commit | 63b3b8f9ed6a7b9da1bd52f940cfcd29d4907ffd | [log] [tgz] |
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author | shannon.woods%transgaming.com@gtempaccount.com <shannon.woods%transgaming.com@gtempaccount.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Sat Apr 13 03:43:26 2013 +0000 |
committer | shannon.woods%transgaming.com@gtempaccount.com <shannon.woods%transgaming.com@gtempaccount.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Sat Apr 13 03:43:26 2013 +0000 |
tree | 0c6c9e4d57b98cc059447a6d3ec4e6b5f10ff23b | |
parent | 27ac40e8d6e580bfd2c70ccc06cc2ac84cc017b7 [diff] |
Removed some extra overloads of TextureStorage::getRenderTarget and added a method to get the render target of a Texture3D layer. TRAC #22705 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2164 736b8ea6-26fd-11df-bfd4-992fa37f6226