Eliminated D3DConstantTable.

TRAC #22326
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1634 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 1a77eb1..042db96 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -1347,7 +1347,7 @@
     return NULL;
 }
 
-ShaderExecutable *Renderer11::loadExecutable(const void *function, size_t length, GLenum type, void *data)
+ShaderExecutable *Renderer11::loadExecutable(const void *function, size_t length, GLenum type)
 {
     ShaderExecutable11 *executable = NULL;
 
@@ -1406,7 +1406,7 @@
     if (!binary)
         return NULL;
 
-    ShaderExecutable *executable = loadExecutable((DWORD *)binary->GetBufferPointer(), binary->GetBufferSize(), type, NULL);
+    ShaderExecutable *executable = loadExecutable((DWORD *)binary->GetBufferPointer(), binary->GetBufferSize(), type);
     binary->Release();
 
     return executable;