| /* |
| * Copyright (C) 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| |
| #ifndef RenderMultiColumnFlowThread_h |
| #define RenderMultiColumnFlowThread_h |
| |
| #include "core/rendering/RenderFlowThread.h" |
| |
| namespace WebCore { |
| |
| class RenderMultiColumnSet; |
| |
| // Flow thread implementation for CSS multicol. This will be inserted as an anonymous child block of |
| // the actual multicol container (i.e. the RenderBlockFlow whose style computes to non-auto |
| // column-count and/or column-width). RenderMultiColumnFlowThread is the heart of the multicol |
| // implementation, and there is only one instance per multicol container. Child content of the |
| // multicol container is parented into the flow thread at the time of renderer insertion. |
| // |
| // Apart from this flow thread child, the multicol container will also have RenderMultiColumnSet |
| // "region" children, which are used to position the columns visually. The flow thread is in charge |
| // of layout, and, after having calculated the column width, it lays out content as if everything |
| // were in one tall single column, except that there will typically be some amount of blank space |
| // (also known as pagination struts) at the offsets where the actual column boundaries are. This |
| // way, content that needs to be preceded by a break will appear at the top of the next |
| // column. Content needs to be preceded by a break when there's a forced break or when the content |
| // is unbreakable and cannot fully fit in the same column as the preceding piece of |
| // content. Although a RenderMultiColumnFlowThread is laid out, it does not take up any space in its |
| // container. It's the RenderMultiColumnSet objects that take up the necessary amount of space, and |
| // make sure that the columns are painted and hit-tested correctly. |
| class RenderMultiColumnFlowThread FINAL : public RenderFlowThread { |
| public: |
| virtual ~RenderMultiColumnFlowThread(); |
| |
| static RenderMultiColumnFlowThread* createAnonymous(Document&, RenderStyle* parentStyle); |
| |
| virtual bool isRenderMultiColumnFlowThread() const OVERRIDE FINAL { return true; } |
| |
| RenderBlockFlow* multiColumnBlockFlow() const { return toRenderBlockFlow(parent()); } |
| |
| RenderMultiColumnSet* firstMultiColumnSet() const; |
| RenderMultiColumnSet* lastMultiColumnSet() const; |
| |
| virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE; |
| |
| // Populate the flow thread with what's currently its siblings. Called when a regular block |
| // becomes a multicol container. |
| void populate(); |
| |
| // Empty the flow thread by moving everything to the parent. Remove all multicol specific |
| // renderers. Then destroy the flow thread. Called when a multicol container becomes a regular |
| // block. |
| void evacuateAndDestroy(); |
| |
| unsigned columnCount() const { return m_columnCount; } |
| LayoutUnit columnWidth() const { return m_columnWidth; } |
| LayoutUnit columnHeightAvailable() const { return m_columnHeightAvailable; } |
| void setColumnHeightAvailable(LayoutUnit available) { m_columnHeightAvailable = available; } |
| bool requiresBalancing() const { return !columnHeightAvailable() || multiColumnBlockFlow()->style()->columnFill() == ColumnFillBalance; } |
| |
| virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE FINAL; |
| |
| void layoutColumns(bool relayoutChildren, SubtreeLayoutScope&); |
| bool computeColumnCountAndWidth(); |
| bool recalculateColumnHeights(); |
| |
| private: |
| RenderMultiColumnFlowThread(); |
| |
| virtual const char* renderName() const OVERRIDE; |
| virtual void addRegionToThread(RenderRegion*) OVERRIDE; |
| virtual void willBeRemovedFromTree() OVERRIDE; |
| virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; |
| virtual void updateLogicalWidth() OVERRIDE FINAL; |
| virtual void layout() OVERRIDE FINAL; |
| virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) OVERRIDE; |
| virtual void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight) OVERRIDE; |
| virtual RenderRegion* regionAtBlockOffset(LayoutUnit) const OVERRIDE; |
| virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) OVERRIDE; |
| virtual bool isPageLogicalHeightKnown() const OVERRIDE; |
| |
| unsigned m_columnCount; // The used value of column-count |
| LayoutUnit m_columnWidth; // The used value of column-width |
| LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto. |
| bool m_inBalancingPass; // Set when relayouting for column balancing. |
| bool m_needsColumnHeightsRecalculation; // Set when we need to recalculate the column set heights after layout. |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // RenderMultiColumnFlowThread_h |
| |