Docs: Fixing text in Devices section of site.

Bug: 15729967
Change-Id: I1f9ef5fb24957a1838d821e0ef579135355b9db6
diff --git a/src/devices/audio_terminology.jd b/src/devices/audio_terminology.jd
index 25cfb73..22c9a77 100644
--- a/src/devices/audio_terminology.jd
+++ b/src/devices/audio_terminology.jd
@@ -2,7 +2,7 @@
 @jd:body
 
 <!--
-    Copyright 2013 The Android Open Source Project
+    Copyright 2014 The Android Open Source Project
 
     Licensed under the Apache License, Version 2.0 (the "License");
     you may not use this file except in compliance with the License.
@@ -216,23 +216,21 @@
 <dd>
 A short range wireless technology.
 The major audio-related
-<a class="external-link" href="http://en.wikipedia.org/wiki/Bluetooth_profile"
+<a href="http://en.wikipedia.org/wiki/Bluetooth_profile"
 target="_android">Bluetooth profiles</a>
 and
-<a class="external-link" href="http://en.wikipedia.org/wiki/Bluetooth_protocols"
+<a href="http://en.wikipedia.org/wiki/Bluetooth_protocols"
 target="_android">Bluetooth protocols</a>
 are described at these Wikipedia articles:
 
 <ul>
 
-<li><a class="external-link"
-href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29"
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_profile#Advanced_Audio_Distribution_Profile_.28A2DP.29"
 target="_android">A2DP</a>
 for music
 </li>
 
-<li><a class="external-link"
-href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link"
+<li><a href="http://en.wikipedia.org/wiki/Bluetooth_protocols#Synchronous_connection-oriented_.28SCO.29_link"
 target="_android">SCO</a>
 for telephony
 </li>
@@ -272,14 +270,14 @@
 <dt>S/PDIF</dt>
 <dd>
 Sony/Philips Digital Interface Format is an interconnect for uncompressed PCM.
-See Wikipedia article <a class="external-link" href="http://en.wikipedia.org/wiki/S/PDIF"
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/S/PDIF"
 target="_android">S/PDIF</a>.
 </dd>
 
 <dt>USB</dt>
 <dd>
 Universal Serial Bus.
-See Wikipedia article <a class="external-link" href="http://en.wikipedia.org/wiki/USB" target="_android">USB</a>.
+See Wikipedia article <a href="http://en.wikipedia.org/wiki/USB" target="_android">USB</a>.
 </dd>
 
 </dl>
@@ -294,13 +292,13 @@
 
 See these Wikipedia articles:
 <ul>
-<li><a class="external-link" href="http://en.wikipedia.org/wiki/General-purpose_input/output"
+<li><a href="http://en.wikipedia.org/wiki/General-purpose_input/output"
 target="_android">GPIO</a></li>
-<li><a class="external-link" href="http://en.wikipedia.org/wiki/I%C2%B2C" target="_android">I²C</a></li>
-<li><a class="external-link" href="http://en.wikipedia.org/wiki/I%C2%B2S" target="_android">I²S</a></li>
-<li><a class="external-link" href="http://en.wikipedia.org/wiki/McASP" target="_android">McASP</a></li>
-<li><a class="external-link" href="http://en.wikipedia.org/wiki/SLIMbus" target="_android">SLIMbus</a></li>
-<li><a class="external-link" href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus"
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2C" target="_android">I²C</a></li>
+<li><a href="http://en.wikipedia.org/wiki/I%C2%B2S" target="_android">I²S</a></li>
+<li><a href="http://en.wikipedia.org/wiki/McASP" target="_android">McASP</a></li>
+<li><a href="http://en.wikipedia.org/wiki/SLIMbus" target="_android">SLIMbus</a></li>
+<li><a href="http://en.wikipedia.org/wiki/Serial_Peripheral_Interface_Bus"
 target="_android">SPI</a></li>
 </ul>
 
@@ -322,7 +320,7 @@
 be implemented that way.  An ADC is usually preceded by a low-pass filter
 to remove any high frequency components that are not representable using
 the desired sample rate.  See Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Analog-to-digital_converter"
+<a href="http://en.wikipedia.org/wiki/Analog-to-digital_converter"
 target="_android">Analog-to-digital_converter</a>.
 </dd>
 
@@ -338,7 +336,7 @@
 Strictly, the term "codec" is reserved for modules that both encode and decode,
 however it can also more loosely refer to only one of these.
 See Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Audio_codec" target="_android">Audio codec</a>.
+<a href="http://en.wikipedia.org/wiki/Audio_codec" target="_android">Audio codec</a>.
 </dd>
 
 <dt>DAC</dt>
@@ -349,7 +347,7 @@
 a low-pass filter to remove any high frequency components introduced
 by digital quantization.
 See Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Digital-to-analog_converter"
+<a href="http://en.wikipedia.org/wiki/Digital-to-analog_converter"
 target="_android">Digital-to-analog converter</a>.
 </dd>
 
@@ -368,7 +366,7 @@
 where the relative density of 1s versus 0s indicates the signal level.
 It is commonly used by digital to analog converters.
 See Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Pulse-density_modulation"
+<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation"
 target="_android">Pulse-density modulation</a>.
 </dd>
 
@@ -379,12 +377,55 @@
 where the relative width of a digital pulse indicates the signal level.
 It is commonly used by analog to digital converters.
 See Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Pulse-width_modulation"
+<a href="http://en.wikipedia.org/wiki/Pulse-width_modulation"
 target="_android">Pulse-width modulation</a>.
 </dd>
 
 </dl>
 
+<h3 id="srcTerms">Sample Rate Conversion</h3>
+
+<dl>
+
+<dt>downsample</dt>
+<dd>To resample, where sink sample rate &lt; source sample rate.</dd>
+
+<dt>Nyquist frequency</dt>
+<dd>
+The Nyquist frequency, equal to 1/2 of a given sample rate, is the
+maximum frequency component that can be represented by a discretized
+signal at that sample rate.  For example, the human hearing range is
+typically assumed to extend up to approximately 20 kHz, and so a digital
+audio signal must have a sample rate of at least 40 kHz to represent that
+range.  In practice, sample rates of 44.1 kHz and 48 kHz are commonly
+used, with Nyquist frequencies of 22.05 kHz and 24 kHz respectively.
+See
+<a href="http://en.wikipedia.org/wiki/Nyquist_frequency" target="_android">Nyquist frequency</a>
+and
+<a href="http://en.wikipedia.org/wiki/Hearing_range" target="_android">Hearing range</a>
+for more information.
+</dd>
+
+<dt>resampler</dt>
+<dd>Synonym for sample rate converter.</dd>
+
+<dt>resampling</dt>
+<dd>The process of converting sample rate.</dd>
+
+<dt>sample rate converter</dt>
+<dd>A module that resamples.</dd>
+
+<dt>sink</dt>
+<dd>The output of a resampler.</dd>
+
+<dt>source</dt>
+<dd>The input to a resampler.</dd>
+
+<dt>upsample</dt>
+<dd>To resample, where sink sample rate &gt; source sample rate.</dd>
+
+</dl>
+
 <h2 id="androidSpecificTerms">Android-Specific Terms</h2>
 
 <p>
@@ -399,7 +440,7 @@
 Advanced Linux Sound Architecture.  As the name suggests, it is an audio
 framework primarily for Linux, but it has influenced other systems.
 See Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture" target="_android">ALSA</a>
+<a href="http://en.wikipedia.org/wiki/Advanced_Linux_Sound_Architecture" target="_android">ALSA</a>
 for the general definition. As used within Android, it refers primarily
 to the kernel audio framework and drivers, not to the user-mode API. See
 tinyalsa.
@@ -416,7 +457,7 @@
 <dd>
 The sound server implementation for Android. AudioFlinger
 runs within the mediaserver process. See Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Sound_server" target="_android">Sound server</a>
+<a href="http://en.wikipedia.org/wiki/Sound_server" target="_android">Sound server</a>
 for the generic definition.
 </dd>
 
@@ -433,7 +474,7 @@
 The module within AudioFlinger responsible for
 combining multiple tracks and applying attenuation
 (volume) and certain effects. The Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)" target="_android">Audio mixing (recorded music)</a>
+<a href="http://en.wikipedia.org/wiki/Audio_mixing_(recorded_music)" target="_android">Audio mixing (recorded music)</a>
 may be useful for understanding the generic
 concept. But that article describes a mixer more as a hardware device
 or a software application, rather than a software module within a system.
@@ -595,7 +636,7 @@
 <dd>
 A higher-level client API than AudioTrack, used for playing DTMF signals.
 See the Wikipedia article
-<a class="external-link" href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling"
+<a href="http://en.wikipedia.org/wiki/Dual-tone_multi-frequency_signaling"
 target="_android">Dual-tone multi-frequency signaling</a>,
 and the API definition at
 <a href="http://developer.android.com/reference/android/media/ToneGenerator.html"
@@ -622,11 +663,3 @@
 </dd>
 
 </dl>
-
-<h2 id="srcTerms">Sample Rate Conversion</h2>
-
-<p>
-For terms related to sample rate conversion, see the separate article
-<a href="audio_src.html">Sample Rate Conversion</a>.
-</p>
-