| /* |
| * Copyright (c) 2013, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "core/animation/AnimationPlayer.h" |
| |
| #include "core/animation/ActiveAnimations.h" |
| #include "core/animation/Animation.h" |
| #include "core/animation/AnimationClock.h" |
| #include "core/animation/DocumentTimeline.h" |
| #include "core/dom/Document.h" |
| #include "core/dom/QualifiedName.h" |
| #include "platform/weborigin/KURL.h" |
| #include <gtest/gtest.h> |
| |
| using namespace WebCore; |
| |
| namespace { |
| |
| class AnimationAnimationPlayerTest : public ::testing::Test { |
| protected: |
| virtual void SetUp() |
| { |
| setUpWithoutStartingTimeline(); |
| startTimeline(); |
| } |
| |
| void setUpWithoutStartingTimeline() |
| { |
| document = Document::create(); |
| document->animationClock().resetTimeForTesting(); |
| timeline = DocumentTimeline::create(document.get()); |
| player = timeline->createAnimationPlayer(0); |
| player->setStartTimeInternal(0); |
| player->setSource(makeAnimation().get()); |
| } |
| |
| void startTimeline() |
| { |
| timeline->setZeroTime(0); |
| updateTimeline(0); |
| } |
| |
| PassRefPtr<Animation> makeAnimation(double duration = 30, double playbackRate = 1) |
| { |
| Timing timing; |
| timing.iterationDuration = duration; |
| timing.playbackRate = playbackRate; |
| return Animation::create(0, nullptr, timing); |
| } |
| |
| bool updateTimeline(double time) |
| { |
| document->animationClock().updateTime(time); |
| // The timeline does not know about our player, so we have to explicitly call update(). |
| return player->update(AnimationPlayer::UpdateOnDemand); |
| } |
| |
| RefPtr<Document> document; |
| RefPtr<DocumentTimeline> timeline; |
| RefPtr<AnimationPlayer> player; |
| TrackExceptionState exceptionState; |
| }; |
| |
| TEST_F(AnimationAnimationPlayerTest, InitialState) |
| { |
| setUpWithoutStartingTimeline(); |
| player = timeline->createAnimationPlayer(0); |
| EXPECT_TRUE(isNull(timeline->currentTimeInternal())); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(1, player->playbackRate()); |
| EXPECT_EQ(0, player->timeLagInternal()); |
| EXPECT_FALSE(player->hasStartTime()); |
| EXPECT_TRUE(isNull(player->startTimeInternal())); |
| |
| startTimeline(); |
| player->setStartTimeInternal(0); |
| EXPECT_EQ(0, timeline->currentTimeInternal()); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(1, player->playbackRate()); |
| EXPECT_EQ(0, player->startTimeInternal()); |
| EXPECT_EQ(0, player->timeLagInternal()); |
| EXPECT_TRUE(player->hasStartTime()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, CurrentTimeDoesNotSetOutdated) |
| { |
| EXPECT_FALSE(player->outdated()); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| EXPECT_FALSE(player->outdated()); |
| // FIXME: We should split updateTimeline into a version that doesn't update |
| // the player and one that does, as most of the tests don't require update() |
| // to be called. |
| document->animationClock().updateTime(10); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| EXPECT_FALSE(player->outdated()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetCurrentTime) |
| { |
| player->setCurrentTimeInternal(10); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetCurrentTimeNegative) |
| { |
| player->setCurrentTimeInternal(-10); |
| EXPECT_EQ(-10, player->currentTimeInternal()); |
| updateTimeline(20); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| |
| player->setPlaybackRate(-2); |
| player->setCurrentTimeInternal(-10); |
| EXPECT_EQ(-10, player->currentTimeInternal()); |
| updateTimeline(40); |
| EXPECT_EQ(-10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetCurrentTimePastContentEnd) |
| { |
| player->setCurrentTimeInternal(50); |
| EXPECT_EQ(50, player->currentTimeInternal()); |
| updateTimeline(20); |
| EXPECT_EQ(50, player->currentTimeInternal()); |
| |
| player->setPlaybackRate(-2); |
| player->setCurrentTimeInternal(50); |
| EXPECT_EQ(50, player->currentTimeInternal()); |
| updateTimeline(40); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetCurrentTimeBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->setCurrentTimeInternal(5); |
| EXPECT_EQ(5, player->currentTimeInternal()); |
| startTimeline(); |
| updateTimeline(10); |
| EXPECT_EQ(15, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetCurrentTimePastContentEndBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->setCurrentTimeInternal(250); |
| EXPECT_EQ(250, player->currentTimeInternal()); |
| startTimeline(); |
| updateTimeline(10); |
| EXPECT_EQ(250, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetCurrentTimeMax) |
| { |
| player->setCurrentTimeInternal(std::numeric_limits<double>::max()); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->currentTimeInternal()); |
| updateTimeline(100); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetCurrentTimeUnrestrictedDouble) |
| { |
| updateTimeline(10); |
| player->setCurrentTimeInternal(nullValue()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| player->setCurrentTimeInternal(std::numeric_limits<double>::infinity()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| player->setCurrentTimeInternal(-std::numeric_limits<double>::infinity()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, TimeLag) |
| { |
| player->setCurrentTimeInternal(10); |
| EXPECT_EQ(-10, player->timeLagInternal()); |
| updateTimeline(10); |
| EXPECT_EQ(-10, player->timeLagInternal()); |
| player->setCurrentTimeInternal(40); |
| EXPECT_EQ(-30, player->timeLagInternal()); |
| updateTimeline(20); |
| EXPECT_EQ(-20, player->timeLagInternal()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, SetStartTime) |
| { |
| updateTimeline(20); |
| EXPECT_EQ(0, player->startTimeInternal()); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| player->setStartTimeInternal(10); |
| EXPECT_EQ(10, player->startTimeInternal()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| updateTimeline(30); |
| EXPECT_EQ(10, player->startTimeInternal()); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetStartTimeLimitsAnimationPlayer) |
| { |
| player->setStartTimeInternal(-50); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| player->setPlaybackRate(-1); |
| player->setStartTimeInternal(-100); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| EXPECT_TRUE(player->finished()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetStartTimeOnLimitedAnimationPlayer) |
| { |
| updateTimeline(30); |
| player->setStartTimeInternal(-10); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| player->setCurrentTimeInternal(50); |
| player->setStartTimeInternal(-40); |
| EXPECT_EQ(50, player->currentTimeInternal()); |
| EXPECT_TRUE(player->finished()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetStartTimeWhilePaused) |
| { |
| updateTimeline(10); |
| player->pause(); |
| player->setStartTimeInternal(-40); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| updateTimeline(50); |
| player->setStartTimeInternal(60); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, PausePlay) |
| { |
| updateTimeline(10); |
| player->pause(); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| updateTimeline(20); |
| player->play(); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| updateTimeline(30); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, PauseBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->pause(); |
| EXPECT_TRUE(player->paused()); |
| player->play(); |
| EXPECT_FALSE(player->paused()); |
| |
| player->pause(); |
| startTimeline(); |
| updateTimeline(100); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, PauseBeforeStartTimeSet) |
| { |
| player = timeline->createAnimationPlayer(makeAnimation().get()); |
| updateTimeline(100); |
| player->pause(); |
| updateTimeline(200); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| |
| player->setStartTimeInternal(150); |
| player->play(); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| updateTimeline(220); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, PlayRewindsToStart) |
| { |
| player->setCurrentTimeInternal(30); |
| player->play(); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| |
| player->setCurrentTimeInternal(40); |
| player->play(); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| |
| player->setCurrentTimeInternal(-10); |
| player->play(); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, PlayRewindsToEnd) |
| { |
| player->setPlaybackRate(-1); |
| player->play(); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| |
| player->setCurrentTimeInternal(40); |
| player->play(); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| |
| player->setCurrentTimeInternal(-10); |
| player->play(); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, PlayWithPlaybackRateZeroDoesNotSeek) |
| { |
| player->setPlaybackRate(0); |
| player->play(); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| |
| player->setCurrentTimeInternal(40); |
| player->play(); |
| EXPECT_EQ(40, player->currentTimeInternal()); |
| |
| player->setCurrentTimeInternal(-10); |
| player->play(); |
| EXPECT_EQ(-10, player->currentTimeInternal()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, Reverse) |
| { |
| player->setCurrentTimeInternal(10); |
| player->pause(); |
| player->reverse(); |
| EXPECT_FALSE(player->paused()); |
| EXPECT_EQ(-1, player->playbackRate()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, ReverseDoesNothingWithPlaybackRateZero) |
| { |
| player->setCurrentTimeInternal(10); |
| player->setPlaybackRate(0); |
| player->pause(); |
| player->reverse(); |
| EXPECT_TRUE(player->paused()); |
| EXPECT_EQ(0, player->playbackRate()); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, ReverseDoesNotSeekWithNoSource) |
| { |
| player->setSource(0); |
| player->setCurrentTimeInternal(10); |
| player->reverse(); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, ReverseSeeksToStart) |
| { |
| player->setCurrentTimeInternal(-10); |
| player->setPlaybackRate(-1); |
| player->reverse(); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, ReverseSeeksToEnd) |
| { |
| player->setCurrentTimeInternal(40); |
| player->reverse(); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, ReverseLimitsAnimationPlayer) |
| { |
| player->setCurrentTimeInternal(40); |
| player->setPlaybackRate(-1); |
| player->reverse(); |
| EXPECT_TRUE(player->finished()); |
| EXPECT_EQ(40, player->currentTimeInternal()); |
| |
| player->setCurrentTimeInternal(-10); |
| player->reverse(); |
| EXPECT_TRUE(player->finished()); |
| EXPECT_EQ(-10, player->currentTimeInternal()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, Finish) |
| { |
| player->finish(exceptionState); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| EXPECT_TRUE(player->finished()); |
| |
| player->setPlaybackRate(-1); |
| player->finish(exceptionState); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| EXPECT_TRUE(player->finished()); |
| |
| EXPECT_FALSE(exceptionState.hadException()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, FinishAfterSourceEnd) |
| { |
| player->setCurrentTimeInternal(40); |
| player->finish(exceptionState); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, FinishBeforeStart) |
| { |
| player->setCurrentTimeInternal(-10); |
| player->setPlaybackRate(-1); |
| player->finish(exceptionState); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, FinishDoesNothingWithPlaybackRateZero) |
| { |
| player->setCurrentTimeInternal(10); |
| player->setPlaybackRate(0); |
| player->finish(exceptionState); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, FinishRaisesException) |
| { |
| Timing timing; |
| timing.iterationDuration = 1; |
| timing.iterationCount = std::numeric_limits<double>::infinity(); |
| player->setSource(Animation::create(0, nullptr, timing).get()); |
| player->setCurrentTimeInternal(10); |
| |
| player->finish(exceptionState); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| EXPECT_TRUE(exceptionState.hadException()); |
| EXPECT_EQ(InvalidStateError, exceptionState.code()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, LimitingAtSourceEnd) |
| { |
| updateTimeline(30); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(40); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| EXPECT_FALSE(player->paused()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, LimitingAtStart) |
| { |
| updateTimeline(30); |
| player->setPlaybackRate(-2); |
| updateTimeline(45); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(60); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| EXPECT_FALSE(player->paused()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, LimitingWithNoSource) |
| { |
| player->setSource(0); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(30); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, SetPlaybackRate) |
| { |
| player->setPlaybackRate(2); |
| EXPECT_EQ(2, player->playbackRate()); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetPlaybackRateBeforeTimelineStarted) |
| { |
| setUpWithoutStartingTimeline(); |
| player->setPlaybackRate(2); |
| EXPECT_EQ(2, player->playbackRate()); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| startTimeline(); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetPlaybackRateWhilePaused) |
| { |
| updateTimeline(10); |
| player->pause(); |
| player->setPlaybackRate(2); |
| updateTimeline(20); |
| player->play(); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| updateTimeline(25); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetPlaybackRateWhileLimited) |
| { |
| updateTimeline(40); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| player->setPlaybackRate(2); |
| updateTimeline(50); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| player->setPlaybackRate(-2); |
| EXPECT_FALSE(player->finished()); |
| updateTimeline(60); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetPlaybackRateZero) |
| { |
| updateTimeline(10); |
| player->setPlaybackRate(0); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| updateTimeline(20); |
| EXPECT_EQ(10, player->currentTimeInternal()); |
| player->setCurrentTimeInternal(20); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetPlaybackRateMax) |
| { |
| player->setPlaybackRate(std::numeric_limits<double>::max()); |
| EXPECT_EQ(std::numeric_limits<double>::max(), player->playbackRate()); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| updateTimeline(1); |
| EXPECT_EQ(30, player->currentTimeInternal()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, SetSource) |
| { |
| player = timeline->createAnimationPlayer(0); |
| player->setStartTimeInternal(0); |
| RefPtr<TimedItem> source1 = makeAnimation(); |
| RefPtr<TimedItem> source2 = makeAnimation(); |
| player->setSource(source1.get()); |
| EXPECT_EQ(source1, player->source()); |
| EXPECT_EQ(0, player->currentTimeInternal()); |
| player->setCurrentTimeInternal(15); |
| player->setSource(source2.get()); |
| EXPECT_EQ(15, player->currentTimeInternal()); |
| EXPECT_EQ(0, source1->player()); |
| EXPECT_EQ(player.get(), source2->player()); |
| EXPECT_EQ(source2, player->source()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetSourceLimitsAnimationPlayer) |
| { |
| player->setCurrentTimeInternal(20); |
| player->setSource(makeAnimation(10).get()); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| EXPECT_TRUE(player->finished()); |
| updateTimeline(10); |
| EXPECT_EQ(20, player->currentTimeInternal()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, SetSourceUnlimitsAnimationPlayer) |
| { |
| player->setCurrentTimeInternal(40); |
| player->setSource(makeAnimation(60).get()); |
| EXPECT_FALSE(player->finished()); |
| EXPECT_EQ(40, player->currentTimeInternal()); |
| updateTimeline(10); |
| EXPECT_EQ(50, player->currentTimeInternal()); |
| } |
| |
| |
| TEST_F(AnimationAnimationPlayerTest, EmptyAnimationPlayersDontUpdateEffects) |
| { |
| player = timeline->createAnimationPlayer(0); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| updateTimeline(1234); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, AnimationPlayersDisassociateFromSource) |
| { |
| TimedItem* timedItem = player->source(); |
| AnimationPlayer* player2 = timeline->createAnimationPlayer(timedItem); |
| EXPECT_EQ(0, player->source()); |
| player->setSource(timedItem); |
| EXPECT_EQ(0, player2->source()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, AnimationPlayersReturnTimeToNextEffect) |
| { |
| Timing timing; |
| timing.startDelay = 1; |
| timing.iterationDuration = 1; |
| timing.endDelay = 1; |
| RefPtr<Animation> animation = Animation::create(0, nullptr, timing); |
| player = timeline->createAnimationPlayer(animation.get()); |
| player->setStartTimeInternal(0); |
| |
| updateTimeline(0); |
| EXPECT_EQ(1, player->timeToEffectChange()); |
| |
| updateTimeline(0.5); |
| EXPECT_EQ(0.5, player->timeToEffectChange()); |
| |
| updateTimeline(1); |
| EXPECT_EQ(0, player->timeToEffectChange()); |
| |
| updateTimeline(1.5); |
| EXPECT_EQ(0, player->timeToEffectChange()); |
| |
| updateTimeline(2); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| updateTimeline(3); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| player->setCurrentTimeInternal(0); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(1, player->timeToEffectChange()); |
| |
| player->setPlaybackRate(2); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(0.5, player->timeToEffectChange()); |
| |
| player->setPlaybackRate(0); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| |
| player->setCurrentTimeInternal(3); |
| player->setPlaybackRate(-1); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(1, player->timeToEffectChange()); |
| |
| player->setPlaybackRate(-2); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(0.5, player->timeToEffectChange()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, TimeToNextEffectWhenPaused) |
| { |
| EXPECT_EQ(0, player->timeToEffectChange()); |
| player->pause(); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(std::numeric_limits<double>::infinity(), player->timeToEffectChange()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, TimeToNextEffectWhenCancelledBeforeStart) |
| { |
| EXPECT_EQ(0, player->timeToEffectChange()); |
| player->setCurrentTimeInternal(-8); |
| player->setPlaybackRate(2); |
| player->cancel(); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(4, player->timeToEffectChange()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, TimeToNextEffectWhenCancelledBeforeStartReverse) |
| { |
| EXPECT_EQ(0, player->timeToEffectChange()); |
| player->setCurrentTimeInternal(9); |
| player->setPlaybackRate(-3); |
| player->cancel(); |
| player->update(AnimationPlayer::UpdateOnDemand); |
| EXPECT_EQ(3, player->timeToEffectChange()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, AttachedAnimationPlayers) |
| { |
| RefPtr<Element> element = document->createElement("foo", ASSERT_NO_EXCEPTION); |
| |
| Timing timing; |
| RefPtr<Animation> animation = Animation::create(element.get(), nullptr, timing); |
| RefPtr<AnimationPlayer> player = timeline->createAnimationPlayer(animation.get()); |
| timeline->serviceAnimations(AnimationPlayer::UpdateForAnimationFrame); |
| EXPECT_EQ(1, element->activeAnimations()->players().find(player.get())->value); |
| |
| player.release(); |
| EXPECT_EQ(0, element->activeAnimations()->players().find(player.get())->value); |
| EXPECT_TRUE(element->activeAnimations()->players().isEmpty()); |
| } |
| |
| TEST_F(AnimationAnimationPlayerTest, HasLowerPriority) |
| { |
| // Sort time defaults to timeline current time |
| updateTimeline(15); |
| RefPtr<AnimationPlayer> player1 = timeline->createAnimationPlayer(0); |
| RefPtr<AnimationPlayer> player2 = timeline->createAnimationPlayer(0); |
| player2->setStartTimeInternal(10); |
| RefPtr<AnimationPlayer> player3 = timeline->createAnimationPlayer(0); |
| RefPtr<AnimationPlayer> player4 = timeline->createAnimationPlayer(0); |
| player4->setStartTimeInternal(20); |
| RefPtr<AnimationPlayer> player5 = timeline->createAnimationPlayer(0); |
| player5->setStartTimeInternal(10); |
| RefPtr<AnimationPlayer> player6 = timeline->createAnimationPlayer(0); |
| player6->setStartTimeInternal(-10); |
| Vector<RefPtr<AnimationPlayer> > players; |
| players.append(player6); |
| players.append(player2); |
| players.append(player5); |
| players.append(player1); |
| players.append(player3); |
| players.append(player4); |
| for (size_t i = 0; i < players.size(); i++) { |
| for (size_t j = 0; j < players.size(); j++) |
| EXPECT_EQ(i < j, AnimationPlayer::hasLowerPriority(players[i].get(), players[j].get())); |
| } |
| } |
| |
| } |