ceph: client types
We first define constants, types, and prototypes for the kernel client
proper.
A few subsystems are defined separately later: the MDS, OSD, and
monitor clients, and the messaging layer.
Signed-off-by: Sage Weil <sage@newdream.net>
diff --git a/fs/ceph/ceph_frag.h b/fs/ceph/ceph_frag.h
new file mode 100644
index 0000000..793f50c
--- /dev/null
+++ b/fs/ceph/ceph_frag.h
@@ -0,0 +1,109 @@
+#ifndef _FS_CEPH_FRAG_H
+#define _FS_CEPH_FRAG_H
+
+/*
+ * "Frags" are a way to describe a subset of a 32-bit number space,
+ * using a mask and a value to match against that mask. Any given frag
+ * (subset of the number space) can be partitioned into 2^n sub-frags.
+ *
+ * Frags are encoded into a 32-bit word:
+ * 8 upper bits = "bits"
+ * 24 lower bits = "value"
+ * (We could go to 5+27 bits, but who cares.)
+ *
+ * We use the _most_ significant bits of the 24 bit value. This makes
+ * values logically sort.
+ *
+ * Unfortunately, because the "bits" field is still in the high bits, we
+ * can't sort encoded frags numerically. However, it does allow you
+ * to feed encoded frags as values into frag_contains_value.
+ */
+static inline __u32 ceph_frag_make(__u32 b, __u32 v)
+{
+ return (b << 24) |
+ (v & (0xffffffu << (24-b)) & 0xffffffu);
+}
+static inline __u32 ceph_frag_bits(__u32 f)
+{
+ return f >> 24;
+}
+static inline __u32 ceph_frag_value(__u32 f)
+{
+ return f & 0xffffffu;
+}
+static inline __u32 ceph_frag_mask(__u32 f)
+{
+ return (0xffffffu << (24-ceph_frag_bits(f))) & 0xffffffu;
+}
+static inline __u32 ceph_frag_mask_shift(__u32 f)
+{
+ return 24 - ceph_frag_bits(f);
+}
+
+static inline int ceph_frag_contains_value(__u32 f, __u32 v)
+{
+ return (v & ceph_frag_mask(f)) == ceph_frag_value(f);
+}
+static inline int ceph_frag_contains_frag(__u32 f, __u32 sub)
+{
+ /* is sub as specific as us, and contained by us? */
+ return ceph_frag_bits(sub) >= ceph_frag_bits(f) &&
+ (ceph_frag_value(sub) & ceph_frag_mask(f)) == ceph_frag_value(f);
+}
+
+static inline __u32 ceph_frag_parent(__u32 f)
+{
+ return ceph_frag_make(ceph_frag_bits(f) - 1,
+ ceph_frag_value(f) & (ceph_frag_mask(f) << 1));
+}
+static inline int ceph_frag_is_left_child(__u32 f)
+{
+ return ceph_frag_bits(f) > 0 &&
+ (ceph_frag_value(f) & (0x1000000 >> ceph_frag_bits(f))) == 0;
+}
+static inline int ceph_frag_is_right_child(__u32 f)
+{
+ return ceph_frag_bits(f) > 0 &&
+ (ceph_frag_value(f) & (0x1000000 >> ceph_frag_bits(f))) == 1;
+}
+static inline __u32 ceph_frag_sibling(__u32 f)
+{
+ return ceph_frag_make(ceph_frag_bits(f),
+ ceph_frag_value(f) ^ (0x1000000 >> ceph_frag_bits(f)));
+}
+static inline __u32 ceph_frag_left_child(__u32 f)
+{
+ return ceph_frag_make(ceph_frag_bits(f)+1, ceph_frag_value(f));
+}
+static inline __u32 ceph_frag_right_child(__u32 f)
+{
+ return ceph_frag_make(ceph_frag_bits(f)+1,
+ ceph_frag_value(f) | (0x1000000 >> (1+ceph_frag_bits(f))));
+}
+static inline __u32 ceph_frag_make_child(__u32 f, int by, int i)
+{
+ int newbits = ceph_frag_bits(f) + by;
+ return ceph_frag_make(newbits,
+ ceph_frag_value(f) | (i << (24 - newbits)));
+}
+static inline int ceph_frag_is_leftmost(__u32 f)
+{
+ return ceph_frag_value(f) == 0;
+}
+static inline int ceph_frag_is_rightmost(__u32 f)
+{
+ return ceph_frag_value(f) == ceph_frag_mask(f);
+}
+static inline __u32 ceph_frag_next(__u32 f)
+{
+ return ceph_frag_make(ceph_frag_bits(f),
+ ceph_frag_value(f) + (0x1000000 >> ceph_frag_bits(f)));
+}
+
+/*
+ * comparator to sort frags logically, as when traversing the
+ * number space in ascending order...
+ */
+int ceph_frag_compare(__u32 a, __u32 b);
+
+#endif