Added a BufferStorage creation method to renderer.

TRAC #22297

Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1882 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index f8f3e3a..aab13ca 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -22,6 +22,7 @@
 #include "libGLESv2/renderer/Image11.h"
 #include "libGLESv2/renderer/VertexBuffer11.h"
 #include "libGLESv2/renderer/IndexBuffer11.h"
+#include "libGLESv2/renderer/BufferStorage11.h"
 #include "libGLESv2/renderer/VertexDataManager.h"
 #include "libGLESv2/renderer/IndexDataManager.h"
 #include "libGLESv2/renderer/TextureStorage11.h"
@@ -2768,6 +2769,11 @@
     return new IndexBuffer11(this);
 }
 
+BufferStorage *Renderer11::createBufferStorage()
+{
+    return new BufferStorage11(this);
+}
+
 QueryImpl *Renderer11::createQuery(GLenum type)
 {
     return new Query11(this, type);