drm/i915: reduce some of the duplication of tiling checking
i915_gem_object_fenceable was mostly just a repeat of the
i915_gem_object_fence_offset_ok, but also checking the size (which was
checkecd when we allowed that BO to be tiled in the first place). So
instead, export the latter function and use it in place.
Signed-Off-By: Owain G. Ainsworth <oga@openbsd.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 7b12604..59dcce0 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3253,7 +3253,8 @@
obj_priv->tiling_mode != I915_TILING_NONE;
/* Check fence reg constraints and rebind if necessary */
- if (need_fence && !i915_obj_fenceable(dev, obj))
+ if (need_fence && !i915_gem_object_fence_offset_ok(obj,
+ obj_priv->tiling_mode))
i915_gem_object_unbind(obj);
/* Choose the GTT offset for our buffer and put it there. */