Disable devirtualization detection in DEX-to-DEX compiler.
This CL allows the DEX-to-DEX compiler to disable devirtualization detection.
This allows to quicken invoke-virtual/range instructions that used to be
eligible for devirtualization.
Bug: 10632943
Change-Id: I6c9f4d3249cf42b47f004be5825b3186fa83501e
diff --git a/compiler/driver/compiler_driver.h b/compiler/driver/compiler_driver.h
index fa1b8f9..c324590 100644
--- a/compiler/driver/compiler_driver.h
+++ b/compiler/driver/compiler_driver.h
@@ -183,7 +183,8 @@
// index.
bool ComputeInvokeInfo(const DexCompilationUnit* mUnit, const uint32_t dex_pc,
InvokeType& type, MethodReference& target_method, int& vtable_idx,
- uintptr_t& direct_code, uintptr_t& direct_method, bool update_stats)
+ uintptr_t& direct_code, uintptr_t& direct_method, bool update_stats,
+ bool enable_devirtualization)
LOCKS_EXCLUDED(Locks::mutator_lock_);
bool IsSafeCast(const MethodReference& mr, uint32_t dex_pc);