ALSA: snd-aloop - fix capture buffer silence
In a special case, some old samples are left in the capture ring buffer.
Fix it.
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
diff --git a/sound/drivers/aloop.c b/sound/drivers/aloop.c
index f2b8f86..2748fee 100644
--- a/sound/drivers/aloop.c
+++ b/sound/drivers/aloop.c
@@ -347,7 +347,7 @@
unsigned int bytes)
{
struct snd_pcm_runtime *runtime = play->substream->runtime;
- char *src = play->substream->runtime->dma_area;
+ char *src = runtime->dma_area;
char *dst = capt->substream->runtime->dma_area;
unsigned int src_off = play->buf_pos;
unsigned int dst_off = capt->buf_pos;
@@ -385,8 +385,10 @@
dst_off = (dst_off + size) % capt->pcm_buffer_size;
}
- if (clear_bytes > 0)
+ if (clear_bytes > 0) {
clear_capture_buf(capt, clear_bytes);
+ capt->silent_size = 0;
+ }
}
#define BYTEPOS_UPDATE_POSONLY 0