Implemented D3D11 non-pow2 texture support.
TRAC #22425
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1795 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 912f342..b071af7 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -1933,9 +1933,15 @@
bool Renderer11::getNonPower2TextureSupport() const
{
- // TODO
- // UNIMPLEMENTED();
- return false;
+ switch (mFeatureLevel)
+ {
+ case D3D_FEATURE_LEVEL_11_0:
+ case D3D_FEATURE_LEVEL_10_1:
+ case D3D_FEATURE_LEVEL_10_0:
+ return true;
+ default: UNREACHABLE();
+ return false;
+ }
}
bool Renderer11::getOcclusionQuerySupport() const