blob: 11596006d0d2a4b137a77be3593fd9c606ceaa1b [file] [log] [blame]
//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TransformFeedbackD3D.cpp is a no-op implementation for both the D3D9 and D3D11 renderers.
#include "libGLESv2/renderer/d3d/TransformFeedbackD3D.h"
namespace rx
{
TransformFeedbackD3D::TransformFeedbackD3D()
{
}
TransformFeedbackD3D::~TransformFeedbackD3D()
{
}
void TransformFeedbackD3D::begin(GLenum primitiveMode)
{
}
void TransformFeedbackD3D::end()
{
}
void TransformFeedbackD3D::pause()
{
}
void TransformFeedbackD3D::resume()
{
}
}