| <?xml version="1.0" encoding="utf-8"?> |
| <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| <ItemGroup Label="ProjectConfigurations"> |
| <ProjectConfiguration Include="Debug|Win32"> |
| <Configuration>Debug</Configuration> |
| <Platform>Win32</Platform> |
| </ProjectConfiguration> |
| <ProjectConfiguration Include="Release|Win32"> |
| <Configuration>Release</Configuration> |
| <Platform>Win32</Platform> |
| </ProjectConfiguration> |
| </ItemGroup> |
| <PropertyGroup Label="Globals"> |
| <ProjectGuid>{6AC42CF5-8088-F4BE-7C3D-1BD1BD440FCC}</ProjectGuid> |
| <Keyword>Win32Proj</Keyword> |
| <RootNamespace>translator</RootNamespace> |
| </PropertyGroup> |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/> |
| <PropertyGroup Label="Configuration"> |
| <CharacterSet>Unicode</CharacterSet> |
| <ConfigurationType>StaticLibrary</ConfigurationType> |
| </PropertyGroup> |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/> |
| <ImportGroup Label="ExtensionSettings"/> |
| <ImportGroup Label="PropertySheets"> |
| <Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"/> |
| </ImportGroup> |
| <PropertyGroup Label="UserMacros"/> |
| <PropertyGroup> |
| <ExecutablePath>$(ExecutablePath);$(MSBuildProjectDirectory)\..\third_party\cygwin\bin\;$(MSBuildProjectDirectory)\..\third_party\python_26\</ExecutablePath> |
| <OutDir>$(SolutionDir)$(Configuration)_$(Platform)\</OutDir> |
| <IntDir>$(OutDir)obj\$(ProjectName)\</IntDir> |
| <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> |
| <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> |
| <TargetName>$(ProjectName)</TargetName> |
| <TargetPath>$(OutDir)lib\$(ProjectName)$(TargetExt)</TargetPath> |
| </PropertyGroup> |
| <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
| <ClCompile> |
| <AdditionalIncludeDirectories>.;..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
| <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> |
| <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> |
| <BufferSecurityCheck>true</BufferSecurityCheck> |
| <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> |
| <DisableSpecificWarnings>4267;4100;4127;4189;4239;4244;4245;4512;4702;4530;4718;%(DisableSpecificWarnings)</DisableSpecificWarnings> |
| <FunctionLevelLinking>true</FunctionLevelLinking> |
| <MinimalRebuild>false</MinimalRebuild> |
| <Optimization>Disabled</Optimization> |
| <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WIN32_WINNT=0x0600;_WINDOWS;NOMINMAX;WIN32;WIN32_LEAN_AND_MEAN;WINVER=0x0600;_DEBUG;ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
| <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> |
| <RuntimeTypeInfo>false</RuntimeTypeInfo> |
| <TreatWarningAsError>true</TreatWarningAsError> |
| <WarningLevel>Level4</WarningLevel> |
| </ClCompile> |
| <Lib> |
| <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> |
| <OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile> |
| </Lib> |
| <Link> |
| <AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;%(AdditionalDependencies)</AdditionalDependencies> |
| <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> |
| <FixedBaseAddress>false</FixedBaseAddress> |
| <GenerateDebugInformation>true</GenerateDebugInformation> |
| <ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary> |
| <MapFileName>$(OutDir)$(TargetName).map</MapFileName> |
| <SubSystem>Console</SubSystem> |
| <TargetMachine>MachineX86</TargetMachine> |
| </Link> |
| <ResourceCompile> |
| <AdditionalIncludeDirectories>.;..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
| <Culture>0x0409</Culture> |
| <PreprocessorDefinitions>ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
| </ResourceCompile> |
| </ItemDefinitionGroup> |
| <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
| <ClCompile> |
| <AdditionalIncludeDirectories>.;..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
| <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> |
| <BufferSecurityCheck>true</BufferSecurityCheck> |
| <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> |
| <DisableSpecificWarnings>4267;4100;4127;4189;4239;4244;4245;4512;4702;4530;4718;%(DisableSpecificWarnings)</DisableSpecificWarnings> |
| <FunctionLevelLinking>true</FunctionLevelLinking> |
| <MinimalRebuild>false</MinimalRebuild> |
| <Optimization>MaxSpeed</Optimization> |
| <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WIN32_WINNT=0x0600;_WINDOWS;NOMINMAX;WIN32;WIN32_LEAN_AND_MEAN;WINVER=0x0600;NDEBUG;ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
| <RuntimeLibrary>MultiThreaded</RuntimeLibrary> |
| <RuntimeTypeInfo>false</RuntimeTypeInfo> |
| <TreatWarningAsError>true</TreatWarningAsError> |
| <WarningLevel>Level4</WarningLevel> |
| </ClCompile> |
| <Lib> |
| <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> |
| <OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile> |
| </Lib> |
| <Link> |
| <AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;%(AdditionalDependencies)</AdditionalDependencies> |
| <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> |
| <FixedBaseAddress>false</FixedBaseAddress> |
| <GenerateDebugInformation>true</GenerateDebugInformation> |
| <ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary> |
| <MapFileName>$(OutDir)$(TargetName).map</MapFileName> |
| <SubSystem>Console</SubSystem> |
| <TargetMachine>MachineX86</TargetMachine> |
| </Link> |
| <ResourceCompile> |
| <AdditionalIncludeDirectories>.;..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
| <Culture>0x0409</Culture> |
| <PreprocessorDefinitions>ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
| </ResourceCompile> |
| </ItemDefinitionGroup> |
| <ItemGroup> |
| <None Include="angle.gyp"/> |
| <None Include="compiler\translator\glslang.y"/> |
| <None Include="compiler\translator\glslang.l"/> |
| </ItemGroup> |
| <ItemGroup> |
| <ClInclude Include="third_party\compiler\ArrayBoundsClamper.h"/> |
| <ClInclude Include="common\RefCountObject.h"/> |
| <ClInclude Include="common\mathutil.h"/> |
| <ClInclude Include="common\event_tracer.h"/> |
| <ClInclude Include="common\system.h"/> |
| <ClInclude Include="common\debug.h"/> |
| <ClInclude Include="common\version.h"/> |
| <ClInclude Include="common\utilities.h"/> |
| <ClInclude Include="common\angleutils.h"/> |
| <ClInclude Include="compiler\translator\BaseTypes.h"/> |
| <ClInclude Include="compiler\translator\compilerdebug.h"/> |
| <ClInclude Include="compiler\translator\Common.h"/> |
| <ClInclude Include="compiler\translator\util.h"/> |
| <ClInclude Include="compiler\translator\OutputGLSL.h"/> |
| <ClInclude Include="compiler\translator\FlagStd140Structs.h"/> |
| <ClInclude Include="compiler\translator\MapLongVariableNames.h"/> |
| <ClInclude Include="compiler\translator\PoolAlloc.h"/> |
| <ClInclude Include="compiler\translator\DetectDiscontinuity.h"/> |
| <ClInclude Include="compiler\translator\BuiltInFunctionEmulator.h"/> |
| <ClInclude Include="compiler\translator\ValidateOutputs.h"/> |
| <ClInclude Include="compiler\translator\UnfoldShortCircuit.h"/> |
| <ClInclude Include="compiler\translator\TranslatorGLSL.h"/> |
| <ClInclude Include="compiler\translator\SymbolTable.h"/> |
| <ClInclude Include="compiler\translator\InitializeGlobals.h"/> |
| <ClInclude Include="compiler\translator\osinclude.h"/> |
| <ClInclude Include="compiler\translator\Initialize.h"/> |
| <ClInclude Include="compiler\translator\HLSLLayoutEncoder.h"/> |
| <ClInclude Include="compiler\translator\QualifierAlive.h"/> |
| <ClInclude Include="compiler\translator\ConstantUnion.h"/> |
| <ClInclude Include="compiler\translator\ParseContext.h"/> |
| <ClInclude Include="compiler\translator\Diagnostics.h"/> |
| <ClInclude Include="compiler\translator\VersionGLSL.h"/> |
| <ClInclude Include="compiler\translator\HashNames.h"/> |
| <ClInclude Include="compiler\translator\DirectiveHandler.h"/> |
| <ClInclude Include="compiler\translator\TranslatorESSL.h"/> |
| <ClInclude Include="compiler\translator\InitializeDll.h"/> |
| <ClInclude Include="compiler\translator\localintermediate.h"/> |
| <ClInclude Include="compiler\translator\ShHandle.h"/> |
| <ClInclude Include="compiler\translator\OutputGLSLBase.h"/> |
| <ClInclude Include="compiler\translator\ForLoopUnroll.h"/> |
| <ClInclude Include="compiler\translator\InitializeGLPosition.h"/> |
| <ClInclude Include="compiler\translator\ShaderVariable.h"/> |
| <ClInclude Include="compiler\translator\Pragma.h"/> |
| <ClInclude Include="compiler\translator\intermediate.h"/> |
| <ClInclude Include="compiler\translator\TranslatorHLSL.h"/> |
| <ClInclude Include="compiler\translator\OutputESSL.h"/> |
| <ClInclude Include="compiler\translator\RenameFunction.h"/> |
| <ClInclude Include="compiler\translator\ValidateLimitations.h"/> |
| <ClInclude Include="compiler\translator\Types.h"/> |
| <ClInclude Include="compiler\translator\InfoSink.h"/> |
| <ClInclude Include="compiler\translator\RemoveTree.h"/> |
| <ClInclude Include="compiler\translator\DetectCallDepth.h"/> |
| <ClInclude Include="compiler\translator\VariablePacker.h"/> |
| <ClInclude Include="compiler\translator\glslang.h"/> |
| <ClInclude Include="compiler\translator\SearchSymbol.h"/> |
| <ClInclude Include="compiler\translator\BlockLayoutEncoder.h"/> |
| <ClInclude Include="compiler\translator\MMap.h"/> |
| <ClInclude Include="compiler\translator\OutputHLSL.h"/> |
| <ClInclude Include="compiler\translator\InitializeParseContext.h"/> |
| <ClInclude Include="compiler\translator\VariableInfo.h"/> |
| <ClInclude Include="compiler\translator\glslang_tab.h"/> |
| <ClInclude Include="compiler\translator\ExtensionBehavior.h"/> |
| <ClInclude Include="compiler\translator\timing\RestrictVertexShaderTiming.h"/> |
| <ClInclude Include="compiler\translator\timing\RestrictFragmentShaderTiming.h"/> |
| <ClInclude Include="compiler\translator\depgraph\DependencyGraph.h"/> |
| <ClInclude Include="compiler\translator\depgraph\DependencyGraphOutput.h"/> |
| <ClInclude Include="compiler\translator\depgraph\DependencyGraphBuilder.h"/> |
| </ItemGroup> |
| <ItemGroup> |
| <ClCompile Include="third_party\compiler\ArrayBoundsClamper.cpp"/> |
| <ClCompile Include="common\event_tracer.cpp"/> |
| <ClCompile Include="common\utilities.cpp"/> |
| <ClCompile Include="common\RefCountObject.cpp"/> |
| <ClCompile Include="common\mathutil.cpp"/> |
| <ClCompile Include="common\debug.cpp"/> |
| <ClCompile Include="compiler\translator\HLSLLayoutEncoder.cpp"/> |
| <ClCompile Include="compiler\translator\InfoSink.cpp"/> |
| <ClCompile Include="compiler\translator\OutputESSL.cpp"/> |
| <ClCompile Include="compiler\translator\ValidateLimitations.cpp"/> |
| <ClCompile Include="compiler\translator\BuiltInFunctionEmulator.cpp"/> |
| <ClCompile Include="compiler\translator\glslang_lex.cpp"/> |
| <ClCompile Include="compiler\translator\OutputGLSL.cpp"/> |
| <ClCompile Include="compiler\translator\TranslatorHLSL.cpp"/> |
| <ClCompile Include="compiler\translator\OutputGLSLBase.cpp"/> |
| <ClCompile Include="compiler\translator\ShaderVariable.cpp"/> |
| <ClCompile Include="compiler\translator\ParseContext.cpp"/> |
| <ClCompile Include="compiler\translator\RemoveTree.cpp"/> |
| <ClCompile Include="compiler\translator\InitializeDll.cpp"/> |
| <ClCompile Include="compiler\translator\PoolAlloc.cpp"/> |
| <ClCompile Include="compiler\translator\BlockLayoutEncoder.cpp"/> |
| <ClCompile Include="compiler\translator\ossource_win.cpp"/> |
| <ClCompile Include="compiler\translator\Diagnostics.cpp"/> |
| <ClCompile Include="compiler\translator\QualifierAlive.cpp"/> |
| <ClCompile Include="compiler\translator\util.cpp"/> |
| <ClCompile Include="compiler\translator\ShaderLang.cpp"/> |
| <ClCompile Include="compiler\translator\ValidateOutputs.cpp"/> |
| <ClCompile Include="compiler\translator\TranslatorESSL.cpp"/> |
| <ClCompile Include="compiler\translator\InitializeGLPosition.cpp"/> |
| <ClCompile Include="compiler\translator\VariablePacker.cpp"/> |
| <ClCompile Include="compiler\translator\parseConst.cpp"/> |
| <ClCompile Include="compiler\translator\VersionGLSL.cpp"/> |
| <ClCompile Include="compiler\translator\DetectCallDepth.cpp"/> |
| <ClCompile Include="compiler\translator\InitializeParseContext.cpp"/> |
| <ClCompile Include="compiler\translator\MapLongVariableNames.cpp"/> |
| <ClCompile Include="compiler\translator\CodeGen.cpp"/> |
| <ClCompile Include="compiler\translator\IntermTraverse.cpp"/> |
| <ClCompile Include="compiler\translator\intermOut.cpp"/> |
| <ClCompile Include="compiler\translator\glslang_tab.cpp"/> |
| <ClCompile Include="compiler\translator\ForLoopUnroll.cpp"/> |
| <ClCompile Include="compiler\translator\SearchSymbol.cpp"/> |
| <ClCompile Include="compiler\translator\TranslatorGLSL.cpp"/> |
| <ClCompile Include="compiler\translator\SymbolTable.cpp"/> |
| <ClCompile Include="compiler\translator\DirectiveHandler.cpp"/> |
| <ClCompile Include="compiler\translator\FlagStd140Structs.cpp"/> |
| <ClCompile Include="compiler\translator\OutputHLSL.cpp"/> |
| <ClCompile Include="compiler\translator\DetectDiscontinuity.cpp"/> |
| <ClCompile Include="compiler\translator\UnfoldShortCircuit.cpp"/> |
| <ClCompile Include="compiler\translator\compilerdebug.cpp"/> |
| <ClCompile Include="compiler\translator\Intermediate.cpp"/> |
| <ClCompile Include="compiler\translator\VariableInfo.cpp"/> |
| <ClCompile Include="compiler\translator\Compiler.cpp"/> |
| <ClCompile Include="compiler\translator\Initialize.cpp"/> |
| <ClCompile Include="compiler\translator\ossource_posix.cpp"> |
| <ExcludedFromBuild>true</ExcludedFromBuild> |
| </ClCompile> |
| <ClCompile Include="compiler\translator\timing\RestrictVertexShaderTiming.cpp"/> |
| <ClCompile Include="compiler\translator\timing\RestrictFragmentShaderTiming.cpp"/> |
| <ClCompile Include="compiler\translator\depgraph\DependencyGraphTraverse.cpp"/> |
| <ClCompile Include="compiler\translator\depgraph\DependencyGraphOutput.cpp"/> |
| <ClCompile Include="compiler\translator\depgraph\DependencyGraph.cpp"/> |
| <ClCompile Include="compiler\translator\depgraph\DependencyGraphBuilder.cpp"/> |
| </ItemGroup> |
| <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/> |
| <ImportGroup Label="ExtensionTargets"/> |
| </Project> |