commit | bb52dee18a893f514e028d6bd52f70e033c910b5 | [log] [tgz] |
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author | Andy McFadden <fadden@android.com> | Mon Jun 03 16:44:40 2013 -0700 |
committer | Andy McFadden <fadden@android.com> | Mon Jun 03 16:48:32 2013 -0700 |
tree | 203622afd99e8b14c74c3fde4e3c9c76fa1be4d1 | |
parent | dedc33d8d76d055b87cddf8e0f7efe9e077c3968 [diff] |
Add thread cleanup test This adds a test that creates an EGL context and surface, destroys them while they're still current, and then exits the current thread. If our EGL implementation isn't cleaning up on thread exit, we run out of resources quickly and crash or are killed. Bug 9209776 Change-Id: I46a6f21e8d0bfef58c9d22c90201d74c895487ae