Torne (Richard Coles) | 53e740f | 2013-05-09 18:38:43 +0100 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 | * |
| 4 | * Redistribution and use in source and binary forms, with or without |
| 5 | * modification, are permitted provided that the following conditions |
| 6 | * are met: |
| 7 | * 1. Redistributions of source code must retain the above copyright |
| 8 | * notice, this list of conditions and the following disclaimer. |
| 9 | * 2. Redistributions in binary form must reproduce the above copyright |
| 10 | * notice, this list of conditions and the following disclaimer in the |
| 11 | * documentation and/or other materials provided with the distribution. |
| 12 | * |
| 13 | * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| 14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| 17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 | */ |
| 25 | |
| 26 | #ifndef WebGLContextObject_h |
| 27 | #define WebGLContextObject_h |
| 28 | |
| 29 | #include "core/html/canvas/WebGLObject.h" |
| 30 | #include "core/platform/graphics/GraphicsContext3D.h" |
| 31 | |
| 32 | namespace WebCore { |
| 33 | |
| 34 | class GraphicsContext3D; |
| 35 | class WebGLRenderingContext; |
| 36 | |
| 37 | // WebGLContextObject the base class for objects that are owned by a specific |
| 38 | // WebGLRenderingContext. |
| 39 | class WebGLContextObject : public WebGLObject { |
| 40 | public: |
| 41 | virtual ~WebGLContextObject(); |
| 42 | |
| 43 | WebGLRenderingContext* context() const { return m_context; } |
| 44 | |
| 45 | virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext* context) const |
| 46 | { |
| 47 | return context == m_context; |
| 48 | } |
| 49 | |
| 50 | void detachContext(); |
| 51 | |
| 52 | protected: |
| 53 | WebGLContextObject(WebGLRenderingContext*); |
| 54 | |
| 55 | virtual bool hasGroupOrContext() const |
| 56 | { |
| 57 | return m_context; |
| 58 | } |
| 59 | |
| 60 | virtual GraphicsContext3D* getAGraphicsContext3D() const; |
| 61 | |
| 62 | private: |
| 63 | WebGLRenderingContext* m_context; |
| 64 | }; |
| 65 | |
| 66 | } // namespace WebCore |
| 67 | |
| 68 | #endif // WebGLContextObject_h |