[PATCH] sky2: fix truncated collision threshold mask

Patch to correct broken collision threshold mask in sky2 driver.  Should be
three bits wide, but the mask only allows for 1 bit to be set.

Thanks & Regards
Neil

Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>

 sky2.h |    2 +-
 1 files changed, 1 insertion(+), 1 deletion(-)
Signed-off-by: Jeff Garzik <jeff@garzik.org>
diff --git a/drivers/net/sky2.h b/drivers/net/sky2.h
index 8a0bc55..2db8d19 100644
--- a/drivers/net/sky2.h
+++ b/drivers/net/sky2.h
@@ -1480,7 +1480,7 @@
 	GM_TXCR_FORCE_JAM	= 1<<15, /* Bit 15:	Force Jam / Flow-Control */
 	GM_TXCR_CRC_DIS		= 1<<14, /* Bit 14:	Disable insertion of CRC */
 	GM_TXCR_PAD_DIS		= 1<<13, /* Bit 13:	Disable padding of packets */
-	GM_TXCR_COL_THR_MSK	= 1<<10, /* Bit 12..10:	Collision Threshold */
+	GM_TXCR_COL_THR_MSK	= 7<<10, /* Bit 12..10:	Collision Threshold */
 };
 
 #define TX_COL_THR(x)		(((x)<<10) & GM_TXCR_COL_THR_MSK)