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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InstrumentingAgents_h
#define InstrumentingAgents_h
#include <wtf/FastAllocBase.h>
#include <wtf/Noncopyable.h>
#include <wtf/PassRefPtr.h>
#include <wtf/RefCounted.h>
namespace WebCore {
class InspectorAgent;
class InspectorApplicationCacheAgent;
class InspectorCSSAgent;
class InspectorCanvasAgent;
class InspectorConsoleAgent;
class InspectorDOMAgent;
class InspectorDOMDebuggerAgent;
class InspectorDOMStorageAgent;
class InspectorDatabaseAgent;
class InspectorDebuggerAgent;
class InspectorFileSystemAgent;
class InspectorHeapProfilerAgent;
class InspectorLayerTreeAgent;
class InspectorPageAgent;
class InspectorProfilerAgent;
class InspectorResourceAgent;
class InspectorTimelineAgent;
class InspectorWorkerAgent;
class Page;
class PageDebuggerAgent;
class PageRuntimeAgent;
class WorkerContext;
class WorkerRuntimeAgent;
class InstrumentingAgents : public RefCounted<InstrumentingAgents> {
WTF_MAKE_NONCOPYABLE(InstrumentingAgents);
WTF_MAKE_FAST_ALLOCATED;
public:
static PassRefPtr<InstrumentingAgents> create()
{
return adoptRef(new InstrumentingAgents());
}
~InstrumentingAgents() { }
void reset();
InspectorAgent* inspectorAgent() const { return m_inspectorAgent; }
void setInspectorAgent(InspectorAgent* agent) { m_inspectorAgent = agent; }
InspectorPageAgent* inspectorPageAgent() const { return m_inspectorPageAgent; }
void setInspectorPageAgent(InspectorPageAgent* agent) { m_inspectorPageAgent = agent; }
InspectorCSSAgent* inspectorCSSAgent() const { return m_inspectorCSSAgent; }
void setInspectorCSSAgent(InspectorCSSAgent* agent) { m_inspectorCSSAgent = agent; }
InspectorConsoleAgent* inspectorConsoleAgent() const { return m_inspectorConsoleAgent; }
void setInspectorConsoleAgent(InspectorConsoleAgent* agent) { m_inspectorConsoleAgent = agent; }
InspectorDOMAgent* inspectorDOMAgent() const { return m_inspectorDOMAgent; }
void setInspectorDOMAgent(InspectorDOMAgent* agent) { m_inspectorDOMAgent = agent; }
InspectorResourceAgent* inspectorResourceAgent() const { return m_inspectorResourceAgent; }
void setInspectorResourceAgent(InspectorResourceAgent* agent) { m_inspectorResourceAgent = agent; }
PageRuntimeAgent* pageRuntimeAgent() const { return m_pageRuntimeAgent; }
void setPageRuntimeAgent(PageRuntimeAgent* agent) { m_pageRuntimeAgent = agent; }
WorkerRuntimeAgent* workerRuntimeAgent() const { return m_workerRuntimeAgent; }
void setWorkerRuntimeAgent(WorkerRuntimeAgent* agent) { m_workerRuntimeAgent = agent; }
InspectorTimelineAgent* inspectorTimelineAgent() const { return m_inspectorTimelineAgent; }
void setInspectorTimelineAgent(InspectorTimelineAgent* agent) { m_inspectorTimelineAgent = agent; }
InspectorDOMStorageAgent* inspectorDOMStorageAgent() const { return m_inspectorDOMStorageAgent; }
void setInspectorDOMStorageAgent(InspectorDOMStorageAgent* agent) { m_inspectorDOMStorageAgent = agent; }
InspectorDatabaseAgent* inspectorDatabaseAgent() const { return m_inspectorDatabaseAgent; }
void setInspectorDatabaseAgent(InspectorDatabaseAgent* agent) { m_inspectorDatabaseAgent = agent; }
InspectorFileSystemAgent* inspectorFileSystemAgent() const { return m_inspectorFileSystemAgent; }
void setInspectorFileSystemAgent(InspectorFileSystemAgent* agent) { m_inspectorFileSystemAgent = agent; }
InspectorApplicationCacheAgent* inspectorApplicationCacheAgent() const { return m_inspectorApplicationCacheAgent; }
void setInspectorApplicationCacheAgent(InspectorApplicationCacheAgent* agent) { m_inspectorApplicationCacheAgent = agent; }
InspectorDebuggerAgent* inspectorDebuggerAgent() const { return m_inspectorDebuggerAgent; }
void setInspectorDebuggerAgent(InspectorDebuggerAgent* agent) { m_inspectorDebuggerAgent = agent; }
PageDebuggerAgent* pageDebuggerAgent() const { return m_pageDebuggerAgent; }
void setPageDebuggerAgent(PageDebuggerAgent* agent) { m_pageDebuggerAgent = agent; }
InspectorDOMDebuggerAgent* inspectorDOMDebuggerAgent() const { return m_inspectorDOMDebuggerAgent; }
void setInspectorDOMDebuggerAgent(InspectorDOMDebuggerAgent* agent) { m_inspectorDOMDebuggerAgent = agent; }
InspectorProfilerAgent* inspectorProfilerAgent() const { return m_inspectorProfilerAgent; }
void setInspectorProfilerAgent(InspectorProfilerAgent* agent) { m_inspectorProfilerAgent = agent; }
InspectorHeapProfilerAgent* inspectorHeapProfilerAgent() const { return m_inspectorHeapProfilerAgent; }
void setInspectorHeapProfilerAgent(InspectorHeapProfilerAgent* agent) { m_inspectorHeapProfilerAgent = agent; }
InspectorWorkerAgent* inspectorWorkerAgent() const { return m_inspectorWorkerAgent; }
void setInspectorWorkerAgent(InspectorWorkerAgent* agent) { m_inspectorWorkerAgent = agent; }
InspectorCanvasAgent* inspectorCanvasAgent() const { return m_inspectorCanvasAgent; }
void setInspectorCanvasAgent(InspectorCanvasAgent* agent) { m_inspectorCanvasAgent = agent; }
InspectorLayerTreeAgent* inspectorLayerTreeAgent() const { return m_inspectorLayerTreeAgent; }
void setInspectorLayerTreeAgent(InspectorLayerTreeAgent* agent) { m_inspectorLayerTreeAgent = agent; }
private:
InstrumentingAgents();
InspectorAgent* m_inspectorAgent;
InspectorPageAgent* m_inspectorPageAgent;
InspectorCSSAgent* m_inspectorCSSAgent;
InspectorLayerTreeAgent* m_inspectorLayerTreeAgent;
InspectorConsoleAgent* m_inspectorConsoleAgent;
InspectorDOMAgent* m_inspectorDOMAgent;
InspectorResourceAgent* m_inspectorResourceAgent;
PageRuntimeAgent* m_pageRuntimeAgent;
WorkerRuntimeAgent* m_workerRuntimeAgent;
InspectorTimelineAgent* m_inspectorTimelineAgent;
InspectorDOMStorageAgent* m_inspectorDOMStorageAgent;
InspectorDatabaseAgent* m_inspectorDatabaseAgent;
InspectorFileSystemAgent* m_inspectorFileSystemAgent;
InspectorApplicationCacheAgent* m_inspectorApplicationCacheAgent;
InspectorDebuggerAgent* m_inspectorDebuggerAgent;
PageDebuggerAgent* m_pageDebuggerAgent;
InspectorDOMDebuggerAgent* m_inspectorDOMDebuggerAgent;
InspectorProfilerAgent* m_inspectorProfilerAgent;
InspectorHeapProfilerAgent* m_inspectorHeapProfilerAgent;
InspectorWorkerAgent* m_inspectorWorkerAgent;
InspectorCanvasAgent* m_inspectorCanvasAgent;
};
InstrumentingAgents* instrumentationForPage(Page*);
InstrumentingAgents* instrumentationForWorkerContext(WorkerContext*);
}
#endif // !defined(InstrumentingAgents_h)