commit | 236be77d911359106fca6014aa97a340fcea3c30 | [log] [tgz] |
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author | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Feb 28 23:18:15 2013 +0000 |
committer | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Feb 28 23:18:15 2013 +0000 |
tree | 08238a1c7b8434ecf9bc3595a93ef3c8ec4467db | |
parent | 047dc6252ed69d3c78b49c6c970c1530e5d678a1 [diff] |
Disable two D3D11 warnings that would sometimes spam the output log for certain WebGL content. These warnings identified when we set a render target that was bound as a shader resource, and were benign. TRAC #22642 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1948 736b8ea6-26fd-11df-bfd4-992fa37f6226