Making sure bitmap is not rescaled.

Change-Id: I4ab0bb97b772531f8d700e982acd2e1b023a562e
diff --git a/tests/src/android/opengl/cts/CompressedTextureStubActivity.java b/tests/src/android/opengl/cts/CompressedTextureStubActivity.java
index bf098eb..4b63c74 100644
--- a/tests/src/android/opengl/cts/CompressedTextureStubActivity.java
+++ b/tests/src/android/opengl/cts/CompressedTextureStubActivity.java
@@ -51,6 +51,7 @@
 
         BitmapFactory.Options optionsRGB = new BitmapFactory.Options();
         optionsRGB.inPreferredConfig = Bitmap.Config.RGB_565;
+        optionsRGB.inScaled = false;
         Bitmap bitmap = BitmapFactory.decodeResource(mResources, R.raw.basetex, optionsRGB);
 
         if (formatTest.equals(CompressedTextureLoader.TEXTURE_ETC1)) {