| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| package android.opengl.cts; |
| |
| public class Vertex { |
| public static String successfulcompile_vertex = |
| "attribute vec3 gtf_Normal; \n" |
| + "attribute vec4 gtf_Vertex; \n" |
| + "uniform mat3 gtf_NormalMatrix; \n" |
| + "uniform mat4 gtf_ModelViewMatrix; \n" |
| + "uniform mat4 gtf_ModelViewProjectionMatrix; \n" |
| + "\n" |
| + "varying float lightIntensity; \n" |
| + "varying vec3 Position; \n" |
| + "uniform vec3 LightPosition; \n" |
| + "uniform float Scale; \n" |
| + "\n" |
| + "void main(void) { \n" |
| + " vec4 pos = gtf_ModelViewMatrix * gtf_Vertex; \n" |
| + " Position = vec3(gtf_Vertex) * Scale; \n" |
| + " vec3 tnorm = normalize(gtf_NormalMatrix * gtf_Normal); \n" |
| + " lightIntensity = dot(normalize(LightPosition - vec3(pos)), tnorm) * 1.5; \n" |
| + " gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex; \n" |
| + "}"; |
| } |