Added vertex buffer creation methods to renderer.
TRAC #22226
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1588 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer.h b/src/libGLESv2/renderer/Renderer.h
index 12f741f..e89ad72 100644
--- a/src/libGLESv2/renderer/Renderer.h
+++ b/src/libGLESv2/renderer/Renderer.h
@@ -53,6 +53,7 @@
{
class TextureStorage2D;
class TextureStorageCubeMap;
+class VertexBuffer;
class Blit;
struct TranslatedIndexData;
@@ -170,6 +171,9 @@
virtual Image *createImage() = 0;
virtual void generateMipmap(Image *dest, Image *source) = 0;
+ // Buffer creation
+ virtual VertexBuffer *createVertexBuffer() = 0;
+
protected:
bool initializeCompiler();
ID3DBlob *compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile, bool alternateFlags);
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 1f85f36..8b1b96a 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -1238,6 +1238,13 @@
return executable;
}
+VertexBuffer *Renderer11::createVertexBuffer()
+{
+ // TODO
+ UNIMPLEMENTED();
+ return NULL;
+}
+
bool Renderer11::blitRect(gl::Framebuffer *readTarget, gl::Rectangle *readRect, gl::Framebuffer *drawTarget, gl::Rectangle *drawRect,
bool blitRenderTarget, bool blitDepthStencil)
{
diff --git a/src/libGLESv2/renderer/Renderer11.h b/src/libGLESv2/renderer/Renderer11.h
index b437806..3eb7486 100644
--- a/src/libGLESv2/renderer/Renderer11.h
+++ b/src/libGLESv2/renderer/Renderer11.h
@@ -136,6 +136,9 @@
virtual Image *createImage();
virtual void generateMipmap(Image *dest, Image *source);
+ // Buffer creation
+ virtual VertexBuffer *createVertexBuffer();
+
// D3D11-renderer specific methods
ID3D11Device *getDevice() { return mDevice; }
ID3D11DeviceContext *getDeviceContext() { return mDeviceContext; };
diff --git a/src/libGLESv2/renderer/Renderer9.cpp b/src/libGLESv2/renderer/Renderer9.cpp
index 7fe70f7..fb4b5a3 100644
--- a/src/libGLESv2/renderer/Renderer9.cpp
+++ b/src/libGLESv2/renderer/Renderer9.cpp
@@ -24,6 +24,7 @@
#include "libGLESv2/renderer/Image9.h"
#include "libGLESv2/renderer/Blit.h"
#include "libGLESv2/renderer/RenderTarget9.h"
+#include "libGLESv2/renderer/VertexBuffer9.h"
#include "libEGL/Config.h"
#include "libEGL/Display.h"
@@ -588,6 +589,11 @@
return mDevice->CreateVertexBuffer(Length, Usage, 0, Pool, ppVertexBuffer, NULL);
}
+VertexBuffer *Renderer9::createVertexBuffer()
+{
+ return new VertexBuffer9(this);
+}
+
HRESULT Renderer9::createIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, IDirect3DIndexBuffer9 **ppIndexBuffer)
{
D3DPOOL Pool = getBufferPool(Usage);
diff --git a/src/libGLESv2/renderer/Renderer9.h b/src/libGLESv2/renderer/Renderer9.h
index 008383a..9f431b3 100644
--- a/src/libGLESv2/renderer/Renderer9.h
+++ b/src/libGLESv2/renderer/Renderer9.h
@@ -170,6 +170,9 @@
virtual Image *createImage();
virtual void generateMipmap(Image *dest, Image *source);
+ // Buffer creation
+ virtual VertexBuffer *createVertexBuffer();
+
// D3D9-renderer specific methods
bool boxFilter(IDirect3DSurface9 *source, IDirect3DSurface9 *dest);