x86: Use u32 instead of long to set reset vector back to 0
A customer of ours, complained that when setting the reset
vector back to 0, it trashed other data and hung their box.
They noticed when only 4 bytes were set to 0 instead of 8,
everything worked correctly.
Mathew pointed out:
|
| We're supposed to be resetting trampoline_phys_low and
| trampoline_phys_high here, which are two 16-bit values.
| Writing 64 bits is definitely going to overwrite space
| that we're not supposed to be touching.
|
So limit the area modified to u32.
Signed-off-by: Don Zickus <dzickus@redhat.com>
Acked-by: Matthew Garrett <mjg@redhat.com>
Cc: <stable@kernel.org>
LKML-Reference: <1297139100-424-1-git-send-email-dzickus@redhat.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
1 file changed