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Skyler Kaufman44436912011-04-07 15:11:52 -07001<!--
2 Copyright 2010 The Android Open Source Project
3
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
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7
8 http://www.apache.org/licenses/LICENSE-2.0
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10 Unless required by applicable law or agreed to in writing, software
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13 See the License for the specific language governing permissions and
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16
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070017# Initializing a Build Environment #
18
19The "Getting Started" section describes how to set up your local work environment, how to use Repo to get the Android files, and how to build the files on your machine. To build the Android source files, you will need to use Linux or Mac OS. Building under Windows is not currently supported.
20
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070021*Note: The source download is approximately 6GB in size.
22You will need 25GB free to complete a single build, and
Jean-Baptiste Queru1a408da2011-12-20 14:16:32 -080023up to 90GB (or more) for a full set of builds.*
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070024
25For an overview of the entire code-review and code-update process, see [Life of a Patch](life-of-a-patch.html).
26
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070027
28
29# Setting up a Linux build environment #
30
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070031The Android build is routinely tested in house on recent versions of
32Ubuntu LTS (10.04), but most distributions should have the required
33build tools available. Reports of successes or failures on other
34distributions are welcome.
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070035
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070036*Note: It is also possible to build Android in a virtual machine.
37If you are running Linux in a virtual machine, you will need at
38least 16GB of RAM/swap and 30GB or more of disk space in order to
39build the Android tree.*
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070040
41In general you will need:
42
Jean-Baptiste Queru5f2afb12011-12-05 17:19:47 -080043 - Python 2.5 -- 2.7, which you can download from [python.org](http://www.python.org/download/).
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070044
Conley Owens8bb9cf32011-12-22 15:18:05 -080045 - GNU Make 3.81 -- 3.82, which you can download from [gnu.org](http://ftp.gnu.org/gnu/make/),
46
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070047 - JDK 6 if you wish to build Gingerbread or newer; JDK 5 for Froyo or older. You can download both from [java.sun.com](http://java.sun.com/javase/downloads/).
48
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -070049 - Git 1.7 or newer. You can find it at [git-scm.com](http://git-scm.com/download).
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070050
51Detailed instructions for Ubuntu 10.04+ follow.
52
53## Installing the JDK ##
54
55The Sun JDK is no longer in Ubuntu's main package repository. In order to download it, you need to add the appropriate repository and indicate to the system which JDK should be used.
56
57Java 6: for Gingerbread and newer
58
59 $ sudo add-apt-repository "deb http://archive.canonical.com/ lucid partner"
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070060 $ sudo apt-get update
61 $ sudo apt-get install sun-java6-jdk
62
63Java 5: for Froyo and older
64
Conley Owensa38f5682011-08-12 14:12:41 -070065 $ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy main multiverse"
66 $ sudo add-apt-repository "deb http://archive.ubuntu.com/ubuntu hardy-updates main multiverse"
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070067 $ sudo apt-get update
68 $ sudo apt-get install sun-java5-jdk
69
70## Installing required packages ##
71
Conley Owens69835fd2011-11-10 15:05:45 -08007264-bit (recommended)
Conley Owens1f494d22011-05-04 15:15:46 -070073
Jean-Baptiste Queru03c5e162011-05-25 09:13:18 -070074 $ sudo apt-get install git-core gnupg flex bison gperf build-essential \
75 zip curl zlib1g-dev libc6-dev lib32ncurses5-dev ia32-libs \
76 x11proto-core-dev libx11-dev lib32readline5-dev lib32z-dev \
Jean-Baptiste Querufbc22d02011-10-04 13:41:59 -070077 libgl1-mesa-dev g++-multilib mingw32 tofrodos python-markdown \
Jean-Baptiste Queru35f51012011-12-14 09:32:22 -080078 libxml2-utils xsltproc
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070079
Conley Owens49e1d832011-11-21 09:06:56 -080080On Ubuntu 10.10:
81
82 $ sudo ln -s /usr/lib32/mesa/libGL.so.1 /usr/lib32/mesa/libGL.so
83
84On Ubuntu 11.10:
Conley Owens69835fd2011-11-10 15:05:45 -080085
Conley Owens91714362012-01-09 09:10:34 -080086 $ sudo apt-get install libx11-dev:i386
Conley Owens69835fd2011-11-10 15:05:45 -080087
8832-bit (experimental)
Conley Owense68d2e42011-10-24 11:04:41 -070089
90 $ sudo apt-get install git-core gnupg flex bison gperf build-essential \
Conley Owens69835fd2011-11-10 15:05:45 -080091 zip curl zlib1g-dev libc6-dev libncurses5-dev x11proto-core-dev \
92 libx11-dev libreadline6-dev libgl1-mesa-dev tofrodos python-markdown \
Jean-Baptiste Queru35f51012011-12-14 09:32:22 -080093 libxml2-utils xsltproc
Conley Owense68d2e42011-10-24 11:04:41 -070094
Skyler Kaufman991ae4d2011-04-07 12:30:41 -070095## Configuring USB Access ##
96
97Under GNU/linux systems (and specifically under Ubuntu systems),
98regular users can't directly access USB devices by default. The
99system needs to be configured to allow such access.
100
101The recommended approach is to create a file
102`/etc/udev/rules.d/51-android.rules` (as the root user) and to copy
103the following lines in it. <username> must be replaced by the
104actual username of the user who is authorized to access the phones
105over USB.
106
107 # adb protocol on passion (Nexus One)
108 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e12", MODE="0600", OWNER="<username>"
109 # fastboot protocol on passion (Nexus One)
110 SUBSYSTEM=="usb", ATTR{idVendor}=="0bb4", ATTR{idProduct}=="0fff", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru2d989272011-10-07 13:19:27 -0700111 # adb protocol on crespo/crespo4g (Nexus S)
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700112 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e22", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru2d989272011-10-07 13:19:27 -0700113 # fastboot protocol on crespo/crespo4g (Nexus S)
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700114 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e20", MODE="0600", OWNER="<username>"
Jean-Baptiste Querue6149c42011-10-07 13:35:54 -0700115 # adb protocol on stingray/wingray (Xoom)
116 SUBSYSTEM=="usb", ATTR{idVendor}=="22b8", ATTR{idProduct}=="70a9", MODE="0600", OWNER="<username>"
117 # fastboot protocol on stingray/wingray (Xoom)
118 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="708c", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru31cabc22011-12-15 06:57:19 -0800119 # adb protocol on maguro/toro (Galaxy Nexus)
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700120 SUBSYSTEM=="usb", ATTR{idVendor}=="04e8", ATTR{idProduct}=="6860", MODE="0600", OWNER="<username>"
Jean-Baptiste Queru31cabc22011-12-15 06:57:19 -0800121 # fastboot protocol on maguro/toro (Galaxy Nexus)
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700122 SUBSYSTEM=="usb", ATTR{idVendor}=="18d1", ATTR{idProduct}=="4e30", MODE="0600", OWNER="<username>"
Jean-Baptiste Queruec620332011-11-22 10:48:37 -0800123 # adb protocol on panda (PandaBoard)
124 SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d101", MODE="0600", OWNER="<username>"
125 # fastboot protocol on panda (PandaBoard)
126 SUBSYSTEM=="usb", ATTR{idVendor}=="0451", ATTR{idProduct}=="d022", MODE="0600", OWNER="<username>"
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700127
128Those new rules take effect the next time a device is plugged in.
129It might therefore be necessary to unplug the device and plug it
130back into the computer.
131
132This is known to work on both Ubuntu Hardy Heron (8.04.x LTS) and
133Lucid Lynx (10.04.x LTS). Other versions of Ubuntu or other
134variants of GNU/linux might require different configurations.
135
Conley Owens34e98122011-12-09 16:11:30 -0800136<a name="ccache"></a>
137## Setting up ccache ##
138
139You can optionally tell the build to use the ccache compilation tool.
140Ccache acts as a compiler cache that can be used to speed-up rebuilds.
141This works very well if you do "make clean" often, or if you frequently
142switch between different build products.
143
144Put the following in your .bashrc or equivalent.
145
146 export USE_CCACHE=1
147
148By default the cache will be stored in ~/.ccache.
149If your home directory is on NFS or some other non-local filesystem,
150you will want to specify the directory in your .bashrc as well.
151
152 export CCACHE_DIR=<path-to-your-cache-directory>
153
154The suggested cache size is 50-100GB.
155You will need to run the following command once you have downloaded
156the source code.
157
158 prebuilt/linux-x86/ccache/ccache -M 50G
159
160This setting is stored in the CCACHE_DIR and is persistent.
161
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700162
163# Setting up a Mac OS X build environment #
164
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700165To build the Android files in a Mac OS environment, you need an
166Intel/x86 machine running MacOS 10.6 (Snow Leopard).
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700167
168Android must be built on a case-sensitive file system because the sources contain files that differ only in case. We recommend that you build Android on a partition that has been formatted with the journaled file system HFS+. HFS+ is required to successfully build Mac OS applications such as the Android Emulator for OS X.
169
170## Creating a case sensitive disk image ##
171
Jean-Baptiste Queru23ecc0a2011-06-14 12:18:37 -0700172If you want to avoid partitioning/formatting your hard drive, you can use
173a case-sensitive disk image instead. To create the image, launch Disk
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700174Utility and select "New Image". A size of 25GB is the minimum to
Jean-Baptiste Queru23ecc0a2011-06-14 12:18:37 -0700175complete the build, larger numbers are more future-proof. Using sparse images
176saves space while allowing to grow later as the need arises. Be sure to select
177"case sensitive, journaled" as the volume format.
178
179You can also create it from a shell with the following command:
180
181 # hdiutil create -type SPARSE -fs 'Case-sensitive Journaled HFS+' -size 40g ~/android.dmg
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700182
Conley Owensb0863242011-11-10 15:24:49 -0800183This will create a .dmg (or possibly a .dmg.sparsefile) file which, once mounted, acts as a drive with the required formatting for Android development. For a disk image named "android.dmg" stored in your home directory, you can add the following to your `~/.bash_profile` to mount the image when you execute "mountAndroid":
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700184
185 # mount the android file image
Jean-Baptiste Querud27cdc12011-04-13 15:27:29 -0700186 function mountAndroid { hdiutil attach ~/android.dmg -mountpoint /Volumes/android; }
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700187
188Once mounted, you'll do all your work in the "android" volume. You can eject it (unmount it) just like you would with an external drive.
189
190## Installing required packages ##
191
Jean-Baptiste Queru96826282011-10-24 06:00:06 -0700192- Install XCode from [the Apple developer site](http://developer.apple.com/).
Jean-Baptiste Queruc46da012011-10-26 09:43:29 -0700193We recommend version 3.1.4 or newer, i.e. gcc 4.2.
Jean-Baptiste Queru3e466b02011-10-06 14:34:00 -0700194Version 4.x could cause difficulties.
Jean-Baptiste Queruc46da012011-10-26 09:43:29 -0700195If you are not already registered as an Apple developer, you will have to
196create an Apple ID in order to download.
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700197
198- Install MacPorts from [macports.org](http://www.macports.org/install.php).
199
200 *Note: Make sure that `/opt/local/bin` appears in your path BEFORE `/usr/bin`. If not, add*
201
202 export PATH=/opt/local/bin:$PATH
203
204 *to your `~/.bash_profile`.*
205
206- Get make, git, and GPG packages from MacPorts:
207
208 $ POSIXLY_CORRECT=1 sudo port install gmake libsdl git-core gnupg
209
210 If using Mac OS 10.4, also install bison:
211
212 $ POSIXLY_CORRECT=1 sudo port install bison
213
214## Reverting from make 3.82 ##
215
216There is a bug in gmake 3.82 that prevents android from building. You can install version 3.81 using MacPorts by taking the following steps:
217
Jean-Baptiste Queru44d1dc52011-06-14 08:40:32 -0700218- Edit `/opt/local/etc/macports/sources.conf` and add a line that says
Skyler Kaufman991ae4d2011-04-07 12:30:41 -0700219
220 file:///Users/Shared/dports
221
222 above the rsync line. Then create this directory:
223
224 $ mkdir /Users/Shared/dports
225
226- In the new `dports` directory, run
227
228 $ svn co --revision 50980 http://svn.macports.org/repository/macports/trunk/dports/devel/gmake/ devel/gmake/
229
230- Create a port index for your new local repository:
231
232 $ portindex /Users/Shared/dports
233
234- Finally, install the old version of gmake with
235
236 $ sudo port install gmake @3.81
237
238## Setting a file descriptor limit ##
239
240On MacOS the default limit on the number of simultaneous file descriptors open is too low and a highly parallel build process may exceed this limit.
241
242To increase the cap, add the following lines to your `~/.bash_profile`:
243
244 # set the number of open files to be 1024
245 ulimit -S -n 1024
246
247# Next: Download the source #
248
249Your build environment is good to go! Proceed to [downloading the source](downloading.html)....