core/binary.mk: Add missing Objective-C objects to the build.

For some reason, all_objects was not listing objects generated from
objective-C sources. We need these for the emulator (which builds its
own version of SDL which uses Quartz on OS X).

+ Fix a typo in transform-host-m-to-o definition.

This also explains why https://review.source.android.com/#change,21074
had to be reverted, since it gets rid of the prebuilt SDL libraries when
building the emulator.

Change-Id: I173811cf11cdb5b045073aade59364236145bc77
diff --git a/core/binary.mk b/core/binary.mk
index 88c356a..b9e884e 100644
--- a/core/binary.mk
+++ b/core/binary.mk
@@ -388,6 +388,7 @@
 	$(gen_asm_objects) \
 	$(c_objects) \
 	$(gen_c_objects) \
+	$(objc_objects) \
 	$(yacc_objects) \
 	$(lex_objects) \
 	$(proto_generated_objects) \
diff --git a/core/definitions.mk b/core/definitions.mk
index 36285b8..9112af6 100644
--- a/core/definitions.mk
+++ b/core/definitions.mk
@@ -970,7 +970,7 @@
 $(call transform-host-c-or-s-to-o-no-deps)
 endef
 
-define tranform-host-m-to-o
+define transform-host-m-to-o
 $(transform-host-m-to-o-no-deps)
 $(transform-d-to-p)
 endef