commit | 91572d15ebf911b4faa3bdee8fef045769ee6704 | [log] [tgz] |
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author | David 'Digit' Turner <digit@android.com> | Fri Aug 26 14:04:14 2011 +0200 |
committer | David 'Digit' Turner <digit@android.com> | Fri Aug 26 17:31:58 2011 +0200 |
tree | d85ed20613b15943a9ccb39c50e3e6cdeb7600a8 | |
parent | 783cc1bb53dc025a8ca6b08c1e35755e83734d08 [diff] |
emulator: opengl: use bilinear filtering This patch changes the filter used to scale the GL window in the rendering library. Instead of nearest-neighbour, use bi-linear, which will provide for much more pleasant results when scaling the emulator UI window, or toggling to full-screen mode. Change-Id: If2d9e1300fa4878c25e1221eaedb565b9150431a