| /* |
| * $Id: emu10k1-gp.c,v 1.8 2002/01/22 20:40:46 vojtech Exp $ |
| * |
| * Copyright (c) 2001 Vojtech Pavlik |
| */ |
| |
| /* |
| * EMU10k1 - SB Live / Audigy - gameport driver for Linux |
| */ |
| |
| /* |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| * |
| * Should you need to contact me, the author, you can do so either by |
| * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: |
| * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic |
| */ |
| |
| #include <asm/io.h> |
| |
| #include <linux/module.h> |
| #include <linux/ioport.h> |
| #include <linux/config.h> |
| #include <linux/init.h> |
| #include <linux/gameport.h> |
| #include <linux/slab.h> |
| #include <linux/pci.h> |
| |
| MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); |
| MODULE_DESCRIPTION("EMU10k1 gameport driver"); |
| MODULE_LICENSE("GPL"); |
| |
| struct emu { |
| struct pci_dev *dev; |
| struct gameport *gameport; |
| int io; |
| int size; |
| }; |
| |
| static struct pci_device_id emu_tbl[] = { |
| |
| { 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */ |
| { 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */ |
| { 0x1102, 0x7004, PCI_ANY_ID, PCI_ANY_ID }, /* Dell SB Live */ |
| { 0x1102, 0x7005, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy LS gameport */ |
| { 0, } |
| }; |
| |
| MODULE_DEVICE_TABLE(pci, emu_tbl); |
| |
| static int __devinit emu_probe(struct pci_dev *pdev, const struct pci_device_id *ent) |
| { |
| int ioport, iolen; |
| struct emu *emu; |
| struct gameport *port; |
| |
| if (pci_enable_device(pdev)) |
| return -EBUSY; |
| |
| ioport = pci_resource_start(pdev, 0); |
| iolen = pci_resource_len(pdev, 0); |
| |
| if (!request_region(ioport, iolen, "emu10k1-gp")) |
| return -EBUSY; |
| |
| emu = kcalloc(1, sizeof(struct emu), GFP_KERNEL); |
| port = gameport_allocate_port(); |
| if (!emu || !port) { |
| printk(KERN_ERR "emu10k1-gp: Memory allocation failed\n"); |
| release_region(ioport, iolen); |
| kfree(emu); |
| gameport_free_port(port); |
| return -ENOMEM; |
| } |
| |
| emu->io = ioport; |
| emu->size = iolen; |
| emu->dev = pdev; |
| emu->gameport = port; |
| |
| gameport_set_name(port, "EMU10K1"); |
| gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev)); |
| port->dev.parent = &pdev->dev; |
| port->io = ioport; |
| |
| pci_set_drvdata(pdev, emu); |
| |
| gameport_register_port(port); |
| |
| return 0; |
| } |
| |
| static void __devexit emu_remove(struct pci_dev *pdev) |
| { |
| struct emu *emu = pci_get_drvdata(pdev); |
| |
| gameport_unregister_port(emu->gameport); |
| release_region(emu->io, emu->size); |
| kfree(emu); |
| } |
| |
| static struct pci_driver emu_driver = { |
| .name = "Emu10k1_gameport", |
| .id_table = emu_tbl, |
| .probe = emu_probe, |
| .remove = __devexit_p(emu_remove), |
| }; |
| |
| static int __init emu_init(void) |
| { |
| return pci_register_driver(&emu_driver); |
| } |
| |
| static void __exit emu_exit(void) |
| { |
| pci_unregister_driver(&emu_driver); |
| } |
| |
| module_init(emu_init); |
| module_exit(emu_exit); |