am 39a09e32: Merge "Add OpenGL compressed texture format list to the test result. - For device supporting ES 2.0, 2.0 API is used, but for 1.1 only device, 1.1 API is used. - re-organized XML parsing / writing in host side to re-use the same code. - update versi
* commit '39a09e325849ddd69416ddf91cf4f29760e1e4a1':
Add OpenGL compressed texture format list to the test result. - For device supporting ES 2.0, 2.0 API is used, but for 1.1 only device, 1.1 API is used. - re-organized XML parsing / writing in host side to re-use the same code. - update version to 1.13
diff --git a/tools/vm-tests-tf/src/util/build/BuildDalvikSuite.java b/tools/vm-tests-tf/src/util/build/BuildDalvikSuite.java
index bd3f4fd..dae417f 100644
--- a/tools/vm-tests-tf/src/util/build/BuildDalvikSuite.java
+++ b/tools/vm-tests-tf/src/util/build/BuildDalvikSuite.java
@@ -631,7 +631,7 @@
scanner.close();
}
if (scanner2 != null) {
- scanner.close();
+ scanner2.close();
}
return md;
}
diff --git a/tools/vm-tests/src/util/build/BuildDalvikSuite.java b/tools/vm-tests/src/util/build/BuildDalvikSuite.java
index eda6382..f08b651 100644
--- a/tools/vm-tests/src/util/build/BuildDalvikSuite.java
+++ b/tools/vm-tests/src/util/build/BuildDalvikSuite.java
@@ -794,7 +794,7 @@
scanner.close();
}
if (scanner2 != null) {
- scanner.close();
+ scanner2.close();
}
return md;
}