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gerrit-public.fairphone.software
/
fp2-dev
/
platform
/
cts
/
4b30300ca0d53959f7c5e4ec0a6316121e5228ac
/
suite
/
cts
/
deviceTests
/
opengl
/
jni
/
primitive
/
shaderperf
/
ShaderPerfRenderer.cpp
a41d497
Squashed mnc-dev changes:
by Daniel Xie
· 9 years ago
a132af6
Refactoring CTS to remove PTS references.
by Stuart Scott
· 11 years ago
[Renamed from suite/pts/deviceTests/opengl/jni/primitive/shaderperf/ShaderPerfRenderer.cpp]
5e14de9
Moving offscreen rendering away from glReadPixels.
by Stuart Scott
· 11 years ago
82786f4
Implemented a glow scene and using Native Asset Manager to load content.
by Stuart Scott
· 11 years ago
c67f78d
Native side of Reference Benchmark.
by Stuart Scott
· 11 years ago
0a312e2
Start of Reference Application Implementation.
by Stuart Scott
· 11 years ago
4d9520f
Improving context switch test.
by Stuart Scott
· 12 years ago
0163c07
Analysing Benchmark with SysTrace, added tracers.
by Stuart Scott
· 12 years ago
[Renamed (96%) from suite/pts/deviceTests/opengl/jni/shaderperf/ShaderPerfRenderer.cpp]
3ee3143
Implementing Shader Perf Benchmark as a fractal.
by Stuart Scott
· 12 years ago
cb2e0a9
Benchmarks can be rendered onscreen or off. Also added a script to plot results.
by Stuart Scott
· 12 years ago
936fe7d
Moving to Frame Buffer Objects.
by Stuart Scott
· 12 years ago
0fd2a86
Fixing a timeout issue, added a target workload and FullPipeline benchmark.
by Stuart Scott
· 12 years ago
4e4502a
Native side of OpenGL performance benchmark and tests.
by Stuart Scott
· 12 years ago