| /* |
| * Copyright (c) 2013, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/animation/Player.h" |
| |
| #include "core/animation/ActiveAnimations.h" |
| #include "core/animation/Animation.h" |
| #include "core/animation/AnimationClock.h" |
| #include "core/animation/DocumentTimeline.h" |
| #include "core/dom/Document.h" |
| #include "core/dom/QualifiedName.h" |
| #include "platform/weborigin/KURL.h" |
| #include <gtest/gtest.h> |
| |
| using namespace WebCore; |
| |
| namespace { |
| |
| class AnimationPlayerTest : public ::testing::Test { |
| protected: |
| virtual void SetUp() |
| { |
| setUpWithoutStartingTimeline(); |
| startTimeline(); |
| } |
| |
| void setUpWithoutStartingTimeline() |
| { |
| document = Document::create(); |
| document->animationClock().resetTimeForTesting(); |
| timeline = DocumentTimeline::create(document.get()); |
| player = timeline->createPlayer(0); |
| player->setStartTime(0); |
| player->setSource(makeAnimation().get()); |
| } |
| |
| void startTimeline() |
| { |
| timeline->setZeroTime(0); |
| updateTimeline(0); |
| } |
| |
| PassRefPtr<Animation> makeAnimation(double duration = 30, double playbackRate = 1) |
| { |
| Timing timing; |
| timing.iterationDuration = duration; |
| timing.playbackRate = playbackRate; |
| return Animation::create(0, 0, timing); |
| } |
| |
| bool updateTimeline(double time) |
| { |
| document->animationClock().updateTime(time); |
| // The timeline does not know about our player, so we have to explicitly call update(). |
| return player->update(); |
| } |
| |
| RefPtr<Document> document; |
| RefPtr<DocumentTimeline> timeline; |
| RefPtr<Player> player; |
| TrackExceptionState exceptionState; |
| }; |
| |
| TEST_F(AnimationPlayerTest, InitialState) |
| { |
| setUpWithoutStartingTimeline(); |
| player = timeline->createPlayer(0); |
| EXPECT_TRUE(isNull(timeline->currentTime())); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(1, player->playbackRate()); |
| EXPECT_EQ(0, player->timeLag()); |
| EXPECT_FALSE(player->hasStartTime()); |
| EXPECT_TRUE(isNull(player->startTime())); |
| |
| startTimeline(); |
| player->setStartTime(0); |
| EXPECT_EQ(0, timeline->currentTime()); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(1, player->playbackRate()); |
| EXPECT_EQ(0, player->startTime()); |
| EXPECT_EQ(0, player->timeLag()); |
| EXPECT_TRUE(player->hasStartTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTime) |
| { |
| player->setCurrentTime(10); |
| EXPECT_EQ(10, player->currentTime()); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTimeNegative) |
| { |
| player->setCurrentTime(-10); |
| EXPECT_EQ(-10, player->currentTime()); |
| updateTimeline(20); |
| EXPECT_EQ(10, player->currentTime()); |
| |
| player->setPlaybackRate(-2); |
| player->setCurrentTime(-10); |
| EXPECT_EQ(-10, player->currentTime()); |
| updateTimeline(40); |
| EXPECT_EQ(-10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTimePastContentEnd) |
| { |
| player->setCurrentTime(50); |
| EXPECT_EQ(50, player->currentTime()); |
| updateTimeline(20); |
| EXPECT_EQ(50, player->currentTime()); |
| |
| player->setPlaybackRate(-2); |
| player->setCurrentTime(50); |
| EXPECT_EQ(50, player->currentTime()); |
| updateTimeline(40); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTimeBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->setCurrentTime(5); |
| EXPECT_EQ(5, player->currentTime()); |
| startTimeline(); |
| updateTimeline(10); |
| EXPECT_EQ(15, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTimePastContentEndBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->setCurrentTime(250); |
| EXPECT_EQ(250, player->currentTime()); |
| startTimeline(); |
| updateTimeline(10); |
| EXPECT_EQ(250, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTimeMax) |
| { |
| player->setCurrentTime(std::numeric_limits<double>::max()); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->currentTime()); |
| updateTimeline(100); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTimeUnrestrictedDouble) |
| { |
| updateTimeline(10); |
| player->setCurrentTime(nullValue()); |
| EXPECT_EQ(10, player->currentTime()); |
| player->setCurrentTime(std::numeric_limits<double>::infinity()); |
| EXPECT_EQ(10, player->currentTime()); |
| player->setCurrentTime(-std::numeric_limits<double>::infinity()); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetCurrentTimeBeforeStartTimeSet) |
| { |
| player = timeline->createPlayer(0); |
| player->setSource(makeAnimation().get()); |
| player->setCurrentTime(20); |
| EXPECT_EQ(20, player->currentTime()); |
| updateTimeline(5); |
| EXPECT_EQ(20, player->currentTime()); |
| player->setStartTime(10); |
| EXPECT_EQ(15, player->currentTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, TimeLag) |
| { |
| player->setCurrentTime(10); |
| EXPECT_EQ(-10, player->timeLag()); |
| updateTimeline(10); |
| EXPECT_EQ(-10, player->timeLag()); |
| player->setCurrentTime(40); |
| EXPECT_EQ(-30, player->timeLag()); |
| updateTimeline(20); |
| EXPECT_EQ(-20, player->timeLag()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, SetStartTime) |
| { |
| updateTimeline(20); |
| EXPECT_EQ(0, player->startTime()); |
| EXPECT_EQ(20, player->currentTime()); |
| player->setStartTime(10); |
| EXPECT_EQ(10, player->startTime()); |
| EXPECT_EQ(10, player->currentTime()); |
| updateTimeline(30); |
| EXPECT_EQ(10, player->startTime()); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetStartTimeLimitsPlayer) |
| { |
| player->setStartTime(-50); |
| EXPECT_EQ(30, player->currentTime()); |
| player->setPlaybackRate(-1); |
| player->setStartTime(-100); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_TRUE(player->finished()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetStartTimeOnLimitedPlayer) |
| { |
| updateTimeline(30); |
| player->setStartTime(-10); |
| EXPECT_EQ(30, player->currentTime()); |
| player->setCurrentTime(50); |
| player->setStartTime(-40); |
| EXPECT_EQ(50, player->currentTime()); |
| EXPECT_TRUE(player->finished()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetStartTimeWhilePaused) |
| { |
| updateTimeline(10); |
| player->pause(); |
| player->setStartTime(-40); |
| EXPECT_EQ(10, player->currentTime()); |
| updateTimeline(50); |
| player->setStartTime(60); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, PausePlay) |
| { |
| updateTimeline(10); |
| player->pause(); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(10, player->currentTime()); |
| updateTimeline(20); |
| player->play(); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(10, player->currentTime()); |
| updateTimeline(30); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, PauseBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->pause(); |
| EXPECT_TRUE(player->paused()); |
| player->play(); |
| EXPECT_FALSE(player->paused()); |
| |
| player->pause(); |
| startTimeline(); |
| updateTimeline(100); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(0, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, PauseBeforeStartTimeSet) |
| { |
| player = timeline->createPlayer(0); |
| player->setSource(makeAnimation().get()); |
| updateTimeline(100); |
| player->pause(); |
| updateTimeline(200); |
| EXPECT_EQ(0, player->currentTime()); |
| |
| player->setStartTime(150); |
| player->play(); |
| EXPECT_EQ(0, player->currentTime()); |
| updateTimeline(220); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, PlayRewindsToStart) |
| { |
| player->setCurrentTime(30); |
| player->play(); |
| EXPECT_EQ(0, player->currentTime()); |
| |
| player->setCurrentTime(40); |
| player->play(); |
| EXPECT_EQ(0, player->currentTime()); |
| |
| player->setCurrentTime(-10); |
| player->play(); |
| EXPECT_EQ(0, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, PlayRewindsToEnd) |
| { |
| player->setPlaybackRate(-1); |
| player->play(); |
| EXPECT_EQ(30, player->currentTime()); |
| |
| player->setCurrentTime(40); |
| player->play(); |
| EXPECT_EQ(30, player->currentTime()); |
| |
| player->setCurrentTime(-10); |
| player->play(); |
| EXPECT_EQ(30, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, PlayWithPlaybackRateZeroDoesNotSeek) |
| { |
| player->setPlaybackRate(0); |
| player->play(); |
| EXPECT_EQ(0, player->currentTime()); |
| |
| player->setCurrentTime(40); |
| player->play(); |
| EXPECT_EQ(40, player->currentTime()); |
| |
| player->setCurrentTime(-10); |
| player->play(); |
| EXPECT_EQ(-10, player->currentTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, Reverse) |
| { |
| player->setCurrentTime(10); |
| player->pause(); |
| player->reverse(); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(-1, player->playbackRate()); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, ReverseDoesNothingWithPlaybackRateZero) |
| { |
| player->setCurrentTime(10); |
| player->setPlaybackRate(0); |
| player->pause(); |
| player->reverse(); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(0, player->playbackRate()); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, ReverseDoesNotSeekWithNoSource) |
| { |
| player->setSource(0); |
| player->setCurrentTime(10); |
| player->reverse(); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, ReverseSeeksToStart) |
| { |
| player->setCurrentTime(-10); |
| player->setPlaybackRate(-1); |
| player->reverse(); |
| EXPECT_EQ(0, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, ReverseSeeksToEnd) |
| { |
| player->setCurrentTime(40); |
| player->reverse(); |
| EXPECT_EQ(30, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, ReverseLimitsPlayer) |
| { |
| player->setCurrentTime(40); |
| player->setPlaybackRate(-1); |
| player->reverse(); |
| EXPECT_TRUE(player->finished()); |
| EXPECT_EQ(40, player->currentTime()); |
| |
| player->setCurrentTime(-10); |
| player->reverse(); |
| EXPECT_TRUE(player->finished()); |
| EXPECT_EQ(-10, player->currentTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, Finish) |
| { |
| player->finish(exceptionState); |
| EXPECT_EQ(30, player->currentTime()); |
| EXPECT_TRUE(player->finished()); |
| |
| player->setPlaybackRate(-1); |
| player->finish(exceptionState); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_TRUE(player->finished()); |
| |
| EXPECT_FALSE(exceptionState.hadException()); |
| } |
| |
| TEST_F(AnimationPlayerTest, FinishAfterSourceEnd) |
| { |
| player->setCurrentTime(40); |
| player->finish(exceptionState); |
| EXPECT_EQ(30, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, FinishBeforeStart) |
| { |
| player->setCurrentTime(-10); |
| player->setPlaybackRate(-1); |
| player->finish(exceptionState); |
| EXPECT_EQ(0, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, FinishDoesNothingWithPlaybackRateZero) |
| { |
| player->setCurrentTime(10); |
| player->setPlaybackRate(0); |
| player->finish(exceptionState); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, FinishRaisesException) |
| { |
| Timing timing; |
| timing.iterationDuration = 1; |
| timing.iterationCount = std::numeric_limits<double>::infinity(); |
| player->setSource(Animation::create(0, 0, timing).get()); |
| player->setCurrentTime(10); |
| |
| player->finish(exceptionState); |
| EXPECT_EQ(10, player->currentTime()); |
| EXPECT_TRUE(exceptionState.hadException()); |
| EXPECT_EQ(InvalidStateError, exceptionState.code()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, LimitingAtSourceEnd) |
| { |
| updateTimeline(30); |
| EXPECT_EQ(30, player->currentTime()); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(40); |
| EXPECT_EQ(30, player->currentTime()); |
| EXPECT_FALSE(player->paused()); |
| } |
| |
| TEST_F(AnimationPlayerTest, LimitingAtStart) |
| { |
| updateTimeline(30); |
| player->setPlaybackRate(-2); |
| updateTimeline(45); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(60); |
| EXPECT_EQ(0, player->currentTime()); |
| EXPECT_FALSE(player->paused()); |
| } |
| |
| TEST_F(AnimationPlayerTest, LimitingWithNoSource) |
| { |
| player->setSource(0); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(30); |
| EXPECT_EQ(0, player->currentTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, SetPlaybackRate) |
| { |
| player->setPlaybackRate(2); |
| EXPECT_EQ(2, player->playbackRate()); |
| EXPECT_EQ(0, player->currentTime()); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetPlaybackRateBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->setPlaybackRate(2); |
| EXPECT_EQ(2, player->playbackRate()); |
| EXPECT_EQ(0, player->currentTime()); |
| startTimeline(); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetPlaybackRateWhilePaused) |
| { |
| updateTimeline(10); |
| player->pause(); |
| player->setPlaybackRate(2); |
| updateTimeline(20); |
| player->play(); |
| EXPECT_EQ(10, player->currentTime()); |
| updateTimeline(25); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetPlaybackRateWhileLimited) |
| { |
| updateTimeline(40); |
| EXPECT_EQ(30, player->currentTime()); |
| player->setPlaybackRate(2); |
| updateTimeline(50); |
| EXPECT_EQ(30, player->currentTime()); |
| player->setPlaybackRate(-2); |
| EXPECT_FALSE(player->finished()); |
| updateTimeline(60); |
| EXPECT_EQ(10, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetPlaybackRateZero) |
| { |
| updateTimeline(10); |
| player->setPlaybackRate(0); |
| EXPECT_EQ(10, player->currentTime()); |
| updateTimeline(20); |
| EXPECT_EQ(10, player->currentTime()); |
| player->setCurrentTime(20); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetPlaybackRateMax) |
| { |
| player->setPlaybackRate(std::numeric_limits<double>::max()); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->playbackRate()); |
| EXPECT_EQ(0, player->currentTime()); |
| updateTimeline(1); |
| EXPECT_EQ(30, player->currentTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, SetSource) |
| { |
| player = timeline->createPlayer(0); |
| player->setStartTime(0); |
| RefPtr<TimedItem> source1 = makeAnimation(); |
| RefPtr<TimedItem> source2 = makeAnimation(); |
| player->setSource(source1.get()); |
| EXPECT_EQ(source1, player->source()); |
| EXPECT_EQ(0, player->currentTime()); |
| player->setCurrentTime(15); |
| player->setSource(source2.get()); |
| EXPECT_EQ(15, player->currentTime()); |
| EXPECT_EQ(0, source1->player()); |
| EXPECT_EQ(player.get(), source2->player()); |
| EXPECT_EQ(source2, player->source()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetSourceLimitsPlayer) |
| { |
| player->setCurrentTime(20); |
| player->setSource(makeAnimation(10).get()); |
| EXPECT_EQ(20, player->currentTime()); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTime()); |
| } |
| |
| TEST_F(AnimationPlayerTest, SetSourceUnlimitsPlayer) |
| { |
| player->setCurrentTime(40); |
| player->setSource(makeAnimation(60).get()); |
| EXPECT_FALSE(player->finished()); |
| EXPECT_EQ(40, player->currentTime()); |
| updateTimeline(10); |
| EXPECT_EQ(50, player->currentTime()); |
| } |
| |
| |
| TEST_F(AnimationPlayerTest, EmptyPlayersDontUpdateEffects) |
| { |
| player = timeline->createPlayer(0); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| updateTimeline(1234); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| } |
| |
| TEST_F(AnimationPlayerTest, PlayersReturnTimeToNextEffect) |
| { |
| Timing timing; |
| timing.startDelay = 1; |
| timing.iterationDuration = 1; |
| timing.endDelay = 1; |
| RefPtr<Animation> animation = Animation::create(0, 0, timing); |
| player = timeline->createPlayer(animation.get()); |
| player->setStartTime(0); |
| |
| updateTimeline(0); |
| EXPECT_EQ(1, player->timeToEffectChange()); |
| |
| updateTimeline(0.5); |
| EXPECT_EQ(0.5, player->timeToEffectChange()); |
| |
| updateTimeline(1); |
| EXPECT_EQ(0, player->timeToEffectChange()); |
| |
| updateTimeline(1.5); |
| EXPECT_EQ(0, player->timeToEffectChange()); |
| |
| updateTimeline(2); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| updateTimeline(3); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| player->setCurrentTime(0); |
| player->update(); |
| EXPECT_EQ(1, player->timeToEffectChange()); |
| |
| player->setPlaybackRate(2); |
| player->update(); |
| EXPECT_EQ(0.5, player->timeToEffectChange()); |
| |
| player->setPlaybackRate(0); |
| player->update(); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| player->setCurrentTime(3); |
| player->setPlaybackRate(-1); |
| player->update(); |
| EXPECT_EQ(1, player->timeToEffectChange()); |
| |
| player->setPlaybackRate(-2); |
| player->update(); |
| EXPECT_EQ(0.5, player->timeToEffectChange()); |
| } |
| |
| TEST_F(AnimationPlayerTest, AttachedPlayers) |
| { |
| RefPtr<Element> element = document->createElement("foo", ASSERT_NO_EXCEPTION); |
| |
| Timing timing; |
| RefPtr<Animation> animation = Animation::create(element, 0, timing); |
| RefPtr<Player> player = timeline->createPlayer(animation.get()); |
| timeline->serviceAnimations(); |
| EXPECT_EQ(1U, element->activeAnimations()->players().find(player.get())->value); |
| |
| player.release(); |
| EXPECT_TRUE(element->activeAnimations()->players().isEmpty()); |
| } |
| |
| } |