commit | 03847b6d50ea6ac5152b899de48748dfceabbcac | [log] [tgz] |
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author | Jamie Madill <jmadill@chromium.org> | Wed Nov 13 19:42:39 2013 -0500 |
committer | Jamie Madill <jmadill@chromium.org> | Wed Nov 13 19:42:39 2013 -0500 |
tree | bec18c37ae3918d3f436c575aa61c3eb9281c98b | |
parent | 829f59e95d604becd43a69e2cc048c377a709c16 [diff] |
Fix the shader calculation for the level of detail for certain samplers. We were using an extra sqrt function for some cases. TRAC #23591 Change-Id: I7d5d2b4b78586085396a281daf7975be316a1386 Signed-off-by: Shannon Woods Signed-off-by: Geoff Lang