Complete compiler portion of exception handling

Will still need much testing once the runtime portions are in place.

Change-Id: I90fc7c1fd89bfae89dfd19a6e422024b6b5454ec
diff --git a/src/compiler/Frontend.cc b/src/compiler/Frontend.cc
index 2f86c48..2e94516 100644
--- a/src/compiler/Frontend.cc
+++ b/src/compiler/Frontend.cc
@@ -719,6 +719,9 @@
     /* Intialize the fillArrayData list */
     oatInitGrowableList(&cUnit.fillArrayData, 4);
 
+    /* Intialize the throwLaunchpads list */
+    oatInitGrowableList(&cUnit.throwLaunchpads, 4);
+
     /* Allocate the bit-vector to track the beginning of basic blocks */
     ArenaBitVector *tryBlockAddr = oatAllocBitVector(cUnit.insnsSize,
                                                      true /* expandable */);