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Clay Murphyb6e5f5b2013-10-21 17:01:06 -07001page.title=Camera HAL v3 overview
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19<div id="qv-wrapper">
20 <div id="qv">
21 <h2>In this document</h2>
22 <ol id="auto-toc">
23 </ol>
24 </div>
25</div>
26
27<p>
28Android's camera Hardware Abstraction Layer (HAL) connects the higher level
29camera framework APIs in
30<a
31href="http://developer.android.com/reference/android/hardware/Camera.html">android.hardware.Camera</a>
32to your underlying camera driver and hardware. The latest version of Android
33introduces a new, underlying implementation of the camera stack. If you have
34previously developed a camera HAL module and driver for other versions of
35Android, be aware that there are significant changes in the camera pipeline.</p>
36<p>Version 1 of the camera HAL is still supported for future releases of Android
37 because many devices still rely on it. Implementing both HALs is also supported
38 by the Android camera service, which is useful when you want to support a less
39 capable front-facing camera with version 1 of the HAL and a more advanced
40 back-facing camera with version 3 of the HAL. Version 2 was a stepping stone to
41 version 3 and is not supported.</p>
42<p>
43There is only one camera HAL module (with its own version number, currently 1, 2,
44or 2.1), which lists multiple independent camera devices that each have
45their own version. Camera module v2 or newer is required to support devices v2 or newer, and such
46camera modules can have a mix of camera device versions. This is what we mean
47when we say we Android supports implementing both HALs.
48</p>
49<p><strong>Note:</strong> The new camera HAL is in active development and can change at any
50 time. This document describes at a high level the design of the camera subsystem
51 and omits many details. Stay tuned for more updates to the PDK repository and
52 look out for updates to the Camera HAL and reference implementation for more
53 information.</p>
54
55<h2 id="overview">Overview</h2>
56
57<p>
58Version 1 of the camera subsystem was designed as a black box with high-level
59controls. Roughly speaking, the old subsystem has three operating modes:</p>
60
61<ul>
62<li>Preview</li>
63<li>Video Record</li>
64<li>Still Capture</li>
65</ul>
66
67<p>Each mode has slightly different and overlapping capabilities. This made it hard
68to implement new types of features, such as burst mode, since it would fall
69between two of these modes.<br/>
70<img src="images/camera_block.png" alt="Camera block diagram"/><br/>
71<strong>Figure 1.</strong> Camera components</p>
72
73<h2 id="v3-enhance">Version 3 enhancements</h2>
74
75<p>The aim of the Android Camera API redesign is to substantially increase the
76ability of applications to control the camera subsystem on Android devices while
77reorganizing the API to make it more efficient and maintainable.</p>
78
79<p>The additional control makes it easier to build high-quality camera applications
80on Android devices that can operate reliably across multiple products while
81still using device-specific algorithms whenever possible to maximize quality and
82performance.</p>
83
84<p>Version 3 of the camera subsystem structures the operation modes into a single
85unified view, which can be used to implement any of the previous modes and
86several others, such as burst mode. This results in better user control for
87focus and exposure and more post-processing, such as noise reduction, contrast
88and sharpening. Further, this simplified view makes it easier for application
89developers to use the camera's various functions.<br/>
90The API models the camera subsystem as a pipeline that converts incoming
91requests for frame captures into frames, on a 1:1 basis. The requests
92encapsulate all configuration information about the capture and processing of a
93frame. This includes: resolution and pixel format; manual sensor, lens and flash
94control; 3A operating modes; RAW->YUV processing control; statistics generation;
95and so on.</p>
96
97<p>In simple terms, the application framework requests a frame from the camera
98subsystem, and the camera subsystem returns results to an output stream. In
99addition, metadata that contains information such as color spaces and lens
100shading is generated for each set of results. The following sections and
101diagrams give you more detail about each component.<br/>
102You can think of camera version 3 as a pipeline to camera version 1's one-way
103stream. It converts each capture request into one image captured by the sensor,
104which is processed into: </p>
105
106<ul>
107<li>A Result object with metadata about the capture.</li>
108<li>One to N buffers of image data, each into its own destination Surface.</li>
109</ul>
110
111<p>The set of possible output Surfaces is preconfigured:</p>
112
113<ul>
114<li>Each Surface is a destination for a stream of image buffers of a fixed
115resolution.</li>
116<li>Only a small number of Surfaces can be configured as outputs at once (~3).</li>
117</ul>
118
119<p>A request contains all desired capture settings and the list of output Surfaces
120to push image buffers into for this request (out of the total configured set). A
121request can be one-shot ( with capture() ), or it may be repeated indefinitely
122(with setRepeatingRequest() ). Captures have priority over repeating
123requests.</p>
124<img src="images/camera_simple_model.png" alt="Camera data model"/>
125<p><strong>Figure 2.</strong> Camera core operation model</p>
126
127<h2 id="supported-version">Supported version</h2>
128
129<p>Camera devices that support this version of the HAL must return
130CAMERA_DEVICE_API_VERSION_3_1 in camera_device_t.common.version and in
131camera_info_t.device_version (from camera_module_t.get_camera_info).<br/>
132Camera modules that may contain version 3.1 devices must implement at least
133version 2.0 of the camera module interface (as defined by
134camera_module_t.common.module_api_version).<br/>
135See camera_common.h for more versioning details.</p>
136
137<h2 id="version-history">Version history</h2>
138
139<h4><strong>1.0</strong></h4>
140
141<p>Initial Android camera HAL (Android 4.0) [camera.h]:</p>
142
143<ul>
144<li>Converted from C++ CameraHardwareInterface abstraction layer.</li>
145<li>Supports android.hardware.Camera API.</li>
146</ul>
147
148<h4><strong>2.0</strong></h4>
149
150<p>Initial release of expanded-capability HAL (Android 4.2) [camera2.h]:</p>
151
152<ul>
153<li>Sufficient for implementing existing android.hardware.Camera API.</li>
154<li>Allows for ZSL queue in camera service layer</li>
155<li>Not tested for any new features such manual capture control, Bayer RAW
156capture, reprocessing of RAW data.</li>
157</ul>
158
159<h4><strong>3.0</strong></h4>
160
161<p>First revision of expanded-capability HAL:</p>
162
163<ul>
164<li>Major version change since the ABI is completely different. No change to the
165required hardware capabilities or operational model from 2.0.</li>
166<li>Reworked input request and stream queue interfaces: Framework calls into HAL
167with next request and stream buffers already dequeued. Sync framework support
168is included, necessary for efficient implementations.</li>
169<li>Moved triggers into requests, most notifications into results.</li>
170<li>Consolidated all callbacks into framework into one structure, and all setup
171methods into a single initialize() call.</li>
172<li>Made stream configuration into a single call to simplify stream management.
173Bidirectional streams replace STREAM_FROM_STREAM construct.</li>
174<li>Limited mode semantics for older/limited hardware devices.</li>
175</ul>
176
177<h4><strong>3.1</strong></h4>
178
179<p>Minor revision of expanded-capability HAL:</p>
180
181<ul>
182<li>configure_streams passes consumer usage flags to the HAL.</li>
183<li>flush call to drop all in-flight requests/buffers as fast as possible.</li>
184</ul>