Eliminated D3DConstantTable.
TRAC #22326
Signed-off-by: Daniel Koch
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1634 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 1a77eb1..042db96 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -1347,7 +1347,7 @@
return NULL;
}
-ShaderExecutable *Renderer11::loadExecutable(const void *function, size_t length, GLenum type, void *data)
+ShaderExecutable *Renderer11::loadExecutable(const void *function, size_t length, GLenum type)
{
ShaderExecutable11 *executable = NULL;
@@ -1406,7 +1406,7 @@
if (!binary)
return NULL;
- ShaderExecutable *executable = loadExecutable((DWORD *)binary->GetBufferPointer(), binary->GetBufferSize(), type, NULL);
+ ShaderExecutable *executable = loadExecutable((DWORD *)binary->GetBufferPointer(), binary->GetBufferSize(), type);
binary->Release();
return executable;