| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // VertexBuffer9.h: Defines the D3D9 VertexBuffer implementation. |
| |
| #ifndef LIBGLESV2_RENDERER_VERTEXBUFFER9_H_ |
| #define LIBGLESV2_RENDERER_VERTEXBUFFER9_H_ |
| |
| #include "libGLESv2/renderer/d3d/VertexBuffer.h" |
| |
| namespace rx |
| { |
| class Renderer9; |
| |
| class VertexBuffer9 : public VertexBuffer |
| { |
| public: |
| explicit VertexBuffer9(rx::Renderer9 *renderer); |
| virtual ~VertexBuffer9(); |
| |
| virtual gl::Error initialize(unsigned int size, bool dynamicUsage); |
| |
| static VertexBuffer9 *makeVertexBuffer9(VertexBuffer *vertexBuffer); |
| |
| virtual gl::Error storeVertexAttributes(const gl::VertexAttribute &attrib, const gl::VertexAttribCurrentValueData ¤tValue, |
| GLint start, GLsizei count, GLsizei instances, unsigned int offset); |
| |
| virtual gl::Error getSpaceRequired(const gl::VertexAttribute &attrib, GLsizei count, GLsizei instances, unsigned int *outSpaceRequired) const; |
| |
| virtual unsigned int getBufferSize() const; |
| virtual gl::Error setBufferSize(unsigned int size); |
| virtual gl::Error discard(); |
| |
| IDirect3DVertexBuffer9 *getBuffer() const; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(VertexBuffer9); |
| |
| rx::Renderer9 *mRenderer; |
| |
| IDirect3DVertexBuffer9 *mVertexBuffer; |
| unsigned int mBufferSize; |
| bool mDynamicUsage; |
| |
| gl::Error spaceRequired(const gl::VertexAttribute &attrib, std::size_t count, GLsizei instances, |
| unsigned int *outSpaceRequired) const; |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_RENDERER_VERTEXBUFFER9_H_ |