Quick Compiler function renaming
Move the Quick compiler's function naming to Art coding conventions. Will
be done is pieces: names first, then arguments and locals. Also removed
some dead code and marked statics for the top level source files
No logic changes aside from eliminating a few useless exported "oat"
routines.
Change-Id: Iadaddc560942a0fc1199ba5b1c261cd6ac5cfd9a
diff --git a/src/compiler/codegen/gen_invoke.h b/src/compiler/codegen/gen_invoke.h
index ffff0b8..a20746d 100644
--- a/src/compiler/codegen/gen_invoke.h
+++ b/src/compiler/codegen/gen_invoke.h
@@ -21,21 +21,21 @@
uint32_t methodIdx, uintptr_t directCode,
uintptr_t directMethod, InvokeType type);
-void flushIns(CompilationUnit* cUnit, RegLocation* argLocs, RegLocation rlMethod);
-int genDalvikArgsNoRange(CompilationUnit* cUnit, CallInfo* info, int callState, LIR** pcrLabel, NextCallInsn nextCallInsn, uint32_t dexIdx, uint32_t methodIdx, uintptr_t directCode, uintptr_t directMethod, InvokeType type, bool skipThis);
-int genDalvikArgsRange(CompilationUnit* cUnit, CallInfo* info, int callState, LIR** pcrLabel, NextCallInsn nextCallInsn, uint32_t dexIdx, uint32_t methodIdx, uintptr_t directCode, uintptr_t directMethod, InvokeType type, bool skipThis);
-RegLocation inlineTarget(CompilationUnit* cUnit, CallInfo* info);
-RegLocation inlineTargetWide(CompilationUnit* cUnit, CallInfo* info);
-bool genInlinedCharAt(CompilationUnit* cUnit, CallInfo* info);
-bool genInlinedStringIsEmptyOrLength(CompilationUnit* cUnit, CallInfo* info, bool isEmpty);
-bool genInlinedAbsInt(CompilationUnit *cUnit, CallInfo* info);
-bool genInlinedAbsLong(CompilationUnit *cUnit, CallInfo* info);
-bool genInlinedFloatCvt(CompilationUnit *cUnit, CallInfo* info);
-bool genInlinedDoubleCvt(CompilationUnit *cUnit, CallInfo* info);
-bool genInlinedIndexOf(CompilationUnit* cUnit, CallInfo* info, bool zeroBased);
-bool genInlinedStringCompareTo(CompilationUnit* cUnit, CallInfo* info);
-bool genIntrinsic(CompilationUnit* cUnit, CallInfo* info);
-void genInvoke(CompilationUnit* cUnit, CallInfo* info);
-CallInfo* oatNewCallInfo(CompilationUnit* cUnit, BasicBlock* bb, MIR* mir, InvokeType type, bool isRange);
+void FlushIns(CompilationUnit* cUnit, RegLocation* ArgLocs, RegLocation rlMethod);
+int GenDalvikArgsNoRange(CompilationUnit* cUnit, CallInfo* info, int callState, LIR** pcrLabel, NextCallInsn nextCallInsn, uint32_t dexIdx, uint32_t methodIdx, uintptr_t directCode, uintptr_t directMethod, InvokeType type, bool skipThis);
+int GenDalvikArgsRange(CompilationUnit* cUnit, CallInfo* info, int callState, LIR** pcrLabel, NextCallInsn nextCallInsn, uint32_t dexIdx, uint32_t methodIdx, uintptr_t directCode, uintptr_t directMethod, InvokeType type, bool skipThis);
+RegLocation InlineTarget(CompilationUnit* cUnit, CallInfo* info);
+RegLocation InlineTargetWide(CompilationUnit* cUnit, CallInfo* info);
+bool GenInlinedCharAt(CompilationUnit* cUnit, CallInfo* info);
+bool GenInlinedStringIsEmptyOrLength(CompilationUnit* cUnit, CallInfo* info, bool isEmpty);
+bool GenInlinedAbsInt(CompilationUnit *cUnit, CallInfo* info);
+bool GenInlinedAbsLong(CompilationUnit *cUnit, CallInfo* info);
+bool GenInlinedFloatCvt(CompilationUnit *cUnit, CallInfo* info);
+bool GenInlinedDoubleCvt(CompilationUnit *cUnit, CallInfo* info);
+bool GenInlinedIndexOf(CompilationUnit* cUnit, CallInfo* info, bool zeroBased);
+bool GenInlinedStringCompareTo(CompilationUnit* cUnit, CallInfo* info);
+bool GenIntrinsic(CompilationUnit* cUnit, CallInfo* info);
+void GenInvoke(CompilationUnit* cUnit, CallInfo* info);
+CallInfo* NewMemCallInfo(CompilationUnit* cUnit, BasicBlock* bb, MIR* mir, InvokeType type, bool isRange);
#endif // ART_SRC_COMPILER_CODEGEN_GENINVOKE_H_