| // | 
 | // Copyright 2005 The Android Open Source Project | 
 | // | 
 | // Displays output from the device. | 
 | // | 
 |  | 
 | // For compilers that support precompilation, include "wx/wx.h". | 
 | #include "wx/wxprec.h" | 
 |  | 
 | // Otherwise, include all standard headers | 
 | #ifndef WX_PRECOMP | 
 | # include "wx/wx.h" | 
 | #endif | 
 | #include "wx/image.h"   // needed for Windows build | 
 | #include "wx/dcbuffer.h" | 
 |  | 
 | #include "AssetStream.h" | 
 | #include "DeviceWindow.h" | 
 | #include "MyApp.h" | 
 | #include "Preferences.h" | 
 |  | 
 | BEGIN_EVENT_TABLE(DeviceWindow, wxWindow) | 
 |     EVT_SIZE(DeviceWindow::OnSize) | 
 |     EVT_ERASE_BACKGROUND(DeviceWindow::OnErase) | 
 |     EVT_PAINT(DeviceWindow::OnPaint) | 
 |     EVT_KEY_DOWN(DeviceWindow::OnKeyDown) | 
 |     EVT_KEY_UP(DeviceWindow::OnKeyUp) | 
 |  | 
 |     EVT_LEFT_DOWN(DeviceWindow::OnMouseLeftDown) | 
 |     EVT_LEFT_DCLICK(DeviceWindow::OnMouseLeftDown) | 
 |     EVT_LEFT_UP(DeviceWindow::OnMouseLeftUp) | 
 |     EVT_RIGHT_DOWN(DeviceWindow::OnMouseRightDown) | 
 |     EVT_RIGHT_DCLICK(DeviceWindow::OnMouseRightDown) | 
 |     EVT_RIGHT_UP(DeviceWindow::OnMouseRightUp) | 
 |     EVT_MOTION(DeviceWindow::OnMouseMotion) | 
 |  | 
 |     EVT_USER_EVENT(DeviceWindow::OnUserEvent) | 
 | END_EVENT_TABLE() | 
 |  | 
 |  | 
 | /* | 
 |  * Create a new DeviceWindow.  This should be a child of PhoneWindow. | 
 |  * | 
 |  * Note the DeviceManager may not be fully initialized yet. | 
 |  */ | 
 | DeviceWindow::DeviceWindow(wxWindow* parent, DeviceManager* pDM) | 
 |     : wxWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, | 
 |         wxNO_BORDER | wxWANTS_CHARS), | 
 |       mpDeviceManager(pDM) | 
 | { | 
 |     //printf("DW: created (parent=%p DM=%p)\n", parent, pDM); | 
 |  | 
 |     SetBackgroundStyle(wxBG_STYLE_CUSTOM); | 
 |  | 
 |     // create a trivial bitmap so we have something allocated | 
 |     mBitmap.Create(1, 1); | 
 |  | 
 | } | 
 |  | 
 | /* | 
 |  * Destructor. | 
 |  */ | 
 | DeviceWindow::~DeviceWindow(void) | 
 | { | 
 | } | 
 |  | 
 | /* | 
 |  * We don't want to trap key or mouse events here. | 
 |  * | 
 |  * event.Skip() didn't seem to do the trick, so we call AddPendingEvent() | 
 |  * to add it to the parent's input queue. | 
 |  */ | 
 | void DeviceWindow::OnKeyDown(wxKeyEvent& event) | 
 | { | 
 |     //printf("DW: down: %d\n", event.GetKeyCode()); | 
 |     GetParent()->AddPendingEvent(event); | 
 | } | 
 | void DeviceWindow::OnKeyUp(wxKeyEvent& event) | 
 | { | 
 |     //printf("DW:   up: %d\n", event.GetKeyCode()); | 
 |     GetParent()->AddPendingEvent(event); | 
 | } | 
 |  | 
 | /* | 
 |  * Handle mouse events.  We want to pass these up to the PhoneWindow, since | 
 |  * that's where the "touch screen" code is. | 
 |  */ | 
 | void DeviceWindow::OnMouseLeftDown(wxMouseEvent& event) | 
 | { | 
 |     ClampMouse(&event); | 
 |     GetParent()->AddPendingEvent(event); | 
 | } | 
 | void DeviceWindow::OnMouseLeftUp(wxMouseEvent& event) | 
 | { | 
 |     ClampMouse(&event); | 
 |     GetParent()->AddPendingEvent(event); | 
 | } | 
 | void DeviceWindow::OnMouseRightDown(wxMouseEvent& event) | 
 | { | 
 |     ClampMouse(&event); | 
 |     GetParent()->AddPendingEvent(event); | 
 | } | 
 | void DeviceWindow::OnMouseRightUp(wxMouseEvent& event) | 
 | { | 
 |     ClampMouse(&event); | 
 |     GetParent()->AddPendingEvent(event); | 
 | } | 
 | void DeviceWindow::OnMouseMotion(wxMouseEvent& event) | 
 | { | 
 |     ClampMouse(&event); | 
 |     GetParent()->AddPendingEvent(event); | 
 | } | 
 |  | 
 | /* | 
 |  * Clamp the mouse movement to the window bounds. | 
 |  */ | 
 | void DeviceWindow::ClampMouse(wxMouseEvent* pEvent) | 
 | { | 
 |     wxWindow* pEventWindow = (wxWindow*) pEvent->GetEventObject(); | 
 |     int width, height; | 
 |  | 
 |     pEventWindow->GetSize(&width, &height); | 
 |     if (pEvent->m_x < 0) | 
 |         pEvent->m_x = 0; | 
 |     else if (pEvent->m_x >= width) | 
 |         pEvent->m_x = width-1; | 
 |  | 
 |     if (pEvent->m_y < 0) | 
 |         pEvent->m_y = 0; | 
 |     else if (pEvent->m_y >= height) | 
 |         pEvent->m_y = height-1; | 
 | } | 
 |  | 
 |  | 
 | /* | 
 |  * Handle a "user event".  We get these when the runtime wants us to | 
 |  * know that it has a new frame of graphics to display. | 
 |  *  | 
 |  */ | 
 | void DeviceWindow::OnUserEvent(UserEvent& event) | 
 | { | 
 |     wxBitmap* pBitmap; | 
 |     long displayIndex; | 
 |  | 
 |     displayIndex = (long) event.GetData(); | 
 |  | 
 |     //printf("GOT UAE %d\n", displayIndex); | 
 |  | 
 |     // a displayIndex of -1 means just update the onion skin | 
 |     if (displayIndex >= 0) { | 
 |         /* get a newly-allocated bitmap with converted image data */ | 
 |         pBitmap = mpDeviceManager->GetImageData(displayIndex); | 
 |      | 
 |         /* do a ptr/refcount assignment to hold the data */ | 
 |         mBitmap = *pBitmap; | 
 |         /* delete the temporary object; does not delete the bitmap storage */ | 
 |         delete pBitmap; | 
 |     } | 
 |      | 
 |     if (displayIndex >= -1) { | 
 |         mHasOnionSkinBitmap = false; | 
 |          | 
 |         Preferences* pPrefs = ((MyApp*)wxTheApp)->GetPrefs(); | 
 |         assert(pPrefs != NULL); | 
 |      | 
 |         bool overlayOnionSkin; | 
 |         char* onionSkinFileName = NULL; | 
 |          | 
 |         bool overlayOnionSkinExists = pPrefs->GetBool("overlay-onion-skin", &overlayOnionSkin); | 
 |         if (overlayOnionSkinExists && overlayOnionSkin) { | 
 |             bool fileNameExists = pPrefs->GetString("onion-skin-file-name", &onionSkinFileName); | 
 |             if (fileNameExists && *onionSkinFileName) { | 
 |                 wxImage onionSkinImage(wxString::FromAscii(onionSkinFileName)); | 
 |                 onionSkinImage.SetAlpha(NULL); | 
 |                 bool hasAlpha = onionSkinImage.HasAlpha(); | 
 |                 int width = onionSkinImage.GetWidth(); | 
 |                 int height = onionSkinImage.GetHeight(); | 
 |                 if (hasAlpha) { | 
 |                     unsigned char *alpha = onionSkinImage.GetAlpha(); | 
 |                     int alphaVal = 127; | 
 |                     pPrefs->GetInt("onion-skin-alpha-value", &alphaVal); | 
 |                     for (int i = (width * height) - 1; i >= 0; i--) { | 
 |                         alpha[i] = alphaVal; | 
 |                     }  | 
 |                 } | 
 |                 mOnionSkinBitmap = wxBitmap(onionSkinImage); | 
 |                 mHasOnionSkinBitmap = true; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     /* induce an update */ | 
 |     Refresh(); | 
 | } | 
 |  | 
 | /* | 
 |  * Window has been moved or resized. | 
 |  * | 
 |  * We get this when the model of phone is changed. | 
 |  * | 
 |  * FIX: in the future this only happens when the phone is rotated 90deg. | 
 |  */ | 
 | void DeviceWindow::OnSize(wxSizeEvent& WXUNUSED(event)) | 
 | { | 
 |     int width, height; | 
 |  | 
 |     GetClientSize(&width, &height); | 
 |     printf("Sim: device window resize: %dx%d\n", width, height); | 
 |  | 
 |     mBitmap.Create(width, height); | 
 |  | 
 |     wxMemoryDC memDC; | 
 |     memDC.SelectObject(mBitmap); | 
 |  | 
 |     wxColour backColor(96, 122, 121); | 
 |     memDC.SetBrush(wxBrush(backColor)); | 
 |     memDC.SetPen(wxPen(backColor, 1)); | 
 |     wxRect windowRect(wxPoint(0, 0), GetClientSize()); | 
 |     memDC.DrawRectangle(windowRect); | 
 | } | 
 |  | 
 | /* | 
 |  * No need to erase the background. | 
 |  */ | 
 | void DeviceWindow::OnErase(wxEraseEvent& WXUNUSED(event)) | 
 | { | 
 |     //printf("erase device\n"); | 
 | } | 
 |  | 
 | /* | 
 |  * Repaint the simulator output. | 
 |  */ | 
 | void DeviceWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) | 
 | { | 
 |     wxPaintDC dc(this); | 
 |  | 
 |     /* draw background image */ | 
 |     dc.DrawBitmap(mBitmap, 0, 0, TRUE); | 
 |  | 
 |     /* If necessary, draw onion skin image on top */ | 
 |     if (mHasOnionSkinBitmap) { | 
 |         dc.DrawBitmap(mOnionSkinBitmap, 0, 0, TRUE); | 
 |     } | 
 |      | 
 | #if 0 | 
 |     // debug - draw the corners | 
 |     int xoff = 0; | 
 |     int yoff = 0; | 
 |     int width; | 
 |     int height; | 
 |     GetClientSize(&width, &height); | 
 |  | 
 |     dc.SetPen(*wxGREEN_PEN); | 
 |     dc.DrawLine(xoff,           yoff+9,         xoff,           yoff); | 
 |     dc.DrawLine(xoff,           yoff,           xoff+10,        yoff); | 
 |     dc.DrawLine(xoff+width-10,  yoff,           xoff+width,     yoff); | 
 |     dc.DrawLine(xoff+width-1,   yoff,           xoff+width-1,   yoff+10); | 
 |     dc.DrawLine(xoff,           yoff+height-10, xoff,           yoff+height); | 
 |     dc.DrawLine(xoff,           yoff+height-1,  xoff+10,        yoff+height-1); | 
 |     dc.DrawLine(xoff+width-1,   yoff+height-10, xoff+width-1,   yoff+height); | 
 |     dc.DrawLine(xoff+width-1,   yoff+height-1,  xoff+width-11,  yoff+height-1); | 
 | #endif | 
 | } | 
 |  |