ints[1];
+	memsize = ints[2];
+	isapnp = ints[3];
+
+	return 1;
+}
+
+__setup("awe=", setup_awe);
+#endif