| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/animation/DocumentAnimations.h" |
| |
| #include "core/animation/ActiveAnimations.h" |
| #include "core/animation/AnimationClock.h" |
| #include "core/animation/DocumentTimeline.h" |
| #include "core/dom/Document.h" |
| #include "core/dom/Element.h" |
| #include "core/dom/Node.h" |
| #include "core/frame/FrameView.h" |
| #include "core/frame/LocalFrame.h" |
| #include "core/rendering/RenderView.h" |
| #include "core/rendering/compositing/RenderLayerCompositor.h" |
| |
| namespace WebCore { |
| |
| namespace { |
| |
| void updateAnimationTiming(Document& document) |
| { |
| document.timeline().serviceAnimations(); |
| document.transitionTimeline().serviceAnimations(); |
| } |
| |
| } // namespace |
| |
| void DocumentAnimations::updateAnimationTimingForAnimationFrame(Document& document, double monotonicAnimationStartTime) |
| { |
| document.animationClock().updateTime(monotonicAnimationStartTime); |
| updateAnimationTiming(document); |
| } |
| |
| void DocumentAnimations::updateOutdatedAnimationPlayersAfterFrameCallbacks(Document& document) |
| { |
| if (document.timeline().hasOutdatedAnimationPlayer()) { |
| updateAnimationTiming(document); |
| } |
| } |
| |
| void DocumentAnimations::updateAnimationTimingForGetComputedStyle(Node& node, CSSPropertyID property) |
| { |
| if (!node.isElementNode()) |
| return; |
| const Element& element = toElement(node); |
| if (element.document().timeline().hasOutdatedAnimationPlayer()) { |
| updateAnimationTiming(element.document()); |
| return; |
| } |
| if (const ActiveAnimations* activeAnimations = element.activeAnimations()) { |
| if (activeAnimations->hasActiveAnimationsOnCompositor(property)) |
| updateAnimationTiming(element.document()); |
| } |
| } |
| |
| void DocumentAnimations::startPendingAnimations(Document& document) |
| { |
| ASSERT(document.lifecycle().state() == DocumentLifecycle::CompositingClean); |
| if (document.cssPendingAnimations().startPendingAnimations()) { |
| ASSERT(document.view()); |
| document.view()->scheduleAnimation(); |
| } |
| |
| document.animationClock().unfreeze(); |
| } |
| |
| } // namespace WebCore |