RDMA/nes: Encapsulate logic nes_put_cqp_request()

The iw_nes driver repeats the logic

	if (atomic_dec_and_test(&cqp_request->refcount)) {
		if (cqp_request->dynamic) {
			kfree(cqp_request);
		} else {
			spin_lock_irqsave(&nesdev->cqp.lock, flags);
			list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
			spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
		}
	}

over and over.  Wrap this up in functions nes_free_cqp_request() and
nes_put_cqp_request() to simplify such code.

In addition to making the source smaller and more readable, this shrinks
the compiled code quite a bit:

add/remove: 2/0 grow/shrink: 0/13 up/down: 164/-1692 (-1528)
function                                     old     new   delta
nes_free_cqp_request                           -     147    +147
nes_put_cqp_request                            -      17     +17
nes_modify_qp                               2316    2293     -23
nes_hw_modify_qp                             737     657     -80
nes_dereg_mr                                 945     860     -85
flush_wqes                                   501     416     -85
nes_manage_apbvt                             648     560     -88
nes_reg_mr                                  1117    1026     -91
nes_cqp_ce_handler                           927     769    -158
nes_alloc_mw                                1052     884    -168
nes_create_qp                               5314    5141    -173
nes_alloc_fmr                               2212    2035    -177
nes_destroy_cq                              1097     918    -179
nes_create_cq                               2787    2598    -189
nes_dealloc_mw                               762     566    -196

Signed-off-by: Roland Dreier <rolandd@cisco.com>
Acked-by: Faisal Latif <flatif@neteffect.com>
diff --git a/drivers/infiniband/hw/nes/nes_utils.c b/drivers/infiniband/hw/nes/nes_utils.c
index fe83d1b..8f519c8 100644
--- a/drivers/infiniband/hw/nes/nes_utils.c
+++ b/drivers/infiniband/hw/nes/nes_utils.c
@@ -567,6 +567,30 @@
 	return cqp_request;
 }
 
+void nes_free_cqp_request(struct nes_device *nesdev,
+			  struct nes_cqp_request *cqp_request)
+{
+	unsigned long flags;
+
+	nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
+		  cqp_request,
+		  le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX]) & 0x3f);
+
+	if (cqp_request->dynamic) {
+		kfree(cqp_request);
+	} else {
+		spin_lock_irqsave(&nesdev->cqp.lock, flags);
+		list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
+		spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+	}
+}
+
+void nes_put_cqp_request(struct nes_device *nesdev,
+			 struct nes_cqp_request *cqp_request)
+{
+	if (atomic_dec_and_test(&cqp_request->refcount))
+		nes_free_cqp_request(nesdev, cqp_request);
+}
 
 /**
  * nes_post_cqp_request