msm_fb: display: Copy splash image to kernel memory
The bootloader memory from which the splashscreen is shown
gets reclaimed before frame update happens from framework.
Hence, copy the splash image to a local buffer as soon as
display is initialized. This will ensure proper continuous
splashscreen functionality.
CRs-Fixed: 378721
Change-Id: I55a7b97eeced56d2f108d34998d58966610c4305
Signed-off-by: Pradeep Jilagam <pjilagam@codeaurora.org>
diff --git a/arch/arm/mach-msm/include/mach/board.h b/arch/arm/mach-msm/include/mach/board.h
index d4d2fca..306011a 100644
--- a/arch/arm/mach-msm/include/mach/board.h
+++ b/arch/arm/mach-msm/include/mach/board.h
@@ -395,6 +395,8 @@
u32 ov1_wb_size; /* overlay1 writeback size */
u32 mem_hid;
char cont_splash_enabled;
+ u32 splash_screen_addr;
+ u32 splash_screen_size;
char mdp_iommu_split_domain;
};