am 55b53b8c: First commit for CardFlip.
* commit '55b53b8c8d209a5f28adc0438b93249abc5e5487':
First commit for CardFlip.
diff --git a/samples/devbytes/animation/CardFlip/AndroidManifest.xml b/samples/devbytes/animation/CardFlip/AndroidManifest.xml
new file mode 100644
index 0000000..d915f3e
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/AndroidManifest.xml
@@ -0,0 +1,30 @@
+<!-- Copyright (C) 2013 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.example.android.cardflip"
+ android:versionCode="1"
+ android:versionName="1.0">
+ <uses-sdk android:minSdkVersion="14"
+ android:targetSdkVersion="17"/>
+ <application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
+ <activity android:name=".CardFlip"
+ android:label="@string/app_name">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN"/>
+ <category android:name="android.intent.category.LAUNCHER"/>
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/samples/devbytes/animation/CardFlip/res/drawable-hdpi/blue.jpg b/samples/devbytes/animation/CardFlip/res/drawable-hdpi/blue.jpg
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+++ b/samples/devbytes/animation/CardFlip/res/drawable-hdpi/blue.jpg
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diff --git a/samples/devbytes/animation/CardFlip/res/drawable-hdpi/ic_launcher.png b/samples/devbytes/animation/CardFlip/res/drawable-hdpi/ic_launcher.png
new file mode 100644
index 0000000..96a442e
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/drawable-hdpi/ic_launcher.png
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diff --git a/samples/devbytes/animation/CardFlip/res/drawable-hdpi/red.jpg b/samples/devbytes/animation/CardFlip/res/drawable-hdpi/red.jpg
new file mode 100644
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--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/drawable-hdpi/red.jpg
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diff --git a/samples/devbytes/animation/CardFlip/res/drawable-ldpi/ic_launcher.png b/samples/devbytes/animation/CardFlip/res/drawable-ldpi/ic_launcher.png
new file mode 100644
index 0000000..9923872
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/drawable-ldpi/ic_launcher.png
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diff --git a/samples/devbytes/animation/CardFlip/res/drawable-mdpi/ic_launcher.png b/samples/devbytes/animation/CardFlip/res/drawable-mdpi/ic_launcher.png
new file mode 100644
index 0000000..359047d
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/drawable-mdpi/ic_launcher.png
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diff --git a/samples/devbytes/animation/CardFlip/res/drawable-xhdpi/ic_launcher.png b/samples/devbytes/animation/CardFlip/res/drawable-xhdpi/ic_launcher.png
new file mode 100644
index 0000000..71c6d76
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/drawable-xhdpi/ic_launcher.png
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diff --git a/samples/devbytes/animation/CardFlip/res/layout/main.xml b/samples/devbytes/animation/CardFlip/res/layout/main.xml
new file mode 100644
index 0000000..ef23d69
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/layout/main.xml
@@ -0,0 +1,19 @@
+<!-- Copyright (C) 2013 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:id="@+id/main_relative_layout"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent">
+</RelativeLayout>
\ No newline at end of file
diff --git a/samples/devbytes/animation/CardFlip/res/values/integer.xml b/samples/devbytes/animation/CardFlip/res/values/integer.xml
new file mode 100644
index 0000000..2eb363c
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/values/integer.xml
@@ -0,0 +1,20 @@
+<!-- Copyright (C) 2013 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<resources>
+
+ <integer name="vertical_card_magin">30</integer>
+ <integer name="horizontal_card_magin">30</integer>
+
+</resources>
\ No newline at end of file
diff --git a/samples/devbytes/animation/CardFlip/res/values/strings.xml b/samples/devbytes/animation/CardFlip/res/values/strings.xml
new file mode 100644
index 0000000..bd248d1
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/res/values/strings.xml
@@ -0,0 +1,19 @@
+<!-- Copyright (C) 2013 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<resources>
+
+ <string name="app_name">CardFlip</string>
+
+</resources>
diff --git a/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardFlip.java b/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardFlip.java
new file mode 100644
index 0000000..746afec
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardFlip.java
@@ -0,0 +1,297 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.cardflip;
+
+import android.animation.Animator;
+import android.animation.AnimatorListenerAdapter;
+import android.animation.AnimatorSet;
+import android.app.Activity;
+import android.os.Build;
+import android.os.Bundle;
+import android.view.GestureDetector;
+import android.view.MotionEvent;
+import android.view.ViewTreeObserver;
+import android.widget.RelativeLayout;
+
+import java.util.ArrayList;
+import java.util.List;
+
+/**
+ * This application creates 2 stacks of playing cards. Using fling events,
+ * these cards can be flipped from one stack to another where each flip comes with
+ * an associated animation. The cards can be flipped horizontally from left to right
+ * or right to left depending on which stack the animating card currently belongs to.
+ *
+ * This application demonstrates an animation where a stack of cards can either be
+ * be rotated out or back in about their bottom left corner in a counter-clockwise direction.
+ * Rotate out: Down fling on stack of cards
+ * Rotate in: Up fling on stack of cards
+ * Full rotation: Tap on stack of cards
+ *
+ * Note that in this demo touch events are disabled in the middle of any animation so
+ * only one card can be flipped at a time. When the cards are in a rotated-out
+ * state, no new cards can be rotated to or from that stack. These changes were made to
+ * simplify the code for this demo.
+ */
+
+public class CardFlip extends Activity implements CardFlipListener {
+
+ final static int CARD_PILE_OFFSET = 3;
+ final static int STARTING_NUMBER_CARDS = 15;
+ final static int RIGHT_STACK = 0;
+ final static int LEFT_STACK = 1;
+
+ int mCardWidth = 0;
+ int mCardHeight = 0;
+
+ int mVerticalPadding;
+ int mHorizontalPadding;
+
+ boolean mTouchEventsEnabled = true;
+ boolean[] mIsStackEnabled;
+
+ RelativeLayout mLayout;
+
+ List<ArrayList<CardView>> mStackCards;
+
+ GestureDetector gDetector;
+
+ @Override
+ public void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.main);
+
+ mStackCards = new ArrayList<ArrayList<CardView>>();
+ mStackCards.add(new ArrayList<CardView>());
+ mStackCards.add(new ArrayList<CardView>());
+
+ mIsStackEnabled = new boolean[2];
+ mIsStackEnabled[0] = true;
+ mIsStackEnabled[1] = true;
+
+ mVerticalPadding = getResources().getInteger(R.integer.vertical_card_magin);
+ mHorizontalPadding = getResources().getInteger(R.integer.horizontal_card_magin);
+
+ gDetector = new GestureDetector(this, mGestureListener);
+
+ mLayout = (RelativeLayout)findViewById(R.id.main_relative_layout);
+ ViewTreeObserver observer = mLayout.getViewTreeObserver();
+ observer.addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
+ @Override
+ public void onGlobalLayout() {
+ if (android.os.Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
+ mLayout.getViewTreeObserver().removeOnGlobalLayoutListener(this);
+ } else {
+ mLayout.getViewTreeObserver().removeGlobalOnLayoutListener(this);
+ }
+
+ mCardHeight = mLayout.getHeight();
+ mCardWidth = mLayout.getWidth() / 2;
+
+ for (int x = 0; x < STARTING_NUMBER_CARDS; x++) {
+ addNewCard(RIGHT_STACK);
+ }
+ }
+ });
+ }
+
+ /**
+ * Adds a new card to the specified stack. Also performs all the necessary layout setup
+ * to place the card in the correct position.
+ */
+ public void addNewCard(int stack) {
+ CardView view = new CardView(this);
+ view.updateTranslation(mStackCards.get(stack).size());
+ view.setCardFlipListener(this);
+ view.setPadding(mHorizontalPadding, mVerticalPadding, mHorizontalPadding, mVerticalPadding);
+
+ RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(mCardWidth,
+ mCardHeight);
+ params.topMargin = 0;
+ params.leftMargin = (stack == RIGHT_STACK ? mCardWidth : 0);
+
+ mStackCards.get(stack).add(view);
+ mLayout.addView(view, params);
+ }
+
+ /**
+ * Gesture Detector listens for fling events in order to potentially initiate
+ * a card flip event when a fling event occurs. Also listens for tap events in
+ * order to potentially initiate a full rotation animation.
+ */
+ private GestureDetector.SimpleOnGestureListener mGestureListener = new GestureDetector
+ .SimpleOnGestureListener() {
+ @Override
+ public boolean onSingleTapUp(MotionEvent motionEvent) {
+ int stack = getStack(motionEvent);
+ rotateCardsFullRotation(stack, CardView.Corner.BOTTOM_LEFT);
+ return true;
+ }
+
+ @Override
+ public boolean onFling(MotionEvent motionEvent, MotionEvent motionEvent2, float v,
+ float v2) {
+ int stack = getStack(motionEvent);
+ ArrayList<CardView> cardStack = mStackCards.get(stack);
+ int size = cardStack.size();
+ if (size > 0) {
+ rotateCardView(cardStack.get(size - 1), stack, v, v2);
+ }
+ return true;
+ }
+ };
+
+ /** Returns the appropriate stack corresponding to the MotionEvent. */
+ public int getStack(MotionEvent ev) {
+ boolean isLeft = ev.getX() <= mCardWidth;
+ return isLeft ? LEFT_STACK : RIGHT_STACK;
+ }
+
+ /**
+ * Uses the stack parameter, along with the velocity values of the fling event
+ * to determine in what direction the card must be flipped. By the same logic, the
+ * new stack that the card belongs to after the animation is also determined
+ * and updated.
+ */
+ public void rotateCardView(final CardView cardView, int stack, float velocityX,
+ float velocityY) {
+
+ boolean xGreaterThanY = Math.abs(velocityX) > Math.abs(velocityY);
+
+ boolean bothStacksEnabled = mIsStackEnabled[RIGHT_STACK] && mIsStackEnabled[LEFT_STACK];
+
+ ArrayList<CardView>leftStack = mStackCards.get(LEFT_STACK);
+ ArrayList<CardView>rightStack = mStackCards.get(RIGHT_STACK);
+
+ switch (stack) {
+ case RIGHT_STACK:
+ if (velocityX < 0 && xGreaterThanY) {
+ if (!bothStacksEnabled) {
+ break;
+ }
+ mLayout.bringChildToFront(cardView);
+ mLayout.requestLayout();
+ rightStack.remove(rightStack.size() - 1);
+ leftStack.add(cardView);
+ cardView.flipRightToLeft(leftStack.size() - 1, (int)velocityX);
+ break;
+ } else if (!xGreaterThanY) {
+ boolean rotateCardsOut = velocityY > 0;
+ rotateCards(RIGHT_STACK, CardView.Corner.BOTTOM_LEFT, rotateCardsOut);
+ }
+ break;
+ case LEFT_STACK:
+ if (velocityX > 0 && xGreaterThanY) {
+ if (!bothStacksEnabled) {
+ break;
+ }
+ mLayout.bringChildToFront(cardView);
+ mLayout.requestLayout();
+ leftStack.remove(leftStack.size() - 1);
+ rightStack.add(cardView);
+ cardView.flipLeftToRight(rightStack.size() - 1, (int)velocityX);
+ break;
+ } else if (!xGreaterThanY) {
+ boolean rotateCardsOut = velocityY > 0;
+ rotateCards(LEFT_STACK, CardView.Corner.BOTTOM_LEFT, rotateCardsOut);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ @Override
+ public void onCardFlipEnd() {
+ mTouchEventsEnabled = true;
+ }
+
+ @Override
+ public void onCardFlipStart() {
+ mTouchEventsEnabled = false;
+ }
+
+ @Override
+ public boolean onTouchEvent(MotionEvent me) {
+ if (mTouchEventsEnabled) {
+ return gDetector.onTouchEvent(me);
+ } else {
+ return super.onTouchEvent(me);
+ }
+ }
+
+ /**
+ * Retrieves an animator object for each card in the specified stack that either
+ * rotates it in or out depending on its current state. All of these animations
+ * are then played together.
+ */
+ public void rotateCards (final int stack, CardView.Corner corner,
+ final boolean isRotatingOut) {
+ List<Animator> animations = new ArrayList<Animator>();
+
+ ArrayList <CardView> cards = mStackCards.get(stack);
+
+ for (int i = 0; i < cards.size(); i++) {
+ CardView cardView = cards.get(i);
+ animations.add(cardView.getRotationAnimator(i, corner, isRotatingOut, false));
+ mLayout.bringChildToFront(cardView);
+ }
+ /** All the cards are being brought to the front in order to guarantee that
+ * the cards being rotated in the current stack will overlay the cards in the
+ * other stack. After the z-ordering of all the cards is updated, a layout must
+ * be requested in order to apply the changes made.*/
+ mLayout.requestLayout();
+
+ AnimatorSet set = new AnimatorSet();
+ set.playTogether(animations);
+ set.addListener(new AnimatorListenerAdapter() {
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ mIsStackEnabled[stack] = !isRotatingOut;
+ }
+ });
+ set.start();
+ }
+
+ /**
+ * Retrieves an animator object for each card in the specified stack to complete a
+ * full revolution around one of its corners, and plays all of them together.
+ */
+ public void rotateCardsFullRotation (int stack, CardView.Corner corner) {
+ List<Animator> animations = new ArrayList<Animator>();
+
+ ArrayList <CardView> cards = mStackCards.get(stack);
+ for (int i = 0; i < cards.size(); i++) {
+ CardView cardView = cards.get(i);
+ animations.add(cardView.getFullRotationAnimator(i, corner, false));
+ mLayout.bringChildToFront(cardView);
+ }
+ /** Same reasoning for bringing cards to front as in rotateCards().*/
+ mLayout.requestLayout();
+
+ mTouchEventsEnabled = false;
+ AnimatorSet set = new AnimatorSet();
+ set.playTogether(animations);
+ set.addListener(new AnimatorListenerAdapter() {
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ mTouchEventsEnabled = true;
+ }
+ });
+ set.start();
+ }
+}
\ No newline at end of file
diff --git a/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardFlipListener.java b/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardFlipListener.java
new file mode 100644
index 0000000..0af6941
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardFlipListener.java
@@ -0,0 +1,27 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.cardflip;
+
+/**
+ * This interface is used to prevent flipping multiple cards at the same time.
+ * These callback methods are used to disable and re-enable touches when a card
+ * flip animation begins and ends respectively.
+ * */
+public interface CardFlipListener {
+ public void onCardFlipEnd();
+ public void onCardFlipStart();
+}
diff --git a/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardView.java b/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardView.java
new file mode 100644
index 0000000..9a3ab71
--- /dev/null
+++ b/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/CardView.java
@@ -0,0 +1,329 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.cardflip;
+
+import android.animation.Animator;
+import android.animation.AnimatorListenerAdapter;
+import android.animation.AnimatorSet;
+import android.animation.Keyframe;
+import android.animation.ObjectAnimator;
+import android.animation.PropertyValuesHolder;
+import android.animation.ValueAnimator;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.Matrix;
+import android.graphics.drawable.BitmapDrawable;
+import android.util.AttributeSet;
+import android.view.View;
+import android.view.animation.AccelerateDecelerateInterpolator;
+import android.widget.ImageView;
+import android.widget.RelativeLayout;
+
+/**
+ * This CardView object is a view which can flip horizontally about its edges,
+ * as well as rotate clockwise or counter-clockwise about any of its corners. In
+ * the middle of a flip animation, this view darkens to imitate a shadow-like effect.
+ *
+ * The key behind the design of this view is the fact that the layout parameters and
+ * the animation properties of this view are updated and reset respectively after
+ * every single animation. Therefore, every consecutive animation that this
+ * view experiences is completely independent of what its prior state was.
+ */
+public class CardView extends ImageView {
+
+ enum Corner {
+ TOP_LEFT,
+ TOP_RIGHT,
+ BOTTOM_LEFT,
+ BOTTOM_RIGHT
+ }
+
+ private final int CAMERA_DISTANCE = 8000;
+ private final int MIN_FLIP_DURATION = 300;
+ private final int VELOCITY_TO_DURATION_CONSTANT = 15;
+ private final int MAX_FLIP_DURATION = 700;
+ private final int ROTATION_PER_CARD = 2;
+ private final int ROTATION_DELAY_PER_CARD = 50;
+ private final int ROTATION_DURATION = 2000;
+ private final int ANTIALIAS_BORDER = 1;
+
+ private BitmapDrawable mFrontBitmapDrawable, mBackBitmapDrawable, mCurrentBitmapDrawable;
+
+ private boolean mIsFrontShowing = true;
+ private boolean mIsHorizontallyFlipped = false;
+
+ private Matrix mHorizontalFlipMatrix;
+
+ private CardFlipListener mCardFlipListener;
+
+ public CardView(Context context) {
+ super(context);
+ init(context);
+ }
+
+ public CardView(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ init(context);
+ }
+
+ /** Loads the bitmap drawables used for the front and back for this card.*/
+ public void init(Context context) {
+ mHorizontalFlipMatrix = new Matrix();
+
+ setCameraDistance(CAMERA_DISTANCE);
+
+ mFrontBitmapDrawable = bitmapWithBorder((BitmapDrawable)getResources()
+ .getDrawable(R.drawable.red));
+ mBackBitmapDrawable = bitmapWithBorder((BitmapDrawable) getResources()
+ .getDrawable(R.drawable.blue));
+
+ updateDrawableBitmap();
+ }
+
+ /**
+ * Adding a 1 pixel transparent border around the bitmap can be used to
+ * anti-alias the image as it rotates.
+ */
+ private BitmapDrawable bitmapWithBorder(BitmapDrawable bitmapDrawable) {
+ Bitmap bitmapWithBorder = Bitmap.createBitmap(bitmapDrawable.getIntrinsicWidth() +
+ ANTIALIAS_BORDER * 2, bitmapDrawable.getIntrinsicHeight() + ANTIALIAS_BORDER * 2,
+ Bitmap.Config.ARGB_8888);
+ Canvas canvas = new Canvas(bitmapWithBorder);
+ canvas.drawBitmap(bitmapDrawable.getBitmap(), ANTIALIAS_BORDER, ANTIALIAS_BORDER, null);
+ return new BitmapDrawable(getResources(), bitmapWithBorder);
+ }
+
+ /** Initiates a horizontal flip from right to left. */
+ public void flipRightToLeft(int numberInPile, int velocity) {
+ setPivotX(0);
+ flipHorizontally(numberInPile, false, velocity);
+ }
+
+ /** Initiates a horizontal flip from left to right. */
+ public void flipLeftToRight(int numberInPile, int velocity) {
+ setPivotX(getWidth());
+ flipHorizontally(numberInPile, true, velocity);
+ }
+
+ /**
+ * Animates a horizontal (about the y-axis) flip of this card.
+ * @param numberInPile Specifies how many cards are underneath this card in the new
+ * pile so as to properly adjust its position offset in the stack.
+ * @param clockwise Specifies whether the horizontal animation is 180 degrees
+ * clockwise or 180 degrees counter clockwise.
+ */
+ public void flipHorizontally (int numberInPile, boolean clockwise, int velocity) {
+ toggleFrontShowing();
+
+ PropertyValuesHolder rotation = PropertyValuesHolder.ofFloat(View.ROTATION_Y,
+ clockwise ? 180 : -180);
+
+ PropertyValuesHolder xOffset = PropertyValuesHolder.ofFloat(View.TRANSLATION_X,
+ numberInPile * CardFlip.CARD_PILE_OFFSET);
+ PropertyValuesHolder yOffset = PropertyValuesHolder.ofFloat(View.TRANSLATION_Y,
+ numberInPile * CardFlip.CARD_PILE_OFFSET);
+
+ ObjectAnimator cardAnimator = ObjectAnimator.ofPropertyValuesHolder(this, rotation,
+ xOffset, yOffset);
+ cardAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
+ @Override
+ public void onAnimationUpdate(ValueAnimator valueAnimator) {
+ if (valueAnimator.getAnimatedFraction() >= 0.5) {
+ updateDrawableBitmap();
+ }
+ }
+ });
+
+ Keyframe shadowKeyFrameStart = Keyframe.ofFloat(0, 0);
+ Keyframe shadowKeyFrameMid = Keyframe.ofFloat(0.5f, 1);
+ Keyframe shadowKeyFrameEnd = Keyframe.ofFloat(1, 0);
+ PropertyValuesHolder shadowPropertyValuesHolder = PropertyValuesHolder.ofKeyframe
+ ("shadow", shadowKeyFrameStart, shadowKeyFrameMid, shadowKeyFrameEnd);
+ ObjectAnimator colorizer = ObjectAnimator.ofPropertyValuesHolder(this,
+ shadowPropertyValuesHolder);
+
+ mCardFlipListener.onCardFlipStart();
+ AnimatorSet set = new AnimatorSet();
+ int duration = MAX_FLIP_DURATION - Math.abs(velocity) / VELOCITY_TO_DURATION_CONSTANT;
+ duration = duration < MIN_FLIP_DURATION ? MIN_FLIP_DURATION : duration;
+ set.setDuration(duration);
+ set.playTogether(cardAnimator, colorizer);
+ set.setInterpolator(new AccelerateDecelerateInterpolator());
+ set.addListener(new AnimatorListenerAdapter() {
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ toggleIsHorizontallyFlipped();
+ updateDrawableBitmap();
+ updateLayoutParams();
+ mCardFlipListener.onCardFlipEnd();
+ }
+ });
+ set.start();
+ }
+
+ /** Darkens this ImageView's image by applying a shadow color filter over it. */
+ public void setShadow(float value) {
+ int colorValue = (int)(255 - 200 * value);
+ setColorFilter(Color.rgb(colorValue, colorValue, colorValue),
+ android.graphics.PorterDuff.Mode.MULTIPLY);
+ }
+
+ public void toggleFrontShowing() {
+ mIsFrontShowing = !mIsFrontShowing;
+ }
+
+ public void toggleIsHorizontallyFlipped() {
+ mIsHorizontallyFlipped = !mIsHorizontallyFlipped;
+ invalidate();
+ }
+
+ @Override
+ protected void onSizeChanged(int w, int h, int oldw, int oldh) {
+ super.onSizeChanged(w, h, oldw, oldh);
+ mHorizontalFlipMatrix.setScale(-1, 1, w / 2, h / 2);
+ }
+
+ /**
+ * Scale the canvas horizontally about its midpoint in the case that the card
+ * is in a horizontally flipped state.
+ */
+ @Override
+ protected void onDraw(Canvas canvas) {
+ if (mIsHorizontallyFlipped) {
+ canvas.concat(mHorizontalFlipMatrix);
+ }
+ super.onDraw(canvas);
+ }
+
+ /**
+ * Updates the layout parameters of this view so as to reset the rotationX and
+ * rotationY parameters, and remain independent of its previous position, while
+ * also maintaining its current position in the layout.
+ */
+ public void updateLayoutParams () {
+ RelativeLayout.LayoutParams params = (RelativeLayout.LayoutParams) getLayoutParams();
+
+ params.leftMargin = (int)(params.leftMargin + ((Math.abs(getRotationY()) % 360) / 180) *
+ (2 * getPivotX () - getWidth()));
+
+ setRotationX(0);
+ setRotationY(0);
+
+ setLayoutParams(params);
+ }
+
+ /**
+ * Toggles the visible bitmap of this view between its front and back drawables
+ * respectively.
+ */
+ public void updateDrawableBitmap () {
+ mCurrentBitmapDrawable = mIsFrontShowing ? mFrontBitmapDrawable : mBackBitmapDrawable;
+ setImageDrawable(mCurrentBitmapDrawable);
+ }
+
+ /**
+ * Sets the appropriate translation of this card depending on how many cards
+ * are in the pile underneath it.
+ */
+ public void updateTranslation (int numInPile) {
+ setTranslationX(CardFlip.CARD_PILE_OFFSET * numInPile);
+ setTranslationY(CardFlip.CARD_PILE_OFFSET * numInPile);
+ }
+
+ /**
+ * Returns a rotation animation which rotates this card by some degree about
+ * one of its corners either in the clockwise or counter-clockwise direction.
+ * Depending on how many cards lie below this one in the stack, this card will
+ * be rotated by a different amount so all the cards are visible when rotated out.
+ */
+ public ObjectAnimator getRotationAnimator (int cardFromTop, Corner corner,
+ boolean isRotatingOut, boolean isClockwise) {
+ rotateCardAroundCorner(corner);
+ int rotation = cardFromTop * ROTATION_PER_CARD;
+
+ if (!isClockwise) {
+ rotation = -rotation;
+ }
+
+ if (!isRotatingOut) {
+ rotation = 0;
+ }
+
+ return ObjectAnimator.ofFloat(this, View.ROTATION, rotation);
+ }
+
+ /**
+ * Returns a full rotation animator which rotates this card by 360 degrees
+ * about one of its corners either in the clockwise or counter-clockwise direction.
+ * Depending on how many cards lie below this one in the stack, a different start
+ * delay is applied to the animation so the cards don't all animate at once.
+ */
+ public ObjectAnimator getFullRotationAnimator (int cardFromTop, Corner corner,
+ boolean isClockwise) {
+ final int currentRotation = (int)getRotation();
+
+ rotateCardAroundCorner(corner);
+ int rotation = 360 - currentRotation;
+ rotation = isClockwise ? rotation : -rotation;
+
+ ObjectAnimator animator = ObjectAnimator.ofFloat(this, View.ROTATION, rotation);
+
+ animator.setStartDelay(ROTATION_DELAY_PER_CARD * cardFromTop);
+ animator.setDuration(ROTATION_DURATION);
+
+ animator.addListener(new AnimatorListenerAdapter() {
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ setRotation(currentRotation);
+ }
+ });
+
+ return animator;
+ }
+
+ /**
+ * Sets the appropriate pivot of this card so that it can be rotated about
+ * any one of its four corners.
+ */
+ public void rotateCardAroundCorner(Corner corner) {
+ switch(corner) {
+ case TOP_LEFT:
+ setPivotX(0);
+ setPivotY(0);
+ break;
+ case TOP_RIGHT:
+ setPivotX(getWidth());
+ setPivotY(0);
+ break;
+ case BOTTOM_LEFT:
+ setPivotX(0);
+ setPivotY(getHeight());
+ break;
+ case BOTTOM_RIGHT:
+ setPivotX(getWidth());
+ setPivotY(getHeight());
+ break;
+ }
+ }
+
+ public void setCardFlipListener(CardFlipListener cardFlipListener) {
+ mCardFlipListener = cardFlipListener;
+ }
+
+}