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Skyler Kaufman44436912011-04-07 15:11:52 -07001<!--
2 Copyright 2010 The Android Open Source Project
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4 Licensed under the Apache License, Version 2.0 (the "License");
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8 http://www.apache.org/licenses/LICENSE-2.0
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10 Unless required by applicable law or agreed to in writing, software
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16
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070017# Initializing a Build Environment #
18
19The "Getting Started" section describes how to set up your local work environment, how to use Repo to get the Android files, and how to build the files on your machine. To build the Android source files, you will need to use Linux or Mac OS. Building under Windows is not currently supported.
20
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070021*Note: The source download is approximately 6GB in size.
22You will need 25GB free to complete a single build, and
Jean-Baptiste Queru1a408da2011-12-20 14:16:32 -080023up to 90GB (or more) for a full set of builds.*
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070024
25For an overview of the entire code-review and code-update process, see [Life of a Patch](life-of-a-patch.html).
26
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070027
28
29# Setting up a Linux build environment #
30
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070031The Android build is routinely tested in house on recent versions of
32Ubuntu LTS (10.04), but most distributions should have the required
33build tools available. Reports of successes or failures on other
34distributions are welcome.
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070035
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070036*Note: It is also possible to build Android in a virtual machine.
37If you are running Linux in a virtual machine, you will need at
38least 16GB of RAM/swap and 30GB or more of disk space in order to
39build the Android tree.*
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070040
41In general you will need:
42
Jean-Baptiste Queru5f2afb12011-12-05 17:19:47 -080043 - Python 2.5 -- 2.7, which you can download from [python.org](http://www.python.org/download/).
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070044
Conley Owens8bb9cf32011-12-22 15:18:05 -080045 - GNU Make 3.81 -- 3.82, which you can download from [gnu.org](http://ftp.gnu.org/gnu/make/),
46
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070047 - JDK 6 if you wish to build Gingerbread or newer; JDK 5 for Froyo or older. You can download both from [java.sun.com](http://java.sun.com/javase/downloads/).
48
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070049 - Git 1.7 or newer. You can find it at [git-scm.com](http://git-scm.com/download).
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070050
51Detailed instructions for Ubuntu 10.04+ follow.
52
53## Installing the JDK ##
54
55The Sun JDK is no longer in Ubuntu's main package repository. In order to download it, you need to add the appropriate repository and indicate to the system which JDK should be used.
56
57Java 6: for Gingerbread and newer
58
59 $ sudo add-apt-repository "deb http://archive.canonical.com/ lucid partner"
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070060 $ sudo apt-get update
61 $ sudo apt-get install sun-java6-jdk
62
63Java 5: for Froyo and older
64
Conley Owensa38f5682011-08-12 14:12:41 -070065 $ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy main multiverse"
66 $ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy-updates main multiverse"
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070067 $ sudo apt-get update
68 $ sudo apt-get install sun-java5-jdk
69
70## Installing required packages ##
71
Conley Owens69835fd2011-11-10 15:05:45 -08007264-bit (recommended)
Conley Owens1f494d22011-05-04 15:15:46 -070073
Jean-Baptiste Queru03c5e162011-05-25 09:13:18 -070074 $ sudo apt-get install git-core gnupg flex bison gperf build-essential \
75 zip curl zlib1g-dev libc6-dev lib32ncurses5-dev ia32-libs \
76 x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev \
Jean-Baptiste Querufbc22d02011-10-04 13:41:59 -070077 libgl1-mesa-dev g++-multilib mingw32 tofrodos python-markdown \
Jean-Baptiste Queru35f51012011-12-14 09:32:22 -080078 libxml2-utils xsltproc
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070079
Conley Owens49e1d832011-11-21 09:06:56 -080080On Ubuntu 10.10:
81
82 $ sudo ln -s /usr/lib32/mesa/libGL.so.1 /usr/lib32/mesa/libGL.so
83
84On Ubuntu 11.10:
Conley Owens69835fd2011-11-10 15:05:45 -080085
Conley Owens91714362012-01-09 09:10:34 -080086 $ sudo apt-get install libx11-dev:i386
Conley Owens69835fd2011-11-10 15:05:45 -080087
8832-bit (experimental)
Conley Owense68d2e42011-10-24 11:04:41 -070089
90 $ sudo apt-get install git-core gnupg flex bison gperf build-essential \
Conley Owens69835fd2011-11-10 15:05:45 -080091 zip curl zlib1g-dev libc6-dev libncurses5-dev x11proto-core-dev \
92 libx11-dev libreadline6-dev libgl1-mesa-dev tofrodos python-markdown \
Jean-Baptiste Queru35f51012011-12-14 09:32:22 -080093 libxml2-utils xsltproc
Conley Owense68d2e42011-10-24 11:04:41 -070094
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070095## Configuring USB Access ##
96
97Under GNU/linux systems (and specifically under Ubuntu systems),
98regular users can't directly access USB devices by default. The
99system needs to be configured to allow such access.
100
101The recommended approach is to create a file
102`/etc/udev/rules.d/51-android.rules` (as the root user) and to copy
103the following lines in it. <username> must be replaced by the
104actual username of the user who is authorized to access the phones
105over USB.
106
107 # adb protocol on passion (Nexus One)
108 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e12", MODE="0600", OWNER="<username>"
109 # fastboot protocol on passion (Nexus One)
110 SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", ATTR{idProduct}=="0fff", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru2d989272011-10-07 13:19:27 -0700111 # adb protocol on crespo/crespo4g (Nexus S)
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700112 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e22", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru2d989272011-10-07 13:19:27 -0700113 # fastboot protocol on crespo/crespo4g (Nexus S)
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700114 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e20", MODE="0600", OWNER="<username>"
Jean-Baptiste Querue6149c42011-10-07 13:35:54 -0700115 # adb protocol on stingray/wingray (Xoom)
116 SUBSYSTEM=="usb", ATTR{idVendor}=="22b8", ATTR{idProduct}=="70a9", MODE="0600", OWNER="<username>"
117 # fastboot protocol on stingray/wingray (Xoom)
118 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="708c", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru31cabc22011-12-15 06:57:19 -0800119 # adb protocol on maguro/toro (Galaxy Nexus)
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700120 SUBSYSTEM=="usb", ATTR{idVendor}=="04e8", ATTR{idProduct}=="6860", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru31cabc22011-12-15 06:57:19 -0800121 # fastboot protocol on maguro/toro (Galaxy Nexus)
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700122 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e30", MODE="0600", OWNER="<username>"
Jean-Baptiste Queruec620332011-11-22 10:48:37 -0800123 # adb protocol on panda (PandaBoard)
124 SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d101", MODE="0600", OWNER="<username>"
125 # fastboot protocol on panda (PandaBoard)
126 SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d022", MODE="0600", OWNER="<username>"
Conley Owens8b4db152012-02-13 13:52:49 -0800127 # usbboot protocol on panda (PandaBoard)
128 SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d010", MODE="0600", OWNER="<username>"
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700129
130Those new rules take effect the next time a device is plugged in.
131It might therefore be necessary to unplug the device and plug it
132back into the computer.
133
134This is known to work on both Ubuntu Hardy Heron (8.04.x LTS) and
135Lucid Lynx (10.04.x LTS). Other versions of Ubuntu or other
136variants of GNU/linux might require different configurations.
137
Conley Owens34e98122011-12-09 16:11:30 -0800138<a name="ccache"></a>
139## Setting up ccache ##
140
141You can optionally tell the build to use the ccache compilation tool.
142Ccache acts as a compiler cache that can be used to speed-up rebuilds.
143This works very well if you do "make clean" often, or if you frequently
144switch between different build products.
145
146Put the following in your .bashrc or equivalent.
147
148 export USE_CCACHE=1
149
150By default the cache will be stored in ~/.ccache.
151If your home directory is on NFS or some other non-local filesystem,
152you will want to specify the directory in your .bashrc as well.
153
154 export CCACHE_DIR=<path-to-your-cache-directory>
155
156The suggested cache size is 50-100GB.
157You will need to run the following command once you have downloaded
158the source code.
159
160 prebuilt/linux-x86/ccache/ccache -M 50G
161
162This setting is stored in the CCACHE_DIR and is persistent.
163
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700164
165# Setting up a Mac OS X build environment #
166
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700167To build the Android files in a Mac OS environment, you need an
168Intel/x86 machine running MacOS 10.6 (Snow Leopard).
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700169
170Android must be built on a case-sensitive file system because the sources contain files that differ only in case. We recommend that you build Android on a partition that has been formatted with the journaled file system HFS+. HFS+ is required to successfully build Mac OS applications such as the Android Emulator for OS X.
171
172## Creating a case sensitive disk image ##
173
Jean-Baptiste Queru23ecc0a2011-06-14 12:18:37 -0700174If you want to avoid partitioning/formatting your hard drive, you can use
175a case-sensitive disk image instead. To create the image, launch Disk
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700176Utility and select "New Image". A size of 25GB is the minimum to
Jean-Baptiste Queru23ecc0a2011-06-14 12:18:37 -0700177complete the build, larger numbers are more future-proof. Using sparse images
178saves space while allowing to grow later as the need arises. Be sure to select
179"case sensitive, journaled" as the volume format.
180
181You can also create it from a shell with the following command:
182
183 # hdiutil create -type SPARSE -fs 'Case-sensitive Journaled HFS+' -size 40g ~/android.dmg
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700184
Conley Owensb0863242011-11-10 15:24:49 -0800185This will create a .dmg (or possibly a .dmg.sparsefile) file which, once mounted, acts as a drive with the required formatting for Android development. For a disk image named "android.dmg" stored in your home directory, you can add the following to your `~/.bash_profile` to mount the image when you execute "mountAndroid":
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700186
187 # mount the android file image
Jean-Baptiste Querud27cdc12011-04-13 15:27:29 -0700188 function mountAndroid { hdiutil attach ~/android.dmg -mountpoint /Volumes/android; }
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700189
190Once mounted, you'll do all your work in the "android" volume. You can eject it (unmount it) just like you would with an external drive.
191
192## Installing required packages ##
193
Jean-Baptiste Queru96826282011-10-24 06:00:06 -0700194- Install XCode from [the Apple developer site](http://developer.apple.com/).
Jean-Baptiste Queruc46da012011-10-26 09:43:29 -0700195We recommend version 3.1.4 or newer, i.e. gcc 4.2.
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700196Version 4.x could cause difficulties.
Jean-Baptiste Queruc46da012011-10-26 09:43:29 -0700197If you are not already registered as an Apple developer, you will have to
198create an Apple ID in order to download.
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700199
200- Install MacPorts from [macports.org](http://www.macports.org/install.php).
201
202 *Note: Make sure that `/opt/local/bin` appears in your path BEFORE `/usr/bin`. If not, add*
203
204 export PATH=/opt/local/bin:$PATH
205
206 *to your `~/.bash_profile`.*
207
208- Get make, git, and GPG packages from MacPorts:
209
210 $ POSIXLY_CORRECT=1 sudo port install gmake libsdl git-core gnupg
211
212 If using Mac OS 10.4, also install bison:
213
214 $ POSIXLY_CORRECT=1 sudo port install bison
215
216## Reverting from make 3.82 ##
217
218There is a bug in gmake 3.82 that prevents android from building. You can install version 3.81 using MacPorts by taking the following steps:
219
Jean-Baptiste Queru44d1dc52011-06-14 08:40:32 -0700220- Edit `/opt/local/etc/macports/sources.conf` and add a line that says
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700221
222 file:///Users/Shared/dports
223
224 above the rsync line. Then create this directory:
225
226 $ mkdir /Users/Shared/dports
227
228- In the new `dports` directory, run
229
230 $ svn co --revision 50980 http://svn.macports.org/repository/macports/trunk/dports/devel/gmake/ devel/gmake/
231
232- Create a port index for your new local repository:
233
234 $ portindex /Users/Shared/dports
235
236- Finally, install the old version of gmake with
237
238 $ sudo port install gmake @3.81
239
240## Setting a file descriptor limit ##
241
242On MacOS the default limit on the number of simultaneous file descriptors open is too low and a highly parallel build process may exceed this limit.
243
244To increase the cap, add the following lines to your `~/.bash_profile`:
245
246 # set the number of open files to be 1024
247 ulimit -S -n 1024
248
249# Next: Download the source #
250
251Your build environment is good to go! Proceed to [downloading the source](downloading.html)....