Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | /* |
| 2 | * opl3_hw.h - Definitions of the OPL-3 registers |
| 3 | * |
| 4 | * |
| 5 | * Copyright (C) by Hannu Savolainen 1993-1997 |
| 6 | * |
| 7 | * OSS/Free for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL) |
| 8 | * Version 2 (June 1991). See the "COPYING" file distributed with this software |
| 9 | * for more info. |
| 10 | * |
| 11 | * |
| 12 | * The OPL-3 mode is switched on by writing 0x01, to the offset 5 |
| 13 | * of the right side. |
| 14 | * |
| 15 | * Another special register at the right side is at offset 4. It contains |
| 16 | * a bit mask defining which voices are used as 4 OP voices. |
| 17 | * |
| 18 | * The percussive mode is implemented in the left side only. |
| 19 | * |
| 20 | * With the above exceptions the both sides can be operated independently. |
| 21 | * |
| 22 | * A 4 OP voice can be created by setting the corresponding |
| 23 | * bit at offset 4 of the right side. |
| 24 | * |
| 25 | * For example setting the rightmost bit (0x01) changes the |
| 26 | * first voice on the right side to the 4 OP mode. The fourth |
| 27 | * voice is made inaccessible. |
| 28 | * |
| 29 | * If a voice is set to the 2 OP mode, it works like 2 OP modes |
| 30 | * of the original YM3812 (AdLib). In addition the voice can |
| 31 | * be connected the left, right or both stereo channels. It can |
| 32 | * even be left unconnected. This works with 4 OP voices also. |
| 33 | * |
| 34 | * The stereo connection bits are located in the FEEDBACK_CONNECTION |
| 35 | * register of the voice (0xC0-0xC8). In 4 OP voices these bits are |
| 36 | * in the second half of the voice. |
| 37 | */ |
| 38 | |
| 39 | /* |
| 40 | * Register numbers for the global registers |
| 41 | */ |
| 42 | |
| 43 | #define TEST_REGISTER 0x01 |
| 44 | #define ENABLE_WAVE_SELECT 0x20 |
| 45 | |
| 46 | #define TIMER1_REGISTER 0x02 |
| 47 | #define TIMER2_REGISTER 0x03 |
| 48 | #define TIMER_CONTROL_REGISTER 0x04 /* Left side */ |
| 49 | #define IRQ_RESET 0x80 |
| 50 | #define TIMER1_MASK 0x40 |
| 51 | #define TIMER2_MASK 0x20 |
| 52 | #define TIMER1_START 0x01 |
| 53 | #define TIMER2_START 0x02 |
| 54 | |
| 55 | #define CONNECTION_SELECT_REGISTER 0x04 /* Right side */ |
| 56 | #define RIGHT_4OP_0 0x01 |
| 57 | #define RIGHT_4OP_1 0x02 |
| 58 | #define RIGHT_4OP_2 0x04 |
| 59 | #define LEFT_4OP_0 0x08 |
| 60 | #define LEFT_4OP_1 0x10 |
| 61 | #define LEFT_4OP_2 0x20 |
| 62 | |
| 63 | #define OPL3_MODE_REGISTER 0x05 /* Right side */ |
| 64 | #define OPL3_ENABLE 0x01 |
| 65 | #define OPL4_ENABLE 0x02 |
| 66 | |
| 67 | #define KBD_SPLIT_REGISTER 0x08 /* Left side */ |
| 68 | #define COMPOSITE_SINE_WAVE_MODE 0x80 /* Don't use with OPL-3? */ |
| 69 | #define KEYBOARD_SPLIT 0x40 |
| 70 | |
| 71 | #define PERCOSSION_REGISTER 0xbd /* Left side only */ |
| 72 | #define TREMOLO_DEPTH 0x80 |
| 73 | #define VIBRATO_DEPTH 0x40 |
| 74 | #define PERCOSSION_ENABLE 0x20 |
| 75 | #define BASSDRUM_ON 0x10 |
| 76 | #define SNAREDRUM_ON 0x08 |
| 77 | #define TOMTOM_ON 0x04 |
| 78 | #define CYMBAL_ON 0x02 |
| 79 | #define HIHAT_ON 0x01 |
| 80 | |
| 81 | /* |
| 82 | * Offsets to the register banks for operators. To get the |
| 83 | * register number just add the operator offset to the bank offset |
| 84 | * |
| 85 | * AM/VIB/EG/KSR/Multiple (0x20 to 0x35) |
| 86 | */ |
| 87 | #define AM_VIB 0x20 |
| 88 | #define TREMOLO_ON 0x80 |
| 89 | #define VIBRATO_ON 0x40 |
| 90 | #define SUSTAIN_ON 0x20 |
| 91 | #define KSR 0x10 /* Key scaling rate */ |
| 92 | #define MULTIPLE_MASK 0x0f /* Frequency multiplier */ |
| 93 | |
| 94 | /* |
| 95 | * KSL/Total level (0x40 to 0x55) |
| 96 | */ |
| 97 | #define KSL_LEVEL 0x40 |
| 98 | #define KSL_MASK 0xc0 /* Envelope scaling bits */ |
| 99 | #define TOTAL_LEVEL_MASK 0x3f /* Strength (volume) of OP */ |
| 100 | |
| 101 | /* |
| 102 | * Attack / Decay rate (0x60 to 0x75) |
| 103 | */ |
| 104 | #define ATTACK_DECAY 0x60 |
| 105 | #define ATTACK_MASK 0xf0 |
| 106 | #define DECAY_MASK 0x0f |
| 107 | |
| 108 | /* |
| 109 | * Sustain level / Release rate (0x80 to 0x95) |
| 110 | */ |
| 111 | #define SUSTAIN_RELEASE 0x80 |
| 112 | #define SUSTAIN_MASK 0xf0 |
| 113 | #define RELEASE_MASK 0x0f |
| 114 | |
| 115 | /* |
| 116 | * Wave select (0xE0 to 0xF5) |
| 117 | */ |
| 118 | #define WAVE_SELECT 0xe0 |
| 119 | |
| 120 | /* |
| 121 | * Offsets to the register banks for voices. Just add to the |
| 122 | * voice number to get the register number. |
| 123 | * |
| 124 | * F-Number low bits (0xA0 to 0xA8). |
| 125 | */ |
| 126 | #define FNUM_LOW 0xa0 |
| 127 | |
| 128 | /* |
| 129 | * F-number high bits / Key on / Block (octave) (0xB0 to 0xB8) |
| 130 | */ |
| 131 | #define KEYON_BLOCK 0xb0 |
| 132 | #define KEYON_BIT 0x20 |
| 133 | #define BLOCKNUM_MASK 0x1c |
| 134 | #define FNUM_HIGH_MASK 0x03 |
| 135 | |
| 136 | /* |
| 137 | * Feedback / Connection (0xc0 to 0xc8) |
| 138 | * |
| 139 | * These registers have two new bits when the OPL-3 mode |
| 140 | * is selected. These bits controls connecting the voice |
| 141 | * to the stereo channels. For 4 OP voices this bit is |
| 142 | * defined in the second half of the voice (add 3 to the |
| 143 | * register offset). |
| 144 | * |
| 145 | * For 4 OP voices the connection bit is used in the |
| 146 | * both halves (gives 4 ways to connect the operators). |
| 147 | */ |
| 148 | #define FEEDBACK_CONNECTION 0xc0 |
| 149 | #define FEEDBACK_MASK 0x0e /* Valid just for 1st OP of a voice */ |
| 150 | #define CONNECTION_BIT 0x01 |
| 151 | /* |
| 152 | * In the 4 OP mode there is four possible configurations how the |
| 153 | * operators can be connected together (in 2 OP modes there is just |
| 154 | * AM or FM). The 4 OP connection mode is defined by the rightmost |
| 155 | * bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves. |
| 156 | * |
| 157 | * First half Second half Mode |
| 158 | * |
| 159 | * +---+ |
| 160 | * v | |
| 161 | * 0 0 >+-1-+--2--3--4--> |
| 162 | * |
| 163 | * |
| 164 | * |
| 165 | * +---+ |
| 166 | * | | |
| 167 | * 0 1 >+-1-+--2-+ |
| 168 | * |-> |
| 169 | * >--3----4-+ |
| 170 | * |
| 171 | * +---+ |
| 172 | * | | |
| 173 | * 1 0 >+-1-+-----+ |
| 174 | * |-> |
| 175 | * >--2--3--4-+ |
| 176 | * |
| 177 | * +---+ |
| 178 | * | | |
| 179 | * 1 1 >+-1-+--+ |
| 180 | * | |
| 181 | * >--2--3-+-> |
| 182 | * | |
| 183 | * >--4----+ |
| 184 | */ |
| 185 | #define STEREO_BITS 0x30 /* OPL-3 only */ |
| 186 | #define VOICE_TO_LEFT 0x10 |
| 187 | #define VOICE_TO_RIGHT 0x20 |
| 188 | |
| 189 | /* |
| 190 | * Definition table for the physical voices |
| 191 | */ |
| 192 | |
| 193 | struct physical_voice_info { |
| 194 | unsigned char voice_num; |
| 195 | unsigned char voice_mode; /* 0=unavailable, 2=2 OP, 4=4 OP */ |
| 196 | unsigned short ioaddr; /* I/O port (left or right side) */ |
| 197 | unsigned char op[4]; /* Operator offsets */ |
| 198 | }; |
| 199 | |
| 200 | /* |
| 201 | * There is 18 possible 2 OP voices |
| 202 | * (9 in the left and 9 in the right). |
| 203 | * The first OP is the modulator and 2nd is the carrier. |
| 204 | * |
| 205 | * The first three voices in the both sides may be connected |
| 206 | * with another voice to a 4 OP voice. For example voice 0 |
| 207 | * can be connected with voice 3. The operators of voice 3 are |
| 208 | * used as operators 3 and 4 of the new 4 OP voice. |
| 209 | * In this case the 2 OP voice number 0 is the 'first half' and |
| 210 | * voice 3 is the second. |
| 211 | */ |
| 212 | |
| 213 | #define USE_LEFT 0 |
| 214 | #define USE_RIGHT 1 |
| 215 | |
| 216 | static struct physical_voice_info pv_map[18] = |
| 217 | { |
| 218 | /* No Mode Side OP1 OP2 OP3 OP4 */ |
| 219 | /* --------------------------------------------------- */ |
| 220 | { 0, 2, USE_LEFT, {0x00, 0x03, 0x08, 0x0b}}, |
| 221 | { 1, 2, USE_LEFT, {0x01, 0x04, 0x09, 0x0c}}, |
| 222 | { 2, 2, USE_LEFT, {0x02, 0x05, 0x0a, 0x0d}}, |
| 223 | |
| 224 | { 3, 2, USE_LEFT, {0x08, 0x0b, 0x00, 0x00}}, |
| 225 | { 4, 2, USE_LEFT, {0x09, 0x0c, 0x00, 0x00}}, |
| 226 | { 5, 2, USE_LEFT, {0x0a, 0x0d, 0x00, 0x00}}, |
| 227 | |
| 228 | { 6, 2, USE_LEFT, {0x10, 0x13, 0x00, 0x00}}, /* Used by percussive voices */ |
| 229 | { 7, 2, USE_LEFT, {0x11, 0x14, 0x00, 0x00}}, /* if the percussive mode */ |
| 230 | { 8, 2, USE_LEFT, {0x12, 0x15, 0x00, 0x00}}, /* is selected */ |
| 231 | |
| 232 | { 0, 2, USE_RIGHT, {0x00, 0x03, 0x08, 0x0b}}, |
| 233 | { 1, 2, USE_RIGHT, {0x01, 0x04, 0x09, 0x0c}}, |
| 234 | { 2, 2, USE_RIGHT, {0x02, 0x05, 0x0a, 0x0d}}, |
| 235 | |
| 236 | { 3, 2, USE_RIGHT, {0x08, 0x0b, 0x00, 0x00}}, |
| 237 | { 4, 2, USE_RIGHT, {0x09, 0x0c, 0x00, 0x00}}, |
| 238 | { 5, 2, USE_RIGHT, {0x0a, 0x0d, 0x00, 0x00}}, |
| 239 | |
| 240 | { 6, 2, USE_RIGHT, {0x10, 0x13, 0x00, 0x00}}, |
| 241 | { 7, 2, USE_RIGHT, {0x11, 0x14, 0x00, 0x00}}, |
| 242 | { 8, 2, USE_RIGHT, {0x12, 0x15, 0x00, 0x00}} |
| 243 | }; |
| 244 | /* |
| 245 | * DMA buffer calls |
| 246 | */ |