am 4e79d11a: Merge " fixing bug in the name of GL function "glClearDepthf" --> "glClearDeapth""

* commit '4e79d11a66e73052c6d06de5a99da022b0eb7335':
  fixing bug in the name of GL function "glClearDepthf" --> "glClearDeapth"
diff --git a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.cpp b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.cpp
index 3c5be61..af5c0d8 100644
--- a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.cpp
+++ b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.cpp
@@ -64,7 +64,7 @@
     LOAD_GL_FUNC(glBufferSubData);
     LOAD_GL_FUNC(glClear);
     LOAD_GL_FUNC(glClearColor);
-    LOAD_GL_FUNC(glClearDepthf);
+    LOAD_GL_FUNC(glClearDepth);
     LOAD_GL_FUNC(glClearStencil);
     LOAD_GL_FUNC(glClientActiveTexture);
     LOAD_GL_FUNC(glClipPlane);
diff --git a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.h b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.h
index af15183..9dc320f 100644
--- a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.h
+++ b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLDispatch.h
@@ -41,7 +41,7 @@
     void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
     void (GLAPIENTRY *glClear) (GLbitfield mask);
     void (GLAPIENTRY *glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-    void (GLAPIENTRY *glClearDepthf) (GLclampd depth);
+    void (GLAPIENTRY *glClearDepth) (GLclampd depth);
     void (GLAPIENTRY *glClearStencil) (GLint s);
     void (GLAPIENTRY *glClientActiveTexture) ( GLenum texture );
     void (GLAPIENTRY *glClipPlane) (GLenum plane, const GLdouble *equation);
diff --git a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLESimp.cpp b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLESimp.cpp
index 7a66b18..d37791f 100644
--- a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLESimp.cpp
+++ b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLESimp.cpp
@@ -284,12 +284,12 @@
 
 GL_API void GL_APIENTRY  glClearDepthf( GLclampf depth) {
     GET_CTX()
-    ctx->dispatcher().glClearDepthf(depth);
+    ctx->dispatcher().glClearDepth(depth);
 }
 
 GL_API void GL_APIENTRY  glClearDepthx( GLclampx depth) {
     GET_CTX()
-    ctx->dispatcher().glClearDepthf(X2F(depth));
+    ctx->dispatcher().glClearDepth(X2F(depth));
 }
 
 GL_API void GL_APIENTRY  glClearStencil( GLint s) {