[PATCH] sky2: fix truncated collision threshold mask
Patch to correct broken collision threshold mask in sky2 driver. Should be
three bits wide, but the mask only allows for 1 bit to be set.
Thanks & Regards
Neil
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
sky2.h | 2 +-
1 files changed, 1 insertion(+), 1 deletion(-)
Signed-off-by: Jeff Garzik <jeff@garzik.org>
diff --git a/drivers/net/sky2.h b/drivers/net/sky2.h
index 8a0bc55..2db8d19 100644
--- a/drivers/net/sky2.h
+++ b/drivers/net/sky2.h
@@ -1480,7 +1480,7 @@
GM_TXCR_FORCE_JAM = 1<<15, /* Bit 15: Force Jam / Flow-Control */
GM_TXCR_CRC_DIS = 1<<14, /* Bit 14: Disable insertion of CRC */
GM_TXCR_PAD_DIS = 1<<13, /* Bit 13: Disable padding of packets */
- GM_TXCR_COL_THR_MSK = 1<<10, /* Bit 12..10: Collision Threshold */
+ GM_TXCR_COL_THR_MSK = 7<<10, /* Bit 12..10: Collision Threshold */
};
#define TX_COL_THR(x) (((x)<<10) & GM_TXCR_COL_THR_MSK)