Implemented D3D11 non-pow2 texture support.

TRAC #22425

Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1795 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 912f342..b071af7 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -1933,9 +1933,15 @@
 
 bool Renderer11::getNonPower2TextureSupport() const
 {
-    // TODO
-    // UNIMPLEMENTED();
-    return false;
+    switch (mFeatureLevel)
+    {
+      case D3D_FEATURE_LEVEL_11_0:
+      case D3D_FEATURE_LEVEL_10_1:
+      case D3D_FEATURE_LEVEL_10_0:
+        return true;
+      default: UNREACHABLE();
+        return false;
+    }
 }
 
 bool Renderer11::getOcclusionQuerySupport() const