commit | 477346ff74f4c2aed50e8a0db96a61069f3e5b80 | [log] [tgz] |
---|---|---|
author | Dave Airlie <airlied@redhat.com> | Thu Jan 07 17:04:54 2010 +1000 |
committer | H. Peter Anvin <hpa@zytor.com> | Tue Feb 16 21:22:26 2010 -0800 |
tree | 09c664475eebc4e976f14fe45f774e8fb6ae6112 | |
parent | b0483e78e5c4c9871fc5541875b3bc006846d46b [diff] |
x86-64: Allow fbdev primary video code For some reason the 64-bit tree was doing this differently and I can't see why it would need to. This correct behaviour when you have two GPUs plugged in and 32-bit put the console in one place and 64-bit in another. Signed-off-by: Dave Airlie <airlied@redhat.com> LKML-Reference: <1262847894-27498-1-git-send-email-airlied@gmail.com> Signed-off-by: H. Peter Anvin <hpa@zytor.com>