commit | d920ec8354940653e6cf53a1540360cca3bcc5f7 | [log] [tgz] |
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author | Raphael <raphael@google.com> | Wed Nov 18 14:16:04 2009 -0800 |
committer | Raphael <raphael@google.com> | Wed Nov 18 14:16:04 2009 -0800 |
tree | 94d1b3273c503aa44fd151d53faaa5d0aaecb172 | |
parent | a62a442129a28bf3a62139183868a13b91e976ad [diff] |
Fix a Windows-only discrepency in the Windows SDK build. For some reason, there's a slight behavior difference between my Windowss machine and the Windows build servers, that is on mine the include of framework/base results in duplicate build rules being defined. My machine used to work like the Windows build server and the behavior mysteriously changed a while ago. This change should make it all work the same on all boxes. Change-Id: I45e02e9eadfc586f86caa6a2690deda9648e600d