Complete compiler portion of exception handling
Will still need much testing once the runtime portions are in place.
Change-Id: I90fc7c1fd89bfae89dfd19a6e422024b6b5454ec
diff --git a/src/compiler/Frontend.cc b/src/compiler/Frontend.cc
index 2f86c48..2e94516 100644
--- a/src/compiler/Frontend.cc
+++ b/src/compiler/Frontend.cc
@@ -719,6 +719,9 @@
/* Intialize the fillArrayData list */
oatInitGrowableList(&cUnit.fillArrayData, 4);
+ /* Intialize the throwLaunchpads list */
+ oatInitGrowableList(&cUnit.throwLaunchpads, 4);
+
/* Allocate the bit-vector to track the beginning of basic blocks */
ArenaBitVector *tryBlockAddr = oatAllocBitVector(cUnit.insnsSize,
true /* expandable */);